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Street Fighter EX3

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Street Fighter EX3
Street Fighter EX3
North American PlayStation 2 cover art
Developer(s)Arika
Publisher(s)Capcom
Director(s)Akira Nishitani
Producer(s)Tatsuya Minami
Designer(s)Hiroshi Okuda
Kiminori Tsubouchi
Composer(s)Shinji Hosoe
Ayako Saso
Takayuki Aihara
Yasuhisa Watanabe
SeriesStreet Fighter EX
Platform(s)PlayStation 2
Genre(s)Fighting
Mode(s)Single-player
Multi-player (up to 4 players simultaneously)

Street Fighter EX3 (ストリートファイターEX3) is a 2D head-to-head fighting game with 3D graphics, developed by Arika and published by Capcom. It is the third and last console installment in the Street Fighter EX series. The game was released in 2000 for the PlayStation 2 as a launch title in Japan and North America, and subsequently released in Europe in 2001.[1]

Gameplay

Mechanics

Street Fighter EX3 features a similar gameplay system to its predecessor Street Fighter EX2 Plus with characters being able to pull off similar moves like Super Combos and Meteor Combos. However, a difference here is that the "Guard Break" system from the previous installments has been removed and replaced with a similar system called the "Surprise Blow" ("Hard Attack" in Japan), which does not use up energy stored in "super bars," although the attack can be blocked (only when standing).

Other additions are the "Critical Parade" (calling out a tag-partner to simultaneously battle your opponent for a limited time) and "Momentary Combo" (following a special attack with another). Some characters received new moves, such as Skullomania having a vertical projectile.

The core gameplay is essentially the same as previous installments, however EX3 features tag battles, similar to Tekken Tag Tournament, allowing players to switch between characters and offering greater combination possibilities.

Modes

In the single-player mode, the player can assemble a team of up to four characters,[2] and can choose the next opponent, as is possible in Street Fighter III. The bonus stage is a simplified version of the beat 'em up genre. In this mode, there are also missions, which the player can complete in order to gain platinum, gold, silver, and bronze trophies, which in turn unlock various features.

In Arena mode, dramatic battles are possible, with 2-on-2 or 3-on-1, with flexibility via a multitap over each character being controlled by human or computer. Original mode uses new music based on the background stage, while the VS and Team Battle modes reuse themes from earlier games, which are based on the chosen characters.

In Character Edit mode, the player can complete a series of challenges with the character Ace and earn experience points, which can then be used to obtain new special moves and super combos for the character, which can then be applied to Ace to create a custom move list. A configuration example would be the Shoryuken, Sonic Boom, and Spinning Piledriver, as used by Seth in Street Fighter IV. This customized character can also be used in the other game modes.

Characters

Multiple costumes are available for each character, depending on the button used on the character select screen.

Reception

Street Fighter EX3 received generally positive reviews from gaming critics. However, it has gotten mixed reception among Street Fighter fans. Gamecritics gave the game 7.5/10, stating that it had "a group of pleasantly complex battlers that are very distinct in both visual and play design. Adding variety and flavor to the mix, the variances in philosophy and conceptualization are extremely refreshing", adding that the "interestingly offbeat touches are far superior to the dull and ugly side of the spectrum found in Street Fighter III"[8]

cnet gave the game 7.4/10, acknowledging that the game was a launch title by stating "The tag-team fighting adds a nice new element that the previous game totally lacked. EX3 may feel a bit rushed in some spots, but overall it's a fun and great-looking fighting game that won't disappoint".[9]

In Japan, Famitsu magazine scored the game a 32 out of 40.[10] In its week of release, the game made the top 10 in the Japanese sales charts, with 207,000 copies.[11]

Spong said it was "a game of skill, practice and timing", and that it had nice features and fantastic special effects. They summarised it as "one game that deserves taking a look at whether you are a fan of the series or not".[12] GameSpot praised the sound, saying the game was "packed with great effects, such as deep, bassy whooshing noises that accompany super-combo fireballs and the like. All of the hits and misses sound terrific, and the character voices are nice and crystal clear".

Negative criticism has come from ScrewAttack which ranked Street Fighter EX3 number 4 (along with Street Fighter: The Movie home video game) on ScrewAttack's "Top 10 Worst Fighting Games".[13]

Notes

  1. ^ Street Fighter EX3 Info - Street Fighter EX3 Information - Street Fighter EX3 Release Date
  2. ^ IGN Staff. "IGN Presents the History of Street Fighter". IGN. Retrieved 2010-02-07.
  3. ^ Magazine review, 10/31/03
  4. ^ http://www.gamespot.com/reviews/street-fighter-ex3-review/1900-2545913/
  5. ^ Magazine review, 04/02/03
  6. ^ Magazine review, 09/27/04
  7. ^ Magazine review, 10/19/05
  8. ^ "Street Fighter EX 3". GameCritics.com. 2002-05-29. Retrieved 2012-07-25.
  9. ^ "Street Fighter EX3 Review - PlayStation 2 Games - CNET Reviews". Reviews.cnet.com. Retrieved 2012-07-25.
  10. ^ プレイステーション2 - ストリートファイターEX3. Weekly Famitsu. No.915 Pt.2. Pg.56. 30 June 2006.
  11. ^ "Top 10 Selling PS2 Games In Japan - Playstation 2 News". Totalplaystation.com. Retrieved 2012-07-25.
  12. ^ "Street Fighter EX3 - PS2". Spong.com. 2000-04-20. Retrieved 2012-07-25.
  13. ^ "Top Ten Worst Fighting Games". ScrewAttack's Top 10. ScrewAttack.com. Retrieved 2012-07-25.