Jump to content

Halo Infinite

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Modussiccandi (talk | contribs) at 20:35, 15 January 2021 (linking Corelitz). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Halo Infinite
Box art featuring protagonist Master Chief
Developer(s)343 Industries[a]
Publisher(s)Xbox Game Studios
Artist(s)Nicolas Bouvier[2]
Composer(s)
SeriesHalo
Platform(s)
ReleaseQ3/Q4 2021[1]
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Halo Infinite is an upcoming first-person shooter game developed by 343 Industries and published by Xbox Game Studios for Windows, Xbox One, and Xbox Series X/S.[7][8][9] The sixth main entry of the Halo series,[10] and the fourteenth Halo game overall, it picks up the story of the Master Chief, following Halo 5: Guardians.[11][12][13]

Halo Infinite was planned to release with the Xbox Series X/S on November 10, 2020, but was delayed in August 2020.[14] It is now planned to be released in late 2021.[15][16]

Synopsis

According to Microsoft, Master Chief returns in Halo Infinite, the third chapter of the "Reclaimer Saga",[17] with "his greatest adventure yet to save humanity".[11][18][19] The storyline of Halo Infinite will be "much more human", with the Master Chief playing a more central role than in Halo 5: Guardians.[20][21]

The E3 2018 trailer indicated that the story will be set on a Halo ring that has mysteriously suffered damage and also showcased the design of Master Chief's MJOLNIR armor to return to the design seen in Halo 2 and Halo 3. The Banished, a violent mercenary group that splintered off of the former Covenant alien alliance first seen in Halo Wars 2, appear as enemies.

Development

Halo Infinite is being developed by 343 Industries with assistance from Skybox Labs, Sperasoft and Certain Affinity.[22][23][24] It will utilize the new Slipspace Engine. The story entered planning stages in 2015 and was referred to as Halo 6 at the time.[25] An announcement trailer was released on June 10, 2018.[26] The developer said that all of the scenes in the Halo Infinite trailer were running in the engine.[27][28][29] Halo Infinite will feature split-screen again, in response to the backlash of its removal in the previous game.[30] It was also planned to have a beta prior to its release, described as an insider flight program.[2]

Although initially implicated to be exclusive to the Xbox Series X/S, development director Frank O'Connor stated in August 2019 that Infinite was being developed for Xbox One. He said they were "building it so it plays and looks fantastic" on the platform, but would have enhancements when played on Xbox Series X/S.[31]

On July 31, 2020, it was announced that the game's multiplayer portion would be released as a free-to-play game.[32]

On August 27, 2020, 343 Industries announced that Joseph Staten, the former lead writer and cinematic director of the Halo series at Bungie, had joined as Campaign Project Lead for Halo Infinite.[33] On October 28, 2020, it was reported by Bloomberg News that director Chris Lee had departed the project.[34]

On December 5, 2020, Bruce Thomas, the mocap actor for Master Chief in Halo Infinite, stated in an interview that "it [Halo Infinite] is in the can, and ready to go for next spring." [35][36] Soon after, on December 8, 343 Industries disclosed in a blog post that Halo Infinite will be released in late 2021.[15][16]

Postponement

In January 2020, Xbox Game Studios head Matt Booty confirmed that the studio had no immediate plans for Xbox Series X exclusives at launch, preferring to phase out compatibility with older hardware over a longer period, similar to PCs.[37] Development was affected by the COVID-19 pandemic, forcing developers to work from home.[38] After the Xbox Games Showcase on July 23, 2020, 343 Studio Head Chris Lee stated that a public beta is unlikely due to the impact of the ongoing pandemic,[39][40] despite Microsoft stating at E3 2018 that there would be a public beta ahead of launch.[41]

On August 11, 2020, it was announced that the game has been delayed to an undefined date,[42][43] due to a range of factors, including the ongoing COVID-19 pandemic affecting development.[44] Microsoft initially planned to split the game into several parts but ultimately decided against it. It was reported that 343 Industries heavily outsourced the game to external developers, resulting in development troubles, and was a contributing factor to the delay.[45] Speaking to IGN, a spokesperson for 343 Industries denied that the Halo TV show had an impact on Halo Infinite's development, but IGN states that "the spokesperson did not speak to the report's claim that 'a significant portion of the game is being outsourced to third-party contractors.'"[46]

Music

Infinite's music is a collaboration between Gareth Coker, Curtis Schweitzer, and Joel Corelitz.[3][4][5]

Marketing

As the industry exposition E3 2020 was canceled due to the COVID-19 pandemic,[47] Microsoft revealed the first gameplay footage of Halo Infinite via livestream. On June 24, 2020, the official Halo YouTube channel premiered a teaser titled "SIGNAL DETECTED. TAG DESIGNATION: FOE",[48] which featured an audio clip of an anonymous character who represents the Banished, a faction introduced in Halo Wars 2.[49]

