Guitar Hero: Aerosmith: Difference between revisions

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{{seealso|Guitar Hero (series)#Common Gameplay Elements|Guitar Hero III: Legends of Rock#Gameplay|l1=Common gameplay elements in the ''Guitar Hero'' series|l2=Gameplay in ''Guitar Hero III: Legends of Rock''}}
{{seealso|Guitar Hero (series)#Common Gameplay Elements|Guitar Hero III: Legends of Rock#Gameplay|l1=Common gameplay elements in the ''Guitar Hero'' series|l2=Gameplay in ''Guitar Hero III: Legends of Rock''}}


The gameplay in ''Guitar Hero: Aerosmith'' is based on the same gameplay elements from ''Guitar Hero III: Legends of Rock''.
The gameplay in ''Guitar Hero: Aerosmith'' is based on the same gameplay elements from ''Guitar Hero III: Legends of Rock'', with some differences. The Aerosmith songs can only be played with Joe Perry, not the player's selected character. Joe Perry's on-screen fretboard is high contrast and blue, which makes it more difficult for players to see notes, especially while Star Power is activated, as they blend against the background.<ref name = "fretboard">{{cite web | url = http://www.scorehero.com/forum/viewtopic.php?t=66882 | title = "Aerosmith Fretboard" | date = 2008-06-21 | accessdate = 2008-06-21}}</ref>


== Development ==
== Development ==

Revision as of 01:36, 22 June 2008

Template:Futuregame

Guitar Hero: Aerosmith
Developer(s)Neversoft
Vicarious Visions (Wii)
Budcat Creations (PS2)
Publisher(s)Activision
SeriesGuitar Hero
Platform(s)PlayStation 2, PlayStation 3, Wii, Xbox 360
Genre(s)Rhythm
Mode(s)Single-player, multiplayer

Guitar Hero: Aerosmith is an upcoming rhythm game being developed by Neversoft and distributed by Activision. The game is expected to be released in Europe on June 27 2008 and on June 29 2008 in North America. It is also expected to be released in Australia on August 6.

History

File:Aerosith in Gh aero.jpg
The band Aerosmith will be prominently featured in the upcoming Guitar Hero: Aerosmith.

Billboard announced that the band Aerosmith was "working closely with the makers of Guitar Hero IV, which will be dedicated to the group's music."[1] Guitar Hero: World Tour was also confirmed as in development following the announcement of the merger between Activision and Vivendi Games in December 2007.[2] It is currently unclear whether this announcement was in reference to Guitar Hero: World Tour, or the announced spin-off of Guitar Hero III: Legends of Rock, Guitar Hero: Aerosmith.

On February 15, 2008, Activision announced that one of the two new Guitar Hero installments will be Guitar Hero: Aerosmith, to be released in June of 2008.[3][4][5] Guitar Hero: Aerosmith will be developed by Neversoft for the Xbox 360 and PlayStation 3 versions, and the Wii version of the game will be developed by Vicarious Visions and the PlayStation 2 version will be developed by Budcat Creations.[6]

The game will focus primarily on the top-selling American rock band Aerosmith. The soundtrack will be composed of songs performed by Aerosmith or bands otherwise related to Aerosmith. Venues featured in the game will highlight different points in the band's popular career. Kai Huang, president and co-founder of RedOctane, has informed the media that the game will span the full 30+ years of Aerosmith's history, from high school to super-stardom.

This is not the first time Aerosmith has appeared in a video game. The band was previously featured in both Quest for Fame and Revolution X.

Storyline

A departure from other games in the game franchise, Guitar Hero: Aerosmith will follow the career of Aerosmith, by playing significant songs in their catalog in a 'rough chronological fashion'.[7] The gameplay will follow the band through various periods in its history, spanning from its first show at Mendon Nipmuc Regional High School in 1970 to the 2003 Super Bowl XXXV halftime show, to their induction into the Rock and Roll Hall of Fame on March 19th, 2001. The player will start as Joe Perry, and will eventually be able to unlock Brad Whitford and Tom Hamilton.[7] The game will not focus on internal strife and stress within the band; Guitarist Joe Perry stated that the game would focus on the positive aspects of Aerosmith's history.[7] Perry has stated that "Having a game built around Aerosmith has been a huge honor and really a great experience for us. We've put a lot of ideas into the game so that fans can have fun interacting with our music, getting inside our body of work and learning about the band's history."[8] Even though the player will be able to play as Aerosmith, they will start the setlists as the original band from Guitar Hero III with a rhythm character added as the opening act. After the player has played a song with the characters from Guitar Hero III, Aerosmith will make a dramatic entrance and the player will start the journey through Aerosmith's career.[9]

