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Web 2.0 encapsulates the idea of the proliferation of interconnectivity and interactivity of web-delivered content. [[Tim O'Reilly]] regards Web 2.0 as the way that [[business]] embraces the strengths of the web and uses it as a platform. O'Reilly considers that [[Eric E. Schmidt|Eric Schmidt]]'s abridged slogan, ''don't fight the Internet'', encompasses the essence of Web 2.0 — building applications and [[Web service|services]] around the unique features of the [[Internet]], as opposed to expecting the Internet to suit as a platform (effectively "fighting the Internet").{{Fact|date=April 2009}}
Web 2.0 encapsulates the idea of the proliferation of interconnectivity and interactivity of web-delivered content. [[Tim O'Reilly]] regards Web 2.0 as the way that [[business]] embraces the strengths of the web and uses it as a platform. O'Reilly considers that [[Eric E. Schmidt|Eric Schmidt]]'s abridged slogan, ''don't fight the Internet'', encompasses the essence of Web 2.0 — building applications and [[Web service|services]] around the unique features of the [[Internet]], as opposed to expecting the Internet to suit as a platform (effectively "fighting the Internet").{{Fact|date=April 2009}}


In the opening talk of the [[Web 2.0 Conference (2004)|first Web 2.0 conference]], O'Reilly and [[John Battelle]] summarized what they saw as the themes of Web 2.0. They argued that the web had become a [[platform (software)|platform]], with software above the level of a single device, leveraging the power of "[[The Long Tail]]," and with data as a driving force. According to O'Reilly and Battelle, an [[Software architecture|architecture]] of participation where users can contribute website content creates [[network effect]]s. Web 2.0 technologies tend to foster [[innovation]] in the assembly of systems and [[website|site]]s composed by pulling together features from distributed, independent developers.{{Fact|date=April 2009}}
In the opening talk of the [[Web 2.0 Conference (2004)|first Web 2.0 conference]], O'Reilly and [[John Battelle]] summarized what they saw as the themes of Web 2.0. They argued that the web had become a [[platform (software)|platform]], with software that sucks dicks above the level of a single device, leveraging the power of "[[The Long Tail]]," and with data as a driving force. According to O'Reilly and Battelle, an [[Software architecture|architecture]] of participation where users can contribute website content creates [[network effect]]s. Web 2.0 technologies tend to foster [[innovation]] in the assembly of systems and [[website|site]]s composed by pulling together features from distributed, independent developers.{{Fact|date=April 2009}}


Web 2.0 technology encourages [[Lightweight (disambiguation)|lightweight]] [[business model]]s enabled by [[Web syndication|syndication]] of content and of service and by ease of picking-up by [[early adopter]]s.<ref>{{cite web |url=http://conferences.oreillynet.com/pub/w/32/presentations.html |title=Web 2.0 Conference |publisher=conferences.oreillynet.com
Web 2.0 technology encourages [[Lightweight (disambiguation)|lightweight]] [[business model]]s enabled by [[Web syndication|syndication]] of content and of service and by ease of picking-up by [[early adopter]]s.<ref>{{cite web |url=http://conferences.oreillynet.com/pub/w/32/presentations.html |title=Web 2.0 Conference |publisher=conferences.oreillynet.com

Revision as of 17:39, 6 April 2009

A tag cloud presenting Web 2.0 themes

"Web 2.0" refers to a perceived second generation of web development and design, that aims to facilitate communication, secure information sharing, interoperability, and collaboration on the World Wide Web. Web 2.0 concepts have led to the development and evolution of web-based communities, hosted services, and applications; such as social-networking sites, video-sharing sites, wikis, blogs, and folksonomies.

