Talk:Id Tech 6

From Wikipedia, the free encyclopedia
Jump to: navigation, search
WikiProject Video games (Rated Stub-class, Low-importance)
WikiProject icon This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
Stub-Class article Stub  This article has been rated as Stub-Class on the project's quality scale.
 Low  This article has been rated as Low-importance on the project's importance scale.
 

WP:CRYSTALBALL[edit]

This article is a bit WP:CRYSTALBALL-ish. Id Tech 5 isn't even complete yet, and most information so far is speculative. Also note how the article reads "...is an OpenGL based upcoming game engine... Preliminary information about this engine which is still in early phases of development... according to John Carmack, the hardware capable of id Tech 6 does not yet exist". See also Wikipedia:Articles for deletion/Windows 8. -- 李博杰  | Talk contribs email 10:56, 11 November 2010 (UTC)

I initially created this article because the content was in the main id tech 5 article (if I remember well), with no sources. The informations about Id tech 6 are mainly coming from John Carmack, during E3 2008, and various interviews. I agree that this is speculation, but I think that this speculation is coming from the Id developers themselves, in publicly released content. However, I agree that maybe the tone or content of this article should be changed to reflect that. Hervegirod (talk) 13:23, 12 November 2010 (UTC)

Possible update?[edit]

Id Tech 6 was mentioned during John Carmack's keynote in QuakeCon 2012. http://www.youtube.com/watch?v=wt-iVFxgFWk, around the 3 hour 8 minute mark or so. Just a heads-up. 189.152.65.73 (talk) 11:46, 7 August 2012 (UTC)

Void Engine?[edit]

Dunno how much stock should be put into rumours, but it's possible Void Engine == id Tech 6. — Preceding unsigned comment added by Sslaxx (talkcontribs) 22:04, 19 November 2013 (UTC)

Supported abstraction APIs[edit]

I began documenting the supported abstraction APIs here: Special:Permalink/4729945702. User:ScotXWt@lk 12:40, 21 February 2017 (UTC)


Quake Champions Mistake[edit]

Can someone remove Quake Champions from this page? it's using the Saber3D engine rather than specifically the ID Tech 6 engine 51.6.121.148 (talk) 14:55, 13 July 2017 (UTC)

External links modified[edit]

Hello fellow Wikipedians,

I have just modified one external link on Id Tech 6. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:

When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.

You may set the |checked=, on this template, to true or failed to let other editors know you reviewed the change. If you find any errors, please use the tools below to fix them or call an editor by setting |needhelp= to your help request.

  • If you have discovered URLs which were erroneously considered dead by the bot, you can report them with this tool.
  • If you found an error with any archives or the URLs themselves, you can fix them with this tool.

If you are unable to use these tools, you may set |needhelp=<your help request> on this template to request help from an experienced user. Please include details about your problem, to help other editors.

Cheers.—InternetArchiveBot (Report bug) 09:33, 11 November 2017 (UTC)