Gameplay

The gameplay in Guitar Hero: Aerosmith is based on the same gameplay elements from Guitar Hero III: Legends of Rock, with some differences. The Aerosmith songs can only be played with Joe Perry, not the player's selected character. Joe Perry's on-screen fretboard is high contrast and blue, which makes it more difficult for players to see notes, especially while Star Power is activated, as they blend against the background.[10]

Development

File:Guitar Hero Aerosmith screenshot.jpg
Aerosmith's lead guitarist Joe Perry, as represented in the game

The idea for Guitar Hero: Aerosmith came about during the development of Guitar Hero III. Originally, a cover version of "Same Old Song and Dance" was present in the game, but Neversoft president Joel Jewett noted that the quality of the cover was poor. After getting in contact with Joe Perry, Perry was able to provide the original masters for the song, and, according to Neversoft developer Alan Flores, "that sort of established the relationship."[7] This also came at a time where Activision was attempting to expand the Guitar Hero franchise, and fans expressed a strong interest in playing a game focused solely on Aerosmith's works, according to RedOctane's Dusty Welch.[7] Another producer for the game, Aaron Habibipour, stated that Aerosmith was one of the five "holy grail" musical groups as polled by Activision.[11]

Similar to Slash, Tom Morello, and Bret Michaels in Guitar Hero III: Legends of Rock, the entire Aerosmith band has participated in motion capture to accurately recreate their moves digitally for the game.[7] Additional opening acts and special guest stars will also be in the game[7] including Run-D.M.C., The Kinks, and Lenny Kravitz.[12]

While Aerosmith was able to provide many of the original master recordings for the game, the band re-recorded some songs from their early career, such as "Make It", for the game.[13] Joe Perry re-mastered the lead guitar on many songs to interact with the gameplay better,[14] while Steven Tyler re-recorded some of the vocals.[14]

The game itself is based much on Guitar Hero III: Legends of Rock's mechanics with some improvements; notably, hammer-ons and pull-offs are "less mushy", there will be new venues for the game, and while all other gameplay modes from Guitar Hero III are present, there will be no co-op career mode.[13] The game's interfaces and menus have been redesigned for the game.[11] Additionally, the team re-evaluated the difficulty of the game based on feedback from players of Guitar Hero III who felt that there were "too many brick walls for casual fans".[11]

The developers attempted to recreate as many of historical venues within the game. For example, to recreate Max's Kansas City in New York, the developers used old photographs and YouTube videos of the club during the 1970s, to a highly accurate degree, as claimed by those that had attended the club during that period.[14] Additional venues used by the band will be inspired from Aerosmith album covers. Four that have been confirmed are Pump, Toys in the Attic, Just Push Play and Nine Lives.[11]

Newsweek reported that Aerosmith's license allows for exclusive use of their songs within the Guitar Hero series for a limited amount of time, preventing their use within other rhythm games such as Rock Band.[15]

Release

Promotion

Activision released Aerosmith's "Dream On" to the Xbox Live Marketplace and the PlayStation Store as a free Guitar Hero III: Legends of Rock downloadable song. The free download was available from February 16-18, 2008, after which it was removed pending the release of the game."[16] In a Nintendo Power Magazine, Dream On was revealed to be part of Guitar Hero: Aerosmith. It has been confirmed that it is that same version that was on Guitar Hero III from the Guitar Hero Aerosmith demos placed in stores.

NASCAR

To celebrate the release of Guitar Hero: Aerosmith edition, Target announced that there is a paint scheme to be used on Chip Ganassi's #40 car, driven by Dario Franchitti. The car will race June 29th, 2008 at New Hampshire Speedway.

Bundle pack

File:New Aero.jpg
The bundle pack featuring Aerosmith tour book

As with some of the previous installments in the series, Guitar Hero: Aerosmith will be available as both a standalone disc and as part of a bundle. This bundle includes a guitar controller and a special red faceplate with "Aerosmith" in white letters. The bundle also includes a tour book for the game listing the songs featured in the game. The special Aerosmith bundle is available for the Xbox 360, PlayStation 3, and Wii versions.[17] The Playstation 2 bundle includes the Kramer Wireless controller included with Guitar Hero III: Legends of Rock. [18]

Soundtrack

The following table contains the known tracks that will be in the game; the order for the first three sets was revealed by GamePro.[19] The Wii track listing, including the 4th tier, was revealed in the June 2008 issue of Nintendo Power,[20] the 5th tier was announced by Joystiq,[21] and the 6th and bonus tiers announced by Console Hero. [22] In each set, the first two tracks are from artists who, at some point in time, have been an opening act for Aerosmith.[14] The total soundtrack is reported to have 41 songs in the setlist. [23]

