Talk:List of Xbox games compatible with Xbox 360

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Doom 3 Limited collector's Edition[edit]

It says Doom 3 is compatible with the 360, but is the Limited Collector's Edition? -- (talk) 16:19, 14 September 2009 (UTC)

Jet Set Radio Future - PAL Sega GT 2002 Bundle[edit]

To the best of my knowledge (and testing), the JSRF / Sega GT bundle does not support PAL-60 (I have both the bundle and stand-alone versions). While JSRF itself will run in PAL-60 once you're into the game, it's impossible to actually start it with VGA cables, since the startup screen only supports PAL-50.

This is true of all titles that make use of the standard Xbox boot menu (demo discs etc.). Unless there is some trick to getting it to run like Forza (which would be fantastic), I recommend the note about the bundle's PAL-60 support is reverted.

--Qube AU (talk) 06:20, 29 September 2008 (UTC)

Save Corruption[edit]

Some games have comments regarding save corruption such as Ninja Gaiden, i think that we should remove them in general. Thats mainly because of the inconsistency as most who do see it happening is because they have not only removed their HDDs, but their console has been replaced. In the case of my 360, even though i had a disc drive issue, when MS fixed it, they replaced the mobo and so my Ninja Gaiden Black and Forza saves are now corrupt. Just a thought —Preceding unsigned comment added by (talk) 02:30, 14 August 2008 (UTC)

Agreed. It's a system wide problem, and not isolated to individual titles.
--Qube AU (talk) 06:20, 29 September 2008 (UTC)

Widescreen Support[edit]

Just thought it would be good to reiterate what the widescreen column is for in the compatibility list.

The Short Version

If it was to show that a game can be stretched to widescreen in SD or ED resolutions, then EVERY SINGLE GAME would get a Yes in that column. It is there to show which games have widescreen support written in to them, and fill HD displays at HD resolutions.

The Long Version

Both 4:3 and 16:9 SD displays have the same theoretical resolution: 720x480 (PAL 720x576). There is no extra resolution available on a widescreen SD display; that same resolution is simply stretched (i.e. wider pixels). So if you set your 360 to an SD resolution, it must use every available pixel, regardless of a title's aspect ratio, or sacrifice detail.

Thankfully, the 360 BC software makes the logical decision to adjust the aspect ratio (use pillar boxing) of a 4:3 title ONLY when there is sufficient resolution (720p+). HD sets are widescreen, use square pixels, and at 1280x720 or 1920x1080, there is more than enough resolution to show 4:3 titles at their correct aspect ratio without loss.

To Clarify

4:3 Title + SD Resolution + Widescreen Display = Stretched

4:3 Title + HD Resolution + Widescreen Display = Pillar Boxed

Qube AU (talk) 01:17, 21 May 2008 (UTC)

Forza - PAL VGA Support[edit]

Im getting sick of whoever keeps reverting the Forza note, for the upteenth time, the game runs perfectly on Pal 60/VGA as long as the game is set the lowest resolution. Whoever this is, at least have the decency to discuss it here instead of simply deleting both the note and the comment here —Preceding unsigned comment added by Oemenia (talkcontribs) 18:57, 14 January 2008 (UTC)

