Supercar Challenge (video game)
Supercar Challenge | |
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Developer(s) | Eutechnyx |
Publisher(s) | System 3 |
Platform(s) | PlayStation 3 |
Release |
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Genre(s) | Racing |
Supercar Challenge is a simulation racing video game released for the PlayStation 3 in September 2009, developed by Eutechnyx and published by System 3, the same company that produced 2008's Ferrari Challenge Trofeo Pirelli. The game includes more than 40 cars including Ferraris and the Bugatti Veyron and Aston Martin DBR9 and 22 tracks including the Nürburgring (Grand Prix section) and the Silverstone Circuit. The game was re-released with an improved game engine under the title Absolute Supercars in 2012.
Gameplay
System 3 intended Supercar Challenge to be accessible to less experienced players, with a gradual learning curve.[citation needed] The AI also has been tweaked, due to criticisms of the AI in Ferrari Challenge.[1]
Cars
Ferraris feature heavily while Aston Martin, Bugatti, Chevrolet, Koenigsegg, Maserati, Mercedes-Benz McLaren, and Pagani are also represented.
The game starts with three cars available to drive offline: Aston Martin DBR9, Ferrari Enzo and Pagani Zonda. The Mercedes-Benz SLR McLaren Stirling Moss and Ferrari 599XX were also immediately available using a code that was supplied to people who pre-ordered from Game. Without the code they can be purchased with in-game credits.
Tracks
Supercar Challenge added alternative layouts for Infineon Raceway, Mugello Circuit and Silverstone Circuit to Ferrari Challenge Trofeo Pirelli's list of real world circuits, along with oval only (no infield) versions of the two Oval tracks - California and Homestead - and a Misano reverse track. Ferrari Challenge DLC tracks Nurburgring and fictional track Riviera, located in France, were also added, Riviera is clearly inspired by Circuit de Monaco featuring a visually similar tunnel and corners very similar to Mirabeau and Grand Hotel Hairpin.[citation needed]
References
- ^ SuperCar Challenge FAQ Archived 2009-01-22 at the Wayback Machine, FAQ.