Twisted Metal

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This article is about the Twisted Metal series. For the first game in the series, see Twisted Metal (video game). For the 2012 sequel, see Twisted Metal (2012 video game). For the first novel in the Penrose series, see Tony Ballantyne.
Twisted Metal
Twisted Metal Series Logo.png
The logo of the Twisted Metal series
Genres Vehicular combat
Developers SingleTrac (1995–1997)
989 Studios (1998–2000)
Incognito Entertainment (2001–2007)
Eat Sleep Play (2008–present)
Publishers Sony Computer Entertainment
Creators David Jaffe, Scott Campbell
Platforms PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable, PC
First release Twisted Metal
November 5, 1995
Latest release Twisted Metal
February 14, 2012
Official website http://twistedmetal.com/

Twisted Metal is a series of vehicular combat video games published by Sony Computer Entertainment, and developed by various companies during its tenure. The series began on the PlayStation in 1995 and currently features eight games. It is the 162nd best-selling video game franchise, selling over 7 million copies of Twisted Metal: Black in North America alone, and at least 15 million copies total.[1] There are nine games in the series which seven games of the series (including Twisted Metal: Black Online) were re-released as part of the Sony Greatest Hits program.

Overview[edit]

In concept, Twisted Metal is a demolition derby that permits the usage of ballistic projectiles, machine guns, mines, and other types of weapons (up to and including satellite-based weapons and nuclear weapons). Players choose a vehicle, and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage. The last driver alive is the winner.

Although each individual game features its own storyline, they all revolve around the eponymous "Twisted Metal": a vehicular combat tournament hosted once a year. In almost all of the games, the host is a man called "Calypso"; however, in the series' fourth installment, perennial contestant Sweet Tooth briefly takes over. The general goal is to destroy all opponents; apart from the other contestants, unique vehicles seemingly designed by the host themselves may stand in the competitors' path. The winner is brought before the tournament host, who will grant the contestant a single wish.

The hosts of these games are the persons who are, through arcane means, capable of warping reality itself to grant the wish of the contest winner; however, there is a general "be careful what you wish for" theme in the game series, as nearly all of the winning contestants end up with "not-so-happy" endings, due to the skill and proclivity of the hosts for twisting the words of their wish around—often to deadly effect. The games in the series usually contain a healthy dose of black humor.

Endings[edit]

By winning the game, players are treated to an ending pertaining to whichever character they chose to play as throughout the main game. Each ending shows the character wishing for "their heart's desire" and getting what they wished for (though Calypso will often change the wish due to taking a more literal tone or for deriving amusement by jumbling the winner's words).

Games[edit]

Main games[edit]

Twisted Metal (1995) and Twisted Metal 2 (1996)[edit]

Twisted Metal 2 screenshot.

Format: PlayStation, PC

The first two Twisted Metal games were developed by SingleTrac.

An IBM PC version of Twisted Metal 2 exists. It features slightly cut-down graphics compared to the PlayStation version (minor details of some levels disappeared) but it doesn't require a 3D accelerator video card and played well on computers with lower processing capabilities. It also features multiplayer over a modem line or Internet.

Twisted Metal III (1998) and Twisted Metal 4 (1999)[edit]

Format: PlayStation

After a contractual dispute with SingleTrac, Twisted Metal development duties were handed over to Sony's in-house development team, 989 Studios. The Twisted Metal titles developed by 989 Studios were fundamentally different, due in no small part to the fact that SingleTrac owned the engine used in the first two titles and so an entirely new engine had to be built from scratch for the non-SingleTrac-developed entries. One of the major changes that resulted were the introduction of advanced physics simulation and AI techniques to the series.

David Jaffe, in speaking about these two entries in the series, was reported to have said, "....[in and of themselves] they're good games, they're just not good Twisted Metal games."