The term was first used by Dale Dougherty and Craig Cline and shortly after became notable after the O'Reilly Media Web 2.0 conference in 2004.[1][2] Although the term suggests a new version of the World Wide Web, it does not refer to an update to any technical specifications, but rather to changes in the ways software developers and end-users utilize the Web. According to Tim O'Reilly:

Web 2.0 is the business revolution in the computer industry caused by the move to the Internet as a platform, and an attempt to understand the rules for success on that new platform.[3]

O'Reilly has noted that the "2.0" refers to the historical context of web businesses "coming back" after the 2001 collapse of the dot-com bubble, in addition to the distinguishing characteristics of the projects that survived the bust or thrived thereafter.[4]

Tim Berners-Lee, inventor of the World Wide Web, has questioned whether one can use the term in any meaningful way, since many of the technological components of Web 2.0 have existed since the early days of the Web.[5][6]

Definition

web is alot of lies


Web 2.0 encapsulates the idea of the proliferation of interconnectivity and interactivity of web-delivered content. Tim O'Reilly regards Web 2.0 as the way that business embraces the strengths of the web and uses it as a platform. O'Reilly considers that Eric Schmidt's abridged slogan, don't fight the Internet, encompasses the essence of Web 2.0 — building applications and services around the unique features of the Internet, as opposed to expecting the Internet to suit as a platform (effectively "fighting the Internet").[citation needed]

In the opening talk of the first Web 2.0 conference, O'Reilly and John Battelle summarized what they saw as the themes of Web 2.0. They argued that the web had become a platform, with software that sucks dicks above the level of a single device, leveraging the power of "The Long Tail," and with data as a driving force. According to O'Reilly and Battelle, an architecture of participation where users can contribute website content creates network effects. Web 2.0 technologies tend to foster innovation in the assembly of systems and sites composed by pulling together features from distributed, independent developers.[citation needed]

Web 2.0 technology encourages lightweight business models enabled by syndication of content and of service and by ease of picking-up by early adopters.[7]

O'Reilly provided examples of companies or products that embody these principles in his description of his four levels in the hierarchy of Web 2.0 sites:

  • Level-3 applications, the most "Web 2.0"-oriented, exist only on the Internet, deriving their effectiveness from the inter-human connections and from the network effects that Web 2.0 makes possible, and growing in effectiveness in proportion as people make more use of them. O'Reilly gave eBay, Craigslist, Wikipedia, del.icio.us, Skype, dodgeball, and AdSense as examples.
  • Level-2 applications can operate offline but gain advantages from going online. O'Reilly cited Flickr, which benefits from its shared photo-database and from its community-generated tag database.
  • Level-1 applications operate offline but gain features online. O'Reilly pointed to Writely (now Google Docs & Spreadsheets) and iTunes (because of its music-store portion).
  • Level-0 applications work as well offline as online. O'Reilly gave the examples of MapQuest, Yahoo! Local, and Google Maps (mapping-applications using contributions from users to advantage could rank as "level 2", like Google Earth). In addition, Gmail.

Characteristics

File:Flickr-screenshot.jpg
Flickr, A Web 2.0 web site that allows users to upload and share photos

Web 2.0 websites allow users to do more than just retrieve information. They can build on the interactive facilities of "Web 1.0" to provide "Network as platform" computing, allowing users to run software-applications entirely through a browser.[2] Users can own the data on a Web 2.0 site and exercise control over that data.[2][8] These sites may have an "Architecture of participation" that encourages users to add value to the application as they use it.[1][2] This stands in contrast to traditional websites, the sort that limited visitors to viewing and whose content only the site's owner could modify. Web 2.0 sites often feature a rich, user-friendly interface based on Ajax[1][2] and similar client-side interactivity frameworks, or full client-server application frameworks such as OpenLaszlo, Flex, and the ZK framework.[2][8].

The concept of Web-as-participation-platform captures many of these characteristics. Bart Decrem, a founder and former CEO of Flock, calls Web 2.0 the "participatory Web"[9] and regards the Web-as-information-source as Web 1.0.

The impossibility of excluding group-members who don’t contribute to the provision of goods from sharing profits gives rise to the possibility that rational members will prefer to withhold their contribution of effort and free-ride on the contribution of others.[10] According to Best,[11] the characteristics of Web 2.0 are: rich user experience, user participation, dynamic content, metadata, web standards and scalability. Further characteristics, such as openness, freedom[12] and collective intelligence[13] by way of user participation, can also be viewed as essential attributes of Web 2.0.

