IRacing: Difference between revisions
Bannediracer (talk | contribs) m ←Replaced content with 'Great Software but a Faschist Management. They will ban you for telling their dirty little secrets. They did me and they will pay for it.' |
Wayne Slam (talk | contribs) m Reverted edits by Bannediracer (talk) to last revision by Gogo Dodo (HG) |
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{{Infobox VG |
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Great Software but a Faschist Management. They will ban you for telling their dirty little secrets. |
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|title = iRacing.com |
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They did me and they will pay for it. |
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|image = [[Image:IRacingLogo.png|center|209 px|iRacing.com logo]] |
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|developer = iRacing.com Motorsport Simulations |
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|released = August 26, 2008 |
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|latest release version = 2.0.0.5 |
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|latest release date = {{Start date and age|2011|08|11}} |
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|genre = [[Sim racing|Racing simulation]] |
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|platforms = [[Microsoft Windows]] |
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|media = Internet download |
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|input = Steering wheel, analog gamepad, or joystick |
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|requirements = {{collapsible list |
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|title = Minimum<ref>{{ |
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cite web |
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|url = http://www.iracing.com/membership/system-requirements/ |
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|title = System Requirements |
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|publisher = iRacing.com |
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|accessdate = 2009-10-15 |
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}}</ref> |
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|1 = {{dot}} Windows XP, Windows Vista, or Windows 7 |
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|2 = {{dot}} Hyperthreaded Intel CPU, AMD Athlon 64 CPU, or any dual-core CPU |
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|3 = {{dot}} 128MB Pixel Shader 2.0 (ATI 9700Pro or nVidia 6600 or better); 256 MB Pixel Shader 3.0 (ATI X1600 or nVidia 6800 GT/GS or better recommended) graphics adapter |
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|4 = {{dot}} 1 GB system RAM |
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|5 = {{dot}} 3Gb free hard disk space |
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|6 = {{dot}} Microphone optional, required for voice chat |
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|7 = {{dot}} Firefox 1.5, Internet Explorer 6, or newer |
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|8 = {{dot}} 56K dial-up at a minimum, Broadband (DSL or Cable) highly recommended. Satellite broadband excluded |
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}} |
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}} |
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{{DISPLAYTITLE:''iRacing.com''}} |
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'''''iRacing.com''''' is an online, subscription-based [[sim racing|racing simulation]] service for [[Microsoft Windows]] created by iRacing.com Motorsport Simulations. In addition to accurately modeled vehicles and tracks, iRacing provides servers on which to race and practice and a sanctioning body to organize and oversee competition within the service. |
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From the start, iRacing has been marketed as both an entertainment service and a training tool for real life racers.<ref>{{ |
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cite web |
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|url = http://www.truckseries.com/cgi-script/NCTS_06/articles/000079/007932.htm |
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|title = iRacing.com Introduces Next-Generation Training Tool for Racers |
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|publisher = truckseries.com |
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|date = July 25, 2006 |
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|accessdate = 2011-17-05}}</ref> They have established numerous partnerships with real-world racing organizations and series, including [[NASCAR]], [[Grand American Road Racing Association|GRAND-AM]], [[IndyCar]], [[V8 supercars]], the [[SCCA]], the [[Skip Barber Racing School]], the [[Volkswagen Jetta TDI Cup]], the [[Star Mazda Championship]] and [[Williams F1]] among others.<ref name="Jetta">{{ |
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cite web |
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|url = http://www.iracing.com/news/volkswagen-announces-partnership-with-iracing-com-to-aid-in-jetta-tdi-cup-driver-training-and-candidate-identification/ |
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|title = Volkswagen announces partnership with iRacing.com to aid in Jetta TDI Cup driver training and candidate identification |
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|publisher = iRacing.com |
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|date = April 25, 2009 |
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|accessdate = 2010-10-14 |
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}}</ref><ref>{{ |
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cite web |
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|url = http://www.iracing.com/partners/ |
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|title = Partners |
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|publisher = iRacing.com |
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|accessdate = 2009-10-15 |
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}}</ref> |
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The service was launched to the public on August 26, 2008. As of December 2010, 40,000 individual member accounts had been created. |
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==Gameplay== |
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[[Image:Formula Mazda at Laguna Seca.jpg|thumb|left|A screenshot of a Star Mazda race at Laguna Seca]] The iRacing company aims to cater both to real-world racers and racing simulation enthusiasts<ref>{{cite web |
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|url = http://www.iracing.com/faqs-v2/ |
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|title = iRacing.com FAQ |
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|publisher = iRacing.com |
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|accessdate = 2011-2-17}}</ref> by offering a realistic simulation of motorsport with accurate track, vehicle and physics modeling,<ref name="iracing.com">{{cite web |
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|url = http://www.iracing.com/cars-and-tracks/track-technology/ |
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|title = Track Technology |
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|publisher = iRacing.com |
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|accessdate = 2009-10-15}}</ref><ref>{{cite web |
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|url = http://www.iracing.com/cars-and-tracks/car-technology/ |
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|title = Car Technology |publisher = iRacing.com |
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|accessdate = 2009-10-15}}</ref> and with all of the cars and tracks officially licensed.<ref name="ASS41"/> iRacing can only be driven online on servers run by iRacing.com, and participation requires a subscription to the service. The subscription package includes a basic set of 10 tracks and six cars with which to practice and race.<ref>{{cite web |
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|url = http://www.iracing.com/membership/ |
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|title = Membership |publisher = iRacing.com |
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|accessdate = 2009-10-15 }}</ref> Additional cars and tracks are subject to additional one-time charges. Vehicles in iRacing are divided into classes<ref>{{cite book |
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|chapter = 2.10. Vehicle Classes |
