Luigi: Difference between revisions
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===Powers and abilities=== |
===Powers and abilities=== |
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In most of his video game appearances, Luigi's abilities are either |
In most of his video game appearances, Luigi's abilities are either identical to those of Mario or with slight variations. Since ''[[Super Mario Bros.]]'', Luigi and Mario have made extensive use of [[items]] to extend their abilities, the most notable of which being the [[Mushroom (Mario)|Super Mushroom]], which allows the player's character to grow larger, the [[Fire Flower]], which allows him to become Fire Luigi and throw fireballs until damaged (in recent games, Luigi launches green fireballs), and the [[Starman (Nintendo)|Starman]], which grants Mario or Luigi temporary invulnerability. For the most part, Luigi's abilities are comparable to those of Mario. |
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In ''[[Super Mario Bros.: The Lost Levels]]'' (originally released in Japan as ''Super Mario Bros. 2''), Luigi is distinguished as being a better jumper than Mario, but has lower traction, making the character more difficult to control. In ''[[Super Mario Bros. 2]]'' (later released in Japan as ''Super Mario USA''), Luigi is again the best jumper, better than Peach (or Princess Toadstool, as she was known as in North America at the time the game was released), Mario or Toad, although he is not as fast as Mario.<ref name="instructions2">"Super Mario Bros. 2 Instruction Booklet", pages 7-9. Nintendo, 1988</ref> The traction characteristic appears in ''[[Super Mario 64 DS]]'', where Luigi can run across a small amount of water with a running start using this power. However, he has a lower speed as Mario and is surprisingly less agile than the other characters. Unlike Mario, however, he cannot perform a wall-kick. |
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In the ''Super Smash Bros.'' series, Luigi has always appeared as an unlockable character. In general, his moves are similar to Mario's, but in defiance of the usual assumption that Mario is stronger, Luigi’s attacks tend to be stronger. He is better at jumping and running than Mario, but lacks coordination and traction. His special moves are similar to Mario's, the main differences being that his fireballs are green and are not affected by gravity and his Super Jump Punch catches on fire at close range. His low traction makes him a difficult character to maneuver; however, his strong smash attacks, balanced moveset, speed, and nearly limitless horizontal recovery capacity (i.e. the ability to charge himself up like a rocket can be used as an attack or repeatedly to recover back on stage) makes him a powerful opponent under the experienced player. An enhanced form of Luigi, Metal Luigi, appears in the Adventure Mode of ''[[Super Smash Bros. Melee]]'' (as long as Luigi is unlocked) as Metal Mario's partner. He has more attack power than the regular Luigi and is harder to knock out. Comparing both Metal Bros., Metal Luigi is a bit stronger than Metal Mario. In ''[[Super Smash Bros. Brawl]]'', when Luigi obtains the Smash Ball, he produces a field (known as the Negative Zone) of psychedelic colors and performs a dance that hinders his opponents and plagues them with a wide range of negative aftereffects. |
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In ''[[Mario & Luigi: Superstar Saga]]'', Luigi is given the ability to harness and release electricity with the technique known as the "Thunderhand". Mario, on the other hand, attains control of fire with the "Firebrand" technique. Electricity may in fact be Luigi's "element" with which he attacks (similar to Mario's fire). Signs of this are that he gets the Thunderhand in Superstar Saga, his team symbol in ''[[Super Mario Strikers]]'' is a lightning bolt, and he adopts the name "Green Thunder" and the motto "The Green Thunder strikes like lightning!" in ''[[Super Paper Mario]]'', during his time transformed into the evil Mr L. He also has the ability to shrink Mario with his hammer and be hit underground, and the ability to be turned into a surfboard and do a hi-jump on top of Mario. Luigi's stats are slightly different from those of his brother's, with Mario being the stronger and faster of the pair, while Luigi has higher defense and stache points (as is the case throughout the ''Mario & Luigi'' series, he is even referred at times as Mr. Green Stache); the latter implying that he is extremely charming (also of note is that, unlike Mario, Luigi's artwork portrays him wearing red-white-striped socks under his overalls, which are unique to the Mario & Luigi games). This applies to the sequel, ''Partners in Time'', as well. |
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Like his brother and most other Mario series characters, Luigi is shown to be quite skilled at various sports such as baseball, soccer, basketball, tennis, golf and go-kart racing. |
