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I don't see why Genesis3D should not meet these conditions. There are plenty of open source projects with a very similar license. I strongly suggest undoing your changes. — Preceding unsigned comment added by 220.127.116.11 (talk) 08:40, 17 December 2006 (UTC)
The article states that this was a competitor for the "current reigning 3D Engine known as the "Doom" engine". But if this was released in 98, then the Doom engine was outdated and not reigning. The reigning engines at the time were probably the Build engine and Quake's engine. DoppElgangEr 16:51, 30 December 2006 (UTC)
True. I reworded that sentence a bit. One point is that the source code of the Doom engine was released at the time, but only for non-commercial use. In 1998, Genesis3D was the only 3D engine (or at least the only professional-quality 3D engine) that could be used in a commercial project without paying royalties, so in a way it had no competitors at all. — Graf Bobby 16:21, 7 April 2007 (UTC)