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|title = FIRST Official Sporting Code}}</ref> which correspond to the identically named driver license classes, except for the two different Rookie car classes which can both be driven with the same Rookie driver license. iRacing creates each track using proprietary Exactrac [[LIDAR|laser mapping]] technology to replicate the tracks with millimeter precision.<ref name="iracing.com"/> |
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The simulator is launched through a member website, and there is no standalone offline client. In addition to choosing the series and session to run, the member site interface can be used to browse series and driver statistics, acquire information about the cars and tracks, launch the online forums and chat, open the replay viewer, customize the virtual vehicles and helmets, purchase new content, and review and update personal account data. |
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iRacing manages several different official series, but members are also free to organize their own online sessions that are hosted on servers run by iRacing. For the standard official series managed by iRacing, each calendar year is divided into four 12-week seasons, and all driving sessions in a series take place only on one track each week.<ref>{{cite book |
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|chapter = 4.2. Sanctioning |
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|title = FIRST Official Sporting Code |
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|publisher = iRacing.com |
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|url = http://membersmedia.iracing.com /pdfs/FIRST_Sporting_Code_v20090807_01.pdf |
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|format = PDF |
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|date = August 7, 2009 |
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|accessdate = 2009-08-14}}</ref> On a given track, the drivers can participate in practice, qualifying, time trial and race sessions.<ref>{{cite book |chapter = 4.5. Sessions |
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|title = FIRST Official Sporting Code}}</ref> There are also non-standard series, examples of which are the four-week Rookie series, IndyCar and Grand-Am Premier series, and Pro series.<ref>{{cite book |
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|chapter = 4.2.5. Rookie Series |
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|title = FIRST Official Sporting Code}}</ref> Races that are organized by members do not have to follow any official schedule. The series are divided into two main categories, oval and road, which are further divided into several license levels from Rookie to Pro, and a driver must earn each license to be eligible to participate in official race week sessions on that level.<ref>{{cite book |
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|chapter = 2.9. Series Eligibility |
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|title = FIRST Official Sporting Code}}</ref> Earning a higher license involves both participation in competitions on a driver's current highest license level and achievement of a minimum safety record. The requirements for advancing and the licenses themselves are category-specific — in other words, a driver has a separate license for road and oval categories.<ref>{{cite book |
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|chapter = 2.2. Earning a FIRST License |
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|title = FIRST Official Sporting Code}}</ref> Any member-organized sessions are free from the license level restrictions. In addition to taking part in the different public sessions, a member can use a test mode to drive alone on any track with any car, assuming he has purchased the license to use the content.<ref>{{cite video |
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|people = Cole, Shaun (Director) |
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|title = Preview - iRacing |
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|url = http://www.youtube.com/watch?v=zbAC-PV3lZI |
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|format = Flash video |
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|publisher = SRT Media Productions |
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|date = June 5, 2008 |
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|accessdate = 2009-04-09}}</ref> |
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At the core of iRacing is the driving simulation. iRacing began with a new, proprietary tire model that was partly based on the company's own research in a tire testing facility. On June 22, 2011 iRacing began a limited release of a new [[Scientific modelling|theoretical]] tire model in development for 3 years. This new model uses the construction and physical properties of the tire to simulate the tire's response, rather than matching to [[Empirical modelling|empirical]] data.<ref name="sticking_points">{{cite web |
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|url = http://www.iracing.com/the-sticking-points-in-modeling-tires/ |
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|title = The Sticking Points in Modeling Tires |publisher = iRacing.com |
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|accessdate = 2011-4-22 }}</ref> |
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iRacing receive full "shop access" to every vehicle modeled in the service to calculate physical and inertia parameters of individual parts. Vehicles are either laser scanned, or design CAD data is used to recreate the visual and physical properties of each car. For aerodynamics data, they have had to rely on data collected from manufacturers and teams,<ref name="MastersofMass."/> though more recent additions have used [[computational fluid dynamics]] to calculate the aerodynamic properties of the cars more accurately. The simulation is criticized for missing some features often found on comparable products. For example, environment conditions such as temperature are static.<ref name="PreviewPhysics"/> Racing within the service is managed by a sanctioning body called FIRST. The detailed rules for official competition are published in a document titled the FIRST Sporting Code, which registered members of the service are expected to read.<ref name="Sporting Code">{{cite book |title = FIRST Official Sporting Code}}</ref> |
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====Championships==== |
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Competition is divided into two different categories, oval and road, which are further divided into many different series. All standard series follow a calendar of four 12-week seasons while rookie series have their own 4-week seasons. At the end of each season eligible drivers are promoted (or, in rare cases, demoted) to the next license level. At the end of each standard 12-week season FIRST crowns racing and time trial overall champions and divisional champions.<ref name="Sporting Code"/> In addition to individual championships FIRST sanctions club championships, which are decided between geographically-based clubs. Starting in 2009, The World Cup of iRacing will be a year-long tournament with (in its first year) 35 clubs divided into 7 regions battling for the club championship.<ref name="World Cup">{{cite web |title = The World Cup of iRacing 2009 Official Guidelines |
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|publisher = iRacing.com |date = 2009-01-19 |accessdate = 2009-01-25 |url = http://media.iracing.com/_images/newsEvents/The%20World%20Cup%20of%20iRacing_final.pdf |format = PDF}}</ref> Other series are officially sponsored by the real-world sanctioning body of the race series being simulated, including [[NASCAR]] which sanctions the [[NASCAR iRacing.com Series]], [[Grand American Road Racing Association|GRAND-AM]] which is backing the GRAND-AM iRacing.com Online Sports Car Series<ref name="grand-am">{{ |
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cite web |
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|url = http://www.grand-am.com/news/index.cfm?series=r&cid=40249 |
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|title = GRAND-AM to Sanction Multi-Class Online Racing for iRacing.com |
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|publisher = grand-am.com |
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|date = October 25, 2010 |
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|accessdate = 2010-11-01 |
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}}</ref>, and [[IndyCar]] sponsoring the iRacing.com IZOD IndyCar Premier Series.<ref name="indycar-premier">{{ |
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cite web |
