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==Gameplay==
==Gameplay==
In ''Warframe'', up to 4 players work together to complete missions such as eliminating enemies or retrieving data from terminals. Players wear a battlesuit called a warframe (with its own set of abilites and statistics) and are equipped with 3 weapons; a primary weapon (such as a rifle or shotgun), a secondary weapon (usually a pistol), and a melee weapon. Players are given Affinity (experience points) for killing enemies and completing challenges and missions, which allows them to level up their weapons and armor. Warframes and weaponry have access to modifications that can be installed, removed and upgraded between missions, and higher-level equipment can accommodate higher-quality mods. Players will also have to hack terminals by completing a puzzle minigame to complete certain objectives or overwrite lockdowns that enemies have engaged.
In ''Warframe'', up to 4 players work together to complete missions, such as eliminating enemies or retrieving data from terminals. Players wear a battlesuit called a Warframe, each with its own set of abilites and statistics; and are equipped with 3 weapons—a primary weapon (such as a rifle or shotgun), a secondary weapon (usually a pistol), and a melee weapon (like a longsword). Players earn Affinity (experience points) for killing enemies and completing challenges and missions, which allows them to level up their weapons and armor. Warframes and weaponry have access to modifications, or "mods", that can be installed, removed and upgraded between missions; the higher the Affinity rank of any one piece of equipment, the more mods it can accommodate.


The camera is positioned over the shoulder for [[virtual camera system|third-person]] shooting. The player can jump, sprint, slide, and roll, as well as combine techniques to quickly move throughout the level and avoid enemy fire. The game also allows players to utilize [[parkour]] techniques to evade enemies, bypass obstacles or gain access to secret areas. Maps are generated [[Procedurally generated content|procedurally]]; with prebuilt rooms connected together so that no levels have the same layout.
The camera is positioned over the shoulder for [[virtual camera system|third-person]] shooting. The player can jump, sprint, slide, and roll, as well as combine techniques to quickly move throughout the level and avoid enemy fire. The game also allows players to utilize [[parkour]] techniques to evade enemies, bypass obstacles or gain access to secret areas. Maps are generated [[Procedurally generated content|procedurally]]; with prebuilt rooms connected together so that no levels have the same layout. At times, the enemy faction can initiate a lockdown of the area, forcing players to hack security terminals by completing a puzzle minigame within a small time limit.


Credits, ammo, resources, and mods can be found in set locations, such as lockers and destructible containers, as well as dropped by enemies. New weapons, warframes, and equipment can be purchased in the market (either the items themselves or their blueprints), using either credits earned in game, or platinum purchased via [[microtransaction]].<ref name=":1">{{cite web|url=http://www.gamespot.com/shows/now-playing/?event=warframe20130109|title=Now Playing: Warframe|date=|publisher=[[GameSpot]]|work=GameSpot.com|accessdate=}}</ref> Blueprints can be constructed using resources found during gameplay.
Credits, ammo, resources, and mods can be found in set locations, such as lockers and destructible containers, as well as dropped by enemies. New weapons, Warframes, and equipment can be purchased in the market (either the items themselves or their blueprints), using either Credits earned in-game, or Platinum purchased via [[microtransaction]].<ref name=":1">{{cite web|url=http://www.gamespot.com/shows/now-playing/?event=warframe20130109|title=Now Playing: Warframe|date=|publisher=[[GameSpot]]|work=GameSpot.com|accessdate=}}</ref> Blueprints can be constructed using resources found during gameplay.


