Stunt GP
Appearance
Stunt GP | |
---|---|
Developer(s) | Team17 |
Publisher(s) | Eon Digital Entertainment (Windows/Dreamcast, US) Atari Europe (Windows, AUS) Titus France (PlayStation 2, US) Titus Interactive (PlayStation 2, UK) |
Designer(s) | Pete Opdam, Karl Morton, Danny Burke, Jan Ruud, Patrick Romano, Dan Cartwright Circuit design: Martyn Brown |
Engine | RenderWare |
Platform(s) | PC (Windows), Dreamcast, PlayStation 2 |
Release | April 6, 2001 Details
|
Genre(s) | Racing (using third-person perspective) |
Mode(s) | Single player, multiplayer (with split-screen) |
Stunt GP (sometimes shortened to SGP) is a radio-controlled car racing video game developed by the UK-based Team17 company, and it was released in 2001 . It was published by Eon Digital Entertainment for Windows and Dreamcast, and by Titus France for PlayStation 2 in the United States. The game was also published by Titus Interactive for PlayStation 2 in the UK, and by Atari Europe for Windows in Australia. Stunt GP uses the RenderWare engine. It has both single-player and offline multiplayer game modes using the split-screen method, and various game controllers are supported.
Critical reception towards the game was generally unfavourable; receiving a rating of 49% at review aggregation website Metacritic.[1]
References
- ^ Metacritic staff. "Stunt GP for PlayStation 2 reviews". Metacritic. Retrieved 2012-05-04.