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|url = http://www.indycar.com/news/show/55-izod-indycar-series/41074-iracing-com-introduces-premier-series/ |
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|title = iRacing.com introduces Premier Series |
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|publisher = indycar.com |
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|date = January 27, 2011 |
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|accessdate = 2011-1-27 |
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}}</ref> |
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On March 3, 2009, iRacing announced its premier series, the iRacing Pro Series and iRacing Drivers World Championships to start in 2009 and 2010, respectively. Both top series have separate contests for oval and road course racing, and the world champion wins prize money of at least $10,000. The two Pro Series are open to the top 61 drivers in the A-level series for each category and serve as feeder series to the Drivers World Championships, which will be limited to the top 50 drivers. Unlike the standard individual championships, which have four 12-week seasons per year, the Pro Series (NASCAR iRacing Pro Series for ovals and iRacing Pro Series - Road for road) and iDWC ([[NASCAR iRacing.com World Championship Series]] for ovals and iRacing.com Drivers World Championship Road Racing for road) will follow an 18-race schedule run fortnightly.<ref>http://members.iracing.com/iforum/thread.jspa?threadID=72297&tstart=0</ref> The inaugural Pro season was an exception with a 25-week schedule where drivers reported fatigue.<ref>{{cite web |title = The iRacing Pro Series and iRacing Drivers World Championships |publisher = iRacing.com |date = 2009-07-29 |accessdate = 2009-08-02 |url = http://membersmedia.iracing.com/pdfs/The_iRacing_Pro_Series_and_iRacing_Drivers_World_Championships_072909.pdf |format = PDF}}</ref> |
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Other series include the iRacing World Tour, which consists of a number of special events that mimic real life races like the [[Daytona 500]] or the [[Indianapolis 500]]. The virtual counterparts are usually held the day before the actual race. Members can organize their own online sessions that are free from the official series schedules and license level restrictions. These sessions are hosted by iRacing and they are subject to a nominal fee paid only by the member organizing the session. Other unofficial events include the so-called "24 Heures du Fun" races that feature different tracks and vehicles every Saturday 00:00-24:00 UTC as well as week-long unofficial series during the one-week breaks between 12-week standard seasons. |
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==Development== |
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The company behind iRacing.com was established in [[Bedford, Massachusetts]] in September 2004 by [[David Kaemmer]] and [[John W. Henry]] after the demise of [[Papyrus Design Group]], which Kaemmer had also co-founded.<ref>{{cite web |url = http://www.iracing.com/overview/history/ |title = History |publisher = iRacing.com |accessdate = 2009-10-15}}</ref> The iRacing service has been in development since then, using code from Papyrus' [[NASCAR Racing 2003 Season]] as a starting point. According to Kaemmer, iRacing retains the multi-body physics system of NASCAR Racing 2003 Season, as well as some of the track presentation and multi-user packet code, but everything else has been changed, or is completely new like the tire model and graphics engine.<ref name="MastersofMass.">{{cite journal |last = Denton |first = Jon |title = The Masters of Mass. |journal = AutoSimSport |volume = 4 |issue = 4 |pages = 21–34 |date = August 2008 |url = http://www.autosimsport.net/index2/index.php/backissues/doc_download/9-autosimsport-magazine-vol-4-iss-4 |accessdate = 2009-04-12 |format = PDF}}</ref> The service receives regular updates between 12-week competition seasons.<ref name="ASS41">{{cite journal |last = Denton |first = Jon |title = iRacing.com Announce: Revolution |journal = AutoSimSport |volume = 4 |issue = 1 |pages = 19–30 |date = February 15, 2008 |url = http://www.autosimsport.net/index2/index.php/online-article-list/98-ass-mag-v4i1 |accessdate = 2009-04-12 |format = Flash}}</ref> |
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In May 2009 NASCAR and iRacing.com announced a five-year deal of an online NASCAR-sanctioned racing series. iRacing.com also provides the software used in the [[NASCAR Hall of Fame]] simulators.<ref>{{cite web |url = http://www.scenedaily.com/news/articles/sprintcupseries/NASCAR_inks_deal_with_iRacingcom_to_develop_online_racing_series.html |title = NASCAR inks deal with iRacing.com to develop online racing series |author = Bob Pockrass |publisher = SceneDaily.com |date = May 19, 2009 |
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|accessdate = 2010-04-13}}</ref> |
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==Content== |
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Every iRacing subscription comes standard with the [[Legends car racing|600 Racing Legends Ford '34 Coupe]], [[Stock car racing#Street Stock|Street Stock]], [[Mazda MX-5]], [[Pontiac Solstice]], and [[Spec Racer Ford]]. Additional cars which can be purchased for a one-time fee include a [[Chevrolet Monte Carlo SS]] [[Late model#Racing|Late Model]], SK Modified ([[Modified racing]]), Tour Modified ([[Whelen Modified Tour]]), Chevrolet Silverado ([[Camping World Truck Series]]), C&R Racing [[United States Automobile Club|Silver Crown]], [[United States Automobile Club|USAC Sprint Car]], Chevrolet Impala SS ([[Nationwide Series]]), Chevrolet Impala SS ([[Sprint Cup]]), [[Ford Mustang FR500#FR500S|Ford Mustang FR500S]], [[Skip Barber Racing School#The Vehicles|Skip Barber Formula 2000]], [[Volkswagen Jetta TDI Cup]], [[V8 Supercars|Ford Falcon FG01 V8 Supercar]], [[Riley Technologies]] [[Daytona Prototype]], [[Star Mazda]], [[Radical Sportscars|Radical SR8 V8]], Doran [[Ford GT|Ford GT-R]], [[Chevrolet Corvette C6.R|Chevrolet Corvette C6.R GT1]], [[Acura ARX-01|Acura ARX-01c]], [[Lotus 79]], [[Dallara]] [[IndyCar Series|IndyCar]], and the [[Williams FW31]].<ref name="Cars">{{ |
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cite web |
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|url = http://www.iracing.com/cars-and-tracks/cars/ |
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|title = Cars |
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|publisher = iRacing.com |
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|accessdate = 2009-10-15 |
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}}</ref> Announced upcoming vehicles include the [[Dallara]] chassis raced in the [[Firestone Indy Lights]] series. |
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The following track venues are available in the service or have been officially announced as a future venue.<ref name="tracks">{{ |
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cite web |
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|url = http://www.iracing.com/cars-and-tracks/tracks/ |
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|title = Tracks |
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|publisher = iRacing.com |
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|accessdate = 2009-10-15 |
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}}</ref><ref name="oran-zolder">{{cite web |
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|title=Oran Park Raceway and Circuit Zolder Join iRacing |
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|url=http://www.iracing.com/news/oran-park-raceway-and-circuit-zolder-join-iracing/ |
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|publisher=iRacing.com |
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|accessdate=2009-12-01}} {{Dead link|date=October 2010|bot=H3llBot}}</ref> |
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''Note: a light blue background denotes that a track is included in the basic subscription, a yellow background denotes that a track is not yet available'' |
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{| class="wikitable sortable collapsible" style="font-size:8pt" |
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|- |
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! Track name |
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! Nation |
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! Location |
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! Configuration(s) |
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|- |
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| [[Atlanta Motor Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Hampton, Georgia]] |
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| [[Oval track racing|Oval]], [[Oval track racing#Rovals|Roval]] |