Among the merchandising tie-ins for the game is a partnership with Monster Energy Drink. Participants can earn a variety of in-game weapon skins, player nameplates and weapon emblems. There are also several augmented reality experiences through Snapchat as part of the promotion.[50] Coinciding with Infinite's gameplay reveal was a trailer, "Step Inside", produced by 215 McCann. The spot, showing Master Chief's armor being made, was the kickoff to a wider campaign, "Become."[51]

Following the gameplay reveal for Halo Infinite on July 23, 2020, publications and audiences expressed disappointment over the graphics and performance.[52] Eurogamer wrote that "Halo Infinite looks like the fake plastic trees version of Halo, like a video game designed with Mega Bloks in mind. It pops in all the wrong places. [...] It doesn't feel grounded. It doesn't feel like it has depth. It feels, well, surface level, smooth and uninteresting."[53] Aaron Greenberg, general manager of Xbox marketing, responded in an interview with Inside Gaming: "Listen, we're in the middle of a global pandemic. It's July, we're far from [launch in] Holiday, you're seeing a work-in-progress game." He said that the final game would be a "visual showcase".[54][55] 343 Industries said that the game would receive a free ray tracing update post-launch.[56] Narrative experience director Dan Chosich tweeted: "I want you to know your voice matters + is heard [...] I always want to live up to the legacy that Bungie pioneered. I personally care a lot about honoring that."[57] A screenshot of the gameplay showing a Brute with a deadpan expression, given the moniker "Craig" by internet commenters, became an internet meme embraced by 343 Industries' community director John Junyszek.[58]

In October 2020, 343 Industries announced changes to the player color system in Infinite, replacing the system of primary and secondary colors in past Halo games with "coatings" based on layers of patterns and markings designed to enable "greater player expression". 343 plans to make coatings available through microtransactions as well as rewards for purchasing tie-in products such as Monster Energy drinks, Mondelez-branded snacks, and other items.[59] The plan was received negatively, with fans and critics expressing concern about the impact of microtransactions.[60][61] Junyszek defended the system, stating that it enabled "greater detail and variation" and that other methods of obtaining coatings would be made available as "special rewards" in addition to paid purchases.[62]

