Blaster Master Jr.
Blaster Master Jr. | |
---|---|
![]() European cover art | |
Developer(s) | Aicom[1] |
Publisher(s) | |
Producer(s) | Kiharu Yoshida |
Programmer(s) | Michio Okasaka |
Series | Blaster Master |
Platform(s) | Game Boy |
Release | |
Genre(s) | Action |
Mode(s) | Single-player |
Blaster Master Jr., known as Blaster Master Boy in North America and Bomber King: Scenario 2 (ボンバーキング シナリオ2) in Japan, is an action video game developed by Aicom and published by Sunsoft.[1] The game was released in 1991[1] for Game Boy.
Gameplay and premise
Players control Jason, the protagonist of Blaster Master, with his car Sophia not present. Players have various abilities, including making Jason fire a gun and plant bombs that can be used to damage enemies and environment. Players will encounter power-ups that will allow Jason to clear obstacles. Players can also upgrade their weapons with other power-ups. Each stage features an exit that requires a key and a boss behind that exit.[2]
Development
It is a sequel to Robowarrior, a spin-off title in the Bomberman series by Hudson Soft. However, the game was marketed in western territories as a game in the Blaster Master series by Sunsoft.[3] Aside from the title change, the game is the same in all regions.[2]
Reception
Hardcore Gaming 101 felt that the game was decent for a Game Boy title, but that they would not replay it due to being unremarkable. They speculated that the name change was due to a similarity between Blaster Master's overhead stages and these.[2]
References
- ^ a b c d e f g h i http://www.gamefaqs.com/gameboy/585635-blaster-master-boy/data Retrieved 2010-07-09.
- ^ a b c Brownlee, Paul (October 1, 2017). "Blaster Master Boy". Retrieved August 30, 2019.
- ^ Scullion, Chris (2019). The NES Encyclopedia: Every Game Released for the Nintendo Entertainment System. White Owl. p. 157. ISBN 978-1526737823.
External links