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PlayStation 2 compatibility

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Can someone add some information about the compatibility status of PlayStation's Mortal Kombat Trilogy game with PlayStation 2?

Regards, Carioca 05:36, 25 September 2005 (UTC)[reply]

I believe it works for the most part, but known for freezing, especially when you beat the game. Buzda 05:38, 15 October 2005 (UTC)[reply]


Thanks. Maybe this information could be included in the article. Carioca 22:07, 1 November 2005 (UTC)[reply]

PlayStation 2 Black Slimline SCPH-75001: It stalled (locked up) after losing a fight and the continue timer expired. That required a reset and reload to play again. I didn't do a lot of workaround testing because I already have MK, MK2, and MK3 combined by owning Midway Arcade Treasures 1 and Midway Arcade Treasures 2 for the PlayStation 2. Others may have more information including workarounds, if they exist. 76.122.221.218 (talk) 09:57, 9 January 2019 (UTC)[reply]

Character Bios and Endings section is very annoying and too long.

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I think they should be removed and only featured on the characters individual articles. Buzda 10:09, 9 March 2006 (UTC)[reply]

I agree, it is not necessary, it does not add anything to the article. -- ReyBrujo 21:32, 1 May 2006 (UTC)[reply]
The section in question appears to be copy & paste job from Mortal Kombat 3. I'll go ahead and remove it. ~ Vic Vipr 21:45, 31 May 2006 (UTC)[reply]
Some of the bios and endings in MKT are MKT exclusive (Johnny Cage's, Baraka's, Raiden's, and Khameleon's, for example), meaning that they don't appear in either MK3 or UMK3. Rain and Noob Saibot's bios and endings should not appear on UMK3's article page since they didn't have bios and endings in that game. Those first appeared in MKT. Also, some endings from UMK3 were changed in MKT (Ermac's, Human Smoke's, and Mileena's, notably). If the bios and endings will be kept on the MK3 and UMK3's articles, I think at least the MKT-only bios and endings should stay in this article. By my count, that would be 13 bios and endings, much less than the original 31 on the page from before. MarphyBlack 23:06, 31 May 2006 (UTC)[reply]
Ahhh, my apologies. I'll restore the MKT exclusive entries while we determine if these sections are of any encyclopedic value. Edit: I'm not certain who are specific to MKT so I'll revert the article to the previous version. ~ Vic Vipr 08:57, 2 June 2006 (UTC)[reply]
Just took out the MK3 and UMK3 entries which were copies from their respective articles. MarphyBlack 11:28, 2 June 2006 (UTC)[reply]

Khameleon's bio

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Does Khameleon have a bio or not? Her article states that she only has an ending, no bio, but there's a bio written here. A google search of this bio does bring up some results (Not Wikipedia mirrors, either), but I'd like to know sure. She doesn't appear in the N64 MKT instruction booklet (Where all the bio's, sans Human Smoke, are written), but that's not surprising considering she's a secret character. MarphyBlack 13:37, 5 July 2006 (UTC)[reply]

She has a bio on the N64 game! What I typed is 100% correct. Buzda 15:15, 7 July 2006 (UTC)[reply]

So just to clarify, her bio is seen in the actual game? I assume it occurs when you wait for a while at the main menu (Like with the rest of the character bios)? I'll correct her article then. MarphyBlack 18:54, 7 July 2006 (UTC)[reply]
Oh yeah, I just noticed that the bio you wrote here says that she is part of a "race of reptilian creature". Is this how it was written ingame, or did you mean to write creatures? :) MarphyBlack 19:03, 7 July 2006 (UTC)[reply]
Khameleon does have an in-game bio. That word is supposed to be "creatures". However, there is a mistake in how the in-game bio is written, in that it repeats the word "truth": "She alone knows the truth truth about their history...". I'll add the missing s, but I'll leave out the "truth"! RobWill80 14:32, 8 July 2006 (UTC)[reply]

An Ultimate Kombat Kode exists?