Twisted Metal: Black (2001)[edit]

Main article: Twisted Metal: Black

Format: PlayStation 2

After developing several non-Twisted Metal vehicular combat games for GT Interactive, a large number of SingleTrac employees left the company to form the gaming studio Incognito Entertainment, and signed with Sony. With much of Twisted Metal's original creative team back with the company who owns the franchise, this reunion led to the creation of the series' first installment on the PlayStation 2, Twisted Metal: Black.

While the game retains the basic premise of the series and features a number of returning characters, it was also a major departure from the previous games due to its more serious tone, darker atmosphere, and more cinematic style, which was slightly more grounded in reality than the over-the-top, comic book look and feel of the previous games. It is the first entry in the series to receive an M rating. In fact, the game's storyline cutscenes (including starting and ending movies) were removed from the European version entirely due to their graphic nature.

Twisted Metal: Head-On (2005)[edit]

Format: PlayStation Portable

Despite what was essentially a complete relaunch and rebranding of the franchise with Twisted Metal: Black, Incognito decided to return to the series' roots and create a game that felt more like a true follow-up to the original Twisted Metal series, bringing back the bright colors and cartoony characters of Twisted Metal 1 and 2. Available on the PSP in time for its North American launch, Twisted Metal: Head-On is considered by many fans – especially those disappointed by the non-Singletrac-developed titles – to be the true sequel to Twisted Metal 2. Utilizing the PSP's built-in online capabilities, it also marked the first time a Twisted Metal game had full online play available from the start.

Twisted Metal: Head-On: Extra Twisted Edition (2008)[edit]

Format: PlayStation 2

In February 2008, Eat Sleep Play, a new development studio formed by David Jaffe and Scott Campbell, released Twisted Metal: Head-On for the PlayStation 2. While primarily a direct port of the PSP game "Twisted Metal: Head-On", it does feature a number of extra features, most notably four complete and playable levels from the unreleased/incomplete Twisted Metal: Black sequel, called Twisted Metal: Harbor City. Other bonus content includes: a code to download the soundtrack (a timed offer which has since expired); a half hour documentary on the series with some of the original developers called "Dark Past"; a rough playable portion of an unfinished and unreleased third person action game starring Sweet Tooth (controllable for the first time ever on-foot and outside of a vehicle); and the never before seen original live-action ending videos of all the characters from the first Twisted Metal, directed by Jaffe.

Twisted Metal (2012)[edit]

Format: PlayStation 3

Twisted Metal (2012) is the most recent game in the Twisted Metal series. It features multiple drivers and tracks. It also features multiplayer gameplay and other game modes. The game's main focus is on Sweet Tooth's and other drivers' past, who want to use their wish to fix it.

Spin-off games[edit]

Twisted Metal: Small Brawl (2001)[edit]

Screenshot from Twisted Metal: Small Brawl

Format: PlayStation

Instead of delivering a PlayStation 2 follow-up to Twisted Metal: Black, Incognito took an unexpected turn and developed Twisted Metal: Small Brawl for the original PlayStation, a Twisted Metal aimed at a younger audience that featured radio-controlled toy cars instead of full-size vehicles.

Twisted Metal: Black Online (2002)[edit]

Format: PlayStation 2

A game featuring only the multiplayer portion of Twisted Metal: Black, but playable online. A free copy could originally be obtained by mailing in a card that came packaged with the PlayStation 2 online network adapter. After Sony stopped offering the disc, it was later included as a bonus disc in subsequent reissues of the Greatest Hits version of Twisted Metal: Black. The servers to the game have since been shut down.

Cancelled games[edit]

Twisted Metal: Harbor City[edit]

Format: PlayStation 2

Development Screenshot of Twisted Metal: Harbor City
Working Logo of Twisted Metal: Harbor City

A sequel to the PlayStation 2 game Twisted Metal: Black, titled Twisted Metal: Harbor City,[2] was in development but was cancelled before it was announced when the series co-creators left the development team.[3] At time of cancellation four levels had been completed; these levels were included and playable in Twisted Metal Head-On: Extra Twisted Edition as a special mode.