I edited it, and have the decency to discuss it here just fine. I tested this theory thoroughly myself, and cannot duplicate it. The single lowest resolution for the VGA cable is 640x480. At this and every other resolution I tried, I got the "PAL-50 Only" warning.
Qube AU (talk) 00:00, 15 January 2008 (UTC)
Im up for discussion because who knows i could be wrong, but like i said, discussion, such as here in the talk section, something that i tried last time and it kinda dissapeared.
Nonetheless, im playing it through VGA as we speak, i dont know why youre having the problems, but my original VGA cales werent even licensed, meaning they were counterfeit and they still played the game. Ive since switched over to the the authentic MS ones and again, it works perfectly on 640x480. What kind of display do you have? Ill try get a video for you, but really, PAL is a HUGE standard thats used all over the world from Europe, to Mid-East all the way to Oceania.
My screen is a TFT 17", very standard stuff so its even worse equipped for signals made for TVs, let alone HD. According to my calculation, the earliest my new HDTV will arrive is on the 19th January 2008, ill try it on that and get back to youOemenia (talk) 10:31, 15 January 2008 (UTC)
Thanks for your response. Just FYI, I edited the name of this section to take the tone down a notch :)
From what you said, I've gone away and tinkered some more, and here's the trick: After switching to 640x480, you must explicitly set the screen format to "normal". If it's set to "widescreen", it wont work.
The annoying thing is, if you go from a widescreen resolution (my TV's native resolution is 1360x768) to 640x480, it actually says that it's set to "normal", even though it isn't. You still have to go in and manually select "normal".
So the good news is that we can now document explicitly how to get it to work for other PAL VGA users like us. The bad news is it doesn't seem to work with any other game. I was hoping I'd get Psychonauts to run.
Qube AU (talk) 23:39, 15 January 2008 (UTC)
Okay thanks for that, ive been editing this for months and i didnt know who it was, and to see my last discussion entry randomly deleted got me worked up a little bit too much! Either way, i didnt mean to blow hot steam at anyone specifically, but yeah, weve discussed the issue and its solved, and weve worked out something new
Oemenia (talk)
Just so you know, I did alter the note (once, recently) in the main article after failing to get it working myself. But I don't know anything about removing the discussion topic... that wasn't me. Same goes for any earlier edits to that note on the main article.
Qube AU (talk) 04:14, 22 January 2008 (UTC)

Otogi 1 and 2[edit]

Why is it listed there, it doesnt work in ANY region

Oemenia (talk) 10:32, 15 January 2008 (UTC)

Xbox 360 Backward Compatibility Software... new page?[edit]

I think that there should be a page detailing the history of version updates to this software. Please discuss under main thread. LobStoR (talk) 06:25, 23 November 2007 (UTC)

Puyo Pop Fever?[edit]

If you look at the compatibility list, and compare it to the Puyo Pop Fever page here, you'll notice something. Microsoft's list says only the US version of Puyo Pop Fever is compatible. However, the game was never released in the US for Xbox. Just Europe and Japan. Theclaw1 00:14, 28 October 2007 (UTC)

Button Cheats?[edit]

The last part of this article, which says that button cheats don't work, is either outdated or untrue. I have many Xbox games running on 360, yet cheats work on every single one of them. Maybe a clarification should be done? 3L3CTRIC 33L 01:04, 21 August 2007 (UTC)


I think it would be far more useful if this was instead presented in a table format, showing which each game is compatible with. It makes it easier to compare, and looks much better (well, not mine but I'm not very good at doing them on wikipedia). An example (like I said, I'm not very good at them) is below.

Title Europe Japan North America
Simpsons Road Rage X   X
- RedHotHeat 20:29, 17 November 2005 (UTC)
Excelent.. do it! --Brazil4Linux 01:55, 20 November 2005 (UTC)

I think we should scrap this list for a few years and just leave the links to the official lists for anyone who wants this information. It is currently very out of date when compared to the official lists, and so is not of much use. I expect that after 2 or 3 years the compatibility list will stop growing and maybe then we should add the list to Wikipedia. WhizzBang 20:57, 24 November 2006 (UTC)

The current article is now relatively up-to-date. In fact, the current Wikipedia list is actually better than Microsoft's, in at least the following ways:
    • Wikified, so it's easy to look up a title of interest.
    • Titles are correctly alphabetized (unlike the Microsoft list).
    • Titles have the actual full game names / correct spelling (unlike the Microsoft list).
    • Additional information is provided, in the form of compatibility across all regions summarized at once (along with some PAL 60hz compatibility details).
As a result, it certainly seems like the list provides added value which is not available from the Microsoft lists by themselves. -- Slordak 17:32, 16 January 2007 (UTC)


Will they ever revise the console in the future to be compatible without forcing the user to download patches? (unsigned anonymous comment)

No....each game requires specific coding in the form of a dedicated emulator. (unsigned anonymous comment)
I suppose it's possible that newer consoles could have the emulators already installed (a la Halo/Halo 2), but who knows. Brooza 15:01, 25 January 2007 (UTC)
It is listed as a fact in the article that newly manufactured hard drives include the latest emulation profile. LobStoR (talk) 05:21, 23 November 2007 (UTC)

Project Gotham Racing 2[edit]

I wish they'd make PGR2 backwards compatible, because it's different from PGR3. It has more production vehicles than PGR3, which focuses more on specially built supercars. Plus, it had better damage, and also had Porsche, which was replaced by RUF in PGR3.