Technology overview

The sometimes complex and continually evolving technology infrastructure of Web 2.0 includes server-software, content-syndication, messaging-protocols, standards-oriented browsers with plugins and extensions, and various client-applications. The differing, yet complementary approaches of such elements provide Web 2.0 sites with information-storage, creation, and dissemination challenges and capabilities that go beyond what the public formerly expected in the environment of the so-called "Web 1.0".

Web 2.0 websites typically include some of the following features/techniques. Andrew McAfee used the acronym SLATES to refer to them:

Search
the ease of finding information through keyword search which makes the platform valuable.
Links
guide to important pieces of information. The best pages are the most frequently linked to.
Authoring
the ability to create constantly updating content over a platform that is shifted from being the creation of a few to being the constantly updated, interlinked work. In wikis, the content is iterative in the sense that the people undo and redo each other's work. In blogs, content is cumulative in that posts and comments of individuals are accumulated over time.
Tags
categorization of content by creating tags that are simple, one-word descriptions to facilitate searching and avoid rigid, pre-made categories.
Extensions
automation of some of the work and pattern matching by using algorithms e.g. amazon.com recommendations.
Signals
the use of RSS (Really Simple Syndication) technology to notify users with any changes of the content by sending e-mails to them.”[14]

Usage

Government 2.0

Web 2.0 initiatives are being employed within the public sector, giving more currency to the term Government 2.0. For instance, Web 2.0 websites such as Twitter, YouTube and Facebook have helped in providing a feasible way for citizens to connect with higher government officials, which was otherwise nearly impossible. Direct interaction of higher government authorities with citizens is replacing the age-old 'single-sided communication' with evolved and more public interaction methodologies.[15]

Higher education

Universities are using Web 2.0 in order to reach out and engage with Generation Y and other prospective students according to recent reports.[16] Examples of this are: social networking websites – YouTube, MySpace, Facebook, Youmeo, Twitter and Flickr; upgrading institutions’ websites in Generation Y-friendly ways (e.g., stand-alone micro-websites with minimal navigation); and virtual learning environments such as Moodle enable prospective students to log on and ask questions.[clarification needed]

In addition to free social networking websites, schools have contracted with companies that provide many of the same services as MySpace and Facebook, but can integrate with their existing database. Companies such as Harris Connect, iModules, and Publishing Concepts have developed alumni online community software packages that provide schools with a way to communicate to their alumni and allow alumni to communicate with each other in a safe, secure environment.

Public diplomacy

Web 2.0 initiatives have been employed in public diplomacy for the Israeli government. The country is believed to be the first to have its own official blog,[17] MySpace page,[18] YouTube channel,[19] Facebook page[20] and a political blog.[21] The Israeli Ministry of Foreign Affairs started the country's video blog as well as its political blog.[21] The Foreign Ministry also held a microblogging press conference via Twitter about its war with Hamas, with Consul David Saranga answering live questions from a worldwide public in common text-messaging abbreviations.[22] The questions and answers were later posted on IsraelPolitik, the country's official political blog.[23]

Social Work 2.0

Social work 2.0 represents the use of interactive web technologies in the delivery of social services. The term first appeared in press in 2008. [24] In March, 2009, the New Social Worker Online started a technology blog called Social Work 2.0.[25] Social workers use web 2.0 technologies for clinical practice, community organizing and administrative and policy functions. Social workers use chat programs to provide real-time (synchronous) online therapy, or e-therapy. [26] Web 2.0 technologies also allow for self-directed treatment through web-based modules. Self-directed treatments, such as Australia’s MoodGYM [27], are based on a CBT model and have demonstrated success in reducing symptoms of depression and anxiety.[28] Self-directed treatments have the potential to provide services to thousands of people at minimal costs.[29] Community organizers uses interactive web technologies to rally constituents and identify services in traditionally disadvantaged neighborhoods. For example, the National Association of Social Workers provides updates on legislative actions via Twitter.[30] Geographical Information Systems (GIS) technologies can be used to analyze information about specific geographical regions, such as neighborhoods, zip codes, cities or counties. Advocacy groups can analyze campaign demographics to improve voter participation on key social services issues. Consumer rights advocates can use GIS to identify where services are distributed in an area in order to better advocate for access to service and improved service delivery. The use of web-based technologies is not without its problems for social work. Social workers are state regulated, leading to concerns about providing services over the internet to people in different states. Current licensure laws do not apply to services provided outside of the licensing state. Clients from one state who wish to file a complaint or lawsuit against an e-therapist in another state are in a regulatory limbo. When a clinician in Pennsylvania provides services to a client in Texas, the question is, which state’s laws govern? [31]. Until licensing laws are updated to regulate out-of-state practice, social workers should assume that practicing beyond state borders violates their license.[32] Despite these limitations, the use of Web 2.0 technologies provides an important advance in social service delivery.

