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Among Us
Cartoon astronauts in colored spacesuits floating through space. A bright light, a spaceship, and many stars are visible behind them. In front of them is the words "Among Us", with the "A" replaced by an astronaut.
Developer(s)InnerSloth[3][4]
Publisher(s)InnerSloth
Producer(s)
  • Kristi Anderson Edit this on Wikidata
Designer(s)Marcus Bromander[a][6][7]
Programmer(s)Forest Willard[b][6][7]
Artist(s)Marcus Bromander[a]
Amy Liu[6][7]
Composer(s)Forest Willard[b][9]
EngineUnity[10]
Platform(s)
Release
June 15, 2018
Genre(s)Party, social deduction[10]
Mode(s)Multiplayer[10]

Among Us[c] is an online multiplayer social deduction game developed and published by American[6] game studio InnerSloth and released on June 15, 2018. The game takes place in a space-themed setting, in which players each take on one of two roles, most being Crewmates, and a predetermined number being Impostors.[d]

The goal of the Crewmates is to identify the Impostors, eliminate them, and complete tasks around the map; the Impostors' goal is to covertly sabotage and kill the Crewmates before they complete all their tasks. Through a plurality vote, players believed to be Impostors may be removed from the game. If all Impostors are eliminated or all tasks are completed, the Crewmates win; if there is an equal number of Impostors and Crewmates, or if a critical sabotage goes unresolved, the Impostors win.

While initially released in 2018 to little mainstream attention, it received an influx of popularity in 2020 due to many well-known Twitch streamers and YouTubers playing it. In response to the game's popularity, a sequel, Among Us 2, was announced in August 2020. However, a month later in September, the planned sequel was canceled, as the team instead shifted focus to improving the original game.[3][4] Among Us has inspired internet memes and achieved a large following online.[3][4]

Gameplay

A white-suited astronaut named "Buddy" (the player) is standing in front of an unnamed blue-suited corpse. The room they are in is labeled "Admin". In the hallway, slightly obscured by the sight line mechanic, is a pink-suited astronaut named "Chum". In the upper-left corner of the player's screen, there is a fake list of tasks as well as the player's goal: to kill all Crewmates. The player also has the option to Use, Report, Sabotage, and Kill. As the player has just killed, the button is on cooldown and faded.
An Impostor (white) has killed a Crewmate (blue), with another player (pink) having witnessed their death. Because of the game's vision mechanic, the pink player is partially obscured.

Among Us is a multiplayer game, supporting four to ten players. One to three of these players are randomly selected each game to be Impostors, while the rest are Crewmates. The game can take place on one of three maps: a spaceship (The Skeld), a headquarters building (Mira HQ), or a planet base (Polus).[5][16] Crewmates are given "tasks" to complete around the map in the form of minigames, consisting of maintenance work on vital systems, such as electrical rewiring and fueling engines. Impostors are given a fake list of tasks to blend in with Crewmates, although they are unable to complete any task. They can sabotage the map's systems, traverse vents to get around the playing space quickly, work with and identify any other Impostors, and kill Crewmates. If a player dies, they become a ghost; ghosts can pass through walls, but can only interact with the world in limited ways and are invisible to everyone except other ghosts. However, they must still complete their tasks.[17][18] All players, aside from ghosts,[19] have a limited cone of vision, only allowing them to see other players within a certain unblocked distance around them, despite the game's top-down perspective.[20]

The Crewmates win by completing all tasks or by finding and eliminating all the Impostors. For the Impostors to win, they must either have a sabotage countdown run out or kill enough Crewmates such that the number of Impostors is equal to the number of Crewmates. Ghosts help their living teammates by completing tasks (as a Crewmate) or performing sabotages (as an Impostor). When an Impostor performs a sabotage, either there is an immediate consequence (such as all the lights being turned off or doors being closed) or a countdown begins. In the latter case, if the sabotage is not resolved before the countdown finishes, the Impostors win. Sabotages can be resolved by living players in varying ways depending on which sabotage is performed.[16][17][18] Games can also end by players quitting the match if doing so fulfills any win condition; a player quitting is equivalent to them being eliminated, and a Crewmate quitting leads to their tasks being considered completed for the total.[21][22]