  • Project Gotham Racing 2 (as well as PGR 1) is now playable on the 360. - Laner 16:22, 25 September 2007 (UTC)

Stong Possibility of some xbox games not being backwards compatible[edit]

Read this.,_backwards_compatibility.html I think this needs to be acknowledeged that Peter Moore said this.

Read THIS: . Moore said himeslf that the 360 Backwards-Compatibility thing is still going.

Quality of Emulation[edit]

Are all these games being emulated properly? The Xbox 360 page essentially says the the backwards compatibility is wrought with problems. It mentions that some can have better framerates and resolution, but that there were some games that did not function well at all. Maybe someone who owns a 360 can verify this. If so, maybe this should be mentioned on the site so people who come here don't expect flawless emulation. --Thaddius 16:42, 17 August 2006 (UTC)

Microsoft own 360s, so I think they'd be sure there are problems. But, yeah. A few. The FAQ in the back compat page has a list of known problems. If it isn't noted, I'll see if I can add it. --RabidZombie 18:08, 1 November 2006 (UTC)

Bah. I can't add it in without it sounding right. I don't really want to disturb the flow of the article as it currently stands. --RabidZombie 18:26, 1 November 2006 (UTC)

My Forza emulation omits the "turbine" loading icon. I have also had some graphics problems, but it's fine otherwise. 18:07, 21 November 2006 (UTC)
The "turbine" loading icon works on my version of Forza on both mine and my friend's 360, so I've changed the notes from "turbine icon is missing" to "turbine icon may be missing".-- 22:00, 5 September 2007 (UTC)
It's probable that it was just one of the many emulation profiles that were fixed via future updates. After all, look at the difference in time between when that person made his comment, and when you made yours. Nearly a full year has passed by since then. So yes, it's likely it was just a problem that was fixed. --Venomaru 2.0 13:36, 7 September 2007 (UTC)

PAL50/60 Status[edit]

Given that PAL50 games are unable to run via the VGA cable on the 360, it would be VERY useful to include an indicator of whether the title includes a PAL60 mode. There is no existing list of PAL60 games online that I can find, but I'm sure a few people and a little bit of time could determine which are compliant. Halo 2, KotOR, Jade Empire and Fable are PAL60 for sure, whereas Halo 1, Half Life 2, Doom 3 and the Halo 2 DLC/update screens aren't. We can start from there. --Walshicus

  • I've added battle engine aquila, and worm's forts: under seige 60hz compatibility, and reinstated halo 2. guiltyspark 12:02, 7 January 2007 (UTC)
  • Would it be a good idea to mark which games are definately NOT compatible with PAL 60? -- Brooza 22:54, 11 January 2007 (UTC)
  • Maybe add a new column, next to PAL, for PAL-60, with Yes, No, or Unknown. guiltyspark 23:29, 11 January 2007 (UTC)
  • Added new column with the information known at the moment -- Brooza 16:00, 20 January 2007 (UTC)

I found [this document] on PAL-60 games which covers at least some more info not currently shown here. Having just bought a 360 with VGA cable and found the hard way that Ghost Recon 2 does not run in 60Hz mode, I am keen to see this list improved. Agree/Disagree with the addition from this list ? deepcut 20 February 2007

New update[edit]

As posted on major nelson and there are new additions or updates. Unfortunately there isn't a complete December 15th list for PAL gamers that correctly doesn't list Soul Caliber 2. I have emailed Major Nelson regarding this problem and am awaiting a response before making any changes to that section. It is very likely that that section is inaccurate. I will be completely updating the Japanese and North American sections in just a few moments. Momo Hemo 16:04, 15 December 2006 (UTC)

I have finally finished updating and syncing the Japanese and NA lists. As soon as I get an official complete PAL list I will do that as well.Momo Hemo 23:49, 15 December 2006 (UTC)

Why were these changes made?[edit]

Dead or Alive Ultimate is listed as backwards compatible on both the PAL version on the official lists. Why was this changes made? Momo Hemo 08:08, 23 December 2006 (UTC)

Number of available games[edit]

The opening blurb states that the number of available games are: US 298, EU 295 and JPN 71. However, the table shows US 299, EU 254 and JPN 77. Brooza 22:46, 11 January 2007 (UTC)