Song Artist Master
Recording
Tier
"All Day and All of the Night" KinksThe Kinks 2. “First Taste of Success”
(Max’s Kansas City)
"All the Young Dudes" Mott the Hoople 1. “Getting the Band Together”
(Nipmuc High School)
"Always on the Run" Lenny Kravitz Green tickY 5. “The Great American Band”
(Half Time Show)
"Back in the Saddle" Aerosmith Green tickY 5. “The Great American Band”
(Half Time Show)
"Beyond Beautiful" Aerosmith Green tickY 5. “The Great American Band”
(Half Time Show)
"Cat Scratch Fever" Ted NugentTed Nugent Green tickY 6. “Rock N Roll Legends”
(Rock & Roll Hall of Fame)
"Bright Light Fright" Aerosmith Green tickY 4. “International Superstars”
(Moscow)
"Combination" Aerosmith Green tickY Bonus: The Vault
"Complete Control" ClashThe Clash Green tickY 3. “The Triumphant Return”
(The Orpheum)
"Draw the Line" Aerosmith Green tickY 1. “Getting the Band Together”
(Nipmuc High School)
"Dream On"(refactored from a) Aerosmith Green tickY 5. “The Great American Band”
(Half Time Show)
"Dream Police" Cheap Trick Green tickY 1. “Getting the Band Together”
(Nipmuc High School)
"Guitar Battle vs Joe Perry" Joe Perry Green tickY 6. “Rock N Roll Legends”
(Rock & Roll Hall of Fame)
"Hard to Handle" The Black Crowes 5. “The Great American Band”
(Half Time Show)
"I Hate Myself for Loving You" Joan Jett Green tickY 2. “First Taste of Success”
(Max’s Kansas City)
"King of Rock" Run-D.M.C. Green tickY 4. “International Superstars”
(Moscow)
"Kings and Queens" Aerosmith Green tickY Bonus: The Vault
"Let The Music Do The Talking" Aerosmith Green tickY Bonus: The Vault
"Livin' on the Edge" Aerosmith Green tickY 3. “The Triumphant Return”
(The Orpheum)
"Love in an Elevator" Aerosmith Green tickY 3. “The Triumphant Return”
(The Orpheum)
"Make It"(refactored from a) Aerosmith Green tickY 1. “Getting the Band Together”
(Nipmuc High School)
"Mama Kin"(refactored from a) Aerosmith Green tickY 6. “Rock N Roll Legends”
(Rock & Roll Hall of Fame)
"Mercy" Joe Perry Green tickY Bonus: The Vault
"Movin' Out"(refactored from a) Aerosmith Green tickY 2. “First Taste of Success”
(Max’s Kansas City)
"No Surprize" Aerosmith Green tickY 2. “First Taste Of Success”
(Max’s Kansas City)
"Nobody's Fault" Aerosmith Green tickY 4. “International Superstars”
(Moscow)
"Pandora's Box" Aerosmith Green tickY Bonus: The Vault
"Personality Crisis" New York Dolls 3. “The Triumphant Return”
(The Orpheum)
"Pink" Aerosmith Green tickY Bonus: The Vault
"Rag Doll" Aerosmith Green tickY 3. “The Triumphant Return”
(The Orpheum)
"Rats In The Cellar" Aerosmith Green tickY Bonus: The Vault
"Sex Type Thing" Stone Temple Pilots Green tickY 6. “Rock N Roll Legends”
(Rock & Roll Hall of Fame)
"Shakin My Cage" Joe Perry Green tickY Bonus: The Vault
"She Sells Sanctuary" The Cult Green tickY 4. “International Superstars”
(Moscow)
"Sweet Emotion" Aerosmith Green tickY 2. “First Taste of Success”
(Max’s Kansas City)
"Talk Talkin" Joe Perry Green tickY Bonus: The Vault
"Toys In The Attic" Aerosmith Green tickY 6. “Rock N Roll Legends”
(Rock & Roll Hall of Fame)
"Train Kept A Rollin" Aerosmith Green tickY 6. “Rock N Roll Legends”
(Rock & Roll Hall of Fame)
"Uncle Salty" Aerosmith Green tickY 1. “Getting the Band Together”
(Nipmuc High School)
"Walk This Way" Run-D.M.C. featuring Aerosmith Green tickY 4. “International Superstars”
(Moscow)
"Walk This Way" Aerosmith Green tickY Bonus: The Vault
"Guitar Battle vs Joe Perry" Joe Perry Green tickY Bonus: The Vault

Template:EntThis song has been re-recorded for use in Guitar Hero: Aerosmith

In addition to the artists above, the game was previously confirmed to include tracks from Deep Purple and The White Stripes, though neither band has a song in the confirmed setlist reported to top out at 41 songs, so it is currently unclear if the songs have been removed from the game entirely, or have so far remained hidden. [24] The game is reported to have "about 60 percent Aerosmith and 40 percent artists that either inspired Aerosmith, played with Aerosmith, or whom Aerosmith admires."[13]

