Windows Runtime XAML Framework

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XAML
Developer(s) Microsoft Corporation
Initial release September 2011; 2 years ago (2011-09)
Operating system Microsoft Windows[1]
Platform Intel x86 32-bit, x86-64 and ARM
Type Application framework
License Freeware
Website msdn.microsoft.com/en-us/library/windows/apps/windows.ui.xaml.aspx

'Windows Runtime XAML Framework' (code name "Jupiter"[2][3]) is a User Interface API that is part of the Windows Runtime programming model that forms the backbone of Windows Store apps (formerly known as Metro-style or Immersive) for the Windows 8 operating system. The enables declaring user interfaces using Extensible Application Markup Language (XAML) technology.

The XAML Framework is one of the multiple UI APIs in Windows Runtime (the others being HTML5 and DirectX).

Windows Phone[edit]

Up to Windows Phone 8.0 Windows Runtime XAML Framework was not supported and XAML applications were based on Silverlight XAML framework.

In Windows Phone 8.1 the Windows Runtime XAML is available along with improved Windows Runtime support. This convergence between platforms enable Universal Apps that can target both Windows 8.1 and Windows Phone 8.1 while sharing most of the code, including user interface. The Windows Phone 8.1 is still capable of running Silverlight based XAML apps and new features and API were also added to this framework too (called Silverlight 8.1[4])

Related technologies[edit]

The XAML Framework is the successor to Windows Presentation Foundation (WPF) and Silverlight - similar XAML-based UI frameworks used for desktop applications and portable applications respectively. The XAML framework uses a lot of the same names for its APIs as both of these older technologies - especially Silverlight, but its use is limited to the Windows OS (specifically Windows 8 and later) as with WPF. The major difference is that Silverlight and WPF are largely based on the Common Language Runtime (CLR) and as such require using programming languages such as C# or Visual Basic, while the XAML framework is part of the Windows Runtime, written in native code and also available, and has tools for development, with C++ or C++/CX.

See also[edit]

References[edit]

  1. ^ "XAML overview (Windows)". Windows Dev Center. Microsoft Corporation. June 11, 2013. Retrieved August 19, 2013. 
  2. ^ Jerry Nixon (20 June 2012). "Windows 8: 15 More Reasons why I choose XAML over HTML5". Microsoft. 
  3. ^ Jerry Nixon, Tim Heuer (24 January 2013). "DevRadio: XAML and Windows 8 App Development". Microsoft. 
  4. ^ http://msdn.microsoft.com/en-us/library/windowsphone/develop/dn642082(v=vs.105).aspx

External links[edit]