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Luigi's ability in ''[[Mario Golf]]'' is vastly different to Mario's ability. Luigi hits with considerably less power but with more control than Mario. In the Nintendo 64 version, his shots curve to the left, while Mario's shots curve to the right. In the GameCube version (''[[Mario Golf: Toadstool Tour]]''), Mario's shots go straight and high, while Luigi's shots continue to curve to the left and go lower. Luigi's abilities resemble Wario's abilities in the ''Mario Golf'' series more than he does Mario's abilities. Luigi is also the first character that is able to be unlocked in the Nintendo 64 version, whereas Mario is one of the last characters. |
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Luigi's speed and agility differ in many games. While it is true that he is often depicted as being slower and less agile than Mario in many games, in the ''[[Mario Kart]]'' games he is faster, in ''Super Mario 64 DS'' he is as slower than Mario but as fast as Yoshi, and is the least agile of all the characters, and in ''[[Luigi's Mansion]]'', if you examine the treadmill in the gym, Luigi comments, "I've always been a good runner..." (although that might be a joke about his fear, and lack of heroism compared to Mario). While the earlier incarnations of Luigi usually featured a character of comparable strength with better jumping but lacking in overall control, Luigi is now usually attributed with superior speed, jumping, and overall maneuverability, but with hindered strength and other physical disadvantages such as being too light to perform a task, as seen most prominently in ''[[Super Mario 64 DS]]''. |
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In ''[[New Super Mario Bros.]]'', Luigi, along with Mario, gets three new abilities. The first is the blue Koopa shell. This power-up transforms him into Shell Luigi. When running fast enough, he curls into the shell. He can also duck into the shell, allowing enemies to pass by without harming him. The shell also increases maneuverability underwater. The second is the Mini Mushroom. Its effect is the opposite of the Super Mushroom, in that it shrinks Luigi to half-size. This allows him to jump higher and slow his falls. He can also run on water. The third is the Mega Mushroom. This power-up allows Luigi to crush things like enemies, pipes, even the end-of-level flag. He also gains the ability to do a wall-kick like Mario. |
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In ''[[Super Paper Mario]]'', Luigi has the highest jump ability of all the characters, similar to how he was in ''[[Super Mario Bros. 2]]''. His abilities include an extreme jump that shoots him off the screen, enabling him to reach high areas that the other three playable characters (Mario, Bowser and Peach) could never otherwise reach, also delivering a devastating uppercut to any enemy above him. However, as is the case in the ''Lost Levels'', Luigi has lower traction than the other playable characters. He also has a mysterious connection to the dark powers of the Chaos Heart, which Dimentio manipulates to his advantage. |
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In ''[[Super Mario 64 DS]]'', after obtaining the power flower, Luigi is able to turn into Vanish Luigi. In this form he is practically invisible and can walk through certain enemies and obstacles (similar to Vanish Mario in ''[[Super Mario 64]]''). This would seem to further the meek and timid personality of Luigi portrayed in several games, such as the ''Mario & Luigi'' series. |
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In ''[[Super Mario Galaxy]]'' he appears to have followed the ''[[Super Mario Bros.: The Lost Levels]]'' template insofar as being a better jumper with lower traction and stability, as well as having superior speed. Apart from this trait in handling, his in game abilities are the same. One notable difference is his animation, which is portrayed as being more frantic, and his triple jump, where he kicks his legs for extra height as in ''[[Super Mario Bros. 2]]'' as opposed to Mario's somersaults. |
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===Relations=== |
===Relations=== |
Revision as of 08:50, 5 July 2008
Luigi | |
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'Luigi/Mario' character | |
File:Luigi (Mario Party DS).png Luigi in Mario Party DS | |
First game | Mario Bros. (1983) |
Created by | Shigeru Miyamoto |
