Salammbo: Battle for Carthage

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Salammbo- Battle for Carthage.jpg
European cover art
Developer(s) Cryo Interactive
Publisher(s) The Adventure Company
Producer(s) Thierry Miquel
Designer(s) Alexis Lang
Programmer(s) Jérôme Bignon
Artist(s) Philippe Druillet
Grégoire Valayer
Writer(s) Alexis Lang
Platform(s) Windows
Release 2003
Genre(s) Adventure game
Mode(s) Single-player

Salammbo: Battle for Carthage is a first-person perspective adventure video game.

Development and release[edit]

The game was developed by Cryo Interactive Entertainment and published by The Adventure Company for Windows in 2003.[1] The game is based on the novel Salammbô by Gustave Flaubert and the works of Phillippe Druillet, who was heavily involved in the game's development.[2]

Reception[edit]

The game was reviewed in 2004 in Dragon #319 by Clifford Horowitz in the "Silicon Sorcery" column. Horowitz comments: "Puzzle based, the game is heavy on problem solving and has an intriguing plot that keeps a player's interest from the first scene."[3]

References[edit]

  1. ^ "Salammbo: Battle of Carthage". Metacritic. Retrieved 2017-08-08. 
  2. ^ "Salammbo - Salammbô - Salammbo: Battle for Carthage - Review - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Interviews, Features, Previews, Cheats, Galleries, Forums". www.adventureclassicgaming.com. Retrieved 2017-08-08. 
  3. ^ Horowitz, Clifford (May 2004). "Silicon Sorcery". Dragon (319): 78–79. 

External links[edit]