It's a question of how these are counted. For example, the Grand Theft Auto "Double Pack" is not really a unique set of games (it's just Vice City and GTA3 together). As a result, Microsoft does not count it as a separate backwards-compatible title. However, because the versions of the games in the package are actually slightly different than the previous versions, the package apparently gets its own entry. Confusing, and we could remove it, but it is this sort of thing which causes the numbers to "not quite add up". --Slordak 17:26, 16 January 2007 (UTC)
Ah right, that makes sense Brooza 23:48, 31 January 2007 (UTC)

Star Wars: The Clone Wars[edit]

Why is this game on the list? It says it doesn't work in any of the regions. I think it should be taken off. Interrupt_feed 17:18, 13 January 2007 (UTC)

  • The version with Tetris Worlds on the same disc is not playable. The standalone version is. - Laner 16:23, 25 September 2007 (UTC)

The Spongebob Squarepants Movie[edit]

The Spongebob Squarepants movie works. Put it on the list please. KdogDS 00:03, 23 February 2007 (UTC)

It's already on the list. For some reason (probably to try and mirror the Microsoft list), titles starting with "The" are sorted under "T". On the official Microsoft list, *most* titles starting with "The" are sorted under "T", but this is not entirely consistent, leading to confusion. As a result, the list here attempts to be more consistent about alphabetization, although it could very reasonably be argued that these titles shouldn't be under "T" at all. -- Slordak 14:41, 23 February 2007 (UTC)

Edit (15:07, 23 February 2007) by[edit]

There's a lot of fundamental changes to the list, including PAL compatability for games not on the MS list (ie Bistro Cupid, which, as far as I'm aware was never released in PAL territories). Can anyone confirm the legitimacy of these changes, or should it be reverted? -- Brooza (signing comment Brooza 21:55, 27 February 2007 (UTC))

I'm reverting at least a portion of these changes, due to the fact that Japanese-only titles such as Bistro Cupid appear nowhere on the official European / PAL lists. Some of the others may need reverting as well, subject to confirmation. -- Slordak 15:08, 27 February 2007 (UTC)
In fact, I'm seeing a disturbing trend in general, which is that games which don't appear on the official list for a country are simply being added by users (i.e. marked as "Yes"), perhaps based on personal experience. If a title doesn't appear on the official list or another list at some defined location, it's essentially original resource, which is not the goal. --Slordak 14:28, 17 April 2007 (UTC)
Although the PAL60 list is original research, as I don't think there is a comprehensive list anywhere else —The preceding unsigned comment was added by Brooza (talkcontribs) 10:21, 18 April 2007 (UTC).

Jet Set Radio Future?[edit]

  • !? How can you guys not include whether or not this works on an Xbox 360? Someone please check (or I'll do it...if I can find my JSRF disc) —The preceding unsigned comment was added by (talk) 05:22, 15 April 2007 (UTC).
  • It's not on Microsoft's list of compatible titles. If a title isn't compatible in any region, it's simply not on the list; there's no need to have a line of all "No" entries. --Slordak 13:18, 16 April 2007 (UTC)
  • JSRF was on Kotaku's updated list of backwards compatible games [1], and since they get their info straight from the horse's mouth, so to speak, they should be a trusted source. -- Interrupt_feed 03:16, 23 April 2007 (UTC)
  • Microsoft released the update and Kotaku posted their list on April 19th. The above question was asked on April 15th. Hence, at the time, it was not on any list and was not backwards compatible. --Slordak 14:02, 23 April 2007 (UTC)
  • Ah. I didn't think to take that into account. My bad. -- Interrupt_feed 20:29, 23 April 2007 (UTC)


what about south-asia, middle east etc. are the games listed in this page compatible there too 11:13, 22 April 2007 (UTC)binarymoron

southeast asia and the middle east are in the stone age and do not matter. --unsigned
Err, rather than being insulting, why don't we just note that Microsoft has specified backwards compatibility only in terms of these three regions. I'm not clear on how the other regions relate to this. -- Slordak 14:14, 30 April 2007 (UTC)
umm... I think that these regions are considered part of the PAL standard. Aren't they??? 3L3CTRIC 33L 01:11, 21 August 2007 (UTC)
I think Middle East and Australia fall in with Europe (EMEA) - Brooza 22:29, 21 August 2007 (UTC)

Glitch Task Force[edit]