References

Notes
  1. ^ Additional work by Skybox Labs, Sperasoft and Certain Affinity
References
  1. ^ Bass, Dina (December 9, 2020). "Microsoft Says Key Xbox Game 'Halo Infinite' Coming in Fall". Bloomberg L.P. Retrieved December 9, 2020.
  2. ^ a b 343 Industries (June 10, 2018). "Our Journey Begins". Halo - Official Site. Archived from the original on June 10, 2018. Retrieved June 23, 2018.{{cite web}}: CS1 maint: numeric names: authors list (link)
  3. ^ a b 343 Industries (June 9, 2018). "Discover Hope". Halo - Official Site. Archived from the original on July 13, 2019. Retrieved June 9, 2018.{{cite web}}: CS1 maint: numeric names: authors list (link)
  4. ^ a b 343 Industries (July 23, 2020). "Campaign Evolved". Halo - Official Site. Retrieved July 23, 2020.{{cite web}}: CS1 maint: numeric names: authors list (link)
  5. ^ a b Ske7ch (July 28, 2020). "Gareth Coker Sets A Fire In Your Heart". Halo - Official Site. Retrieved July 29, 2020.{{cite web}}: CS1 maint: numeric names: authors list (link)
  6. ^ Gilliam, Ryan (December 16, 2019). "The next generation of Xbox is just called ... Xbox". Polygon. Retrieved February 3, 2020.
  7. ^ Gilliam, Ryan (June 10, 2018). "Halo Infinite brings the series back to PC". Polygon. Vox Media. Archived from the original on June 12, 2018. Retrieved June 20, 2018.
  8. ^ Sato (June 10, 2018). "Halo Infinite Announced For Xbox One, Developed By 343 Industries". Siliconera. Curse. Archived from the original on September 15, 2018. Retrieved June 10, 2018.
  9. ^ Hernandez, Patricia (June 9, 2019). "Halo Infinite is a 'spiritual reboot'". Polygon. Vox Media. Archived from the original on June 10, 2019. Retrieved June 10, 2019.
  10. ^ Tassi, Paul (August 16, 2018). "Microsoft Confirms That Yes, 'Halo: Infinite' Is Actually Just 'Halo 6'". Forbes. Forbes Media. Archived from the original on April 28, 2019. Retrieved June 10, 2019. 'It is Halo 6,' said 343's Jeff Easterling during a Mixer stream ... 'You should just consider it Halo 6. Don't think of it as a weird prequel kind of thing. It's the next story. It's the next chapter in what is going on.'
  11. ^ a b Prell, Sam (June 10, 2018). "Xbox announces Halo Infinite, which is... um... a new Halo game, question mark?". GamesRadar+. Future Publishing. Archived from the original on July 23, 2018. Retrieved June 10, 2018.
  12. ^ Lumb, David (June 10, 2018). "'Halo Infinite' puts Master Chief back in the fight". Engadget. Verizon Media. Archived from the original on March 30, 2019. Retrieved June 10, 2018.
  13. ^ O'Connor, Alice (June 10, 2018). "Halo Infinite announced, returning to PC". Rock, Paper, Shotgun. Rock, Paper, Shotgun Ltd. Archived from the original on April 19, 2019. Retrieved June 10, 2018.
  14. ^ "'Halo Infinite' developer hints at a 'high-level update' coming soon for delayed game". GeekWire. November 17, 2020. Retrieved December 9, 2020.
  15. ^ a b Industries, 343 (December 8, 2020). "Halo Infinite - Inside Infinite – December 2020". Halo Waypoint. Retrieved December 9, 2020. {{cite web}}: |first= has numeric name (help)
  16. ^ a b "Halo Infinite Now Releasing Fall 2021". GameSpot. Retrieved December 9, 2020.
  17. ^ Tach, Dave (June 21, 2013). "Halo's Reclaimer Trilogy expanded into a 'more of saga'". Polygon. Retrieved November 24, 2020.
  18. ^ Wales, Matt (June 10, 2018). "Microsoft reveals Halo Infinite". Eurogamer. Gamer Network. Archived from the original on June 12, 2018. Retrieved June 10, 2018.
  19. ^ Minotti, Mike (June 10, 2018). "Halo: Infinite starts Microsoft's E3 show". VentureBeat. Archived from the original on June 10, 2018. Retrieved June 10, 2018.
  20. ^ Palumbo, Alessio (April 25, 2017). "343i Acknowledges Halo 5 Storytelling Mistake, Will Double Down on Master Chief Focus". Wccftech. Archived from the original on July 1, 2018. Retrieved June 30, 2018.
  21. ^ Peckham, Matt (October 29, 2015). "Halo's Frank O'Connor Reacts to Criticism of Halo 5". Time. Time USA. Archived from the original on March 12, 2016. Retrieved June 30, 2018.
  22. ^ Makuch, Eddie (July 27, 2018). "Halo Infinite Adds A Co-Developer". GameSpot. Archived from the original on November 8, 2019. Retrieved July 27, 2018.
  23. ^ "Sperasoft Collaborates with 343 Industries on Halo Infinite Development". Sperasoft. August 4, 2020. Retrieved August 26, 2020.
  24. ^ "Certain Affinity Reveals Ongoing Partnership with 343 Industries on Halo Infinite". Certain Affinity. August 26, 2020. Retrieved August 26, 2020.
  25. ^ Hurley, Leon (September 25, 2015). "343 has started on Halo 6 and knows "whats going to happen 10 years from now"". GamesRadar+. Future Publishing. Archived from the original on July 1, 2018. Retrieved June 30, 2018. and obviously we had to know where we were going to take Halo 5 and Halo 6 with that.
  26. ^ Halo [@Halo] (June 10, 2018). "The Master Chief returns in #HaloInfinite. Get your first look at the legendary hero in a thrilling new Slipspace Engine demo that provides a glimpse into the future of the franchise. #XboxE3" (Tweet). Retrieved June 10, 2018 – via Twitter.