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|- bgcolor="#ffee00" |
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| ''[[Auto Club Speedway]]''<ref name="FB-Dover">{{cite web|url=http://www.facebook.com/notes/iracing/dover-is-monstrous-news-for-iracingcom/414184630479|title=Dover is Monstrous News for iRacing.com|date=8 July 2010|accessdate=9 September 2010}}</ref> |
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| {{sms|USA}}{{flagicon|USA}} |
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| ''[[Fontana, California]]'' |
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| ''[[Oval track racing|Oval]], [[Oval track racing#Rovals|Roval]]'' |
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|- bgcolor="#ffee00" |
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| ''[[Autódromo José Carlos Pace]]'' |
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| {{sms|Brasil}}{{flagicon|BRA}} |
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| ''[[Interlagos]], [[São Paulo (state)|São Paulo]], [[Brazil]]'' |
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| ''[[Road racing|Road course]]'' |
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|- |
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| [[Barber Motorsports Park]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Birmingham, Alabama]] |
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| 3 [[Road racing|Road course]]s |
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|- |
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| [[Brands Hatch]] |
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| {{sms|United Kingdom}}{{flagicon|UK}} |
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| [[West Kingsdown]], [[Kent]] |
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| 2 [[Road racing|Road course]]s |
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|- |
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| [[Bristol Motor Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Bristol, Tennessee]] |
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| [[Oval track racing|Oval]] ‡ |
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|- bgcolor="#dadfff" |
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| Centripetal Circuit |
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| |
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| Fictional |
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| [[Skid pad]] |
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|- bgcolor="#dadfff" |
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| [[Charlotte Motor Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Charlotte, North Carolina]] |
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| 2 [[Oval track racing|Oval]]s, [[Oval track racing#Rovals|Roval]], Infield [[Road racing|Road course]] |
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|- |
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| [[Chicagoland Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Joliet, Illinois]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Concord Motorsport Park]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Concord, North Carolina]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Darlington Raceway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Darlington, South Carolina]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Daytona International Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Daytona Beach, Florida]] |
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| [[Oval track racing|Oval]], 2 [[Oval track racing#Rovals|Roval]], Infield [[Road racing|Road course]] |
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|- |
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| [[Dover International Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Dover, Delaware]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Homestead-Miami Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Homestead, Florida]] |
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| [[Oval track racing|Oval]], 2 [[Oval track racing#Rovals|Roval]]s |
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|- |
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| [[Indianapolis Motor Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Speedway, Indiana]] |
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| [[Oval track racing|Oval]], 2 [[Oval track racing#Rovals|Roval]]s |
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|- |
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| [[Infineon Raceway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Sonoma, California]] |
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| 4 [[Road racing|Road course]]s |
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|- |
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| [[Iowa Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Newton, Iowa]] |
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| 3 [[Oval track racing|Oval]]s, [[Oval track racing#Rovals|Roval]], Infield [[Road racing|Road course]] |
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|- bgcolor="#ffee00" |
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| ''[[Kansas Speedway]]''<ref name="FB-Dover" /> |
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| {{sms|USA}}{{flagicon|USA}} |
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| ''[[Kansas City, Kansas]]'' |
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| ''[[Oval track racing|Oval]]'' |
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|- bgcolor="#ffee00" |
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| ''[[Kentucky Speedway]]'' |
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| {{sms|USA}}{{flagicon|USA}} |
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| ''[[Sparta, Kentucky]]'' |
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| ''[[Oval track racing|Oval]]'' |
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|- bgcolor="#dadfff" |
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| [[Lanier National Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Braselton, Georgia]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Las Vegas Motor Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Las Vegas, Nevada]] |
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| [[Oval track racing|Oval]], 2 Infield [[Road racing|Road course]]s |
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|- bgcolor="#dadfff" |
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| [[Lime Rock Park]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Lime Rock (Salisbury, Connecticut)|Lime Rock, Connecticut]] |
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| [[Road racing|Road course]] |
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|- bgcolor="#ffee00" |
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| ''[[Long Beach Grand Prix|Long Beach]]''<ref>{{cite web|url=http://www.iracing.com/wp-content/uploads/2009/10/2008-Road-Track-iRacing-Feature-12-08-for-hard-copy-printing.pdf|title=Racing in the Virtual World|last=Elfalan|first=Jonathan|date=December 2008|work=Road & Track|accessdate=9 September 2010}}</ref> |
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| {{sms|USA}}{{flagicon|USA}} |
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| ''[[Long Beach, California]]'' |
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| ''[[Road racing|Road course]]'' |
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|- bgcolor="#ffee00" |
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| ''[[Lucas Oil Raceway at Indianapolis|Lucas Oil Raceway]]''<ref>{{cite web|url=http://www.nnsracing.com/2011/5/3/2152333/iracing-com-to-sponsor-josh-wise-in-indy-and-iowa-nationwide-series|title=iRacing.com to sponsor Josh Wise in Indy and Iowa Nationwide Series races|accessdate=2 June 2011}}</ref> |
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| {{sms|USA}}{{flagicon|USA}} |
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| ''[[Pike Township, Marion County, Indiana]]'' |
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| ''[[Oval track racing|Oval]]'' |
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|- |
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| [[Martinsville Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Martinsville, Virginia]] |
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| [[Oval track racing|Oval]] |
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|- bgcolor="#dadfff" |
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| [[Mazda Raceway Laguna Seca]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Monterey, California]] |
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| [[Road racing|Road course]] |