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If so, what is it? I can't find it anywhere online. Buzda 15:20, 7 July 2006 (UTC)[reply]

Yeah, excellent question ! No one knows if there really is one working code. So ??? filouk

I removed it since noone can come up with one :D Buzda 02:29, 10 August 2006 (UTC)[reply]

'Bugs and glitches' section necessary?

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I just read over this part of the article and I don't think it's necessary or enyclopedic to be listing random game-crashing bugs in the game. The only point I see really worthy of mention is that infinite (And otherwise very powerful) combos can be performed through the use of certain bugs, as this actually bears some importance to a specific faction of MK players (those who create combo videos and whatnot). However, this bullet point could easily be moved verbatim to the triva section. The rest seem pointless to me (Why does it matter that morphing into Rain and using a specific special move at a certain point during a match crashes the game? At least, why does it deserve to be mentioned here?). MarphyBlack 01:25, 11 July 2006 (UTC)[reply]

The main reason I started this section is because MKT is notorious for its large amounts of...well...bugs and glitches. I was thinking maybe adding a criticisms section and explaining the games unbalanced characters and maybe some of these programming errors can be added in it. Buzda 04:51, 11 July 2006 (UTC)[reply]

That'd be ideal - bulleted lists really aren't good to have in the articles, but if it's just temporary then it's acceptable.

Unfamous Kombat Kodes

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I came up with brand new Kombat Kodes, but I was censored. I perfectly know that Wikipedia is not for cheat codes, but my purpose was to mention that some kodes have never been unveiled anywhere although they do exist, and I think this fact can be mentioned in an encyclopedy (the fact that, oddly, some codes remained hidden for such a long time). I have been reproached with starting a sentence by "Another possibility is...". Well, first, that sentence is really of minor importance, and second, up a few lines you can notice that someone wrote : "Another possibiliy is that it was simply intended as a joke and was never intended to unlock any characters to begin with." and no one has ever reproached that person of writing that, so... ?? What seems important to me is to talk about the fact that some kodes were never released : it's a very rare fact, because usually every code of any game is revealed short after the game's release, and this game is at least 10 years old !

I seriously have no idea what you are trying to say. Buzda 04:57, 27 September 2006 (UTC)[reply]
Ask EVula, he might understand what I mean, he was the one who removed my modification and reproached me with starting a sentence by "Another possibility is..." Filouk
Via WP:MOS, avoid weasel words/phrases, under which "Another possibility is" certainly falls. However, a small note about finding these cheat codes ten years after the game was released might be worth a sentence in the paragraph discussing the Kombat Kodes - however, you will need to provide a source (if you did it yourself, it falls under WP:OR and isn't allowable, unfortunately). Virogtheconq 04:16, 29 September 2006 (UTC)[reply]
And just for the record, the conversation that Filouk mentioned is at User talk:EVula#Mortal Kombat Trilogy. EVula 05:05, 29 September 2006 (UTC)[reply]

Yeah, I did it myself, with a hex editor. I am sorry but I don't see how you could find any "original/official source" apart from the programmers themselves, and those ones didn't even reveal the Ultimate Mortal Kombat Kode. Just try it yourself, and you will see that the codes work. Anyway I put them on GameFaqs, so I don't care. I was just trying to add some info to Wikipedia, but seing how difficult/complicated this is, well I give up.


About including cheats in Wikipedia

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I still don't understand why Cheats aren't allowed in Wikipedia. There are objective facts, and they are a part of a game. I think cheats are as important as the release date or the programmers' names. Since I was a little boy, I've been writing down cheats about my favourite games, and I have always had the feeling that they took part in your esthetic feeling towards games. I think that whether cheats should be allowed or not is intimately linked to the question :"Are video games an art ?". I would answer yes to both questions, and I understand that not all people share this opinion. The problem is that cheats are usually considered as ways to help players to progress inside the game, just like video games are regarded as simple entertainment tools. Of course it is what they are, originally. But after you have played a game, when you get to develop an esthetic feeling towards a game (I'm not talking about graphics), which happens once you have finished a game and can "contemplate" it, then you understand that cheats are an inner part of the game. Whether a game has good cheats or not, whether a game offers an original way of typing the codes, can have its importance when you get to consider the true value of it (exemple : Kombat Kodes in Mortal Kombat are to my mind a very original way of entering cheats, and this fact contributes to my liking of the game ; another exemple : Donkey Kong Country and Diddy's Kong-Quest cheats, in which the button sequences are in fact english words). Ironically, such trivial things as cooking tricks (in recipes), are allowed in Wikipedia... so I really don't see why there is such a discrimination about video game cheats. Filouk 23:28, 29 September 2006 (UTC)[reply]