Health 2.0

Web 2.0 is used in healthcare as well. Healthcare improvement requires patients' cognitive, behavioral, and environmental changes, and patients' involvement likely triggers internal motivation which is more effective than external enforcements (Anderson, Funnell, & Arnold, 1996). While healthcare professionals are experts on disease management, patients are experts on their own lives and surroundings. Thus, it is crucial that patients are actively involved and engaged in their own healthcare through self-care. The Internet and web 2.0 technology enables and supports patient self-care.

Web-based applications and desktops

Ajax has prompted the development of websites that mimic desktop applications, such as word processing, the spreadsheet, and slide-show presentation. WYSIWYG wiki sites replicate many features of PC authoring applications. Still other sites perform collaboration and project management functions. In 2006 Google, Inc. acquired one of the best-known sites of this broad class, Writely.[33]

Several browser-based "operating systems" have emerged, including EyeOS[34] and YouOS.[35] Although coined as such, many of these services function less like a traditional operating system and more as an application platform. They mimic the user experience of desktop operating-systems, offering features and applications similar to a PC environment, as well as the added ability of being able to run within any modern browser.

Numerous web-based application services appeared during the dot-com bubble of 1997–2001 and then vanished, having failed to gain a critical mass of customers. In 2005, WebEx acquired one of the better-known of these, Intranets.com, for USD45 million.[36]

Internet applications

XML and RSS

Advocates of "Web 2.0" may regard syndication of site content as a Web 2.0 feature, involving as it does standardized protocols, which permit end-users to make use of a site's data in another context (such as another website, a browser plugin, or a separate desktop application). Protocols which permit syndication include RSS (Really Simple Syndication — also known as "web syndication"), RDF (as in RSS 1.1), and Atom, all of them XML-based formats. Observers have started to refer to these technologies as "Web feed" as the usability of Web 2.0 evolves and the more user-friendly Feeds icon supplants the RSS icon.

Specialized protocols

Specialized protocols such as FOAF and XFN (both for social networking) extend the functionality of sites or permit end-users to interact without centralized websites.

Web APIs

Machine-based interaction, a common feature of Web 2.0 sites, uses two main approaches to Web APIs, which allow web-based access to data and functions: REST and SOAP.

  1. REST (Representational State Transfer) Web APIs use HTTP alone to interact, with XML (eXtensible Markup Language) or JSON payloads;
  2. SOAP involves POSTing more elaborate XML messages and requests to a server that may contain quite complex, but pre-defined, instructions for the server to follow.

Often servers use proprietary APIs, but standard APIs (for example, for posting to a blog or notifying a blog update) have also come into wide use. Most communications through APIs involve XML or JSON payloads.

See also Web Services Description Language (WSDL) (the standard way of publishing a SOAP API) and this list of Web Service specifications.

Economics

Analysis of the economic implications of "Web 2.0" applications and loosely-associated technologies such as wikis, blogs, social-networking, open-source, open-content, file-sharing, peer-production, etc. has also gained scientific attention. This area of research investigates the implications Web 2.0 has for an economy and the principles underlying the economy of Web 2.0.

Cass Sunstein's book "Infotopia" discussed the Hayekian nature of collaborative production, characterized by decentralized decision-making, directed by (often non-monetary) prices rather than central planners in business or government.