===Missions===
===Missions===
There are currently 9 available mission types, scattered across the [[planets of the solar system]] (along with [[Natural satellite|moon]] [[Phobos (moon)|Phobos]] and [[dwarf planets]] [[Pluto]], [[Ceres (dwarf planet)|Ceres]], [[Eris (dwarf planet)|Eris]] and [[Sedna (planetoid)|Sedna]]). These missions can also be played in a [[Pocket universe#In fiction|pocket dimension]] known as the Void. Occasionally, a new objective may either be added after completing the original objective or may override it during the mission. The mission types are as follows:
There are currently 9 available mission types, scattered across the [[planets of the solar system]], along with the [[Natural satellite|moon]] [[Phobos (moon)|Phobos]] and [[dwarf planets]] [[Pluto]], [[Ceres (dwarf planet)|Ceres]], [[Eris (dwarf planet)|Eris]] and [[Sedna (planetoid)|Sedna]). These missions can also be played in a [[Pocket universe#In fiction|pocket dimension]] known as "the Void". Occasionally, a new objective may either be added after completing the original objective or may override it during the mission. The mission types are as follows:
*Assassination missions require players to eliminate an enemy boss unique to the given planet. Said boss usually has unique abilities and weaponry to distinguish them from common soldiers;
*'''Assassination''': players must eliminate an enemy boss unique to the given planet. Said boss usually has unique abilities and weaponry to distinguish them from common soldiers.
*Capture missions, require players to find a VIP target within an enemy ship. Once the VIP is located, he can be incapacitated and then captured, after which the players must fight their way to extraction;
*'''Capture''': players must find a VIP target within an enemy ship or stronghold. Once the VIP is located, he can be incapacitated and then captured, after which the players must fight their way to extraction.
*Survival missions require players to kill endless hordes of enemies, while grabbing life support pick-ups to maintain a limited supply of oxygen;
*'''Survival''': players must fight endless hordes of enemies, while grabbing life support pick-ups to maintain a limited supply of oxygen.
*Rescue missions require players to locate a hostage and then bring him to the extraction;
*'''Rescue''': players must locate a hostage inside the location, then bring them to extraction.
*Sabotage missions require players to reach and destroy either a ship's generator or a random number of mining machines;
*'''Sabotage''': players must find and destroy either a ship's generator or a random number of mining machines;
*Deception Missions require players to take a "datamass" to the ship's navigation core, upload the datamass to the target, and then escape to extraction;
*'''Deception''': players must take a "datamass" to the ship's navigation core, upload the datamass to the target, and then escape to extraction.
*Spy Missions require players to locate and hack a set number of terminals which hold datamasses. Players must pick up the datamasses and then bring them to the extraction point to complete the mission;
*'''Spy''': players must locate and hack a set number of terminals to obtain their datamasses. Players must pick up the datamasses and then bring them to the extraction point to complete the mission.
*Defense Missions, which require players to protect an artifact from waves of enemies. Defense Missions come in two forms; Endless Defense (where players must protect the artifacts from increasingly difficult waves) or Mobile Defense (where players must defend key points with given time limits); and
*'''Defense''': players must protect an artifact from waves of enemies. Defense Missions come in two forms; Endless Defense (where players must protect the artifacts from increasingly difficult waves) or Mobile Defense (where players must defend key points with given time limits).
*Extermination missions, which involve players moving throughout the level and wiping out a set number enemies.
*'''Extermination''': players must wipe out all hostiles in the level, with the number remaining displayed on the upper-left.
Alongside the set missions on a given planet are '''Alert''' missions, which can have any of the available mission types or factions (regardless of the original mission type or faction present) but are only available for a limited window of time (from 30 minutes up to 24 hours). These missions are more difficult, but have increased credit rewards and/or special rewards (such as rare equipment, blueprints or resources). Another mission modifier is "Nightmare Mode", which greatly increases the difficulty of a preexisting mission (while keeping the original mission type and faction intact) but rewards players with unique modifications.

Alongside the set missions on a given planet are Alert missions, which can have any of the available mission types or factions (regardless of the original mission type or faction present) but are only available for a limited window of time (from 30 minutes up to 24 hours). These missions are more difficult, but have increased credit rewards and/or special rewards (such as rare equipment, blueprints or resources). Another mission modifier is "Nightmare Mode", which greatly increases the difficulty of a preexisting mission (while keeping the original mission type and faction intact) but rewards players with unique modifications.


==Factions==
==Factions==

Revision as of 17:15, 19 September 2013

Warframe
File:Warframe Logo.png
Developer(s)Digital Extremes[1]
Publisher(s)Digital Extremes
Artist(s)Michael "Mynki" Brennan[citation needed]
EngineEvolution Engine
Platform(s)Microsoft Windows, PlayStation 4
ReleaseMicrosoft Windows
PlayStation 4
Genre(s)Third-person shooter
Mode(s)Single-player, multiplayer

Warframe is a free-to-play cooperative third-person shooter video game, developed by Digital Extremes for PlayStation 4 and Microsoft Windows.