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|- |
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| [[Michigan International Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Brooklyn, Michigan]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Mid-Ohio Sports Car Course]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Troy Township, Ohio]] |
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| [[Road racing|Road course]] |
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|- bgcolor="#ffee00" |
|||
| ''[[Miller Motorsports Park]]''<ref>{{cite web |
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|title=iRacing.com Announces the Addition of Ford Race Cars to its Virtual Fleet |
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|url=http://www.iracing.com/news/iracing-com-announces-the-addition-of-ford-race-cars-to-its-virtual-fleet/ |
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|publisher=iRacing.com |
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|accessdate=2009-12-17}}</ref> |
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| {{sms|USA}}{{flagicon|USA}} |
|||
| ''[[Tooele, Utah]]'' |
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| ''[[Road racing|Road course]]'' |
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|- |
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| [[Milwaukee Mile]] Speedway |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[West Allis, Wisconsin]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Mosport International Raceway]] |
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| {{sms|Canada}}{{flagicon|CAN}} |
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| [[Bowmanville, Ontario|Bowmanville, Ontario, Canada]] |
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| [[Road racing|Road course]] |
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|- |
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| [[New Hampshire Motor Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Loudon, New Hampshire]] |
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| [[Oval track racing|Oval]], 3 [[Oval track racing#Rovals|Roval]]s |
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|-bgcolor="#ffee00" |
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| ''[[New Jersey Motorsports Park]]''<ref name="tracks"/><ref>{{cite web|url=http://www.pressofatlanticcity.com/sports/article_752c90a1-268c-5fbb-95f4-b30e1ce72608.html|title=Online simulations put Ryan Truex, 18, on road to success|date=25 May 2010|accessdate=9 September 2010}}</ref> |
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| {{sms|USA}}{{flagicon|USA}} |
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| ''[[Millville, New Jersey]]'' |
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| ''[[Road racing|Road course]], [[Oval track racing|Oval]]'' |
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|- bgcolor="#dadfff" |
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| [[Okayama International Circuit]]<ref>{{cite web|url=http://www.prnewswire.com/news-releases/premier-online-racing-service-iracingcom-continues-global-expansion-with-new-pacific-content-94550409.html|title=Premier Online Racing Service iRacing.com Continues Global Expansion with New Pacific Content|date=20 May 2010|accessdate=23 May 2010}}</ref> |
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| {{sms|Japan}}{{flagicon|JPN}} |
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| ''[[Mimasaka, Okayama]], [[Japan]]'' |
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| ''2 [[Road racing|Road courses]]'' |
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|- bgcolor="#ffee00" |
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| ''[[Oran Park Raceway]]''<ref name="oran-zolder"/> |
|||
| {{sms|Australia}}{{flagicon|AU}} |
|||
| ''[[Narellan, New South Wales]], [[Australia]]'' |
|||
| ''[[Road racing|Road course]]'' |
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|- bgcolor="#ffee00" |
|||
| ''[[Oulton Park]]''<ref name="oran-zolder"/> |
|||
| {{sms|United Kingdom}}{{flagicon|UK}} |
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| ''[[Little Budworth]], [[Cheshire]]'' |
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| ''[[Road racing|Road course]]'' |
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|- bgcolor="#dadfff" |
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| [[Oxford Plains Speedway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Oxford, Maine]] |
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| [[Oval track racing|Oval]] |
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|- |
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| [[Phillip Island Grand Prix Circuit]] |
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| {{sms|Australia}}{{flagicon|AUS}} |
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| [[Phillip Island (Victoria)|Phillip Island]], [[Victoria (Australia)|Victoria]], [[Australia]] |
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| [[Road racing|Road course]] |
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|- |
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| [[Phoenix International Raceway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Phoenix, Arizona]] |
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| [[Oval track racing|Oval]], [[Oval track racing#Rovals|Roval]] |
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|- |
|||
| [[Pocono Raceway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Long Pond, Pennsylvania]] |
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| [[Oval track racing|Oval]], 4 [[Oval track racing#Rovals|Roval]]s |
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|- |
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| [[Richmond International Raceway]] |
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| {{sms|USA}}{{flagicon|USA}} |
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| [[Richmond, Virginia]] |
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| [[Oval track racing|Oval]] ‡ |
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|- |
|||
| [[Road America]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Elkhart Lake, Wisconsin]] |
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| [[Road racing|Road course]] |
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|- |
|||
| [[Road Atlanta]] |
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| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Braselton, Georgia]] |
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| 3 [[Road racing|Road course]]s |
|||
|- |
|||
| [[Sebring International Raceway]] |
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| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Sebring, Florida]] |
|||
| 3 [[Road racing|Road course]]s ‡ |
|||
|- |
|||
| [[Silverstone Circuit]] |
|||
| {{sms|United Kingdom}}{{flagicon|UK}} |
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| [[Silverstone]], [[Northamptonshire]] |
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| 5 [[Road racing|Road course]]s |
|||
|- bgcolor="#dadfff" |
|||
| [[South Boston Speedway]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[South Boston, Virginia]] |
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| [[Oval track racing|Oval]] |
|||
|- |
|||
| <span style="display:none">Spa-Francorchamps</span>[[Circuit de Spa-Francorchamps]]<ref>{{cite web|url=http://www.facebook.com/notes/iracing/spa-coming-to-iracing/413807590479|title=Spa coming to iRacing|date=7 July 2010|accessdate=9 September 2010}}</ref> |
|||
| {{sms|Belgium}}{{flagicon|BEL}} |
|||
| Francorchamps, [[Liège (province)|Liège]], [[Belgium]] |
|||
| [[Road racing|Road course]] |
|||
|- |
|||
| [[Stafford Motor Speedway]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Stafford Springs, Connecticut]] |
|||
| [[Oval track racing|Oval]] |
|||
|- bgcolor="#dadfff" |
|||
| [[Summit Point Motorsports Park]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Summit Point, West Virginia]] |
|||
| 3 [[Road racing|Road course]]s |
|||
|- |
|||
| [[Suzuka Circuit]]<ref name="japan" /> |
|||
| {{sms|Japan}}{{flagicon|JPN}} |
|||
| [[Suzuka, Mie]], [[Japan]] |
|||
| 5 [[Road racing|Road course]]s |
|||
|- |
|||
| [[Texas Motor Speedway]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Fort Worth, Texas]] |
|||
| [[Oval track racing|Oval]], Infield [[Road racing|Road course]] |
|||
|- |
|||
| [[Talladega Superspeedway]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Talladega County, Alabama]] |
|||
| [[Oval track racing|Oval]] |
|||
|- bgcolor="#dadfff" |
|||
| [[Thompson International Speedway]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Thompson, Connecticut]] |
|||
| [[Oval track racing|Oval]] |
|||
|- |
|||