Luigi (ルイージ, Ruīji) is a video game character created by Nintendo's game designer Shigeru Miyamoto. He is portrayed as the younger brother of Nintendo's official mascot, Mario. Luigi first appeared in the arcade game Mario Bros., where he was featured as the main character alongside Mario. Since his debut, Luigi has appeared in many games throughout the Mario series, often accompanying Mario as the central protagonist, but at times starring as the main character of his own game, Luigi's Mansion. In most games of the main series, Luigi is playable, occasionally as a secret revealed in-game or as an unlockable. At times, Luigi is usually in his brother's shadow due to his some-what cowardly personality. While Luigi was originally created as a character identical to Mario except for being colored green instead of red, his rise in prominence throughout the Mario series lead to the adoption of a personality and style of his own. He is normally cowardly, but when he can get the courage to step up, he can be a tough guy. His voice is performed by Charles Martinet, the same actor who provides the voice for Mario, Wario, and Waluigi as well as other characters throughout the Mario franchise.[1]
Concept and creation
The events leading to Luigi's creation began in 1981 during the development of Donkey Kong, where the famous Nintendo designer Shigeru Miyamoto had created Mario (then known as "Jumpman") hoping that he would be able to recast the character in a variety of different roles in future games.[2] Miyamoto had been inspired by the game Joust to create a game with a simultaneous two-player mode, which lead to his development of the game Mario Bros. in 1983 with the inclusion of Mario's brother as the second playable character. [3] In accordance with Nintendo's marketing policy of naming and promoting individual characters,[2] the new character was given the name Luigi, which was inspired by a pizza parlor near Nintendo of America's headquarters in Redmond, Washington, called "Mario & Luigi's".[4] While Mario was originally portrayed as a carpenter in Donkey Kong, the duo of Mario and Luigi in Mario Bros. were instead styled as Italian plumbers. Software constraints of the time meant that Luigi's first appearance was restricted to a simple palette swap of Mario designed to represent the second player. Graphically and in terms of gameplay, the characters were completely identical (like twins) except for their color schemes. These constraints would also play a role in determining the look of Mario and Luigi that would be reflected in their future appearances. The limited pixels and colors the programmers had available at the time meant they could not animate the characters' movement without making their arms "disappear". Making their shirts a solid color and giving them overalls fixed this. They also did not have the space to give him a mouth or ears, and they could not animate hair, so Mario and Luigi received a moustache, sideburns, and a cap to bypass these problems.[5]
After the success of Mario Bros., Luigi was introduced to a wider audience in 1985 with the release of the console game Super Mario Bros. Once again he would function as a second-player palette swap of Mario, this time appearing with matching white hat and overalls and a green shirt and green shoes to contrast with Mario's red cap and overalls and brown shirt and brown shoes. It wasn't until the release of Super Mario Bros. 2 (known as "The Lost Levels" outside Japan) that Luigi began to become more distinguished from Mario. In that title, Luigi was a better jumper than Mario; he jumped higher and fell more slowly, though he did jump with less accuracy and also had less traction when walking. In 1988, a version of Yume Kōjō: Doki Doki Panic with the graphics altered to represent characters from the Mario franchise was released in the United States as Super Mario Bros. 2, after the Japanese sequel was deemed to be too difficult for American audiences. In this version, the character of "Mama" was redesigned as Luigi in his new taller, thinner look, marking the introduction of the new design to English-speaking audiences. Luigi's newly distinguished appearance and color scheme were later adopted in Japan as well, and has since remained consistent in most subsequent promotional art and in-game appearances.
Actor portrayal
Luigi was voiced by Charles Martinet, who also voices Mario, Wario, and Waluigi. When Luigi's voice was first introduced in Mario Kart 64, it was considerably lower in pitch than Mario's (although it was high pitched in the Japanese version); however, in Mario Party, he possessed a much higher pitched voice which was similar to Mario's (the same voice from the Japanese Mario Kart 64). He retained this higher voice in Mario Party 2. In Mario Golf, Mario Tennis, and Mario Party 3, his voice returned to a lower state. Since then, with the exceptions of Mario Kart Super Circuit and Super Smash Bros. Melee, games have consistently given Luigi a medium-pitched voice. In Mario Kart Super Circuit, Luigi's voice was the same high voice from the Japanese Mario Kart 64. In Super Smash Bros. and Super Smash Bros. Melee, Luigi's voice is made up of clips from Mario's voice taken from Super Mario 64, simply with raised pitches. In Super Mario Strikers, the beginning credits randomly have different characters say "Nintendo" or "Next Level Games". In Super Smash Bros. Brawl, he has his own voice instead of having a sped-up version of Mario's.
