Aero Fighters 2

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Aero Fighters 2
Cover art
Developer(s) Video System
Publisher(s) Video System
Platform(s) Arcade, Neo Geo
Release 1994 August 26 (Arcade)
1995 (SNK Neo-Geo CD)
Genre(s) Shooter game
Mode(s) Single-player, 2 player co-op
Cabinet Upright
Arcade system SNK Neo Geo MVS hardware
Display Raster, 320 x 224 pixels, 4096 colors

Aero Fighters 2 (known as Sonic Wings 2 in Japan) is a vertical-scrolling shoot 'em up arcade game released in 1994 by Video System.


The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that increases the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited amount of shots.

When certain ground enemies and buildings are destroyed, money bonuses appear which give a random amount of points each. When the player reaches the end of the stage, the player has to face a boss ship.


Country Player 1 Player 2
United States Robo Keaton (F-117) Captain Silver (A-10)
Japan Hien (FSX) Mao Mao (F-15 Eagle)
O.N.U. Ellen & Cindy (F-14 Tomcat) Spanky (Northrop YF-23)
France Steve/Anjera (Dassault Rafale) N/A
United Kingdom N/A Bobby (FRS.2)


On release, Famicom Tsūshin scored the Neo Geo version of the game a 28 out of 40.[1] GamePro's Captain Squideo gave it a generally positive review. While citing some issues with slowdown and an absence of sound effects for the player's jet, as well as a general lack of originality, he considered it an overall enjoyable shooter with fun weapons, huge bosses, and "crisp" controls.[2]


  1. ^ NEO GEO GAMES CROSS REVIEW: ソニックウィングス2. Weekly Famicom Tsūshin. No.332. Pg.21. 28 April 1995.
  2. ^ "ProReview: Aero Fighters 2". GamePro. No. 64. IDG. November 1994. p. 168. 

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