Players control members of the Tenno, ancient warriors who have awoken from centuries of cryosleep to find themselves at war with the Grineer, a race of militarized human clones; the Corpus, a mega-corporation; and the Infested, victims of the Technocyte virus. To fight back, the Tenno use advanced exo-armor with unique abilities—the titular Warframes.[2]

Gameplay

In Warframe, up to 4 players work together to complete missions, such as eliminating enemies or retrieving data from terminals. Players wear a battlesuit called a Warframe, each with its own set of abilites and statistics; and are equipped with 3 weapons—a primary weapon (such as a rifle or shotgun), a secondary weapon (usually a pistol), and a melee weapon (like a longsword). Players earn Affinity (experience points) for killing enemies and completing challenges and missions, which allows them to level up their weapons and armor. Warframes and weaponry have access to modifications, or "mods", that can be installed, removed and upgraded between missions; the higher the Affinity rank of any one piece of equipment, the more mods it can accommodate.

The camera is positioned over the shoulder for third-person shooting. The player can jump, sprint, slide, and roll, as well as combine techniques to quickly move throughout the level and avoid enemy fire. The game also allows players to utilize parkour techniques to evade enemies, bypass obstacles or gain access to secret areas. Maps are generated procedurally; with prebuilt rooms connected together so that no levels have the same layout. At times, the enemy faction can initiate a lockdown of the area, forcing players to hack security terminals by completing a puzzle minigame within a small time limit.

Credits, ammo, resources, and mods can be found in set locations, such as lockers and destructible containers, as well as dropped by enemies. New weapons, Warframes, and equipment can be purchased in the market (either the items themselves or their blueprints), using either Credits earned in-game, or Platinum purchased via microtransaction.[3] Blueprints can be constructed using resources found during gameplay.

Missions

There are currently 9 available mission types, scattered across the planets of the solar system, along with the moon Phobos and dwarf planets Pluto, Ceres, Eris and [[Sedna (planetoid)|Sedna]). These missions can also be played in a pocket dimension known as "the Void". Occasionally, a new objective may either be added after completing the original objective or may override it during the mission. The mission types are as follows:

  • Assassination: players must eliminate an enemy boss unique to the given planet. Said boss usually has unique abilities and weaponry to distinguish them from common soldiers.
  • Capture: players must find a VIP target within an enemy ship or stronghold. Once the VIP is located, he can be incapacitated and then captured, after which the players must fight their way to extraction.
  • Survival: players must fight endless hordes of enemies, while grabbing life support pick-ups to maintain a limited supply of oxygen.
  • Rescue: players must locate a hostage inside the location, then bring them to extraction.
  • Sabotage: players must find and destroy either a ship's generator or a random number of mining machines;
  • Deception: players must take a "datamass" to the ship's navigation core, upload the datamass to the target, and then escape to extraction.
  • Spy: players must locate and hack a set number of terminals to obtain their datamasses. Players must pick up the datamasses and then bring them to the extraction point to complete the mission.
  • Defense: players must protect an artifact from waves of enemies. Defense Missions come in two forms; Endless Defense (where players must protect the artifacts from increasingly difficult waves) or Mobile Defense (where players must defend key points with given time limits).
  • Extermination: players must wipe out all hostiles in the level, with the number remaining displayed on the upper-left.

Alongside the set missions on a given planet are Alert missions, which can have any of the available mission types or factions (regardless of the original mission type or faction present) but are only available for a limited window of time (from 30 minutes up to 24 hours). These missions are more difficult, but have increased credit rewards and/or special rewards (such as rare equipment, blueprints or resources). Another mission modifier is "Nightmare Mode", which greatly increases the difficulty of a preexisting mission (while keeping the original mission type and faction intact) but rewards players with unique modifications.