Characteristics
Although Luigi is in fact a plumber, same as his heroic brother, other facets of his personality seem to vary from game to game. In the Mario & Luigi series he is often portrayed as reluctant, cowardly and timid, whereas the Paper Mario series makes him a more laid-back, but still somewhat cowardly, personality who tends to embellish his own accomplishments and abilities in the hopes of sharing some of Mario's fame. In Luigi's Mansion, he was still depicted as cowardly but still managed to face his fear and save his captured brother. He also tends to be more willing to help with Mario's quest, but does not get the opportunity to do so until Super Paper Mario (where he cowers behind a rock in the Underwhere until you speak to him). His latest appearance in Super Mario Galaxy has Luigi being someone awkward and a bit cowardly, but committed to helping Mario recover the Power Stars (or recover them himself) and rescue Peach from Bowser. He also helps Mario find his first Green Power Star (or finds it himself), but gets himself into more trouble than the star is worth in the process. Also, if the player collects all 120 stars with Mario, then the player can play though the game again as Luigi. The game replaces Mario with Luigi in the main story as the game's protagonist, similar to New Super Mario Bros. Also as in that earlier game, Luigi can jump higher than Mario, but has less traction on the ground. In relation to Luigi's Mansion, Luigi has been reknowned to be related with ghosts as seen in Super Mario DS.
Luigi has, on more than one occasion, been revealed to have some sort of darker side. One such example has been in Mario and Luigi: Partners in Time, in which a star door would not open to Luigi alone due to the door sensing 'darkness in his heart'. However, upon completion of the level with the star door, the star door says it was just a test and that Luigi's heart is pure. In Paper Mario for the Nintendo 64, when Mario is sent a snack in the mail, Luigi eats it and later writes about it in his journal without telling his older brother. Super Paper Mario portrayed Luigi as the host of an ancient evil force and is brainwashed for part of the story, becoming an enemy named Mr. L. In Super Smash Bros. Brawl, Luigi's final smash trophy states that the Negative Zone is a "reflection of the dark side he embraced in his brother's shadow". In Mario & Luigi: Partners in Time at one point he is said to have one or several deep, dark and embarrassing secrets that he wishes no one to know (However, this is not a major plot point, and is likely stated for comedy rather than the intent of being taken seriously as character development).
Luigi has been depicted as being less recognizable than his brother, and perhaps under-appreciated. A running gag in the Mario & Luigi series has most of the supporting characters (especially Bowser and his minions; In the Mario & Luigi series, he refers to Luigi simply as "Green 'Stache"), apparently having difficulty remembering Luigi's name (with the exception of Princess Peach and Toadsworth). This gag was continued into Super Mario 64 DS, Super Princess Peach, Mario & Luigi: Superstar Saga, and Super Mario Galaxy. In Paper Mario: The Thousand-Year Door, Luigi garnered fame after a series of best-selling novels entitled Super Luigi were written about him, which tell the true (albeit exaggerated) story of his quest to save a princess from a faraway kingdom, which Mario can hear at various points on his adventure to find the Crystal Stars. In Paper Mario, the player is able to read Luigi's diary, which is both for comedy, and help in the game.
