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Armored Warfare

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Armored Warfare
Armored Warfare logo.png
Developer(s)Obsidian Entertainment (former)
My.com
(current)
Publisher(s)My.com
EngineCryEngine
Platform(s)Microsoft Windows, PlayStation 4, Xbox One
Release
  • Microsoft Windows
  • October 8, 2015
  • PlayStation 4
  • February 20, 2018
  • Xbox One
  • August 2, 2018
Genre(s)Vehicular combat
Mode(s)Multiplayer, Player versus Environment (AI)

Armored Warfare (sometimes referred to as AW) was a free-to-play vehicular combat video game developed by Mail.ru and published by My.com for Microsoft Windows, PlayStation 4 and Xbox One. The game featured combat vehicles from the 1950s through modern day and included destructible environments as well as player vs. environment and player vs. player gameplay.[1] The game was originally in development by Obsidian Entertainment, who worked on the game until being dropped in 2017.[2]

Armored Warfare was built on the free-to-play business model with in-game micro-transactions available for certain features and upgrades.[3] The game also had the option of signing up for premium account time, which allowed bonuses to progression. Armored Warfare launched into open beta in October 2015.[4]

Background/Story[edit]

In the late 2010s, Europe had suffered a severe economic and political crisis. When two dirty nuclear bombs are detonated outside the cities of Paris and Berlin, a revolution was started that forced the world into chaos. When the crisis ended, the largest of the corporations rose to power.[5]


The story started with the world in the late 2030's, and many hate the state of the world that it was then, and many had created or migrated into the "Badlands," areas where the corporations had no interest or were unable to control. The world was only growing more unstable, and it was only a question of time before the world was plunged into the chaos of war once more.[5]

Gameplay[edit]

Armored Warfare was set in a modern virtual world where the player took on the role of a mercenary employed by a private military company. The game offered players the opportunity to participate in battles across co-op player versus environment campaigns and team-based player versus player matches in a variety of armored vehicles, main battle tanks, and long-range artillery.[6] Players could customize their vehicles with upgrades and retrofits that affected the way the vehicles performed in-game.

Player versus player[edit]

In player versus player (PvP) gameplay, the players took control of an armored vehicle and participated in 15 vs. 15 team battles across 13 different maps.[7] In order to secure the win, a team had to either eliminate all the opponents in the enemy team or successfully capture the opponent's base (standard PvP mode) or the neutral base (encounter PvP mode). The duration of the battle for both 'Standard' and 'Encounter' modes was up to 15 minutes, nevertheless, it could be shorter if any of the aforementioned team goals were achieved earlier.[8]

Player versus environment[edit]

Player versus environment (PvE) missions were designed for a group of five players to fight against artificial intelligence (AI) controlled bots. Players could queue for missions individually or grouped with up to four other players in a platoon. Missions could be selected from several difficulty levels up to insane, where success depended on the vehicles the players brought, coordination between the team members and skill in the PvE arena.[9]

Global Operations[edit]

Global operations (Global ops or Glops) was the newest gamemode, introduced in update 0.18.[10] It featured expanded, specially designed maps with special features not found in the other modes. At its core, it was a PvP mode but when dying, players could respawn. This, however, made your team's ticket counter go down. The main objective of this mode was to get the enemy team's tickets to 0 before yours did. The main way of accomplishing this was by capturing objectives which dynamically changed over time on the map. In addition to these primary objectives, there were also secondary objectives in the form of "wildcards". These ranged from a bomber strike that a player could call in, a UAV drone to spot the enemy or even an AC-130 gunship.

Customization[edit]

Armored Warfare offered players a wide array of vehicle and base customization options.[11] It was possible to unlock additional vehicles and equipment as players progressed through the game as well as visually customize their vehicles with camouflage patterns and paints, as well as emblems on the side of vehicles.[12]

Progression[edit]

Unlike other games such as War Thunder and World of Tanks, vehicles were not separated in a tech tree by countries, instead, they were separated by dealers, all who specialized in a specific advantage that their vehicles provided. For example, Sophie Wölfli, one of the dealers available, focused on more of a passive/defensive posture, hence why she offered a variety of American and German main battle tanks, many of which were heavily armored, and very mobile, such as the M1 Abrams. [13]

Reception[edit]

Awards[edit]

The game received the "Best Multiplayer" award from TenTonHammer's Best of E3 Awards 2014.[14]

References[edit]

  1. ^ Mejia, Ozzie. "Obsidian Entertainment's Armored Warfare is a free-to-play multiplayer tank game". Shacknews. Retrieved 20 March 2014.
  2. ^ Prescott, Shaun. "Obsidian is no longer working on Armored Warfare". PC Gamer. Retrieved 13 February 2017.
  3. ^ Hafer, T.J. "Armored Warfare hands-on: Obsidian brings storytelling to tank combat". PC Gamer. Retrieved 25 March 2014.
  4. ^ "Obsidian's Armored Warfare now in open beta". VG247.com. Retrieved 2015-10-10.
  5. ^ a b "THE WORLD OF ARMORED WARFARE - aw.my.com". aw.my.com. Retrieved 2020-10-09.
  6. ^ Pitcher, Jenna. "Obsidian Entertainment unveils tank-centric tactical military MMO Armored Warfare". Polygon. Retrieved 20 March 2014.
  7. ^ https://aw.my.com/us/about/maps
  8. ^ https://aw.my.com/us/about/armored-warfare-faq
  9. ^ "'Armored Warfare' Goes Open Beta Next Week - Trailer". WorthPlaying. Retrieved 2015-10-10.
  10. ^ "Introducing Update 0.18". Armored Warfare - Official Website. Retrieved 2017-10-12.
  11. ^ Pitcher, Jenna. "Obsidian Entertainment unveils tank-centric tactical military MMO Armored Warfare". Polygon. Retrieved 20 March 2014.
  12. ^ Ross, Andrew. "E3 2014: Hands-on with Skyforge, World of Speed, and Armored Warfare". Joystiq. Archived from the original on 14 June 2014. Retrieved 11 June 2014.
  13. ^ "Dealers". Armored Warfare Wiki. Retrieved 2020-10-09.
  14. ^ Waters, Reuben. "Ten Ton Hammer's Best of E3 2014 Awards". TenTomHammer. Retrieved 23 June 2014.

External links[edit]