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The April issue of EGM has a blurb mentioning that Ghost Recon: Advanced Warfighter's engine was developed by 'the same mad genius' that was behind King Kong and Beyond Good & Evil. Is it safe to assume they're talking about Ancel? If so, we should add GRAW to his credits... Tigermave 11:12, 17 March 2006 (UTC)[reply]

  • As far as I'm aware GRAW was not produced at the Montpellier studio (where Ancel works) but in Montreal. Most likely this refers to a team member (e.g. a programmer) who moved over to GRAW... Correct me if I'm wrong, though. Technitai 13:17, 17 March 2006 (UTC)[reply]

21st May, 2006- Would that be talking about the 'Jade' engine? Both Beyond Good and Evil and Prince of Persia used it, and was then heavily modified for King Kong. Given its versitality, using it for GRAW doesn't seem that far fetched. So, the magazine didn't mean any specific person, but the engine originally developed (presumably) by Ancel's Montpellier studio.

Why is this Image up for Speedy deltion? There is nothing wrong with it. mcjakeqcool Mcjakeqcool (talk) 20:39, 22 February 2009 (UTC)[reply]
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