Nintendo Fun Club
File:Nintendofanclubcover.jpg | |
Categories | Video games |
---|---|
Frequency | Bimonthly |
Publisher | Nintendo |
First issue | December 1987 |
Final issue | July 1988 |
Company | Nintendo |
Country | United States |
Based in | Redmond, Washington, U.S. |
Language | English |
Nintendo Fun Club was a fan club marketed by Nintendo.[1] It was free to join, and its members received a free subscription to Nintendo Fun Club News, a periodical that discussed popular games and games that were planned for the near future. It also offered tips and tricks, Nintendo video game news, and comics.
History
Since the NES's launch in 1985, warehouse manager and gamer advocate Howard Phillips and marketer Gail Tilden had operated a consumer feedback campaign of insert cards within packages of Nintendo's hardware and games, and built a database of customer contact information with names and mailing addresses. Phillips started a free-of-charge gameplay advice hotline at Nintendo of America, with five or six counselors on staff. They wanted to consolidate this resource-intensive gameplay counseling into mass media form.[2] Phillips said, "When we first launched the NES in 1985, we figured out very quickly that kids were just dying to get extra information about the games—not just new games that were coming out, but also how to play them."[2]
Nintendo Fun Club was started in 1987 by Gail Tilden and Fun Club President Howard Phillips, with the publication of the Nintendo Fun Club News.[2][3] The newsletter's first four issues were delivered quarterly starting in late 1987, with the final three issues being bimonthly.[3] Phillips said, "Kids loved the magazine because it included screen shots. Pre-internet and VCRs, actually showing kids the games was the only way to explain how to do tricks. They couldn't just look it up online."[4]
The Nintendo Fun Club was marketed via catalogs and flyers contained in Nintendo Entertainment System boxes, as well as within the content of at least one game, Mike Tyson's Punch-Out!!.[2] During the intermissions between rounds, when Little Mac's trainer is giving him hints to help him defeat his opponent, he sometimes says, "Join the Nintendo Fun Club today! Mac. [sic]"
After seven issues and 600,000 subscribers, along with more than 100 telephone gameplay counselors, Phillips and Tilden wanted to further streamline and expand the resource intensive and non-revenue-generating marketing outreach. The Nintendo Fun Club News was discontinued in favor of the vastly more expansive and ambitious Nintendo Power magazine in August 1988. Its first issue was free to Fun Club members, and it was a traditional paid subscription magazine.[2][3]
See also
- Official Nintendo Magazine, the official British magazine and successor to the British Club Nintendo.
- Nintendo Magazine System, the Australian equivalent publication.
- History of computer and video games
- Nintendo of America
- Nintendo Player's Guide
References
- ^ Phillips, Howard (1987). "The Name of the Game is Fun!" (PDF). Nintendo Fun Club News.
- ^ a b c d e Cifaldi, Frank (December 11, 2012). "Nintendo Power: Remembering America's Longest-Lasting Game Magazine". Gamasutra. Retrieved July 12, 2019.
- ^ a b c Luke Plunkett (August 22, 2012). "Remembering Nintendo's Other 1980's Magazine, The Nintendo Fun Club". Kotaku. Retrieved December 27, 2015.
- ^ Phillips, Howard (April 14, 2013). "Interview: Howard Phillips (Ex-Nintendo Power Co-Editor)" (Interview). Interviewed by Michael Levy. Retrieved July 9, 2019.
External links
- Bimonthly magazines published in the United States
- Quarterly magazines published in the United States
- Video game magazines published in the United States
- Defunct computer magazines published in the United States
- Magazines established in 1987
- Magazines disestablished in 1988
- Magazines published in Washington (state)
- Nintendo publications