Jump to content

Windows Phone Store

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Deivis (talk | contribs) at 17:47, 1 September 2012. The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Windows Phone Store
Original author(s)Microsoft
Developer(s)Microsoft
Initial release21st October 2010
Written inCustom mix of Silverlight and Microsoft XNA
Operating systemWindows Phone
PlatformWindows Phone
Size100,145 Apps
TypeDigital distribution
LicenseProprietary
Websitehttp://www.windowsphone.com/marketplace

Windows Phone Store (formerly[citation needed] named Windows Phone Marketplace) is a service by Microsoft for its Windows Phone platform that allows users to browse and download applications that have been developed by third-parties. Like much of the new Windows Phone 7 "Metro UI", the UI is presented in a "panoramic view" where the user can browse categories and titles, see featured items, and get details with ratings, reviews, screen shots, and pricing information. The Windows Phone Marketplace was launched along with Windows Phone 7 in Oct 2010 in some countries. It was reported on October 4, 2010 that the Windows Phone SDK has been downloaded over half a million times.[1] As of June 5, 2012, the Marketplace had more than 100,000 apps available.[2] With the rollout of Mango (Windows Phone 7.5) the online web Marketplace was unveiled by Microsoft, it offers various features like silent over the air installation of apps to the user's device.

Pricing and features

Windows Phone Store has support for credit card purchases, operator billing, and ad-supported content. The Store also features a "try-before-you-buy" option, where the user has an option to download a trial or demo for a commercial app.[3] Other features are said to be similar to Windows Phone Store's predecessor, Windows Marketplace for Mobile. The Windows Phone Store will have 61 categories split up in to 16 main categories and 25 sub-categories. Apps can only be placed in one category.

Windows Phone Store will feature downloads for podcasts and music provided by the Zune Marketplace. Windows Phone Store will also feature downloads for 3D games that will have integrated Xbox Live connectivity and features.

Developers

Developers must pay an annual subscription fee of $99 to become an App Hub member and submit apps to the Windows Phone Store. There's no limit on the number of free submissions for paid apps. There's a limit of 100 free submissions for free apps; thereafter, there's a fee of $19.99 per submission for free apps.[4]

Games and apps

A user can download games and apps from the Windows Phone Store; if an Xbox live account is enabled, the store can be accessed remotely from the phone itself. Microsoft has lined up a wide range of popular games to be available from the launch of Windows Phone 7.[5] Also at Gamescom, Microsoft unveiled more than 50 premium Windows Phone 7 games and apps [6] that will make use of the Xbox Live mobile connection.

The Windows Phone Store has grown swiftly since its launch and by February 2012, it had outgrown Blackberry App World with 70,000 apps available (a milestone that Blackberry App World passed in March 2012).[7] In June 2012, after 20 months, Windows Phone Marketplace has reached 100,000 apps. The growth to achieve 100,000 apps is faster than Android with 24 months, but slower than iOS with 16 months.[8]

Content restrictions

Apps in the Windows Phone Store are subjected to a content policy, that exists to guide app developers, and to facilitate a restriction or banning of certain content.[9]

Examples of restricted or banned content include pornography, promotion of violence, discrimination, hate, or the usage of drugs, alcohol and tobacco. Suggestions or depictions of prostitution, sexual fetishes, or generally anything that "a reasonable person would consider to be adult or borderline adult content" will be forbidden from the marketplace.[9][10]

Windows Phone 7 SDK

AppHub

Windows Phone 7 application development is based upon Silverlight, XNA, and the .NET Compact Framework.[11][12] The primary tools used for development are Microsoft's Visual Studio 2010 and Expression Blend.[12] Excluding unlocked developer devices, Windows Phone 7 only runs applications that have first been approved by Microsoft and are only available via the Windows Phone Marketplace.[13]

Developers will be able to earn 70% of revenue made by their apps or developers and can include an advertising model built into their apps. Students can submit applications for free through Microsoft's DreamSpark program.[14]

References

  1. ^ [1]
  2. ^ "All About Windows Phone". All About Windows Phone. 5 June 2012. Retrieved 5 June 2012.
  3. ^ Engadget.com
  4. ^ "App Hub - Windows Phone and Xbox 360". Microsoft. Retrieved March 2012. {{cite web}}: Check date values in: |accessdate= (help)
  5. ^ "10 Best Windows Phone 7 Games We Can't Wait To Play".
  6. ^ "Xbox Live Games For Windows Phone 7".
  7. ^ "Mobile Statistics". MobileStatistics.com.
  8. ^ "Windows Phone Reaches The 100,000 Application Milestone". 5 June 2012.
  9. ^ a b "Windows Phone Marketplace - Content policies". Microsoft. March 22, 2012. Retrieved March 2012. {{cite web}}: Check date values in: |accessdate= (help)
  10. ^ "Microsoft rejects porn, iPad protesters fake it". The Register. 11 June 2010.
  11. ^ "Microsoft's new pitch: 'Every .Net developer just became a Windows Phone developer'". ZDNet. 18 February 2010. Retrieved 1 March 2010.
  12. ^ a b "Windows Phone 7 Series has everything to succeed". MobileTechWorld. 22 February 2010. Retrieved 22 February 2010.
  13. ^ "Windows Phone 7 Apps Must Be Microsoft Approved". InformationWeek. 15 March 2010. Retrieved 16 March 2010. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  14. ^ Windowsteamblog.com

External links


Template:Digital distribution platforms