I've noticed that a substantial level of glitches have been reported and added to the article. As such, I believe we should start a wikipedia-based glitch task force. That is to say, we independently verify each glitch reported historically and currently, at which point we add or remove said glitch from the article. Older glitches should be checked to see if they've been corrected with the latest update. Also, in addition to that, many of the glitches listed don't specify which region the glitch occurs in, that too should be amended; perhaps by adding an NTSC, PAL, or ALL tag before each glitch. --Venomaru 2.0 06:32, 7 May 2007 (UTC)

-This is a good idea. I for one can verify that Scarface still runs best in 1080i. Which..I find odd, since that's more of a load on the processor than 480i or p is. 08:30, 25 June 2007 (UTC)

Might also be a good idea communally to re-check glitched games whenever new updates arrive. Right now I'm dreading replaying the 3rd level of Panzer Dragoon Orta (PAL); I don't know whether I still have the muscle memory for that game! --JohannVisagie 07:49, 13 July 2007 (UTC)

Elder Scrolls 3 Morrowind[edit]

It seems that This list is missing the Capatibility of Elder SCrolls 3 to The Xbox and Xbox 360, I'm sure this will be an easy one for anyone to do, should they have both an Xbox and Xbox 360. (In the appropriate version of it of course.)

St. Fenix 22:52, 8 July 2007 (UTC)

Any title which does not appear on the list is not backwards compatible. Microsoft does not list titles which we would mark as "No" for all regions on the list. While it may be tempting to do original research and confirm that certain titles are indeed not backwards compatible, these do not belong on the list and hence please refrain from doing so. --Slordak 13:07, 10 July 2007 (UTC)
The list has just been updated on and Morrowind is now on the backwards compatibility list. -- 07:09, 13 July 2007 (UTC)
The list states that 'Only the Game of the Year Edition is supported on PAL consoles.' However I have the Classics PAL version and it runs fine. Microsoft's own list makes no mention that only the GotY is supported. Is this an error? —Preceding unsigned comment added by (talk) 18:40, 18 March 2008 (UTC)


I have a question in addtion to I think the answer should be included in the article... the question is if a game is backward compatible on the 360 does that mean that it is also compatible with xbox live. in other words. (like halo) is it possible to play orginal xbox games on the 360 and play someone else online with the same game. I think this would be beneficial to include in some way in the article.

The original Halo game wasn't an XBOX Live game, so that definately won't work.
... But if the question is, "Is it possible for a person using an Xbox to take on another person using an Xbox 360 in a game of Halo 2?", then the answer is "Yes". --Slordak 13:29, 16 July 2007 (UTC)
That was part of the question I only used halo as an example. but does this same thing apply for all backwards compatible xbox live compatible games? (Poweroverwhelming 22:14, 16 July 2007 (UTC))
Well, I know I'm almost 3 years late in answering your question, but I might as well answer anyways. As long as the servers for the original xbox game haven't been shut down, then it will work. Some games like GoldenEye: Rouge Agent had their online servers shut down so you can't play online anymore but for most other games like Halo 2, you can still play online. —Preceding unsigned comment added by General Heed (talkcontribs) 01:54, 6 January 2010 (UTC)

Breakdown compatible?[edit]

If Breakdown really does crash the instant you press a button, as it says in the notes section, shouldn't that be a definite "No" in the compatibility table? Sloverlord 14:33, 2 August 2007 (UTC)

Compatibility doesn't mean what you think it does, the definition of compatibility on this list/chart is essentially: "Does it have an emulation profile? Yes/No". So regardless if it works, if the emulation profile exists, then it's compatible. --Venomaru 2.0 16:28, 2 August 2007 (UTC)
Is that really what we want? I think when people come to this page and look at that table, the question they have is "Can I play this game on my XBox 360?" not "Does an emulation profile exist for this game?" Sloverlord 11:43, 3 August 2007 (UTC)

Well perhaps so, yes. But the chart is designed to show off any given facet of backwards compatibility. So if the game has an emulation profile, and runs in any small way, then it's added to the list. The notes section beside each game will inform people as to how well it runs, or if it has any glitches in general. After all, a game that crashes the instant you press a button is still better than a game that can't load at all, that isn't backwards compatible at all. --Venomaru 2.0 19:01, 5 August 2007 (UTC)

KOTOR 1-2[edit]