| [[Toyota Speedway at Irwindale]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Irwindale, California]] |
|||
| [[Oval track racing|Oval]] |
|||
|- bgcolor="#ffee00" |
|||
| ''[[Tsukuba Circuit]]''<ref name="japan" /> |
|||
| {{sms|Japan}}{{flagicon|JPN}} |
|||
| ''[[Shimotsuma, Ibaraki]], [[Japan]]'' |
|||
| ''[[Road racing|Road course]]'' |
|||
|- bgcolor="#ffee00" |
|||
| ''[[Twin Ring Motegi]]''<ref name="japan">{{cite web|url=http://www.iracing.com/news/iracing-continues-japanese-growth/|title=iRacing Continues Japanese Growth|date=17 September 2010|publisher=iRacing.com|accessdate=17 September 2010}}</ref> |
|||
| {{sms|Japan}}{{flagicon|JPN}} |
|||
| ''[[Motegi, Tochigi]], [[Japan]]'' |
|||
| ''[[Oval track racing|Oval]], [[Road racing|Road course]]'' |
|||
|- |
|||
| [[USA International Speedway]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Lakeland, Florida]] |
|||
| [[Oval track racing|Oval]] |
|||
|- |
|||
| [[Virginia International Raceway]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| Alton, [[Virginia]] |
|||
| 6 [[Road racing|Road course]]s |
|||
|- |
|||
| [[Watkins Glen International]] |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| [[Watkins Glen, New York]] |
|||
| 4 [[Road racing|Road course]]s |
|||
|-- bgcolor="#ffee00" |
|||
| ''[[Willow Springs International Motorsports Park]]''<ref>{{cite web|url=http://autosimsport.netfirms.com/articles/iRacing.pdf|title=iRacing.com Announce: Revolution|accessdate=9 September 2010}}</ref> |
|||
| {{sms|USA}}{{flagicon|USA}} |
|||
| ''[[Rosamond, California]]'' |
|||
| ''[[Road racing|Road course]]'' |
|||
|- |
|||
| <span style="display:none">Zandvoort</span>[[Circuit Park Zandvoort]] |
|||
| {{sms|Netherlands}}{{flagicon|Netherlands}} |
|||
| [[Zandvoort]], [[North Holland]], [[Netherlands]] |
|||
| 4 [[Road racing|Road course]]s |
|||
|- bgcolor="#ffee00" |
|||
| <span style="display:none">Zolder</span>''[[Zolder|Circuit Zolder]]''<ref name="oran-zolder"/> |
|||
| {{sms|Belgium}}{{flagicon|Belgium}} |
|||
| ''[[Heusden-Zolder]], [[Limburg (Belgium)|Limburg]], [[Belgium]]'' |
|||
| ''[[Road racing|Road course]]'' |
|||
|} |
|||
‡ This track has a night configuration in addition to the default daytime configuration. |
|||
==Reception== |
|||
iRacing.com was launched to the public on August 26, 2008.<ref>{{cite web |url = http://iracing.com/newsEvents/article.php?id=77 |title = iRacing Launches Advanced Motorsport Simulation and Internet Racing Service: Driver Development Tool Now Available to Auto Racing Community and General Public |publisher = iRacing.com |date = August 26, 2008 |accessdate = 2009-04-09}}{{Dead link|date=October 2010|bot=H3llBot}}</ref> By July 2009 more than 16,000 individuals had subscribed to the service.<ref>{{cite web |url = http://www.sportsbusinessjournal.com/article/63123 |title = Taking aim online |author = Eric Fisher |publisher = SportsBusiness Journal |date = July 27, 2009 |accessdate = 2009-07-28}}</ref> iRacing.com has received favorable reviews from automobile, racing and gaming magazines as well as websites dedicated to racing simulators.<ref>{{cite web |url = http://www.automobilemag.com/features/racing/0901_virtual_car_racing_iracing/index.html |first = Preston |last = Lerner |title = Virtual Car Racing - iRacing |publisher = Automobile Magazine |date = December 23, 2008 |accessdate = 2009-01-09}}</ref><ref>{{cite video |people = Lear, Scott R. |url = http://grassrootsmotorsports.com/iracing/ |title = iRacing Demo |publisher = Grassroots Motorsports Magazine |format = Flash video |date = November 2008 |accessdate = 2009-01-09}}</ref><ref>{{cite journal |last = Toivonen |first = Ismo |title = iRacing.com: Kumartakaa uutta mestaria |journal = Pelit |volume = 2009 |issue = 2 |pages = 36–39 |date = February 2009 |url = http://www.pelit.fi/index.php?id=69976 |language = Finnish |accessdate = 2009-04-13}}</ref><ref>{{cite web |url = http://www.simhq.com/_motorsports4/motorsports_121a.html |first = Jens |last = Lindblad |title = iRacing |publisher = SimHQ.com |date = June 9, 2008 |accessdate = 2009-01-09}}</ref> The service has also been criticized for not yet including features often found on other racing simulators, such as dynamic environments and more advanced visual damage modeling.<ref name="PreviewPhysics">{{cite journal |last = Vasilakos |first = Aristotelis |title = iRacing: The Physics |journal = AutoSimSport |volume = 4 |issue = 3 |pages = 33–38 |date = June 2008 |url = http://www.autosimsport.net/index2/index.php/backissues/doc_download/20-autosimsport-magazine-vol-4-iss-3 |accessdate = 2009-04-12 |format = PDF}}</ref> As of April 2010 more than half of the current Indycar series drivers use iRacing for fun and training. [[Vitor Meira]] and [[Will Power]] have also said they used iRacing in their recovery from broken backs sustained in the 2009 season. |
|||
Many real life racers, including [[Justin Wilson]], [[Alex Gurney]], [[Dale Earnhardt, Jr.]], [[Marcos Ambrose]], [[Martin Truex Jr.]], [[AJ Allmendinger]], [[Scott Speed]], [[Shane Van Gisbergen]], and [[Jacques Villeneuve]] have subscribed to the service and given positive comments especially about the accuracy of the track modeling which makes the simulator useful as a tool for learning tracks.<ref>{{cite web |
|||
|url = http://www.gordonkirby.com/categories/columns/theway/2008/the_way_it_is_no165.html |first = Gordon |last = Kirby |title = The Way It Is/ Exploring iRacing with Gurney, Wilson and Villeneuve |date = December 22, 2008 |accessdate = 2009-01-09}}</ref> |
|||
==See also== |
|||
*[[Sim racing]] |
|||
==Notes== |
|||
{{Reflist|2}} |
|||
==Further reading== |
|||
*Cole, Shaun & Gangi, Darin. (April 15, 2008). ''[http://www.youtube.com/watch?v=Upg6XSVvbmQ iRacing interview with Scott Mckee]'' (Flash video). SRT Media Productions. Retrieved on 2009-04-10. |
|||
*''[http://www.autosimsport.net/backissues.php#vol4 Autosimsport]'' '''4''' (2): 8-9, 19-30, April 15, 2008. |
|||
==External links== |
|||
* {{Official website|http://www.iracing.com/}} |
|||
* [http://iRacing.tv/ iRacing.tv] |
|||
* [http://inRacingNews.com/ inRacingNews.com] |
|||
{{DEFAULTSORT:Iracing.Com}} |
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[[Category:Racing simulators]] |
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[[Category:Racing video games]] |
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[[it:IRacing.com]] |
Revision as of 23:27, 17 August 2011
iRacing.com | |
---|---|
Developer(s) | iRacing.com Motorsport Simulations |
Platform(s) | Microsoft Windows |
Release | August 26, 2008 |
Genre(s) | Racing simulation |
Mode(s) |
iRacing.com is an online, subscription-based racing simulation service for Microsoft Windows created by iRacing.com Motorsport Simulations. In addition to accurately modeled vehicles and tracks, iRacing provides servers on which to race and practice and a sanctioning body to organize and oversee competition within the service.
From the start, iRacing has been marketed as both an entertainment service and a training tool for real life racers.[2] They have established numerous partnerships with real-world racing organizations and series, including NASCAR, GRAND-AM, IndyCar, V8 supercars, the SCCA, the Skip Barber Racing School, the Volkswagen Jetta TDI Cup, the Star Mazda Championship and Williams F1 among others.[3][4]
The service was launched to the public on August 26, 2008. As of December 2010, 40,000 individual member accounts had been created.
Gameplay
The iRacing company aims to cater both to real-world racers and racing simulation enthusiasts[5] by offering a realistic simulation of motorsport with accurate track, vehicle and physics modeling,[6][7] and with all of the cars and tracks officially licensed.[8] iRacing can only be driven online on servers run by iRacing.com, and participation requires a subscription to the service. The subscription package includes a basic set of 10 tracks and six cars with which to practice and race.[9] Additional cars and tracks are subject to additional one-time charges. Vehicles in iRacing are divided into classes[10] which correspond to the identically named driver license classes, except for the two different Rookie car classes which can both be driven with the same Rookie driver license. iRacing creates each track using proprietary Exactrac laser mapping technology to replicate the tracks with millimeter precision.[6]
The simulator is launched through a member website, and there is no standalone offline client. In addition to choosing the series and session to run, the member site interface can be used to browse series and driver statistics, acquire information about the cars and tracks, launch the online forums and chat, open the replay viewer, customize the virtual vehicles and helmets, purchase new content, and review and update personal account data.
