Quake (series)

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This article is about the video game series. For series of earthquakes, see earthquake storm and earthquake swarm. For other uses, see Quake (disambiguation).
Quake
Genres First-person shooter
Developers id Software, Raven Software
Publishers Activision, Bethesda Softworks
Platforms MS-DOS, Windows, OS X, Linux, Nintendo 64, Xbox, PlayStation, PlayStation 2, Xbox 360, PlayStation 3
Platform of origin MS-DOS
First release Quake
June 22, 1996
Latest release Enemy Territory: Quake Wars
September 28, 2007

Quake is a series of first-person shooter video games, starting with the game of the same name.

Overview[edit]

Setting[edit]

The Quake series is somewhat unusual in that its focus changes frequently; the story of Quake II has nothing to do with Quake. This is mostly because Quake II was originally intended to be a separate franchise ("Quake II" was initially only a tentative title), a plan that was thwarted when most of the other names id Software had tried to use were already taken. Quake III Arena has little to do with either of its predecessors, shedding the single-player missions in favor of deathmatch against the A.I. or online. One of the few unifying elements for the first three titles was the Quake logo-shaped rune for "quad damage" that made the player's weapons and attacks several times as powerful for a short duration. Also the first three titles pioneered id Software's next-generation graphics engine before it was licensed out.

Strogg[edit]

The Strogg are an alien race who serve as the primary antagonists in Quake II and Quake 4, with the Makron being their leader. They are a playable faction in Quake III: Team Arena and Enemy Territory: Quake Wars. The Strogg are a warlike cybernetic race, infamous for the systematic replacement of their ranks with prisoners of war, "stroggified" and assimilated through the modification of their bodies with mechanical weaponry and prosthetics. They maintain a massive global military-industrial complex with mines, ore refineries, light production plants and heavy industrial manufacturing facilities throughout Stroggos. Their heavy reliance on industry has created a toxic environment that has killed much of the native plant and animal life on Stroggos, and the remaining animals are subject to horrible mutation.

Games[edit]

Aggregate review scores
As of December 23, 2014.
Game GameRankings Metacritic
Quake (PC) 93.22%[1]
(N64) 76.14%[2]
(SAT) 64.50%[3]
(PC) 94[4]
(N64) 74[5]
Quake Mission Pack No. 1: Scourge of Armagon (PC) 82.00%[6] -
Quake Mission Pack No. 2: Dissolution of Eternity (PC) 83.50%[7] -
Quake II (PC) 87.31%[8]
(N64) 81.27%[9]
(PS) 79.81%[10]
-
Quake II Mission Pack: The Reckoning (PC) 69.50%[11] -
Quake II Mission Pack: Ground Zero (PC) 65.40%[12] -
Quake III Arena (DC) 92.15%[13]
(PC) 83.77%[14]
(PS2) 83.62%[15]
(X360) 67.57%[16]
(DC) 93[17]
(PS2) 84[18]
(X360) 69[19]
Quake III: Team Arena (PC) 73.98%[20] (PC) 69[21]
Quake 4 (PC) 81.66%[22]
(X360) 75.52%[23]
(PC) 81[24]
(X360) 75[25]
Enemy Territory: Quake Wars (PC) 84.26%[26]
(X360) 68.96%[27]
(PS3) 64.77%[28]
(PC) 84[29]
(X360) 69[30]
(PS3) 60[31]

Quake (1996)[edit]

Main article: Quake (video game)

Information needed

Quake Mission Pack No. 1: Scourge of Armagon (1997)[edit]

Information needed

Quake Mission Pack No. 2: Dissolution of Eternity (1997)[edit]

Information needed

Quake II (1997)[edit]

Main article: Quake II

Information needed

Quake II Mission Pack: The Reckoning (1998)[edit]

Information needed

Quake II Mission Pack: Ground Zero (1998)[edit]

Information needed

Quake III Arena (1999)[edit]

Main article: Quake III Arena

Information needed

Quake III: Team Arena (2000)[edit]

Main article: Quake III: Team Arena

Information needed

Quake 4 (2005)[edit]