Don Tapscott and Anthony D. Williams argue in their book Wikinomics: How Mass Collaboration Changes Everything (2006) that the economy of "the new web" depends on mass collaboration. Tapscott and Williams regard it as important for new media companies to find ways of how to make profit with the help of Web 2.0.[citation needed] The prospective Internet-based economy that they term "Wikinomics" would depend on the principles of openness, peering, sharing, and acting globally. They identify seven Web 2.0 business-models (peer pioneers, ideagoras, prosumers, new Alexandrians, platforms for participation, global plantfloor, wiki workplace).[citation needed]

Organizations could make use of these principles and models in order to prosper with the help of Web 2.0-like applications: "Companies can design and assemble products with their customers, and in some cases customers can do the majority of the value creation".[37] "In each instance the traditionally passive buyers of editorial and advertising take active, participatory roles in value creation."[38] Tapscott and Williams suggest business strategies as "models where masses of consumers, employees, suppliers, business partners, and even competitors cocreate value in the absence of direct managerial control".[39] Tapscott and Williams see the outcome as an economic democracy.

Some other views in the scientific debate agree with Tapscott and Williams that value-creation increasingly depends on harnessing open source/content, networking, sharing, and peering, but disagree that this will result in an economic democracy, predicting a subtle form and deepening of exploitation, in which Internet-based global outsourcing reduces labor-costs by transferring jobs from workers in wealthy nations to workers in poor nations. In such a view, the economic implications of a new web might include on the one hand the emergence of new business-models based on global outsourcing, whereas on the other hand non-commercial online platforms could undermine profit-making and anticipate a co-operative economy. For example, Tiziana Terranova speaks of "free labor" (performed without payment) in the case where prosumers produce surplus value in the circulation-sphere of the cultural industries.[40]

Some examples of Web 2.0 business models that attempt to generate revenues in online shopping and online marketplaces are referred to as social commerce and social shopping. Social commerce involves user-generated marketplaces where individuals can set up online shops and link their shops in a networked marketplace, drawing on concepts of electronic commerce and social networking. Social shopping involves customers interacting with each other while shopping, typically online, and often in a social network environment. This involvement of customers in a collaborative business model is also known as customer involvement management (CIM). Academic research on the economic value implications of social commerce and having sellers in online marketplaces link to each others' shops has been conducted by researchers in the business school at Columbia University.[41]

Criticism

The criticism exists that "Web 2.0" does not represent a new version of the World Wide Web at all, but merely continues to use so-called "Web 1.0" technologies and concepts. Techniques such as AJAX do not replace underlying protocols like HTTP, but add an additional layer of abstraction on top of them. Many of the ideas of Web 2.0 had already been featured in implementations on networked systems well before the term "Web 2.0" emerged. Amazon.com, for instance, has allowed users to write reviews and consumer guides since its launch in 1995, in a form of self-publishing. Amazon also opened its API to outside developers in 2002.[42] Previous developments also came from research in computer-supported collaborative learning and computer-supported cooperative work and from established products like Lotus Notes and Lotus Domino.

In a podcast interview, Tim Berners-Lee described the term "Web 2.0" as a "piece of jargon":

"Nobody really knows what it means...If Web 2.0 for you is blogs and wikis, then that is people to people. But that was what the Web was supposed to be all along."[5]

Other criticism has included the term “a second bubble” (referring to the Dot-com bubble of circa 1995–2001), suggesting that too many Web 2.0 companies attempt to develop the same product with a lack of business models. The Economist has written of "Bubble 2.0".[43] Venture capitalist Josh Kopelman noted that Web 2.0 had excited only 530,651 people (the number of subscribers at that time to TechCrunch, a Weblog covering Web 2.0 matters), too few users to make them an economically viable target for consumer applications.[44] Although Bruce Sterling reports he's a fan of Web 2.0, he thinks it is now dead as a rallying concept.[45]

Critics have cited the language used to describe the hype cycle of Web 2.0[46] as an example of Techno-utopianist rhetoric.[47] Web 2.0 is not the first example of communication creating a false, hyper-inflated sense of the value of technology and its impact on culture. The dot com boom and subsequent bust in 2000 was a culmination of rhetoric of the technological sublime in terms that would later make their way into Web 2.0 jargon. Several years before the dot com stock market crash the then-Federal Reserve chairman Alan Greenspan described the run up of stock values as irrational exuberance.[citation needed]

Trademark

In November 2004, CMP Media applied to the USPTO for a service mark on the use of the term "WEB 2.0" for live events.[48] On the basis of this application, CMP Media sent a cease-and-desist demand to the Irish non-profit organization IT@Cork on May 24, 2006,[49] but retracted it two days later.[50] The "WEB 2.0" service mark registration passed final PTO Examining Attorney review on May 10, 2006, and was registered on June 27, 2006.[48] The European Union application (application number 004972212, which would confer unambiguous status in Ireland) remains currently pending after its filing on March 23, 2006.

