The Speris Legacy
The Speris Legacy | |
---|---|
Developer(s) | Binary Emotions |
Publisher(s) | Team17 |
Platform(s) | Amiga |
Release | 1996 |
Genre(s) | action-adventure |
Mode(s) | Single-player |
The Speris Legacy is a 1996 video game developed by Binary Emotions and published by Team17. It is an action role playing game,[1] with a top down perspective. It was released for the Amiga 1200 and Amiga CD32.
Gameplay
The game was heavily inspired by the Legend of Zelda series, with other influences including Secret of Mana and The Secret of Monkey Island.[2]
Story
The plot involves an inheritance dispute between two princes—Gallus and Kale—in which the former murders his brother to secure his position as king. However, Kale had secretly made a pact with his friend, Cho, that would place him as king should Kale be murdered. Players assume the role of Cho, and adventure throughout the land of Speris.[3]
Reception
The Speris Legacy met with mediocre critical reception. Amiga Format's Steve McGill, while praising the game's graphics, described its gameplay as "relentless tedium", and gave it a score of 69%.[4] Martin Davies of CU Amiga complained that the game's lack of hints regarding the player's goals results in "endless meandering" and frustration, and scored it 74%.[3] Edge magazine called it "shamelessly derivative" of The Legend of Zelda: A Link to the Past.[1]
Notes
- ^ a b "ETCS heralds start of new console war". Edge (21): 10. June 1995.
- ^ Davies, Jonathan (April 1995). "Speris Legacy". Amiga Power (48): 16.
- ^ a b Davies, Martin (February 1996). "Speris Legacy". CU Amiga: 50, 51.
- ^ McGill, Steve (February 1996). "Speris Legacy". Amiga Format (81): 45–47.
External links
- The Speris Legacy on the Amiga/CD32 at the Hall of Light (HOL)
- The Speris Legacy at MobyGames