In many games and game manuals, Luigi is said to be the younger of the Mario Brothers. In Paper Mario: The Thousand-Year Door, and more recently in Super Paper Mario, he refers to Mario as "big brother". However, in Super Mario World 2: Yoshi's Island, it is stated that he is Mario's twin. It includes a scene where the infant brothers are delivered by the stork to their parents. From this scene, it is possible to infer that Luigi is really the youngest of the brothers, as Mario is the first to emerge from his sling. This is backed up by the European version of the port, which has selectable languages, all of which use a term meaning "twins" or "twin brothers". The Official European Mario Megastar website states that Luigi is a slightly younger twin in his profile, while numerous Japanese info states that Mario and Luigi are twins. Also, for the first time in North America since the original release of Yoshi's Island, Super Paper Mario recently implies that they may be twins (Luigi refers to Mario and Luigi as twins despite Luigi calling Mario "big bro" on more than one occasion). Another Nintendo source in the form of Super Smash Bros. Brawl has a trophy of Luigi that states Luigi to be, "Mario's younger twin brother."[6] However, Solid Snake's Codec conversation, as well as the Paper Luigi trophy, both state that Luigi is the younger brother, with Colonel Roy Campbell even calling Luigi a "kid brother." Despite this, Mario acts like a traditional older brother towards Luigi.
Luigi is very talented nonetheless. He can jump higher than Mario but is slightly slower than his older twin. He is also skilled with the Poltergust 3000 from Luigi's Mansion and has a skill for sucking up ghosts. The Smash Bros. Dojo says " Luigi is the dreamy, comical poster boy of the Smash series, and everywhere he goes his slightly awkward presence is felt. This time around I’d like to present him as less of the eternal second fiddle—and maybe give him a new title like, "everyone’s favorite man in green"!"
Powers and abilities
In most of his video game appearances, Luigi's abilities are either identical to those of Mario or with slight variations. Since Super Mario Bros., Luigi and Mario have made extensive use of items to extend their abilities, the most notable of which being the Super Mushroom, which allows the player's character to grow larger, the Fire Flower, which allows him to become Fire Luigi and throw fireballs until damaged (in recent games, Luigi launches green fireballs), and the Starman, which grants Mario or Luigi temporary invulnerability. For the most part, Luigi's abilities are comparable to those of Mario.
In Super Mario Bros.: The Lost Levels (originally released in Japan as Super Mario Bros. 2), Luigi is distinguished as being a better jumper than Mario, but has lower traction, making the character more difficult to control. In Super Mario Bros. 2 (later released in Japan as Super Mario USA), Luigi is again the best jumper, better than Peach (or Princess Toadstool, as she was known as in North America at the time the game was released), Mario or Toad, although he is not as fast as Mario.[7] The traction characteristic appears in Super Mario 64 DS, where Luigi can run across a small amount of water with a running start using this power. However, he has a lower speed as Mario and is surprisingly less agile than the other characters. Unlike Mario, however, he cannot perform a wall-kick.
In the Super Smash Bros. series, Luigi has always appeared as an unlockable character. In general, his moves are similar to Mario's, but in defiance of the usual assumption that Mario is stronger, Luigi’s attacks tend to be stronger. He is better at jumping and running than Mario, but lacks coordination and traction. His special moves are similar to Mario's, the main differences being that his fireballs are green and are not affected by gravity and his Super Jump Punch catches on fire at close range. His low traction makes him a difficult character to maneuver; however, his strong smash attacks, balanced moveset, speed, and nearly limitless horizontal recovery capacity (i.e. the ability to charge himself up like a rocket can be used as an attack or repeatedly to recover back on stage) makes him a powerful opponent under the experienced player. An enhanced form of Luigi, Metal Luigi, appears in the Adventure Mode of Super Smash Bros. Melee (as long as Luigi is unlocked) as Metal Mario's partner. He has more attack power than the regular Luigi and is harder to knock out. Comparing both Metal Bros., Metal Luigi is a bit stronger than Metal Mario. In Super Smash Bros. Brawl, when Luigi obtains the Smash Ball, he produces a field (known as the Negative Zone) of psychedelic colors and performs a dance that hinders his opponents and plagues them with a wide range of negative aftereffects.