Any living player who finds a dead body can report it, which halts all other gameplay and calls a group meeting. In the meeting, players discuss who they believe is an Impostor based on the evidence surrounding the killing.[17][18] To help determine the identity of Impostors, there are various tracking systems in each map, such as a security camera system in the Skeld,[23] a doorlog in Mira HQ,[24] and a vitals indicator in Polus.[16] If a plurality vote is reached, the chosen person is ejected from the map and dies.[17][18] Living players may also call an "emergency meeting" by pressing a button in the map at any time, except when a sabotage is in progress.[18][25][26] Players can communicate in a text chat,[17] but can only speak during meetings, and only if they are alive, although ghosts can speak with one another at any time.[16][18][20] While the game does not have a built-in voice chat system, it is common for players to use external programs such as Discord while playing.[27][28][29] In each game's lobby, various options can be adjusted to customize aspects of gameplay, such as the vision range of the Crewmates and the Impostors, and the number of emergency meetings.[20][30][31] There are also many cosmetic options, including spacesuit colors, skins, hats, and pets,[32][33] some of which are paid downloadable content.[e][8][13][20]

Development and release

Early development

Among Us was inspired by the live party game Mafia (also known as Werewolf in some areas),[8][35] and was initially intended to be a mobile-only local multiplayer game with a single map;[7] the game had no audio to avoid revealing hidden information in a local setting.[f][9] Designer Marcus Bromander paused development on InnerSloth's other game, The Henry Stickmin Collection, in order to build the game's first map, the Skeld.[9] Among Us was released in June 2018 to Android and iOS, under the AppID of "spacemafia".[8][36] Shortly after release, Among Us had an average player count of 30 to 50 players simultaneously.[30] Programmer Forest Willard deemed that "it didn’t release super well" which Bromander believed was because studio InnerSloth "[is] really bad at marketing".[7] The team intended to "[give] up on it several times", but continued work on it due to a "small but vocal player base",[37] first adding in online multiplayer, new tasks, and customization options,[37] and later, on November 16, 2018, releasing the game on Steam.[7][2] Cross-platform play support was available upon release of the PC version.[38][39]

On August 8, 2019, InnerSloth announced a second map, Mira HQ.[40][41] A third map named Polus was added later that year, on November 12, 2019.[40][42] Both maps initially required an additional payment of US$4, however their prices were reduced to $2 on January 6, 2020, and then made free on June 11, 2020;[43] while the map packs are still available for purchase on all platforms, they no longer provide access to the maps, instead only giving the player the skins that were bundled with the maps.[44]

According to Willard, the team "stuck with [the game] a lot longer than we probably should have from a pure business standpoint", putting out regular updates to the game as often as once per week. This led to a steady increase in players, "snowball[ing]" the game's player base. Bromander stated their ability to do this was due to them having enough savings, allowing them to keep working on the game even while it was not selling particularly well.[7]

Popularity

Beginning and cause of popularity

Sodapoppin in a purple Twitch hoodie
Twitch streamer Sodapoppin, credited with popularizing Among Us on Twitch

While released in 2018, it was not until mid-2020 that Among Us saw a surge of popularity, initially driven by content creators online in South Korea and Brazil. Bromander stated that Mexico, Brazil, and South Korea are even more popular locations for the game than the United States.[7][8] According to Willard, Twitch streamer Sodapoppin made the game popular on Twitch in July 2020.[7] Following this, many other Twitch streamers and YouTubers began playing Among Us, including prominent content creators xQc, Pokimane, Shroud, Ninja, and PewDiePie.[45][46][35]

The COVID-19 pandemic was frequently cited as a reason for the popularity of Among Us, as it allowed for socialization despite social distancing.[7][18][47][40] Emma Kent of Eurogamer believed that the release of InnerSloth's The Henry Stickmin Collection also contributed to Among Us' popularity,[45] and PC Gamer's Wes Fenlon believed Twitch streamer SR_Kaif "primed Among Us for its big moment."[35] The game's similarities to other popular tabletop games that had been inspired by Mafia, such as Secret Hitler, was also listed by Fenlon as a reason for the success of Among Us. Some of these Mafia-like games had been previously adapted to computer games, such as Town of Salem and Werewolves Within, but Fenlon saw these as "just add[ing] an online interface for the basic Werewolf rules," whereas Among Us was an entirely new take on the concept.[35]