These are both backwards compatible, but at times will have a loud sound(it's difficult to describe) screech out of the game. Can anybody verify whether this is just my xbox, or a common issue?--The Shroud 14:26, 3 August 2007 (UTC)

Does this occur at specific times etc? I have one of them and can check this - Brooza 13:46, 13 August 2007 (UTC)
Yes. I have personally had this same audio problem with KOTOR 2 (NTSC/US) on my Xbox 360. However, note that Wikipedia frowns on original research, so... Be forewarned. --Slordak 19:29, 13 August 2007 (UTC)
The trouble is, isn't original research the only way to check through the PAL-60 compatibility, as there seem to be no other sites that mention this? - Brooza 11:35, 14 August 2007 (UTC)

Freedom Fighters[edit]

Why is this listed if it has 3 NOs and 1 Unknown?? --Endless Dan 14:37, 3 October 2007 (UTC)

I removed it, I checked on all 4 of Microsoft's official lists, and it's not listed on any of them. --Venomaru 2.0 14:59, 3 October 2007 (UTC)
It has been re-added to the list as of November 27, 2007 (NA version only) Smootht (talk) 14:20, 29 November 2007 (UTC)

other Halo 2 glitches[edit]

A while back I reported to Microsoft another unnoticed glitch with Halo 2. I reported that the Backwash multiplayer map has serious performance issues. It was added to the official page a day or two later. I just added it to the wikipedia page, because for whatever reason, no one saw the need to put it in. —Preceding unsigned comment added by Firebomb 87 (talkcontribs) 18:40, 29 November 2007 (UTC)

Splinter Cell: Chaos Theory[edit]

I've been trying to play it, but it keeps saying a new update is needed. It used to work and now it doesn't. Maybe it was that last update? Who knows? It mentions something different, not a bunch of numbers, but the Red X screen says: Version: 1.0

Anyone??? Vicious203 (talk) 01:31, 12 December 2007 (UTC)

Working fine for me, im on PAL so i should have MORE problems —Preceding unsigned comment added by (talk) 03:29, 5 January 2008 (UTC)

Thief: Deadly Shadows[edit]

Removed "Also, moving the camera seems to lower the resolution while it's in motion; once camera is stopped the game goes back to HD resolution." While I know what you are talking about, it is actually not the resolution changing, as that would be bad in game to suddenly switch resolutions. It is actually present in the pc version as well, I forget the exact details, I think it has to do with their motion blur system but the game looks pixelated as you move the camera around. --Uselesswarrior (talk) 17:56, 12 January 2008 (UTC)

Grand Theft Auto Series[edit]

It should also be noted that any GTA games do not support a custom radio soundtrack like the original Xbox version does. Though the station is still there, it will not play any music on the hard drive to my understanding. Ledgo (talk) 17:53, 22 April 2008 (UTC)

I have just gotten off the phone with Rockstar tech support, it is from the horses mouth itself, that San Andreas, or any other GTA game does not support Xbox 360 custom radio stations. The operator seen that I knew what I was talking about and gave me the news straight forward...

San Andreas, for example, is look for a folder. It's directery could be called XBOX:/MUSIC:/

Now, Xbox 360 could store it's music in X360:/MUSIC/

Basically, GTA is looking for the old Xbox folder, but the music is actually in a different folder. I think this should be included in the graph because it is a feature that is missing/and/or a problem. Ledgo (talk) 15:50, 23 April 2008 (UTC)

The Terminator: Dawn of Fate[edit]

For the longest time, this game was listed as having no problems in any region. I recently bought a sealed NTSC copy of the game off and popped it into my 360 only to discover many problems in the emulation. The framerate drops dramatically in many areas. Many times in-game audio dialogue will not play at all, and there are numerous graphical glitches throughout the game. This is only for the NTSC version of the game and I do not know if the other regions work better or worse. I have made the appropriate corrections on the main page for this game. So just letting you all know.--SockableClaw 07:46, 25 April 2008 (UTC)

Panzer Dragoon Orta[edit]

I have heard that the unlockable version of the original Panzer Dragoon, based off the PC port, is not playable on the 360. However, I have not independently verified this.--SkiDragon (talk) 00:57, 8 June 2008 (UTC)

Any used to play DRIV3R or DRIVER: parrell lines?[edit]