In Mario & Luigi: Superstar Saga, Luigi is given the ability to harness and release electricity with the technique known as the "Thunderhand". Mario, on the other hand, attains control of fire with the "Firebrand" technique. Electricity may in fact be Luigi's "element" with which he attacks (similar to Mario's fire). Signs of this are that he gets the Thunderhand in Superstar Saga, his team symbol in Super Mario Strikers is a lightning bolt, and he adopts the name "Green Thunder" and the motto "The Green Thunder strikes like lightning!" in Super Paper Mario, during his time transformed into the evil Mr L. He also has the ability to shrink Mario with his hammer and be hit underground, and the ability to be turned into a surfboard and do a hi-jump on top of Mario. Luigi's stats are slightly different from those of his brother's, with Mario being the stronger and faster of the pair, while Luigi has higher defense and stache points (as is the case throughout the Mario & Luigi series, he is even referred at times as Mr. Green Stache); the latter implying that he is extremely charming (also of note is that, unlike Mario, Luigi's artwork portrays him wearing red-white-striped socks under his overalls, which are unique to the Mario & Luigi games). This applies to the sequel, Partners in Time, as well.
Like his brother and most other Mario series characters, Luigi is shown to be quite skilled at various sports such as baseball, soccer, basketball, tennis, golf and go-kart racing.
Luigi's ability in Mario Golf is vastly different to Mario's ability. Luigi hits with considerably less power but with more control than Mario. In the Nintendo 64 version, his shots curve to the left, while Mario's shots curve to the right. In the GameCube version (Mario Golf: Toadstool Tour), Mario's shots go straight and high, while Luigi's shots continue to curve to the left and go lower. Luigi's abilities resemble Wario's abilities in the Mario Golf series more than he does Mario's abilities. Luigi is also the first character that is able to be unlocked in the Nintendo 64 version, whereas Mario is one of the last characters.
Luigi's speed and agility differ in many games. While it is true that he is often depicted as being slower and less agile than Mario in many games, in the Mario Kart games he is faster, in Super Mario 64 DS he is as slower than Mario but as fast as Yoshi, and is the least agile of all the characters, and in Luigi's Mansion, if you examine the treadmill in the gym, Luigi comments, "I've always been a good runner..." (although that might be a joke about his fear, and lack of heroism compared to Mario). While the earlier incarnations of Luigi usually featured a character of comparable strength with better jumping but lacking in overall control, Luigi is now usually attributed with superior speed, jumping, and overall maneuverability, but with hindered strength and other physical disadvantages such as being too light to perform a task, as seen most prominently in Super Mario 64 DS.
In New Super Mario Bros., Luigi, along with Mario, gets three new abilities. The first is the blue Koopa shell. This power-up transforms him into Shell Luigi. When running fast enough, he curls into the shell. He can also duck into the shell, allowing enemies to pass by without harming him. The shell also increases maneuverability underwater. The second is the Mini Mushroom. Its effect is the opposite of the Super Mushroom, in that it shrinks Luigi to half-size. This allows him to jump higher and slow his falls. He can also run on water. The third is the Mega Mushroom. This power-up allows Luigi to crush things like enemies, pipes, even the end-of-level flag. He also gains the ability to do a wall-kick like Mario.
In Super Paper Mario, Luigi has the highest jump ability of all the characters, similar to how he was in Super Mario Bros. 2. His abilities include an extreme jump that shoots him off the screen, enabling him to reach high areas that the other three playable characters (Mario, Bowser and Peach) could never otherwise reach, also delivering a devastating uppercut to any enemy above him. However, as is the case in the Lost Levels, Luigi has lower traction than the other playable characters. He also has a mysterious connection to the dark powers of the Chaos Heart, which Dimentio manipulates to his advantage.
In Super Mario 64 DS, after obtaining the power flower, Luigi is able to turn into Vanish Luigi. In this form he is practically invisible and can walk through certain enemies and obstacles (similar to Vanish Mario in Super Mario 64). This would seem to further the meek and timid personality of Luigi portrayed in several games, such as the Mario & Luigi series.
In Super Mario Galaxy he appears to have followed the Super Mario Bros.: The Lost Levels template insofar as being a better jumper with lower traction and stability, as well as having superior speed. Apart from this trait in handling, his in game abilities are the same. One notable difference is his animation, which is portrayed as being more frantic, and his triple jump, where he kicks his legs for extra height as in Super Mario Bros. 2 as opposed to Mario's somersaults.