iRacing manages several different official series, but members are also free to organize their own online sessions that are hosted on servers run by iRacing. For the standard official series managed by iRacing, each calendar year is divided into four 12-week seasons, and all driving sessions in a series take place only on one track each week.[11] On a given track, the drivers can participate in practice, qualifying, time trial and race sessions.[12] There are also non-standard series, examples of which are the four-week Rookie series, IndyCar and Grand-Am Premier series, and Pro series.[13] Races that are organized by members do not have to follow any official schedule. The series are divided into two main categories, oval and road, which are further divided into several license levels from Rookie to Pro, and a driver must earn each license to be eligible to participate in official race week sessions on that level.[14] Earning a higher license involves both participation in competitions on a driver's current highest license level and achievement of a minimum safety record. The requirements for advancing and the licenses themselves are category-specific — in other words, a driver has a separate license for road and oval categories.[15] Any member-organized sessions are free from the license level restrictions. In addition to taking part in the different public sessions, a member can use a test mode to drive alone on any track with any car, assuming he has purchased the license to use the content.[16]
At the core of iRacing is the driving simulation. iRacing began with a new, proprietary tire model that was partly based on the company's own research in a tire testing facility. On June 22, 2011 iRacing began a limited release of a new theoretical tire model in development for 3 years. This new model uses the construction and physical properties of the tire to simulate the tire's response, rather than matching to empirical data.[17] iRacing receive full "shop access" to every vehicle modeled in the service to calculate physical and inertia parameters of individual parts. Vehicles are either laser scanned, or design CAD data is used to recreate the visual and physical properties of each car. For aerodynamics data, they have had to rely on data collected from manufacturers and teams,[18] though more recent additions have used computational fluid dynamics to calculate the aerodynamic properties of the cars more accurately. The simulation is criticized for missing some features often found on comparable products. For example, environment conditions such as temperature are static.[19] Racing within the service is managed by a sanctioning body called FIRST. The detailed rules for official competition are published in a document titled the FIRST Sporting Code, which registered members of the service are expected to read.[20]
Championships
Competition is divided into two different categories, oval and road, which are further divided into many different series. All standard series follow a calendar of four 12-week seasons while rookie series have their own 4-week seasons. At the end of each season eligible drivers are promoted (or, in rare cases, demoted) to the next license level. At the end of each standard 12-week season FIRST crowns racing and time trial overall champions and divisional champions.[20] In addition to individual championships FIRST sanctions club championships, which are decided between geographically-based clubs. Starting in 2009, The World Cup of iRacing will be a year-long tournament with (in its first year) 35 clubs divided into 7 regions battling for the club championship.[21] Other series are officially sponsored by the real-world sanctioning body of the race series being simulated, including NASCAR which sanctions the NASCAR iRacing.com Series, GRAND-AM which is backing the GRAND-AM iRacing.com Online Sports Car Series[22], and IndyCar sponsoring the iRacing.com IZOD IndyCar Premier Series.[23]
On March 3, 2009, iRacing announced its premier series, the iRacing Pro Series and iRacing Drivers World Championships to start in 2009 and 2010, respectively. Both top series have separate contests for oval and road course racing, and the world champion wins prize money of at least $10,000. The two Pro Series are open to the top 61 drivers in the A-level series for each category and serve as feeder series to the Drivers World Championships, which will be limited to the top 50 drivers. Unlike the standard individual championships, which have four 12-week seasons per year, the Pro Series (NASCAR iRacing Pro Series for ovals and iRacing Pro Series - Road for road) and iDWC (NASCAR iRacing.com World Championship Series for ovals and iRacing.com Drivers World Championship Road Racing for road) will follow an 18-race schedule run fortnightly.[24] The inaugural Pro season was an exception with a 25-week schedule where drivers reported fatigue.[25]
Other series include the iRacing World Tour, which consists of a number of special events that mimic real life races like the Daytona 500 or the Indianapolis 500. The virtual counterparts are usually held the day before the actual race. Members can organize their own online sessions that are free from the official series schedules and license level restrictions. These sessions are hosted by iRacing and they are subject to a nominal fee paid only by the member organizing the session. Other unofficial events include the so-called "24 Heures du Fun" races that feature different tracks and vehicles every Saturday 00:00-24:00 UTC as well as week-long unofficial series during the one-week breaks between 12-week standard seasons.
Development
The company behind iRacing.com was established in Bedford, Massachusetts in September 2004 by David Kaemmer and John W. Henry after the demise of Papyrus Design Group, which Kaemmer had also co-founded.[26] The iRacing service has been in development since then, using code from Papyrus' NASCAR Racing 2003 Season as a starting point. According to Kaemmer, iRacing retains the multi-body physics system of NASCAR Racing 2003 Season, as well as some of the track presentation and multi-user packet code, but everything else has been changed, or is completely new like the tire model and graphics engine.[18] The service receives regular updates between 12-week competition seasons.[8]
In May 2009 NASCAR and iRacing.com announced a five-year deal of an online NASCAR-sanctioned racing series. iRacing.com also provides the software used in the NASCAR Hall of Fame simulators.[27]
Content
Every iRacing subscription comes standard with the 600 Racing Legends Ford '34 Coupe, Street Stock, Mazda MX-5, Pontiac Solstice, and Spec Racer Ford. Additional cars which can be purchased for a one-time fee include a Chevrolet Monte Carlo SS Late Model, SK Modified (Modified racing), Tour Modified (Whelen Modified Tour), Chevrolet Silverado (Camping World Truck Series), C&R Racing Silver Crown, USAC Sprint Car, Chevrolet Impala SS (Nationwide Series), Chevrolet Impala SS (Sprint Cup), Ford Mustang FR500S, Skip Barber Formula 2000, Volkswagen Jetta TDI Cup, Ford Falcon FG01 V8 Supercar, Riley Technologies Daytona Prototype, Star Mazda, Radical SR8 V8, Doran Ford GT-R, Chevrolet Corvette C6.R GT1, Acura ARX-01c, Lotus 79, Dallara IndyCar, and the Williams FW31.[28] Announced upcoming vehicles include the Dallara chassis raced in the Firestone Indy Lights series.
The following track venues are available in the service or have been officially announced as a future venue.[29][30]
Note: a light blue background denotes that a track is included in the basic subscription, a yellow background denotes that a track is not yet available
‡ This track has a night configuration in addition to the default daytime configuration.
Reception
iRacing.com was launched to the public on August 26, 2008.[40] By July 2009 more than 16,000 individuals had subscribed to the service.[41] iRacing.com has received favorable reviews from automobile, racing and gaming magazines as well as websites dedicated to racing simulators.[42][43][44][45] The service has also been criticized for not yet including features often found on other racing simulators, such as dynamic environments and more advanced visual damage modeling.[19] As of April 2010 more than half of the current Indycar series drivers use iRacing for fun and training. Vitor Meira and Will Power have also said they used iRacing in their recovery from broken backs sustained in the 2009 season.