Wikipedia isn't a strategy guide. Cheat codes, more often than not, just simply don't contribute anything to an article. EVula 21:47, 29 September 2006 (UTC)[reply]
Integration of those cheats into an article ultimately decides whether they're important or not. By your example, you thought the idea of how entering the Kombat Kodes was novel - find a source that agrees with you, and put that in (otherwise it's OR), but otherwise the existence of cheats isn't notable. With the DK example, the fact that the cheats are words might be worth a sentence, but an entire list of them should not be included (just an example or two or the code, not the effect). Virogtheconq 00:58, 30 September 2006 (UTC)[reply]

Auto Combos and other novelties

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In a review of the game (http://www.gamespot.com/ps/action/mortalkombattrilogy/review.html) I read that MKT introduced a new option where players can "select 'auto' combos, which make those difficult multi-button attacks much easier to perform." As I don't own the game, I don't know how this actually works, but maybe someone who does can add that information into the article. The same review also states that morphing with Shang-Tsung was much faster now as the game preloads several characters before a much with Shang-Tsung, removing the loading delay. Shouldn't this be put into the article as well? At least according to the review, these improvements justify buying the game even if you own all the previous ones. 88.73.37.150 10:41, 27 February 2007 (UTC) This post was written by me, I just created an account. Hi everybody. Zarkumo 16:34, 27 February 2007 (UTC)[reply]

Early Beta version?

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So I found a few pics of the beta version of MKT. Anyways, I added a bit info of the beta version, a little. I'll add few more info of the beta version. No, I don't have the ISO..

P.S. For sakes of it, I'll put the pic here...

This should have been the whole game, I hate it because of the CDDA track difference. Why speed it down?

--Dekabreak101 20:11, 8 April 2007 (UTC)[reply]

Generally, picture collages are discouraged here at Wikipedia. It's best to simply use one general image rather than trying to include everything in one screenshot. Also, png is not the best choice for image format here. 1.28mb is very large for screen captures from a relatively low quality video (Is this the same video on YouTube?). Also also, what is significant about Raiden's name being spelled as "Rayden" in this screenshot? His name was always spelled as "Rayden" in the home versions of MK games prior to Deadly Alliance. It's still spelled "Rayden" in the finished versions of MKT.
Anyway, just in case you're interested, some beta MKT info can be found here: http://mksecrets.net/mkt/eng/mkt-development.php. MarphyBlack 21:45, 8 April 2007 (UTC)[reply]

game.com version

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Does anyone have any info on the game.com version of MKT? The page does not even mention it. —Preceding unsigned comment added by 200.42.80.66 (talkcontribs)

Game.com is included in the "Platforms" section of the infobox, although indeed nothing is mentioned in the actual article. There isn't really much to say about it other than that it's a very limited port missing plenty of characters and is evidently quite glitchy (I've never played it myself). About all the information there is regarding this particular port can be found here: http://pmk.mortalkombatonline.com/thegames/gcmkt/index-gcmkt.htm. I can't find too much in terms of reviews, either, but for the purposes of improving this article, I think it would be better to focus on MKT's more recognized console incarnations first before we delve into the mostly forgotten Game.com version. MarphyBlack 20:32, 29 May 2007 (UTC)[reply]
No, I think that the Game.com "port" does deserve it's own section.--Iamstillhiro1112 21:22, 29 May 2007 (UTC)[reply]
Then feel free to add one. I didn't say that there shouldn't be any mention of the Game.com port, but I believe there are more pressing areas to first focus our attention on in this article to better it. MarphyBlack 20:32, 29 May 2007 (UTC)[reply]
The world doesn't stop spinning because someone wants to improve the article in other ways. There's no reason info can't be added, and the article can still be improved later.--Iamstillhiro1112 21:22, 29 May 2007 (UTC)[reply]
Then, as I said before, feel free to add the section now. Nothing is stopping you or anyone else from doing so. MarphyBlack 21:32, 29 May 2007 (UTC)[reply]