  27. ^ Kohler, Chris (June 11, 2018). "Microsoft Announces Halo Infinite With Tiny Teaser". Kotaku. Gizmodo Media Group. Archived from the original on April 15, 2019. Retrieved June 11, 2018.
  28. ^ Lemon, Marshall (June 10, 2018). "Halo Infinite will take the franchise in new directions". VG247. videogaming247. Archived from the original on June 12, 2018. Retrieved June 11, 2018.
  29. ^ Romano, Sal (June 10, 2018). "Halo Infinite announced for Xbox One, Windows 10". Gematsu. Archived from the original on June 12, 2018. Retrieved June 11, 2018.
  30. ^ Wakeling, Richard (June 11, 2019). "E3 2019: Halo Infinite Has Split-Screen, Microsoft Reaffirms". GameSpot. CBS Interactive. Archived from the original on June 11, 2019. Retrieved June 12, 2019.
  31. ^ Judge, Alysia (August 6, 2019), "Halo Infinite's Xbox One Version Won't Be 'Second-Class' Says Halo Boss", IGN, retrieved January 11, 2020
  32. ^ Bankhurst, Adam (August 1, 2020). "Halo Infinite Multiplayer Is Free to Play, 343 Confirms". IGN. Retrieved August 1, 2020.
  33. ^ Junysek, John (August 27, 2020). "FAMILIAR FACTS". 343 Industries. Retrieved August 27, 2020.
  34. ^ "Microsoft's New Halo Game Loses Top Director After Project Delay". Bloomberg.com. October 28, 2020. Retrieved October 28, 2020.
  35. ^ "Halo Infinite is "ready to go" for spring 2021, says Master Chief actor". PCGamesN. Retrieved December 6, 2020.
  36. ^ r/halo - In an interview about BO: Cold War, the Mo-cap actor for Master chief brought up infinite. Did his final few words confirm a spring release? Or am I just super dumb?, retrieved December 6, 2020
  37. ^ Sarkar, Samit (January 10, 2020). "Microsoft promises Xbox Series X games will also play on Xbox One — for now". Polygon. Retrieved January 11, 2020.
  38. ^ Makuch, Eddie (March 25, 2020). "Halo Infinite developer talks about Impact of Coronavirus on the game". Gamespot. Retrieved April 7, 2020.
  39. ^ "Halo Infinite public beta unlikely admits Microsoft". Metro News. July 24, 2020. Retrieved July 25, 2020.
  40. ^ "Halo Infinite's Planned Public Beta Testing May Not Happen". IGN. July 24, 2020. Retrieved July 25, 2020.
  41. ^ "Halo Infinite public beta may not happen, according to 343 Industries". GamesRadar. July 24, 2020. Retrieved July 25, 2020.
  42. ^ Jarrard, Brian [@ske7ch] (September 24, 2020). "PSA: We haven't locked on release date for Halo Infinite yet. Anything you see on a retail site is just placeholder / speculation" (Tweet) – via Twitter.
  43. ^ "Halo Infinite Dev Responds To Release Date Rumors". GameSpot. Retrieved November 4, 2020.
  44. ^ @Halo (August 11, 2020). "Halo Infinite Development Update" (Tweet) – via Twitter.
  45. ^ Saed, Sherif (August 19, 2020). "Halo Infinite development troubles caused by heavy outsourcing – report". VG 247. Retrieved August 20, 2020.
  46. ^ Dornbush, Jonathon (August 19, 2020). "Halo Infinite Devs Deny Claim That Halo TV Show Impacted Development". IGN. Retrieved September 1, 2020.
  47. ^ "First games for Xbox Series X console revealed". BBC News. May 7, 2020. Retrieved June 25, 2020.
  48. ^ SIGNAL DETECTED. TAG DESTINATION: FOE on YouTube
  49. ^ Goslin, Austen (June 24, 2020). "Halo Infinite teaser suggests The Banished enemies". Polygon. Retrieved June 25, 2020.
  50. ^ Carpenter, Nicole (August 31, 2020). "Halo Infinite is getting weapon skins - including one for Monster Energy". Polygon. Retrieved September 1, 2020.
  51. ^ Jardine, Alexandra (July 27, 2020). "Xbox's Atmospheric Film For 'halo Infinite' Invites Players To 'step Inside' Master Chief's Iconic Armor". Ad Age. Crain Communications, Inc.
  52. ^ "Halo Infinite Xbox Series X trailer divides fans". BBC News. July 23, 2020. Retrieved July 25, 2020.
  53. ^ "We should talk about how Halo Infinite looks". Eurogamer. July 24, 2020. Retrieved July 25, 2020.
  54. ^ "Halo Infinite will be a "visual showcase" for Xbox Series X, says Microsoft". GamesRadar. July 24, 2020. Retrieved July 25, 2020.
  55. ^ "Xbox Fires Back On Halo Infinite's Visuals - IGN Daily Fix". IGN. July 25, 2020. Retrieved July 25, 2020.
  56. ^ "Halo Infinite will get a free ray-tracing update after launch". Windows Central. July 24, 2020. Retrieved July 25, 2020.
  57. ^ "Halo Infinite Developer Responds To Criticisms Of The Game". Gamespot. July 30, 2020. Retrieved July 30, 2020.
  58. ^ "Give A Warm Welcome To Craig, Halo Infinite's 343-Approved Brute Meme". Gamespot. July 25, 2020. Retrieved July 30, 2020.
  59. ^ Junyszek, John. "Colorful Column". HaloWaypoint.com. 343 Industries. Retrieved October 30, 2020.
  60. ^ Haughn, Tyler. "Halo Players Hate Infinite's Overpriced Armor Coating Microtransactions". ScreenRant.com. Retrieved October 30, 2020.
  61. ^ Delmare, Kai. "Halo Infinite's armor coating will be different than any other Halo title". GamesRadar.com. Retrieved October 30, 2020.
  62. ^ Makuch, Eddie. "Halo Infinite Microtransaction Concerns Prompt Response From Microsoft". GamesRadar.com. Retrieved October 30, 2020.