The Forest of Doom

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The Forest of Doom
Cover of the first edition
Author Ian Livingstone[1]
Illustrator Russ Nicholson and Malcolm Barter[1]
Cover artist
Series Fighting Fantasy
  • Puffin number: 3
  • Wizard number: 8
Genre Fantasy
Location: Allansia, Titan
Publication date
  • Puffin: 1983[1]
  • Dell/Laurel-Leaf: 1984[1]
  • Wizard: 2003
Media type Print (Paperback)
ISBN 0-14-031604-3 (Puffin)
ISBN 1-84046-429-1 (Wizard)
Preceded by The Citadel of Chaos
Followed by Starship Traveller

The Forest of Doom is a single-player adventure gamebook written by Ian Livingstone, and illustrated by Malcolm Barter. Originally published by Puffin Books in 1983, the title is the third gamebook in the Fighting Fantasy series, and the first of several to feature the character Yaztromo. It was later republished by Wizard Books in 2002. The gamebook was also adapted into a video game.



The Forest of Doom is a fantasy scenario in which the hero undertakes a quest through a perilous forest to find the missing pieces of a magic warhammer that can help the dwarves in their war with the trolls.[1]


Marcus L. Rowland reviewed The Forest of Doom for the June 1983 issue of White Dwarf, rating the title a 10 out of a possible 10. Rowland suggested that only "[r]eally stupid players" would try to loot the home of the mage, because they "will not like the consequences", and noted the lethality of the forest area with "some encounters being survivable only by luck or remarkably good combat rolls, while others can be settled without any conflict".[2]

In other media[edit]

A ZX Spectrum and Commodore 64 video game based on the book was released by Puffin Books in 1984.[3][4]

The gamebook was also converted into a 40-page d20 System role-playing adventure by Jamie Wallis. It was published by Myriador in 2004[5] and reissued in pdf format by Greywood Publishing in 2008.[6]

This gamebook has later been released by Tin Man Games.

See also[edit]


  1. ^ a b c d e Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. pp. 365–366. ISBN 0-87975-653-5. 
  2. ^ Rowland, Marcus (June 1983). "Open Box". White Dwarf. Games Workshop (42): 16. 
  3. ^ "Forest of Doom (1984) review for Commodore 64 and ZX Spectrum". Retrieved 2013-12-12. 
  4. ^ "Forest of Doom, The". World of Spectrum. Retrieved 2013-12-12. 
  5. ^ " - Forest of Doom. 2004". Retrieved 23 August 2014. 
  6. ^ "Forest of Doom - RPG Geek". Retrieved 23 August 2014. 

External links[edit]