Aero Fighters 2
|Aero Fighters 2|
|Release||1994 August 26 (Arcade)
1995 (SNK Neo-Geo CD)
|Mode(s)||Single-player, 2 player co-op|
|Arcade system||SNK Neo Geo MVS hardware|
|Display||Raster, 320 x 224 pixels, 4096 colors|
The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that increases the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited amount of shots.
When certain ground enemies and buildings are destroyed, money bonuses appear which give a random amount of points each. When the player reaches the end of the stage, the player has to face a boss ship.
|Country||Player 1||Player 2|
|United States||Robo Keaton (F-117)||Captain Silver (A-10)|
|Japan||Hien (FSX)||Mao Mao (F-15 Eagle)|
|O.N.U.||Ellen & Cindy (F-14 Tomcat)||Spanky (Northrop YF-23)|
|France||Steve/Anjera (Dassault Rafale)||N/A|
|United Kingdom||N/A||Bobby (FRS.2)|
On release, Famicom Tsūshin scored the Neo Geo version of the game a 28 out of 40. GamePro's Captain Squideo gave it a generally positive review. While citing some issues with slowdown and an absence of sound effects for the player's jet, as well as a general lack of originality, he considered it an overall enjoyable shooter with fun weapons, huge bosses, and "crisp" controls.
- Aero Fighters 2 at Arcade History
- Aero Fighters 2 at the Killer List of Videogames
- Aero Fighters 2 at The Spriters Resource
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