Why aren't these game backwards compatible? I tried them in the 360 but the error message comes up with the x stuff! why? from UltimateMASS

Star Wars Battlefront: II Online Glitch?[edit]

I decided to ask this here before adding it to the page because I'm not completely sure if this is an actual glitch in the emulation profile or it's just something that has been happening to me. Whenever I press ANY buttons while playing online my character moves to the right. Has this been happening to anybody else and is it a true glitch? - (talk) 02:37, 7 October 2008 (UTC)

Outrun 2: graphical glitches severe, not just slight[edit]

Many thanks for this list; I appreciate it very much. However, I have just purchased Outrun 2 to play the original (1986) arcade game on my 360 and found that the graphical glitches are not just slight, but really severe. For example, the clouds and other background during the race show that they are composed of squared elements, like from a modified font. This completely spoils the arcade feel and fun for me. -- (talk) 17:04, 26 February 2009 (UTC)

There are more issues to Outrun 2. The stage data is not always loaded in time, causing the player's car to drive into a white void, where obstacles are invisible and thus driving properly is practically impossible.-- (talk) 17:34, 9 March 2009 (UTC)

Baulder's Gate Dark Alliance: Yes for NA NTSC?[edit]

IS it me, or is this inaccurate? I have borrowed the game from a friend and could not get it to run on my Xbox 360, and received the message that it is incompatible. I live in the US and had the system since February 2009. (talk) 19:58, 23 July 2009 (UTC)

Glitches/Notes section[edit]

Notes from Glitches/Notes section must be verifiable or should be removed. OckhamTheFox (talk) 22:34, 29 July 2009 (UTC)

Is Microsoft done with updates?[edit]

It's been almost 2 years since Microsoft's last update. Are they ever going to release anymore updates for backwards compatibility. I'm specifically looking forward to a game called MechAssault (the original version). —Preceding unsigned comment added by (talk) 22:12, 21 August 2009 (UTC)

I agree with this question. Has all Xbox Backward Compatibility development official been canceled by Microsoft? Regarding "MechAssault", I also do not understand why this title hasn't been made compatible yet. Microsoft claimed that they would concentrate backwards compatibility development on their best-selling titles first, and this title sold enough copies for Microsoft to re-release it as a "Platinum Hit". —Preceding unsigned comment added by (talk) 21:29, 2 June 2010 (UTC)

As best as I can tell, they have cut all support for BC. They haven't had an update in years and you can't even find reference to BC on beyond the existing XBox Original downloads. I dobut anything would convince them to start putting out updates again. To be honest, I wish they would just unlock the exist BC and allow us to play "untested" games so we can try them out ourselves. Gumbyx84 (talk) 23:43, 13 January 2011 (UTC)

Exernal links[edit]

All the MS links now show file not found and I can not find the list of working games on the MS site I have updated the help pages I found working. If anyone can find the list of working games on the MS site please add it back. --Sattmaster (talk) 21:28, 6 December 2010 (UTC)

I've been looking for the list since I got my 360 in November and haven't had any luck. Someone will have to contact MS and see if there is an official list anymore. --Gumbyx84 (talk) 23:35, 13 January 2011 (UTC)

Halo 2 "weapon stretching"[edit]

Under a the list of known issues for Halo 2 it states: "Temporary "weapon stretching" if Halo 3 is played on the 360. Average period of how long this occurs is 2-3 months." I can't verify this. Having played both games on the same lcd monitor, I had no issues. And what does "weapon stretching" mean. He quoted it like we are automatically supposed to know what he is referring to. If someone could look into this, that would be great. —Preceding unsigned comment added by (talk) 16:37, 23 November 2009 (UTC)

I know what character stretching is, but I've never heard of weapon stretching (talk) 23:02, 11 January 2011 (UTC)

Hacked Backwards Compatibility v5829 (for JTAG'd systems)[edit]

Maybe something should be added about this version? It will let you try to run any game, not just the officially supported ones, though many still don't work, and some work but with major glitches. Still, probably needs at least a mention. (talk)

Has anyone tested it yet? If so, what games do run under it? It might be worth updating the article for it, but only if we know which games work and don't work under it and to what extent. General Heed (talk) 02:38, 13 August 2010 (UTC)

I'd be up for testing it if I knew my 360 wouldn't get banned from Live if I used it. Anyone know for sure? Gumbyx84 (talk) 23:36, 13 January 2011 (UTC)