Twisted Metal: Apocalypse[edit]

Format: PlayStation 3

A Twisted Metal game set in a post-apocalyptic environment, which was originally in development in 2008 but was scrapped.[4] Artwork of the cancelled game was released by David Jaffe at the San Diego Comic-Con International; it showcased concept arts of locations such as a destroyed Mount Rushmore as well as a giant crater. It was also revealed that the Eat Sleep Play team was originally rather keen on the idea, though it was hinted by Jaffe that the idea was rejected by Sony Computer Entertainment, speculated to be because of the release of MotorStorm: Apocalypse, a racing game which also featured a post-apocalyptic environment.[5]

Twisted Metal: Revolution[edit]

Format: PlayStation 3

Apart from Twisted Metal: Apocalypse, another Twisted Metal game was in development for the PlayStation 3 which utilized street culture and hip-hop influence. The game was titled Twisted Metal: Revolution, but it was cancelled; it would have featured characters with a more realistic look such as a Sweet Tooth that looked more of a smooth criminal rather than a psychopathic clown. Other characters included yakuza, FBI agents and street gang members. David Jaffe compared the game to Rockstar's Midnight Club series when describing the look and feel of the game. In addition, Jaffe said that it was extremely difficult to portray the environments that they had created in their concept art within the game as it resulted in an extremely bland environment.[5]

Future[edit]

Regarding the future of the series, David Jaffe stated "Hope the TM fans out there have dug some of the 'what could have been' stuff from what I am fairly certain will be the last Twisted Metal game made. At least for a very, very long time!" Leaving the fate of the franchise unknown.[6]

Recurring characters[edit]

Twisted Metal features 50 different cars (although some different combinations of car and driver) in its eight incarnations (Twisted Metal, 2, III, 4, Black, Small Brawl, Head-On, and TM2012.) Many characters appear in more than one game of the series, although the same vehicles are not always driven by the same people.

Calypso[edit]

Calypso, playing the leading role in the storyline of the series, is a playable character in Twisted Metal 4, while in other games, he appears only in the opening and ending cutscenes.

Before creating the Twisted Metal contest, Calypso was just a regular family man with a daughter, wife, and a different name. He led a normal life like anyone else, until one night he was involved in a freak accident in which he crashed his car directly into a brick wall. The crash killed his wife (revealed to be Pam Sparks) and his daughter (later revealed to be Krista Sparks, the driver of the car Grasshopper; extrapolating from this, Calypso's original last name might be Sparks), and it also burned and disfigured his face. During this time, it's been hinted at that Calypso did a few things: first, he made a deal with Mr. Ash (the original driver of Darkside) to come back to life in exchange for collecting souls. Second, either by trickery or as a part of the deal itself, he obtained the power to grant wishes. Whether the power is demonic remains unclear. If it is demonic, it was most likely stolen from the driver Minion, who later competes in the contest himself in order to regain it. Two years after his disappearance, during which he was assumed dead, Calypso emerged. He established Twisted Metal and, for ten years, has continuously run the competition. This is where the first Twisted Metal game comes in.

When someone wins his contest, the winner gets to have one wish granted. These comprise the game's ending sequences. It should be noted that while Calypso seems to stick to the phrasing of a wish, he will gladly violate its spirit, which usually causes the wisher harm in the end (such as wishing for the ability to fly has him get the wisher's plane tickets, only telling them after they jumped off a building), though in the original game, Black, and Head-On he generally granted the character's wish directly without any harmful tricks, so long as the wisher's intents were malevolent, while the more noble wishes got turned around. The scope of his powers seem to have extraordinary bounds. Even with this, though, there are still limits as to just what he can grant.