Continued popularity

A character sheet for a green-suited astronaut named "Seven"
A character sheet for a fan-made Among Us "crewsona"

The game's popularity continued into the following months; YouTube reported videos about Among Us were viewed 4 billion times in September 2020.[48] TikTok videos related to Among Us had over 13 billion views in October 2020.[3] In September 2020, the game exceeded 100 million downloads,[35] and its player count rose to 1.5 million concurrent players,[5][49] nearly 400 thousand of which were on Steam,[40] then peaked to 3.8 million in late September.[50] This sudden increase in players overloaded the game's server, which according to Willard was "at the time... a totally free Amazon server, and it was terrible," which forced him to work under crunch time to quickly fix it.[37]

In August, InnerSloth opened a merch store for Among Us.[13][30] The game's popularity inspired many fanarts and internet memes,[23][25][37][51] as well as a phenomenon of "crewsonas";[33][52] Willard expressed that fan-created content "really is the best part" of making Among Us, and Bromander called it "my favorite thing to see".[37] The game popularized the slang word "sus" (meaning "suspicious"),[4][53][54][55] though contrary to popular belief, the Among Us community did not invent the word, as it has been in use long before the game's release.[56]

During its time of widespread popularity, Among Us was controversially played by the U.S. Navy Esports team, in which players on the stream used in-game names referencing the N-word and the bombing of Nagasaki, deemed "offensive" and "intolerable" by some viewers.[57] U.S. Representatives Alexandria Ocasio-Cortez and Ilhan Omar streamed the game in October 2020 alongside several other prominent streamers such as Pokimane and Hasan Piker as a way to encourage people to vote, which drew almost 700,000 concurrent viewers on Twitch.[58][59][60][61]

Amid its popularity, InnerSloth considered releasing the game to consoles such as PS4 and Xbox One, but encountered a problem in implementing player communication, as standard text-based or voice-based chat seemed unusable. They considered a system similar to the "quick comms" system from Rocket League, as well as the possibility of developing an entirely new communication system for the game. As of September 2020, it is currently unknown what state the development of the ports is in, though they are at least considering making them.[27][28]

Overhaul and cancelled sequel

In August 2020, the team shifted focus onto a sequel, Among Us 2.[12][13][14][15] During this time, Forest Willard and Amy Liu continued to update Among Us, increasing the maximum playerbase, adding four servers, three regions,[62] and longer game codes to allow for more concurrent games to be supported.[63] On September 23, 2020, the team cancelled the sequel, instead opting to support the original game and add all content intended for the sequel to it instead, due to "how many people [were] enjoying [the original game]".[64][45][65] As InnerSloth deemed the game's codebase "outdated and not built to support adding so much new content", the team plans to rework the game's core code to allow for the new features.[65]

Following this, the team announced their plans to fix the game's server issues and widespread cheating problem,[66][67][68] as well as add a system for banning disruptive players,[69] improve the gameplay of ghosts,[70] add customizable controls,[71] colorblind support, a friends system, more player colors, and a new map based on the Henry Stickmin series, of which Bromander is the creator.[64][45][65][69] In October 2020, colorblind support for the "wires" task arrived to the Among Us beta on Steam, as well as some previously unannounced lobby customization options.[72][73]

October 2020 hacks

A series of ongoing "hacks" by a player known only as "Eris Loris" have been appearing on mainly North American servers. Several players on the Among Us subreddit and on Twitter have reported the player hacking their lobbies, promoting his YouTube channel, providing links to his Discord server and sending political spam through the game chat.[74] The hacker also threatened players that refusing to subscribe to the channel will result in their devices being hacked in to. The Discord server has been shown to contain large amounts of NSFW content such as racist language, gore, pornography and images depicting animal abuse.[75]

A Eurogamer reporter released an article on October 23, 2020, where she supposedly got in touch with Eris Loris. She entered the Discord server from one of the links provided in the hacked games. She reported Loris had written the bot responsible for the hacks "in only six hours", according to himself, and had enlisted other volunteers to power the bot. According to Loris, he had recruited a maximum of 50 volunteers utilizing "two of the most powerful servers offered", one with 32 CPU cores and the other with half. Loris claimed that the hack impacted a max of 4.9 million players in 1.5 million games. He also added that the hacks were part of a publicity stunt to influence players to vote for Donald Trump in the upcoming election; he says he is a supporter of Trump.[75]

