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Talk:Arvoch Conflict

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Fair use rationale for Image:Arvoch.jpg[edit]

Image:Arvoch.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot 23:09, 29 October 2007 (UTC)[reply]

Copying[edit]

Arvoch Conflict is a major revision to the graphics and gameplay system used in the earlier Starwraith games. Rather than the traditional old fashioned 2D graphics layer for the Heads-Up-Display, virtually everything is rendered as part of the 3D scene. Taking gameplay beyond just the shoot-n-destroy combat, AC also features objectives such as defense shield network construction, reconnaissance, resource mining, and pilot rescue. Real time strategy and decision making is a big part of AC's gameplay. The player must constantly adapt to changing mission conditions and give appropriate orders. Complimenting the full 3D cockpit system is support for TrackIR and panning first person view control. The player can even adjust mission parameters through the customizable single player campaign.

This is exactly the same as the explanation of AC on spacecombat.org. This needs to be reworded or it needs to be made clear that it is quoting the site.

EDIT: Removed the material. —Preceding unsigned comment added by 75.45.202.137 (talk) 00:47, 23 May 2008 (UTC)[reply]