Talk:Bill Roper (video game producer)

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Article is biased[edit]

Not only has his company dissolved because of his poor decisions, his game, Hellgate: London, has not received "moderate" reception; it has received POOR reception. Someone should fix that.

66.176.37.51 (talk) 05:02, 25 September 2008 (UTC)

Everything Else[edit]

This page should be renamed to Bill_Roper_(unemployed) for accuracy. —Preceding unsigned comment added by 216.113.208.150 (talk) 00:15, 13 July 2008 (UTC)

Since when was Bill Roper a programmer?

  • Eighties/early nineties, I guess.

Actually, I think "Developer" is a better word. Here's a snippet from an interview with GameSpy.com:
Bill Roper: I joined Blizzard eight years and eleven months ago. I was hired as a contractor providing music for the PC version of Blackthorne and I also did the first voiceover for the CES demo of Warcraft: Orcs & Humans. I first became a full-time employee on August 1st, 1994.
EDIT: I made some minor changes to the text, added a crude list of work he's done, and added a few new links. I also recommend that the page be renamed Bill Roper (Video Game Developer), however I'm too "young" to make that change myself. AxH0L0tL 15:18, 24 June 2006 (UTC)

I can make the change from (programmer) to something else. He was also a "producer" at one point. Not sure which would be the "correct" descriptive, but "programmer" is obviously incorrect. --srvenable

I spoke with Bill Roper and he said either "video game developer" or "video game producer" would be accurate. --srvenable

a fatty lumpkins is what he is

He can drink a pint of lager in under 4 seconds and is surprisingly good at Karaoke! (From the i30 LAN Party)

To all the people who have typed the ignorant and negative things about Bill Roper on this page: GROW UP & ACT LIKE THE MATURE ADULTS YOU SHOULD BE! I grew up with Bill and his is & was a very smart guy (nice too). I am very happy for all he has accomplished. L Garcia —Preceding unsigned comment added by Ecga7 (talkcontribs) 03:32, 31 August 2009 (UTC)

Personal Attacks don't belong in a bio[edit]

However people feel about Hellgate or Flagship, the section describing the fall of Flagship Studios as a company doesn't really seem relevant to a personal biography. Perhaps a mention that the company went under, but the specifics belong on a page about the company itself. I'll leave that to an editor to decide.

<----Kelly Henderson>

Is he now head developer for Champions Online?[edit]

Not sure what this describes, from Cryptic.


http://www.champions-online.com/node/450335

Lastly, there were two key hires that really affected the game. One was Bill Roper. We had never hired anyone of that caliber and experience before. I handed Champions off to him and he made it better than I could imagine. The second was a full time UI architect: David Murray. He painstakingly tore apart and rebuilt our convoluted UI. And I learned a very valuable lesson: UI is just as important as the design of a game itself.


--VertigoOne (talk) 08:01, 28 August 2009 (UTC)

Recent acts of Vandalism (September, 2009)[edit]

The handful of recent cases of vandalism, sadly, can almost certainly be traced back to dissatisfied elements of the Champions Online playerbase; the unhappy noises on the CO forums have been quite high the past few weeks. If it hasn't been done already, I would recommend a month of semi-protected status for this page (limit edits to registered users, for example). That should (hopefully) give the hotheads time to cool down, or else find a new target for their boundless hate. --GMPax (talk) 18:51, 20 September 2009 (UTC)

Flagship Studios External Link[edit]

Should this be removed? The flagship website has sunk beneith the waves, so to speak, so the link is no longer to a real adress. Is there any reason to keep it in the article? (98.247.3.99 (talk) 05:06, 12 January 2010 (UTC))

I don't see why not. Is there a Wayback Machine page with the same content? (Not a must, just a thought.) 209.180.155.12 (talk) 09:35, 3 April 2010 (UTC)

Solid reputation?[edit]

The line "He personally represents the games he works and has built a solid reputation with his strong relationships with press, developers, and gamers." isn't particularly neutral. That's all more opinion than fact. He's got a very tenuous reputation with both the press and with gamers, though developers might be true since he continues to find work. — Preceding unsigned comment added by 162.58.82.136 (talk) 16:18, 8 February 2012 (UTC)

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