Currently, there are no plans to offer the tracks in Guitar Hero: Aerosmith as downloadable content for Guitar Hero III: Legends of Rock or the upcoming Guitar Hero World Tour.[25]

References

  1. ^ Graff, Gary (2007-09-04). "Aerosmith Hitting The Studio In November". Billboard. Retrieved 2007-09-05.
  2. ^ Elliot, Phil (2007-12-03). "Activision Blizzard fact sheet reveals some unannounced titles in the pipeline". Game Industry Biz. Retrieved 2007-12-03. {{cite web}}: Check date values in: |date= (help)
  3. ^ "World Renowned Recording Group Aerosmith Rocks This Way to Guitar Hero(R): Aerosmith(R)". Activision, Inc. 2008-02-15. Retrieved 2008-02-15. {{cite web}}: Check date values in: |date= (help)
  4. ^ Goldstein, Marteen (2008-02-15). "Rock This Way With Guitar Hero: Aerosmith". Shacknews. Retrieved 2008-02-15. {{cite web}}: Check date values in: |date= (help)
  5. ^ "Guitar Hero: Aerosmith (official game site)". Activision Publishing, Inc. Retrieved 2008-02-15. Walk This Way coming June 2008
  6. ^ "Next Guitar Hero Game Aerosmith Only". 1UP.com. 2008-02-15. Retrieved 2008-02-15. {{cite web}}: Check date values in: |date= (help)
  7. ^ a b c d e f g Snider, Mike (2008-02-14). "Aerosmith plugs into 'Guitar Hero' popularity". USA Today. Retrieved 2008-03-03. {{cite web}}: Check date values in: |date= (help)
  8. ^ "Guitar Hero: Aerosmith Coming in June Says Activision". Retrieved 2008-02-15.
  9. ^ Game Informer magazine - April 2008 issue
  10. ^ ""Aerosmith Fretboard"". 2008-06-21. Retrieved 2008-06-21.
  11. ^ a b c d Tolito, Stephan (2008-04-17). "'Guitar Hero: Aerosmith' Lowdown - Why The Boston Band Is Getting Its Own Game". MTV Canada. Retrieved 2008-04-17. {{cite web}}: Check date values in: |date= (help)
  12. ^ Sarkar, Samit (2008-06-02). "Hands-on Impressions: Guitar Hero: Aerosmith". Destructoid. Retrieved 2008-06-03. {{cite web}}: Check date values in: |date= (help)
  13. ^ a b c Thomas, Aaron (2008-03-27). "Guitar Hero: Aerosmith First Look". GameSpot. Retrieved 2008-03-28. {{cite web}}: Check date values in: |date= (help)
  14. ^ a b c d "Guitar Hero: Aerosmith First-Look Preview (Xbox 360)". Team Xbox. 2008-03-28. Retrieved 2008-03-31. {{cite web}}: Check date values in: |date= (help)
  15. ^ Croal, N'Gai (2008-04-29). "The Guitar Heroes at Red Octane Lock Up Aerosmith With An Exclusive Arrangement, Leaving Harmonix and Rock Band to Dream On". Newsweek. Retrieved 2008-06-20. {{cite web}}: Check date values in: |date= (help); Italic or bold markup not allowed in: |publisher= (help)
  16. ^ Burg, Dustin (2008-02-12). "Guitar Hero: Aerosmith announced and a free GHIII DLC download". Retrieved 2008-02-19.
  17. ^ Gamestop.com - Buy Guitar Hero: Aerosmith Bundle - Xbox 360
  18. ^ Guitar Hero: Aerosmith Special Edition Bundle (Game+Guitar)-PS2
  19. ^ "ConsoleHero Guitar Hero Aerosmith First 3 Tiers Announced". 2008-03-27. Retrieved 2008-03-27.
  20. ^ Nintendo Power, Sweet Wii-Motion (June 2008) Page 44
  21. ^ "Joystiq Joystiq hands-on: Guitar Hero: Aerosmith". 2008-05-30. Retrieved 2008-05-30.
  22. ^ "Guitar Hero Aerosmith Final Songs Announced". Console Hero. 2008-06-16. Retrieved 2008-06-16. {{cite web}}: Check date values in: |date= (help); Italic or bold markup not allowed in: |publisher= (help)
  23. ^ ""Hands on with Guitar Hero Aerosmith"". 2008-06-02. Retrieved 2008-06-02.
  24. ^ "ConsoleHero More Guitar Hero Aerosmith Songs and Bands Announced". 2008-03-26. Retrieved 2008-03-26.
  25. ^ Kollar, Philip (2008-03-28). "Def Leppard in Guitar Hero 4... or Perhaps Sooner?". 1UP. Retrieved 2008-03-28. {{cite web}}: Check date values in: |date= (help)))

External links