Game listed is not backwards compatible.[edit]

The Warriors game is not backwards compatible or at least it's not on NTSC consoles. LadyC84 (talk) 06:00, 25 February 2011 (UTC)

I also have had this problem with The Warriors PAL (EU) version. Kraigy (talk) 03:19, 16 March 2011 (UTC)

I don't get why this is listed as compatible as clearly the internet is full of people stating it's not (as is my own experience). —Preceding unsigned comment added by (talk) 12:19, 26 March 2011 (UTC)

Crazy Taxi 3 vandalism or no?[edit]

If memory servers, Crazy Taxi 3 is not BC with the 360. It looks like this used to be Crime Life:Gang Wars. I think it might be vandalism, but I'm not sure since MS no longer has their official list online — Preceding unsigned comment added by Ryal-oh (talkcontribs) 03:35, 29 March 2011 (UTC)

Microsoft confirmed in November 2008 that they are no longer going add tiltes to the list[edit]

on Good game sp the Australian xbox 360 is fully backwads compadible —Preceding unsigned comment added by (talk) 02:52, 9 May 2011 (UTC)

KOTOR II combat framerate[edit]

I'm not sure this is a problem introduced by the emulation software. I recall this being issue back when I played it on the original Xbox.-- (talk) 21:11, 24 May 2011 (UTC)

PainKiller: Hell wars[edit]

Is it possible to run PainKiller: Hell wars on XBox 360? — Preceding unsigned comment added by (talk) 12:08, 2 October 2011 (UTC)

X-Men Legends PAL BC[edit]

The current page states that X-Men Legends is backwards-compatible on PAL systems at 50hz. I can confirm that this is not true; X-Men Legends does not work on my PAL 360. — Preceding unsigned comment added by (talk) 05:47, 13 October 2011 (UTC)

Red Card 20-03 - Moldovan[edit]

Does that mean the game will boot up in Romanian on a 60hz Xbox 360? FokkerTISM 09:44, 8 August 2012 (UTC)

That was vandalism, someone turned "No" into "Mo", thereby making it "Moldovan". Same with The Sims 2.– Nohomers48 (talkcontribs) 11:27, 8 August 2012 (UTC)

Spy vs Spy[edit]

To anyone who's still monitoring this page: I've removed Spy vs Spy from this list. It isn't compatible with either NTSC nor PAL and has no widescreen support. It isn't on the official list of compatible games either. — Preceding unsigned comment added by Calvinhermse (talkcontribs) 07:16, 8 September 2015 (UTC)

External links modified[edit]

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50hz/60hz, serious issues?[edit]

The PAL section of this list is hilariously wrong. First, all Xbox games support 50hz mode at the very least, the only 6th gen console that had 60hz only games was the GameCube. Secondly, neither Armed and Dangerous not Batman Rise of Sin Zsu have 60hz support, and yet you say batman's 60hz only? What? It needs another overhaul, and some serious testing. — Preceding unsigned comment added by Trailblazer34 (talkcontribs) 01:26, 31 July 2016 (UTC)

original xbox transfer kit was mentioned here around the bottom of the post[edit]

on the compatibility section mentioned was a special transfer kit that uses original xbox memory card to transfer original xbox saves to a 360 with out modding you are definitely not talking about the microsoft hdd transfer kit or datel xstasa or the datel xbox 360 memory unit transfer kit or and action replay or gameshark because you would need a original xbox version which doesn't work on xbox 360 so what are you talking about

Arctic Thunder[edit]

Not sure who the wise guy was that edited this in with no citation to support the claim. It's not in the official list, it doesn't boot, and the useless entry showed it doesn't work in any region. The article is for games on the BC list. Those that aren't, don't go on this list just to be shown as not compatible. — Preceding unsigned comment added by 2604:6000:A645:2100:F9FB:2B35:A91C:5565 (talk) 00:04, 12 May 2017 (UTC)

External links modified[edit]

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Removed Cold Fear and Cold War[edit]

Again, games not compatible in any region, don't go on this list. This list is a list of Xbox games compatible on the Xbox 360. Games not compatible on the system don't go on the list. — Preceding unsigned comment added by 2604:6000:A645:2100:A8E6:54F8:DC7B:101B (talk) 04:01, 16 June 2017 (UTC)