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Pivot Animator

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This is an old revision of this page, as edited by 188.220.40.44 (talk) at 19:58, 6 February 2011 (peter bone has abandoned it. as per http://cffilm.weebly.com/4/post/2011/01/program-xpivot-animator-35.html, official distribution page, XPIVOT is creative commons, Pivot is abandoned). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Pivot Stickfigure Animator
Developer(s)Peter Bone[1]
Stable release
2.2.5 / September 7, 2004
Written inDelphi
Operating systemMicrosoft Windows
TypeGraphics software, Design tools
LicenseAbandonware
Websitepivotanimator.net Edit this on Wikidata

Pivot Stickfigure Animator (usually shortened to Pivot) is a freeware Windows application that allows users to create stick-figure animations, and save them in the animated GIF (Graphics Interchangeable Format) format used on web pages and, which can also be converted into videos using other software, such as Windows Movie Maker.

Pivot provides a simple, easy to use interface with a few features. It uses fixed length 'sticks' to ensure size consistency during animation, something which is not as simple to recreate in professional animation software such as Blender or Adobe Flash.

Animations created within Pivot are uploaded frequently to the well known video forum, YouTube. There are also websites that allow the sharing of Pivot Project Files (.piv) or Stick Figure Files (.stk) created with Pivot[2].

Releases

Pivot 1.0

First Pivot release. This version of Pivot Animator had several software bugs, as with most first-generation programs. Stick figures were limited to one type of stick figure, the default stickman. Animations could be saved in the .PIV (Pivot Project File) or exported as Animated .GIFs (Graphics Interchangeable Format) format. Users were given few options of image optimization, compression or resizing when saving their animation.

Pivot 2.2

Second major release of the Pivot Stickfigure Animator. This version implemented the 'Stick Figure Builder', which allowed users to create their own stick figure designs saved in the STK format. This allowed a much wider scope of animation choice for Pivot users. It also fixed a few minor bugs, added the buttons to the main interface to bring a stick figure in front or behind other figures, and could automatically check to make sure the user does not lose unsaved projects.

Pivot 2.2.5

In this version, Pivot was introduced as a MSI Installer Package, ensuring that the program would be installed properly. This made the use of Registry Keys(.reg) easier to install, and that the appropriate file associations for animation and stick figure files would be set. Other additions include unique icons for .PIV and .STK files, the ability to load JPEG backgrounds, and further warnings when a user tried to overwrite an existing file, to make sure that the animation that they were working on were not lost.

A few more minor bugs were fixed in this release, and the installer was now downloaded as an Executable .EXE file instead of the Windows Installer '.msi. There is also another feature which allows the animator to select the stk on screen using the Scroll on the mouse in case the joints were not on the screen. This version was considered the last "official" release of Pivot. This is one of the most commonly used versions of Pivot. Pivot 2.2.5 is currently the most stable version, but the more knowledgeable pivot animators use DarkDemon's (a Pivot community) called "Pivot Hotkeys" (see below).

Pivot 3.1 Beta

This release was sent intentionally to the Pivot Animation MSN groups for testing[4], but the Beta was leaked from various unofficial sources (such as the DarkDemon forums) to the general public. Several features had been vastly improved and several new features had been added. There was an improved interface, with new icons, a better default stickman with bolder arms and legs and a reorganization of the features. New features included the ability to import any image as a sprite to be moved around in the animation like a stick figure. Another added feature was the ability to have multiple backgrounds in an animation. When a user saved a .piv file, the frame rate was saved with it. This is the last known official developer release of Pivot.

References