Relations
With the debut of Mario Tennis for the Nintendo 64, Luigi gained a rival character, Waluigi, who has the same relationship to Luigi as Wario does to Mario. Waluigi has since appeared in the Mario Party and Mario Kart series, Mario Power Tennis, and other games featuring Mario's supporting cast. While the two have a tendency to hate each other, Luigi has the greater chance of brushing off the squabbles and moving on, leaving Waluigi to revel in his frustration and anger. Waluigi wears purple, a color Luigi once wore in the game Wrecking Crew.
One of the more notable relationships regarding Luigi is with Princess Daisy of Sarasaland, whose debut role was as resident damsel-in-distress to be rescued by Mario in Super Mario Land for the Game Boy. The possible concept of a relationship between Luigi and Daisy began with NES Open Tournament Golf; in it, she served as Luigi's caddie, just as Peach was Mario's caddie. This is the first possible implication of a relationship between the two, spawning the rumors that are mentioned in Daisy's trophy biography in Super Smash Bros. Melee: "After her appearance in Mario Golf, some gossips started portraying her as Luigi's answer to Mario's Peach." When Luigi and Daisy are paired on the same team in a Mario Tennis, they are called the "Steady Sweeties." Also in the game Mario Superstar Baseball, Luigi and Daisy are buddies, however, Daisy is not buddies with Mario. Another hint was in Mario Kart Wii, where in the Daisy Circuit there is a giant gold statue of the two dancing together. There is also a second statue in the Daisy Circuit that shows the two as babies playing together.
Nintendo has not explicitly said anything regarding their supposed relationship. As a result, the relationship between Daisy and Luigi, if any exists, is widely debated by fans. Another possible relationship is between Luigi and Princess Peach, because in several different titles, Peach is seen kissing Luigi at the end, if he is the one who rescues her, just as she does with Mario. Another possibility in Super Mario Galaxy is a crush of Luigi to Rosalina, as he often enough asks Mario to make sure she knows he originally found a particular star. Also, after completing the game with either brother, the mailtoad will post a congratulations message on the Wii Message Board with a picture of the brother and a princess. While Mario's picture is with Peach, Luigi's is with Rosalina.
Baby Luigi
Baby Luigi is the infant form of Luigi, similar to Baby Mario. His two costumes we've seen are him in just diapers and baby clothes. However, he appeared in Mario Kart: Double Dash!! alongside his older self. It is generally accepted that this game does not have a story line and merely offers extra playable characters for greater variety. Baby Luigi first appeared in Super Mario World 2: Yoshi's Island where he was kidnapped by Kamek, then rescued by Baby Mario and Yoshi. Like his older self, Baby Luigi is voiced by Charles Martinet.
In the Super Mario Show Baby Bowser often called them the Diapered Duo. Baby Luigi appeared in Yoshi Touch & Go, where Yoshi must rescue Luigi by throwing eggs in order to hit the Toadies carrying him. In the multiplayer mode, the second player's Yoshi will be carrying Baby Luigi instead of Baby Mario.
Baby Luigi's kart of choice in Mario Kart: Double Dash!! is a converted baby carriage. He also appears in Mario Superstar Baseball as an unlockable character and is a speed type player.
Baby Luigi stars in Mario & Luigi: Partners in Time with his older self, along with Baby Mario and his older self. Baby Luigi's abilities in battle appear to be identical to those of Baby Mario. The game explains the co-existence of the two sets of brothers in this game by saying that Mario and Luigi are sent back in time after Princess Peach travels to the past Mushroom Kingdom and the travel goes terribly wrong. They must battle the evil Princess Shroob to restore order to the shattered past of the Mushroom Kingdom.
Like Baby Mario, Baby Luigi has a playable appearance in Mario Kart Wii. Also, he, Baby Mario, Baby Peach, Baby Daisy, Baby DK are all going to be in Mario Super Sluggers.