Similarly, the meaning of the ending for Roadkill in Twisted Metal 2 is ambiguous – Marcus Kane's (the driver) wish is to wake up from the nightmare he believes he is trapped in. After winning the contest, Kane awakes up in a hospital bed, surrounded by his family and relatively unscathed. They are surrounded by some of the other contestants, all of whom are severely injured; although Kane recognizes them, he can't remember why or how. It is unclear which was real and which was the hallucination: the scene in the hospital or the Twisted Metal contest.

Calypso is, to some extent, a prisoner of the Twisted Metal contest himself: he can't, for example, restore his daughter to 'life' unless she wishes for it. Additionally, endings in Twisted Metal, Twisted Metal 2, and Head-On show that his power seems to extend only to granting wishes; he can't, for example, stop Agent Shepard from arresting him via his powers, as Shepard refused to accept a wish. Similarly, in Twisted Metal 2, he could not prevent Shadow from taking his soul as revenge for all the people who died due to the Twisted Metal competition. Also, in Twisted Metal: Head-On, Sweet Tooth wishes to change places with Calypso and, despite Calypso's refusal, it was granted.

Calypso's character design is inconsistent. It is different in many Twisted Metal games throughout the series. In terms of appearance, the most notable change is his hair which varies from thick and long to completely bald or long hair on the sides.

  • In the first Twisted Metal, he is portrayed by an uncredited actor (Charles Lance) in live-action cutscenes. Here he is depicted as a man with a totally burnt face and a great mass of hair. His voice was distorted and less human than in Twisted Metal 2 and Head-On. However, these live-action cutscenes never actually made it into the game, the reason being that they were deemed too sexist and violent at the time. They were leaked onto the Internet years later and officially released as a special feature in Twisted Metal: Head-On: Extra Twisted Edition.
  • In Twisted Metal 2: World Tour, he was a smartly dressed man with long flowing hair, heavy facial burn scars, and a greatly exaggerated evil grin. In the game, the opening sequence and the various endings were narrated entirely by him in first person giving the other characters little dialogue of their own. He also had the memorable line "I am Calypso, and I thank you for playing Twisted Metal," which he would ironically say at the end of each character's endings while giving the same trademark grin. In this game, he was voiced by Mel McMurrin.
  • In Twisted Metal III, he was voiced by Mel McMurrin once again and greatly resembled his World Tour appearance. He kept his long flowing hair, though his face was no longer burned at all.
  • In Twisted Metal 4, Calypso becomes a playable character since Sweet Tooth has taken over the contest and drove a Soviet-style missile truck armed with a nuclear missile. He looked the same as he did in the third game, though slightly paler.
  • In Twisted Metal: Black, his left eye is literally sunken into his head and he is bald. In this game, the narrative is reversed from previous games. In Black's endings, Calypso no longer has any spoken dialogue of his own. The cutscenes are now narrated by the chosen playable character in first person.
  • In Twisted Metal: Small Brawl, he is referred to as Billy Calypso and is a bratty kid with spiky hair and braces who bullies the other kids into joining his contest which involves toy RC cars.
  • In Twisted Metal: Head-On, he seems to be a melded version of his World Tour and Black appearances, incorporating aspects of both designs. In this game, he is only balding on top with long silver hair around the sides, and keeps the sunken eye from Black, in addition to which he wears a long coat. His dialogue, however, is closer to that of World Tour. There is no narrative in Head-On's endings, only dialogue between the different characters (including Calypso himself).
  • In Twisted Metal on the PlayStation 3, Calypso sort of reverts to his long-haired look, only he's a bit younger than his other incarnations. In this game, he's the head of a large corporation and he's still the head of the Twisted Metal tournament.

Sweet Tooth[edit]

Sweet Tooth, real name Needles Kane, is designed around the premise of a killer clown that drives an ice cream truck, and his face has been featured on the cover of every Twisted Metal game to date, making him the series mascot.[7][8] He is the only character besides Marcus Kane to drive more than one vehicle in any of the games, being the driver of Head-On's Dark Tooth, Tower Tooth, and as of Twisted Metal Lost, Gold Tooth. He is voiced by J. S. Gilbert in Twisted Metal: Black and Twisted Metal (2012).

