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{{for|other things associated with Vampire Killer and the Castlevania series|Vampire Killer (disambiguation)}}
{{for|other things associated with Vampire Killer and the Castlevania series|Vampire Killer (disambiguation)}}
{{unreferenced|date=February 2008}}


{{Infobox VG
{{Infobox VG
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|composer=[[Kinuyo Yamashita]]<br>S. Terashima
|composer=[[Kinuyo Yamashita]]<br>S. Terashima
|released={{vgrelease|JP=October 30, 1986|EU=1987}}
|released={{vgrelease|JP=October 30, 1986|EU=1987}}
|genre=[[Platform game|Platforming]]
|genre=[[Metroidvania|Platform-adventure]]
|modes=[[Single-player]]
|modes=[[Single-player]]
|platforms=[[MSX2]]
|platforms=[[MSX2]]
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|distribution=[[Digital media|Physical]]
|distribution=[[Digital media|Physical]]
}}
}}
'''''Vampire Killer''''', known as {{nihongo|''Akumajō Dracula''|悪魔城ドラキュラ||officially translated ''Devil's Castle Dracula''}}<ref>{{cite video game |title=Castlevania: The Dracula X Chronicles |developer=[[Konami Digital Entertainment Co., Ltd.]] |publisher=Konami Digital Entertainment, Inc. |date=23 October 2007 |quote='''Japanese:''' 悪魔城の城主、邪心の神、ドラキュラ伯爵の復活であった。 '''Konami translation by Ken Ogasawara:''' Dracula, lord of darkness, master of the devil's castle, walks among us.}}</ref> in Japan, is an [[action adventure game]] produced by [[Konami]] and released in {{vgy|1986}} for the [[MSX|MSX2]] computer platform in [[Japan]], [[Europe]], and [[Brazil]]. It never was released in [[North America]]. It is based on the [[Nintendo Entertainment System]] game ''[[Castlevania (video game)|Castlevania]]'', which shares the same title in Japan. The MSX2 version of ''Akumajō Dracula'' was released in Japan on October 30, 1986,{{Citation needed|date=November 2009}} a month following the original [[Family Computer Disk System]] version.
'''''Vampire Killer''''', known as {{nihongo|'''''Akumajō Dracula'''''|悪魔城ドラキュラ||officially translated ''Devil's Castle Dracula''}}<ref>{{cite video game |title=Castlevania: The Dracula X Chronicles |developer=[[Konami Digital Entertainment Co., Ltd.]] |publisher=Konami Digital Entertainment, Inc. |date=23 October 2007 |quote='''Japanese:''' 悪魔城の城主、邪心の神、ドラキュラ伯爵の復活であった。 '''Konami translation by Ken Ogasawara:''' Dracula, lord of darkness, master of the devil's castle, walks among us.}}</ref> in Japan, is a [[Metroidvania|platform-adventure game]] produced by [[Konami]] and released in {{vgy|1986}} for the [[MSX|MSX2]] computer platform in [[Japan]], [[Europe]], and [[Brazil]].<ref>Kurt Kalata and William Cain, [http://www.castlevaniadungeon.net/Games/vk.html Vampire Killer], Castlevania Dungeon, accessed 2011-03-01</ref> It was never released in [[North America]]. It was in development around the same time as the [[Nintendo Entertainment System]] (NES) game ''[[Castlevania (video game)|Castlevania]]'', which shares the same title in Japan.<ref name=1UP/> The MSX2 version of ''Akumajō Dracula'' was released in Japan on October 30, 1986,<ref name=Moby>{{MobyGames|id=/msx/vampire-killer/release-info|name=Vampire Killer (1986) MSX release dates}}</ref> a month following the NES version.<ref>{{MobyGames|id=/castlevania|name=Castlevania}}</ref>

In contrast to the more traditional [[platform game]]play of the NES ''Castlevania'', the MSX ''Vampire Killer'' was instead a more [[Open world|open-ended]] platform game.<ref name=1UP>Jeremy Parish, [http://www.1up.com/do/blogEntry?bId=8827111&publicUserId=5379721 Famicom 25th, Part 17: Live from The Nippon edition], [[1UP.com]], August 1, 2008</ref> The game's [[Nonlinear gameplay|non-linear]] design had a similar structure to ''[[Metroid]]'' released that same year.<ref>Kurt Kalata and William Cain, [http://castlevaniadungeon.net/Games/cv2.html Castlevania 2: Simon's Quest], Castlevania Dungeon, accessed 2011-02-27</ref> The game laid the foundations for the open-ended [[action-adventure]] platform gameplay later seen in the 1987 title ''[[Castlevania II: Simon's Quest]]'', 1997 title ''[[Castlevania: Symphony of the Night]]'', and most 2D ''[[Castlevania]]'' games following it.<ref name=GamesRadar>[http://www.gamesradar.com/f/10000-years-of-castlevania/a-2009120311039291040/p-3 10,000 years of Castlevania, p. 2], [[GamesRadar]], December 3, 2009</ref>


