Imagic: Difference between revisions
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===1984=== |
===1984=== |
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* ''[[Chopper Hunt]]'', formerly ''Buried Bucks'' from [[ANALOG Computing#analog software|ANALOG Software]] |
* ''[[Chopper Hunt]]'', formerly ''Buried Bucks'' from [[ANALOG Computing#analog software|ANALOG Software]] |
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* ''[[Injured Engine]]'' |
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* ''[[Touchdown Football]]'' |
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* ''[[Tournament Tennis]]'' |
* ''[[Tournament Tennis]]'' |
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* ''[[Wing War (Imagic)|Wing War]]'' |
* ''[[Wing War (Imagic)|Wing War]]'' |
Revision as of 09:54, 28 August 2022
![]() | |
Company type | Private |
---|---|
Industry | Video games |
Founded | 1981 |
Defunct | 1986 |
Fate | Liquidation |
Headquarters | , |
Key people | Bill Grubb Dennis Koble Bob Smith Rob Fulop |
Imagic (/ɪˈmædʒɪk/ i-MA-jik) was an American video game developer and publisher that created games initially for the Atari 2600. Founded in 1981 by corporate alumni of Atari, Inc. and Mattel, its best-selling titles were Atlantis, Cosmic Ark, and Demon Attack.[1] Imagic also released games for Intellivision, ColecoVision, Atari 8-bit family, TI-99/4A, IBM PCjr, VIC-20, Commodore 64, TRS-80 Color Computer, and Magnavox Odyssey². Their Odyssey² ports of Demon Attack and Atlantis were the only third-party releases for that system in America. The company never recovered from the video game crash of 1983 and was liquidated in 1986.
History
Imagic was the second third-party publisher for the Atari 2600, formed after Activision.[2] Founders included Bill Grubb, Bob Smith, Mark Bradlee, Rob Fulop, and Denis Koble from Atari, Inc.,[3] Jim Goldberger, Dave Durran and Brian Dougherty from Mattel.[4] Grubb previously served as the vp of sales and marketing for Atari for 18 months.[5] to form Imagic. Before that, he was with the marketing department at Black and Decker for 11 years.[6] It was Grubb's goal to take Imagic public[7] and to eventually overtake Activision as the number one third-party video game publisher.[6]
Atari sued Imagic over Demon Attack because of its resemblance to Phoenix,[8] to which Atari had the exclusive home-version rights. The case was settled out of court.
Despite initial success and sales greater than projections, the company's fortunes reversed after the stock market dumped videogame stocks in late 1982, scuttling Imagic's initial plan to become a publicly traded company.[9]
Fan club
During its height, Imagic ran a fan club for their games, the Numb Thumb Club, which published an annual newsletter.[10] Only two issues were published before Imagic's demise in 1983.[10]
Decline
Although Imagic grew quickly in its early years, it was irreparably harmed by the video game crash of 1983. It released 24[citation needed] titles before going out of business by 1986, but the exact time it disbanded is unknown. In 1983, the company laid off 40 of their 170 employees[11] but appeared at the 1984 Consumer Electronics Show with plans for four IBM PCjr games.[12] The rights to Imagic's most popular titles have been owned by Activision since the late 1980s,[citation needed] and they have been re-released on several occasions.
Games
This section needs additional citations for verification. (August 2020) |
Imagic 2600 cartridges were distinct from both Activision and Atari cartridges with an extended ridge at the top of the cart. Packaging was distinctive due to the use of reflective silver on the boxes, with a tapered, ridged end intended for an easy grip. The years are for the original versions only, not subsequent ports.
1982
- Atlantis
- Cosmic Ark
- Demon Attack
- Dracula
- Dragonfire
- Fire Fighter[13]
- Beauty & the Beast
- Microsurgeon
- Riddle of the Sphinx
- Swords & Serpents[14]
- Star Voyager
- Trick Shot
1983
- Fathom
- Ice Trek
- Laser Gates
- Moonsweeper[15]
- No Escape!
- Nova Blast
- Quick Step
- Safecracker
- Shootin' Gallery
- Star Wars: The Arcade Game
- Subterranea
- Tropical Trouble
- Truckin'
- White Water!
1984
- Chopper Hunt, formerly Buried Bucks from ANALOG Software
- Injured Engine
- Touchdown Football
- Tournament Tennis
- Wing War
References
- ^ "Demon Attack". Atari Age. Archived from the original on 2012-10-15. Retrieved 2007-04-09.
- ^ "Classic Gaming Expo Distinguished Guest: Alan Miller". Classic Gaming Expo. Archived from the original on February 8, 2012. Retrieved 2006-08-30.
- ^ "Playing Catch Up: Night Trap's Rob Fulop". Gamasutra. CMP. Retrieved 2007-04-09.
- ^ "Archived copy". Archived from the original on 2007-05-24. Retrieved 2007-07-04.
{{cite web}}
: CS1 maint: archived copy as title (link) - ^ Hayes, Thomas C. (22 November 1982). "Imagic Scores in Video Games". The New York Times. Retrieved 29 January 2014.
- ^ a b "Video Games Interview: Bill Grubb and Dennis Koble". Video Games Magazine. Atari HQ. Retrieved 29 January 2014.
- ^ "All in the Game - Imagic: The Making of Atlantis". Enterprise. PBS. Archived from the original on 10 March 2016. Retrieved 29 January 2014.
- ^ "Demon Attack: This game is pure Imagic!". Atari Times. Retrieved 2007-04-10.
- ^ "Making of Atlantis Video Game - Part 3 Imagic - LiveVideo.com". www.livevideo.com. Archived from the original on 2007-05-24.
- ^ a b "Imagic Titles for Intellivision". Intellivision Lives. Intellivision Productions. Archived from the original on 2006-12-08. Retrieved 2007-04-09.
- ^ "Imagic Layoffs". The New York Times. 17 September 1983.
- ^ Cook, Karen (1984-03-06). "Jr. Sneaks PC into Home". PC Magazine. p. 35. Retrieved 24 October 2013.
- ^ "Atari 2600 VCS Fire Fighter : Scans, dump, download, screenshots, ads, videos, catalog, instructions, roms".
- ^ "Intellivision Classic Video Game System / Imagic for Intellivision". www.intellivisionlives.com. Archived from the original on 2006-12-08. Retrieved 2007-04-09.
- ^ Holyoak, Craig (1984-05-30). "Here are ColecoVision's jewels". Deseret News. pp. 4 WV. Retrieved 10 January 2015.