Music[edit]

The soundtracks for the first two Twisted Metal games were composed and produced by the Pinnacle Group, consisting of Chuck E. Meyers, Tom Hopkins, and Lance Lenhart. Beginning with Twisted Metal III, various music artists and bands have been brought in for each game's soundtrack. One such person was singer Rob Zombie, who contributed songs to both Twisted Metal III and Twisted Metal 4, and is even a playable character in the latter. Music from the game discs can also be played on a CD player or in a computer.

Track listing of Twisted Metal III by use:

Track listing of Twisted Metal 4 by use:

  • Introduction Video: One Minute Silence – "South Central"
  • Main Menu Screen: One Minute Silence – "A More Violent Approach"
  • Construction Site: Rob Zombie – "Dragula (Hot Rod Herman Mix)"
  • Neon City: Cirrus – "Time's Running Out"
  • Road Rage: Cypress Hill – "Lightning Strikes"
  • Sweet Tooth's Bedroom: Ghoulspoon – "Alien Magnet"
  • Amazonia 3000 B.C: Skold – "Chaos"
  • The Oil Rig: One Minute Silence – "And Some Ya Lose"
  • Minion’s Maze: Rob Zombie – "Superbeast (remix)"
  • The Carnival: White Zombie – "Grease Paint and Monkey Brains"

Track listing of Twisted Metal: Black by use:

Track listing of Twisted Metal: Head On by use:

  • Big Blue Stadium: Level – "Disaster Proof"

Film adaptation[edit]

According to Deadline Hollywood, Sony Pictures Entertainment is bringing Twisted Metal to the big screen by hiring Crank, Crank: High Voltage, Gamer, and Ghost Rider: Spirit of Vengeance co-director Brian Taylor to write and direct the film.[9]

See also[edit]

The following titles are also considered to be vehicular combat games in the style of Twisted Metal:

References[edit]

  1. ^ Shahed Ahmed (October 31, 2000). "TM: Black Date Set". GameSpot. Retrieved August 5, 2008. 
  2. ^ monokoma. "Twisted Metal Black 2: Harbor City [PS2 – Cancelled]". Unseen 64. Retrieved March 9, 2010. 
  3. ^ Jeremy Dunham (July 27, 2007). "Jaffe Leaves Sony to Eat, Sleep, and Play". IGN. Retrieved January 19, 2010. 
  4. ^ Jonathan Leack (July 18, 2010). "Twisted Metal Almost Brought the World to Ruin". PlayStation LifeStyle. Retrieved July 22, 2010. 
  5. ^ a b Michael McWhertor (July 23, 2010). "See Two Dead Twisted Metal Games With Wildly Different Concepts". Kotaku. Retrieved July 22, 2010. 
  6. ^ http://www.digitalspy.com/gaming/news/a396339/twisted-metal-sequels-ruled-out-by-jaffe-alternative-endings-filmed.html#~oIdzf1mhVmr4zI
  7. ^ "As you can see from the photograph taken during filing of the Twisted Metal end movies, Sweet Tooth was at the start simply a circus clown. He did not even have his trademarked flaming hair. But by Twisted Metal: Black, the classic look of Sweet Tooth had emerged. From chicken scratch sketches to full blown CG character models, no expense was spared in bringing this mascot character to his current incarnation." Factoid 10 in Sweet Tour, Twisted Metal Head-On: Extra Twisted Edition
  8. ^ "Two classic characters, one class brawl: Optimus Prime (Transformers: The Game) vs Sweet Tooth (Twisted Metal Series)," GamePro 235 (April 2008): 24.
  9. ^ "Sony Deal To Write/Direct 'Twisted Metal' Movie". Deadline.com. February 14, 2012. Retrieved February 14, 2012. 

External links[edit]