==Gameplay==
==Gameplay==
{{refimprove-section|date=March 2011}}

''Vampire Killer'' is seen as unique in the early ''Castlevania'' series for containing several features that weren't seen in other games that were intended to be remakes of the original game. For example, to progress in the game, it is necessary to acquire "skeleton keys" hidden in the several rooms within the game's castle, in order to open doors to other rooms. Other keys also have to be found in order to open treasure chests containing useful items, such as [[shield]]s for protection and speed boots. Merchants can be found along the way (and mostly by breaking open walls with the whip), selling items to the player. While containing considerably different gameplay than the original ''[[Castlevania (video game)|Castlevania]]'', both games share most of the same background settings, enemies and music.
''Vampire Killer'' is seen as unique in the early ''Castlevania'' series for containing several features that weren't seen in other games that were intended to be remakes of the original game. For example, to progress in the game, it is necessary to acquire "skeleton keys" hidden in the several rooms within the game's castle, in order to open doors to other rooms. Other keys also have to be found in order to open treasure chests containing useful items, such as [[shield]]s for protection and speed boots. Merchants can be found along the way (and mostly by breaking open walls with the whip), selling items to the player. While containing considerably different gameplay than the original ''[[Castlevania (video game)|Castlevania]]'', both games share most of the same background settings, enemies and music.


The unique gameplay features from ''Vampire Killer'' were reintroduced to the ''Castlevania'' series with ''[[Castlevania II: Simon's Quest]]'' in 1988 and ''[[Castlevania: Symphony of the Night]]'' in 1997. As with many other MSX titles such as ''[[Metal Gear]]'' and ''[[Contra (series)|Contra]]'', the action takes place one screen at a time in a fashion similar to the original ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' for the [[Nintendo Entertainment System]].
The unique gameplay features from ''Vampire Killer'' were reintroduced to the [[Castlevania|''Castlevania'' series]] with ''[[Castlevania II: Simon's Quest]]'' in 1987 and ''[[Castlevania: Symphony of the Night]]'' in 1997.<ref name=GamesRadar/> As with many other MSX titles such as ''[[Metal Gear]]'' and ''[[Contra (series)|Contra]]'', the action takes place one screen at a time in a fashion similar to the original ''[[The Legend of Zelda (video game)|Legend of Zelda]]'' for the NES.


==References==
==References==

Revision as of 15:04, 1 March 2011

Vampire Killer
Cover art
European box art
Developer(s)Konami
Publisher(s)Konami
Designer(s)Akihiko Nagata
Composer(s)Kinuyo Yamashita
S. Terashima
SeriesCastlevania
Platform(s)MSX2
Genre(s)Platform-adventure
Mode(s)Single-player

Vampire Killer, known as Akumajō Dracula (悪魔城ドラキュラ, officially translated Devil's Castle Dracula)[1] in Japan, is a platform-adventure game produced by Konami and released in Template:Vgy for the MSX2 computer platform in Japan, Europe, and Brazil.[2] It was never released in North America. It was in development around the same time as the Nintendo Entertainment System (NES) game Castlevania, which shares the same title in Japan.[3] The MSX2 version of Akumajō Dracula was released in Japan on October 30, 1986,[4] a month following the NES version.[5]

In contrast to the more traditional platform gameplay of the NES Castlevania, the MSX Vampire Killer was instead a more open-ended platform game.[3] The game's non-linear design had a similar structure to Metroid released that same year.[6] The game laid the foundations for the open-ended action-adventure platform gameplay later seen in the 1987 title Castlevania II: Simon's Quest, 1997 title Castlevania: Symphony of the Night, and most 2D Castlevania games following it.[7]

Gameplay

Vampire Killer is seen as unique in the early Castlevania series for containing several features that weren't seen in other games that were intended to be remakes of the original game. For example, to progress in the game, it is necessary to acquire "skeleton keys" hidden in the several rooms within the game's castle, in order to open doors to other rooms. Other keys also have to be found in order to open treasure chests containing useful items, such as shields for protection and speed boots. Merchants can be found along the way (and mostly by breaking open walls with the whip), selling items to the player. While containing considerably different gameplay than the original Castlevania, both games share most of the same background settings, enemies and music.

The unique gameplay features from Vampire Killer were reintroduced to the Castlevania series with Castlevania II: Simon's Quest in 1987 and Castlevania: Symphony of the Night in 1997.[7] As with many other MSX titles such as Metal Gear and Contra, the action takes place one screen at a time in a fashion similar to the original Legend of Zelda for the NES.

References

  1. ^ Konami Digital Entertainment Co., Ltd. (23 October 2007). Castlevania: The Dracula X Chronicles. Konami Digital Entertainment, Inc. Japanese: 悪魔城の城主、邪心の神、ドラキュラ伯爵の復活であった。 Konami translation by Ken Ogasawara: Dracula, lord of darkness, master of the devil's castle, walks among us.
  2. ^ Kurt Kalata and William Cain, Vampire Killer, Castlevania Dungeon, accessed 2011-03-01
  3. ^ a b Jeremy Parish, Famicom 25th, Part 17: Live from The Nippon edition, 1UP.com, August 1, 2008
  4. ^ Vampire Killer (1986) MSX release dates at MobyGames
  5. ^ Castlevania at MobyGames
  6. ^ Kurt Kalata and William Cain, Castlevania 2: Simon's Quest, Castlevania Dungeon, accessed 2011-02-27
  7. ^ a b 10,000 years of Castlevania, p. 2, GamesRadar, December 3, 2009