Factions

There are currently four major factions present in Warframe, three of which serve as enemy factions, The playable faction are the Tenno, descendants of warriors from the bygone Orokin era. Following an unspecified war, the surviving Tenno were cryogenically preserved for centuries before being awakened by The Lotus (voiced by Rebecca Ford, community manager of Digital Extremes), a mysterious (though benevolent) figure who guides them during missions. The Tenno are extensively trained in the use of Warframes, suits that grant them various abilities for combat and support.[4]

The primary antagonistic faction is the Grineer Empire, fascistic, militaristic brutes who dominate the solar system. Relying on mass cloning and cybernetic enhancement, they primarily use sheer numbers to overwhelm and overpower their foes, occasionally supporting their troops with specialized or heavily-armed soldiers.[3] The second major faction are the Corpus, a proto-corporation who control the trade routes across the solar system and reverse-engineer their technology from any Orokin artifacts they find, viewing said artifacts as a resource exploited at any cost. As a result their soldiers—while frail compared to their Grineer counterparts—are equipped with advanced technology and are assisted by sophisticated mechanical drones.[5] The last faction are the Infested, victims of the "Technocyte Plague" who have been warped into monstrous abominations. Much like the Grineer they rely heavily on sheer numbers to overwhelm their targets but lack any significant ranged abilities. Occasionally scattered in the Infested swarms are Ancients, individuals in much more advanced stages of infection and endowed with unique abilities.[citation needed]

While the Orokin are not directly encountered, missions that take place in Orokin derelicts are inhabited by "Corrupted" foes; raiders and trespassers (composed of soldiers from the previous factions) who have been brainwashed into protecting these derelicts at all costs.[citation needed] Occasionally players may be accosted by The Stalker, a vengeful figure (strongly implied to be a rogue Tenno) who appears in response to a successful assassination, attacking a specific player in revenge. Players may either choose to evade or fight him; defeating him may grant the victor with The Stalker's unique equipment.[citation needed]

Development

The video game Dark Sector was officially released by Digital Extremes' in 2008. It was originally intended to take place in a science-fiction environment in outer space, with players taking the role of a character that inhabits a sleek mechanical suit with incredible powers.[6] However, it was overhauled, and most of the sci-fi elements scrapped.[7] In 2012, Digital Extremes announced they were working on Warframe, which borrows heavily from the original Dark Sector concept, with character and level design as well as various names making a reappearance.[8] Digital Extremes started the Warframe closed beta on October 24, 2012. Since then it has had several version and hotfix releases,[9][10] and the open beta was launched on March 21, 2013.[11] A PlayStation 4 version is in development, for release at the console's launch.[12]

Reception

The beta version of the game scored a 69 on Metacritic.[13]

References

  1. ^ "Warframe Tech Info". GameSpot.com. GameSpot. Retrieved 18 February 2013.
  2. ^ "Story". Warframe.
  3. ^ a b "Now Playing: Warframe". GameSpot.com. GameSpot. Cite error: The named reference ":1" was defined multiple times with different content (see the help page).
  4. ^ "Tenno". Warframe. Digital Extremes. Retrieved 2013-03-26.
  5. ^ "Corpus". Warframe. Digital Extremes. Retrieved 2013-03-26.
  6. ^ "Dark Sector original concept video". YouTube. Digital Extremes.
  7. ^ Klepek, Patrick. "Closing Digital Extreme's Psychic Wound". Giant Bomb. CBS Interactive Inc. Retrieved 19 February 2013.
  8. ^ "Press Release: Warframe announced!". Warframe. Digital Extremes. 2012-06-25. Retrieved 2013-03-26.
  9. ^ "Welcome to Warframe". Warframe. Digital Extremes. 2012-10-24. Retrieved 2013-03-26.
  10. ^ Onyett, Charles (22 June 2012). "Warframe: Digital Extremes' Free Co-op Shooter". IGN.com. IGN. Retrieved 19 February 2013.
  11. ^ "Welcome to Warframe Open Beta". Digital Extremes.
  12. ^ Moriarty, Colin (2013-06-05). "Free-to-Play Shooter Warframe Coming to PS4". IGN. Retrieved 2013-06-05.
  13. ^ "Warframe". Metacritic. Retrieved 2013-07-17.