Talk:Id Tech 6

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This article is a bit WP:CRYSTALBALL-ish. Id Tech 5 isn't even complete yet, and most information so far is speculative. Also note how the article reads " an OpenGL based upcoming game engine... Preliminary information about this engine which is still in early phases of development... according to John Carmack, the hardware capable of id Tech 6 does not yet exist". See also Wikipedia:Articles for deletion/Windows 8. -- 李博杰  | Talk contribs email 10:56, 11 November 2010 (UTC)

I initially created this article because the content was in the main id tech 5 article (if I remember well), with no sources. The informations about Id tech 6 are mainly coming from John Carmack, during E3 2008, and various interviews. I agree that this is speculation, but I think that this speculation is coming from the Id developers themselves, in publicly released content. However, I agree that maybe the tone or content of this article should be changed to reflect that. Hervegirod (talk) 13:23, 12 November 2010 (UTC)

Possible update?[edit]

Id Tech 6 was mentioned during John Carmack's keynote in QuakeCon 2012., around the 3 hour 8 minute mark or so. Just a heads-up. (talk) 11:46, 7 August 2012 (UTC)

Void Engine?[edit]

Dunno how much stock should be put into rumours, but it's possible Void Engine == id Tech 6. — Preceding unsigned comment added by Sslaxx (talkcontribs) 22:04, 19 November 2013 (UTC)

Supported abstraction APIs[edit]

I began documenting the supported abstraction APIs here: Special:Permalink/4729945702. User:ScotXWt@lk 12:40, 21 February 2017 (UTC)

Quake Champions Mistake[edit]

Can someone remove Quake Champions from this page? it's using the Saber3D engine rather than specifically the ID Tech 6 engine (talk) 14:55, 13 July 2017 (UTC)

External links modified[edit]

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