Innersloth's response

Innersloth, the developer of Among Us, released a statement on their official Twitter account on October 23. They said they were "super aware" of the hacking issue, and stated that an "emergency server update" will be pushed out to combat the hacks. They urged players to stick to private games and to avoid playing on public ones. The team plans to fix the issue of Eris Loris, as well as hacking in general, as part of the overhaul to the original game.[66][67][68][76]

Reception

Associated Press noted the game was the most downloaded app on the iOS App Store for both iPhones and iPads in October 2020.[77] Craig Pearson of Rock, Paper, Shotgun found playing as an Impostor "a lot more fun" than playing as a Crewmate, which he called "exhausting".[17] In reference to the game's popularity among streamers, Evelyn Lau of The National said: "Watching the reactions of people trying to guess who the imposter is (and sometimes getting it very wrong) or lying terribly about not being the imposter is all quite entertaining."[18] Alice O'Conner of Rock, Paper, Shotgun described the game as "Mafia or Werewolf but with minigames".[78] Andrew Penney of TheGamer said the game was "worth it for the price" and that "who you play with dictates how fun the game is."[20]

Among Us has been frequently compared to Fall Guys, as both became popular as party games during the COVID-19 pandemic;[7][29][71] the developers of the games have both positively acknowledged each other on Twitter.[79][80] Comparisons have also been drawn between the two games' avatars, which have been said to look like jelly beans.[81][82] Among Us has also been compared to The Thing,[25][83] Town of Salem,[35][83] Werewolves Within,[35] and Secret Hitler.[35]

See also

Notes

  1. ^ a b Better known as "Puffballs United".[5]
  2. ^ a b Better known as "ForteBass".[8]
  3. ^ Stylized as Among Us! on the iOS App Store.[11] When discussing its sequel, the game has been given the retronym of Among Us 1 by the game's developers as well as several news outlets.[12][13][14][15]
  4. ^ Although the term used by the game is "Impostor", "Imposter" is also a correct term.
  5. ^ Both the free mobile version of Among Us and the paid PC version have paid DLC. For the PC version, however, some of the mobile version's DLC is included in the standalone game.[34][8]
  6. ^ For example, the sound of an Impostor killing a Crewmate could reveal to other Crewmates who the Impostor was.

References

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Further reading

  • Lorenz, Taylor (October 14, 2020), "With Nowhere to Go, Teens Flock to Among Us - YouTubers, influencers and streamers popularized the multiplayer game. Then their fans started playing too.", The New York Times, retrieved October 14, 2020, When an indie game company created Among Us in 2018, it was greeted with little fanfare. The multiplayer game remained under the radar as many games do — until the summer of the pandemic. Eager to keep viewers entertained during quarantine, Chance Morris, known online as Sodapoppin, began streaming the game, created by InnerSloth, to his 2.8 million followers on Twitch in July. By mid-September, Among Us caught on like wildfire. Suddenly major YouTube stars, TikTok influencers, and streamers were playing it. PewDiePie, James Charles, and Dr. Lupo have all played the game for millions.
  • Rodriguez, Salvador (October 14, 2020), "How Amazon's Twitch turned an obscure game called Among Us into a pandemic mega-hit", CNBC, retrieved October 14, 2020, Developed by InnerSloth, a small studio in Redmond, Washington, Among Us was download nearly 42 million times on Steam in the first half of September, according to Safebettingsites.com, and it was downloaded nearly 84 million times on iOS and Android that month, according to SensorTower. The game hasn't left the top five on Apple's U.S. App Store since Sept. 1, and it has seen more than 158 million installs worldwide across the App Store and Google Play to date, SensorTower says.
  • ""Among Us" Surged in September - "Among Us" videos topped 4 billion views in September", YouTube Culture and Trends, October 14, 2020, retrieved October 14, 2020, Among Us is an online multiplayer social deduction game developed by an American indie game studio, Innersloth. Among Us is a space-themed game in which a crew of astronauts must complete tasks while trying to figure out who among them is an imposter, who is sabotaging their work and killing the other players. The game has been available for about two years, but viewership of videos related to the game soared last month. There were over 4 billion views of videos related to Among Us in September.