PC sound problem

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I tried to play Mortal Kombat Trilogy on my PC, but their's no music. Yes, their's sound effects, but no music. can someone help?--67.84.12.248 01:25, 17 August 2007 (UTC)[reply]

The music in Trilogy only works if your game CD is in Drive letter D. It won't accept drives of other letters. MarphyBlack 02:22, 17 August 2007 (UTC)[reply]

In my computer, drive D is the 'Recovery drive'. What does this mean?--67.84.12.248 18:05, 19 August 2007 (UTC)[reply]

It's the partition that holds the recovery files for your OS. I don't know if there's any way of disabling it (And I'm not sure you would want to), so basically, since D not your CD drive, there's no way to get music in MKT. It's an unfortunate bug in the game that has no fix. MarphyBlack 21:28, 19 August 2007 (UTC)[reply]

When was the Windows version released? 2fort5r (talk) 19:30, 16 September 2009 (UTC)[reply]

New Actors

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The article says: "Richard Divizio is the actor for the sprites used during gameplay." Richard Divizio played baraka back in MK2, so he's hardly a new actor to the series. However, there are some moves that were not available in the original MK2 game, so there is a chance that Richard was asked to play Baraka again, to record those new moves. Can somebody confirm/deny this and make appropriate changes to the said part of the article? M3n747 14:45, 27th August 2007. —Preceding unsigned comment added by 80.52.140.58 (talk) 12:45, August 27, 2007 (UTC)

Well, you could be right, however, Richard did Kano in MK3, so he was still employed in Midway until MK4. So maybe he did don the Baraka suit for the new sprites one last time. --Dekabreak101 (talk) 19:06, 23 November 2007 (UTC)[reply]
They're only "new" in relation to Mortal Kombat 3, which Mortal Kombat Trilogy is basically an upgrade of. Jonny2x4 (talk) 14:41, 27 January 2008 (UTC)[reply]
Considering that running and falling sprites of Carlos Pesina as (MK2) Raiden feature as well, despite him supposedly being dropped after the Tattoo Assassins thing, is it possible that these were made at the time of MK2, and just not used for whatever reason. It seems strange that they were recalled for just those animations, particularly considering they used retouched MK3 sprites to fill the holes in the classic Kano moveset. Elcondor (talk) 15:12, 24 April 2008 (UTC)[reply]

Sega Saturn version not mentioned in "revisions?"

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I believe the Sega Saturn version was the same as the Greatest Hits PSX version.--SexyKick 03:52, 28 February 2010 (UTC)[reply]

It's relatively different from the PSX version, but the only reason the N64 version has it's own section is because it was a compressed, cartridged piece of crap. Not to be fanboyish or anything but it's probably the reason behind its notability.Strykie-boy (talk) 13:08, 16 June 2010 (UTC)[reply]

AYMARD (randyermac@yahoo.fr)

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Hi, if someone has a ideo for the cheats of this game, make i know, i'm from Burkina Faso, i want to play MKT like gamecombos. Thanks... —Preceding unsigned comment added by 212.52.146.110 (talk) 19:51, 31 March 2010 (UTC)[reply]

This is wikipedia, not a gameguide. But if you're looking for ways to play MKT, well, just look it up on google. Sincerely Subzerosmokerain (talk) 21:22, 31 March 2010 (UTC)[reply]

Brutality was not a new addition

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Brutality was there in Ultimate MK3, a year before MK Trilogy. Rezinagro (talk) 07:42, 15 June 2022 (UTC)[reply]