Main article: Quake 4

Information needed

Enemy Territory: Quake Wars (2007)[edit]

Information needed

Future[edit]

On June 17, 2011, John Carmack outlined his vision for the next game in the Quake series, saying, “We are at least tossing around the possibilities of going back to the bizarre, mixed up Cthulhu-ish Quake 1 world and rebooting that direction. We think that would be a more interesting direction than doing more Strogg stuff after Quake 4… But we could do something pretty grand like that, that still tweaks the memory right in all of those ways, but is actually cohesive and plays with all of the strengths of the level we’re at right now.”[32]

References[edit]

  1. ^ "Quake Reviews". GameRankings. Retrieved December 23, 2014. 
  2. ^ "Quake Reviews". GameRankings. Retrieved December 23, 2014. 
  3. ^ "Quake Reviews". GameRankings. Retrieved December 23, 2014. 
  4. ^ "Quake Reviews". Metacritic. Retrieved December 23, 2014. 
  5. ^ "Quake Reviews". Metacritic. Retrieved December 23, 2014. 
  6. ^ "Quake Mission Pack No. 1: Scourge of Armagon Reviews". GameRankings. Retrieved December 23, 2014. 
  7. ^ "Quake Mission Pack No. 2: Dissolution of Eternity Reviews". GameRankings. Retrieved December 23, 2014. 
  8. ^ "Quake II Reviews". GameRankings. Retrieved December 23, 2014. 
  9. ^ "Quake II Reviews". GameRankings. Retrieved December 23, 2014. 
  10. ^ "Quake II Reviews". GameRankings. Retrieved December 23, 2014. 
  11. ^ "Quake II Mission Pack: The Reckoning Reviews". GameRankings. Retrieved December 23, 2014. 
  12. ^ "Quake II Mission Pack: Ground Zero Reviews". GameRankings. Retrieved December 23, 2014. 
  13. ^ "Quake III Arena Reviews". GameRankings. Retrieved December 23, 2014. 
  14. ^ "Quake III Arena Reviews". GameRankings. Retrieved December 23, 2014. 
  15. ^ "Quake III Revolution Reviews". GameRankings. Retrieved December 23, 2014. 
  16. ^ "Quake Arena Arcade Reviews". GameRankings. Retrieved December 23, 2014. 
  17. ^ "Quake III Arena Reviews". Metacritic. Retrieved December 23, 2014. 
  18. ^ "Quake III Revolution Reviews". Metacritic. Retrieved December 23, 2014. 
  19. ^ "Quake Arena Arcade Reviews". Metacritic. Retrieved December 23, 2014. 
  20. ^ "Quake III: Team Arena Reviews". GameRankings. Retrieved December 23, 2014. 
  21. ^ "Quake III: Team Arena Reviews". Metacritic. Retrieved December 23, 2014. 
  22. ^ "Quake 4 Reviews". GameRankings. Retrieved December 23, 2014. 
  23. ^ "Quake 4 Reviews". GameRankings. Retrieved December 23, 2014. 
  24. ^ "Quake 4 Reviews". Metacritic. Retrieved December 23, 2014. 
  25. ^ "Quake 4 Reviews". Metacritic. Retrieved December 23, 2014. 
  26. ^ "Enemy Territory: Quake Wars Reviews". GameRankings. Retrieved December 23, 2014. 
  27. ^ "Enemy Territory: Quake Wars Reviews". GameRankings. Retrieved December 23, 2014. 
  28. ^ "Enemy Territory: Quake Wars Reviews". GameRankings. Retrieved December 23, 2014. 
  29. ^ "Enemy Territory: Quake Wars Reviews". Metacritic. Retrieved December 23, 2014. 
  30. ^ "Enemy Territory: Quake Wars Reviews". Metacritic. Retrieved December 23, 2014. 
  31. ^ "Enemy Territory: Quake Wars Reviews". Metacritic. Retrieved December 23, 2014. 
  32. ^ Yin-Poole, Wesley (June 17, 2011). "John Carmack's vision for the next Quake". Eurogamer. Retrieved June 17, 2011.