Video gaming in Canada

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Canada has the third largest video game industry in terms of employment numbers right behind the USA and Japan,[1] with 20,400 employees, 472 companies, and a direct annual economic impact of nearly $3 billion.[2]


Canada has grown from a minor role in the video games industry to a major industry leader.[3][4] The first video games developed in Canada to gain wide commercial success have been attributed to Evolution and BC's Quest for Tires, both released in 1983.[5][6] Chris Gray and Peter Liepa, from Toronto and Ottawa respectively, together created Boulder Dash in 1984.[7]


There are many post secondary institutions throughout Canada that offer courses in areas such as computer programming and graphic design. Employees who are part of the video game industry in Canada make roughly $72,500.[8]

Major studios[edit]

Canada is home to some of the biggest studios in the industry with Edmonton’s BioWare and Prince Edward Island’s Other Ocean Interactive.[9] EA Canada, located in Burnaby, British Columbia, is a major contributor with franchises such as FIFA and Need for Speed, which are globally popular. Rockstar Vancouver is a sizeable contributor to the Vancouver gaming scene, while Montreal's Ubisoft is getting a large amount of attention worldwide and attracting many involved in the video game industry to move to Montreal.

As of 2015, the entertainment software industry is booming both at the western and eastern coasts of the country and shows no signs of slowing down. This is credited to[according to whom?] the many institutions providing the required knowledge of how to work in the field,[vague] the many strong studios developing games and to events such as the Canadian Videogame Awards.[10]


In 2010, the average age of a "gamer" in Canada was roughly 35.8 years.[11] It was thought that roughly 48% of all households have at least one type of video game console,[11] though personal computers are the most common.

There are many internet cafes throughout Canada that let users get internet access for a small charge where they can play games with friends or just use their internet. With that in mind it is also well to note that online gaming has drastically risen in the past few years because of multiplayer games such as Call of Duty, Halo and many sports games that let players challenge people from around the world. In part because of this, the expected increase in the Canadian industry growth was 17% by 2013.[8]

Debates and issues[edit]

See also[edit]


  1. ^ "Canada boasts the third-largest video game industry". 2010-04-06. Retrieved 2011-05-12. 
  2. ^ Nutt, Christian (November 16, 2015). "Canada's game dev industry grows: 472 studios, 20,400 people". Gamasutra. Retrieved November 17, 2015. 
  3. ^ "The evolution of video games in Canada". CBC News. 2010-09-13. Retrieved 2011-05-11. 
  4. ^ "Canadian-made games and the question of outsourcing". CBC News. 2011-02-20. Retrieved 2011-05-23. 
  5. ^ Peter Nowak (2010-09-13). "The evolution of video games in Canada". CBC News. 
  6. ^ Paul Jay (2008-10-17). "Canadian traditions: Hockey, double doubles ... and video games?". CBC News. 
  7. ^ Peter Nowak (2010-09-13). "The evolution of video games in Canada, part 2". CBC News. 
  8. ^ a b "Canada's Video Game Industry in 2011". Tech Vibes. Retrieved 10 November 2011. 
  9. ^ "Canada’s gaming industry is kicking butt". Financial Post. Retrieved 10 November 2011. 
  10. ^ "Canadian Videogame awards". Canadian Video Game Awards. Retrieved 10 November 2011. 
  11. ^ a b "Profile of a Canadian gamer". CBC News. 2010-09-13. Retrieved 10 November 2011.