Appearances
Mario series
Luigi's first appearance was in the 1983 arcade game Mario Bros. as the character controlled by the second player. He retained this role in Wrecking Crew (dressed in purple), and in subsequent releases of the console based Mario Bros. series; Super Mario Bros., and Super Mario Bros. 3, as well as Super Mario World. The American version of Super Mario Bros. 2 marked the first occasion where Luigi was available as a primary character, a role he would rarely be given in later releases. Luigi appears in Super Mario Galaxy, in which he helps Mario after being rescued from the Ghostly Galaxy by collecting three power stars, except Luigi has to be rescued from the galaxies he found them in. He becomes a playable character (whose moves and attributes are slightly different from Mario's) after all 120 stars have been found and every purple coin collected,[8] though Mario will be absent, resulting in two Luigis.
From the mid-1990s onward, Luigi's appearances would become increasingly restricted to multiplayer-themed spinoffs of the Mario franchise. The first of these was Mario Kart and its subsequent releases, which were followed by games such Mario Golf, Mario Tennis, and more recently in the Mario Party series. Aside from his prominence in multiplayer spinoff's however, Luigi was featured in a starring role on two occasions; first in the 1991 educational game Mario is Missing!, then ten years later in Luigi's Mansion for the Nintendo GameCube in 2001. In each of these games, he is called upon to act as the hero because Mario, the typical hero of the franchise, is the one in need of help. Luigi's solo appearances were also notable for their departure from the platforming-based gameplay of almost all games he had featured in previously. Luigi is also fully playable in Super Mario Galaxy after obtaining 120 power stars with Mario. His latest appearances have been in Super Smash Brothers Brawl and Mario Kart Wii.
Other media
Luigi made his animated debut in the 1986 OVA Super Mario Bros.: The Great Mission to Save Princess Peach. In the film, he was voiced by Yū Mizushima and had a different color sceme than he has today, sporting a blue cap, blue overalls, and a red shirt. This was because he was not yet given a consistent color sceme. In the OVA, Luigi was very greedy, always thinking of ways to make money, and even left Mario at one point to look for coins. He was also a little more serious than his brother Mario, who constantly would daydream about Princess Peach, although he is not as brave as his brother.
Luigi later made an appearance in the third of a trilogy of OVAs released in 1989, in which the Mario characters acted out the story of Snow White. He appears at the end of the video to save Mario and Peach from the Wicked Queen, portrayed by Bowser (called "Koopa" in Japan).
Luigi regularly appeared in The Super Mario Bros. Super Show!, airing from 1989-1990, which cast Danny Wells as both his live-action portrayal and voice. Like his brother, Luigi's voice actor changed in later cartoons, in his case to Tony Rosato. Even though he was not the starring character in the show, Luigi managed to appear in every episode of the three DiC Mario cartoons (91 episodes in total), in one of which Mario himself made no appearance.
Luigi played a different role in the Super Mario Bros. film, where he was portrayed by John Leguizamo. He was a more easy-going character in contrast to the cynical Mario (played by Bob Hoskins) in the film. Because he was played by a younger and more relatable actor, as opposed to Bob Hoskins, Luigi was presented as the main character for the movie, gaining the affection of Princess Daisy.
References
- ^ "Charles Martinet--Voice Over". Nintendoland.com. Retrieved 2006-08-14.
- ^ a b Demaria, R: "High Score! The Illustrated History of Electronic Games", page 238. McGraw Hill-Osbourne, 2002
- ^ "Mario Bros. Arcade". International Arcade Museum. Retrieved 2006-08-14.
- ^ "Mario Bros. Arcade". International Arcade Museum. Retrieved 2006-08-14.
- ^ "Nintendo's Shining Star: The History of Mario". Gamecubicle. Retrieved 2006-12-16.
- ^ "Brawl Central: Luigi Trophy Information". Brawl Central. Retrieved 2008-03-03.
- ^ "Super Mario Bros. 2 Instruction Booklet", pages 7-9. Nintendo, 1988
- ^ Fletcher Black, "Super Mario Galaxy Collector's Edition: Prima Official Game Guide", p. 336.
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