Many real life racers, including Justin Wilson, Alex Gurney, Dale Earnhardt, Jr., Marcos Ambrose, Martin Truex Jr., AJ Allmendinger, Scott Speed, Shane Van Gisbergen, and Jacques Villeneuve have subscribed to the service and given positive comments especially about the accuracy of the track modeling which makes the simulator useful as a tool for learning tracks.[46]
See also
Notes
- ^ "System Requirements". iRacing.com. Retrieved 2009-10-15.
- ^ "iRacing.com Introduces Next-Generation Training Tool for Racers". truckseries.com. July 25, 2006. Retrieved 2011-17-05.
{{cite web}}
: Check date values in:|accessdate=
(help) - ^ "Volkswagen announces partnership with iRacing.com to aid in Jetta TDI Cup driver training and candidate identification". iRacing.com. April 25, 2009. Retrieved 2010-10-14.
- ^ "Partners". iRacing.com. Retrieved 2009-10-15.
- ^ "iRacing.com FAQ". iRacing.com. Retrieved 2011-2-17.
{{cite web}}
: Check date values in:|accessdate=
(help) - ^ a b "Track Technology". iRacing.com. Retrieved 2009-10-15.
- ^ "Car Technology". iRacing.com. Retrieved 2009-10-15.
- ^ a b Denton, Jon (February 15, 2008). "iRacing.com Announce: Revolution" (Flash). AutoSimSport. 4 (1): 19–30. Retrieved 2009-04-12.
- ^ "Membership". iRacing.com. Retrieved 2009-10-15.
- ^ "2.10. Vehicle Classes". FIRST Official Sporting Code.
- ^ "4.2. Sanctioning". /pdfs/FIRST_Sporting_Code_v20090807_01.pdf FIRST Official Sporting Code (PDF). iRacing.com. August 7, 2009. Retrieved 2009-08-14.
{{cite book}}
: Check|url=
value (help) - ^ "4.5. Sessions". FIRST Official Sporting Code.
- ^ "4.2.5. Rookie Series". FIRST Official Sporting Code.
- ^ "2.9. Series Eligibility". FIRST Official Sporting Code.
- ^ "2.2. Earning a FIRST License". FIRST Official Sporting Code.
- ^ Cole, Shaun (Director) (June 5, 2008). Preview - iRacing (Flash video). SRT Media Productions. Retrieved 2009-04-09.
- ^ "The Sticking Points in Modeling Tires". iRacing.com. Retrieved 2011-4-22.
{{cite web}}
: Check date values in:|accessdate=
(help) - ^ a b Denton, Jon (August 2008). "The Masters of Mass" (PDF). AutoSimSport. 4 (4): 21–34. Retrieved 2009-04-12.
- ^ a b Vasilakos, Aristotelis (June 2008). "iRacing: The Physics" (PDF). AutoSimSport. 4 (3): 33–38. Retrieved 2009-04-12.
- ^ a b FIRST Official Sporting Code.
- ^ "The World Cup of iRacing 2009 Official Guidelines" (PDF). iRacing.com. 2009-01-19. Retrieved 2009-01-25.
- ^ "GRAND-AM to Sanction Multi-Class Online Racing for iRacing.com". grand-am.com. October 25, 2010. Retrieved 2010-11-01.
- ^ "iRacing.com introduces Premier Series". indycar.com. January 27, 2011. Retrieved 2011-1-27.
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(help) - ^ http://members.iracing.com/iforum/thread.jspa?threadID=72297&tstart=0
- ^ "The iRacing Pro Series and iRacing Drivers World Championships" (PDF). iRacing.com. 2009-07-29. Retrieved 2009-08-02.
- ^ "History". iRacing.com. Retrieved 2009-10-15.
- ^ Bob Pockrass (May 19, 2009). "NASCAR inks deal with iRacing.com to develop online racing series". SceneDaily.com. Retrieved 2010-04-13.
- ^ "Cars". iRacing.com. Retrieved 2009-10-15.
- ^ a b "Tracks". iRacing.com. Retrieved 2009-10-15.
- ^ a b c d "Oran Park Raceway and Circuit Zolder Join iRacing". iRacing.com. Retrieved 2009-12-01. [dead link ]
- ^ a b "Dover is Monstrous News for iRacing.com". 8 July 2010. Retrieved 9 September 2010.
- ^ Elfalan, Jonathan (December 2008). "Racing in the Virtual World" (PDF). Road & Track. Retrieved 9 September 2010.
- ^ "iRacing.com to sponsor Josh Wise in Indy and Iowa Nationwide Series races". Retrieved 2 June 2011.
- ^ "iRacing.com Announces the Addition of Ford Race Cars to its Virtual Fleet". iRacing.com. Retrieved 2009-12-17.
- ^ "Online simulations put Ryan Truex, 18, on road to success". 25 May 2010. Retrieved 9 September 2010.
- ^ "Premier Online Racing Service iRacing.com Continues Global Expansion with New Pacific Content". 20 May 2010. Retrieved 23 May 2010.
- ^ "Spa coming to iRacing". 7 July 2010. Retrieved 9 September 2010.
- ^ a b c "iRacing Continues Japanese Growth". iRacing.com. 17 September 2010. Retrieved 17 September 2010.
- ^ "iRacing.com Announce: Revolution" (PDF). Retrieved 9 September 2010.
- ^ "iRacing Launches Advanced Motorsport Simulation and Internet Racing Service: Driver Development Tool Now Available to Auto Racing Community and General Public". iRacing.com. August 26, 2008. Retrieved 2009-04-09.[dead link ]
- ^ Eric Fisher (July 27, 2009). "Taking aim online". SportsBusiness Journal. Retrieved 2009-07-28.
- ^ Lerner, Preston (December 23, 2008). "Virtual Car Racing - iRacing". Automobile Magazine. Retrieved 2009-01-09.
- ^ Lear, Scott R. (November 2008). iRacing Demo (Flash video). Grassroots Motorsports Magazine. Retrieved 2009-01-09.
- ^ Toivonen, Ismo (February 2009). "iRacing.com: Kumartakaa uutta mestaria". Pelit (in Finnish). 2009 (2): 36–39. Retrieved 2009-04-13.
- ^ Lindblad, Jens (June 9, 2008). "iRacing". SimHQ.com. Retrieved 2009-01-09.
- ^ Kirby, Gordon (December 22, 2008). "The Way It Is/ Exploring iRacing with Gurney, Wilson and Villeneuve". Retrieved 2009-01-09.
Further reading
- Cole, Shaun & Gangi, Darin. (April 15, 2008). iRacing interview with Scott Mckee (Flash video). SRT Media Productions. Retrieved on 2009-04-10.
- Autosimsport 4 (2): 8-9, 19-30, April 15, 2008.