See also

References

  1. ^ a b c Paul Graham (2005). "Web 2.0". Retrieved 2006-08-02. I first heard the phrase 'Web 2.0' in the name of the Web 2.0 conference in 2004. {{cite web}}: Unknown parameter |month= ignored (help)
  2. ^ a b c d e f Tim O'Reilly (2005-09-30). "What Is Web 2.0". O'Reilly Network. Retrieved 2006-08-06. {{cite web}}: Check date values in: |date= (help)
  3. ^ Tim O'Reilly (2006-12-10). "Web 2.0 Compact Definition: Trying Again". Retrieved 2007-01-20. {{cite web}}: Check date values in: |date= (help)
  4. ^ Tim O'Reilly On The Future Of Social Media, Talk of the Nation Science Friday. 19 Dec 2008.
  5. ^ a b "developerWorks Interviews: Tim Berners-Lee". 2006-07-28. Retrieved 2007-02-07.
  6. ^ Nate Anderson (2006-09-01). "Tim Berners-Lee on Web 2.0: "nobody even knows what it means"". arstechnica.com. Retrieved 2006-09-05.
  7. ^ "Web 2.0 Conference". conferences.oreillynet.com. Retrieved 2007-11-08.
  8. ^ a b Dion Hinchcliffe (2006-04-02). "The State of Web 2.0". Web Services Journal. Retrieved 2006-08-06. {{cite web}}: Check date values in: |date= (help)
  9. ^ Bart Decrem (2006-06-13). "Introducing Flock Beta 1". Flock official blog. Retrieved 2007-01-13.
  10. ^ Gerald Marwell and Ruth E. Ames: "Experiments on the Provision of Public Goods. I. Resources, Interest, Group Size, and the Free-Rider Problem". The American Journal of Sociology, Vol. 84, No. 6 (May, 1979), pp. 1335-1360
  11. ^ Best, D., 2006. Web 2.0 Next Big Thing or Next Big Internet Bubble? Lecture Web Information Systems. Techni sche Universiteit Eindhoven.
  12. ^ Greenmeier, Larry and Gaudin, Sharon. "Amid The Rush To Web 2.0, Some Words Of Warning -- Web 2.0 -- InformationWeek". www.informationweek.com. Retrieved 2008-04-04.{{cite web}}: CS1 maint: multiple names: authors list (link)
  13. ^ O’Reilly, T., 2005. What is Web 2.0. Design Patterns and Business Models for the Next Generation of Software, 30, p.2005
  14. ^ McAfee, A. (2006). Enterprise 2.0: The Dawn of Emergent Collaboration. MIT Sloan Management review. Vol. 47, No. 3, p. 21-28.
  15. ^ Eggers, William D. (2005). Government 2.0: Using Technology to Improve Education, Cut Red Tape, Reduce Gridlock, and Enhance Democracy. Lanham MD, U.S.A.: Rowman & Littlefield Publishers, Inc. ISBN 978-0742541757.
  16. ^ http://www.theaustralian.news.com.au/story/0,,24208226-12332,00.html
  17. ^ Israel Video Blog aims to show the world 'the beautiful face of real Israel', Ynet, February 24, 2008.
  18. ^ Israel seeks friends through MySpace page, Bobby Johnson, The Guardian, March 23, 2007.
  19. ^ Israel uses YouTube, Twitter to share its point of view, CNN, December 31, 2008
  20. ^ Israel's New York Consulate launches Facebook page, Ynet, December 14, 2007.
  21. ^ a b Latest PR venture of Israel's diplomatic mission in New York attracts large Arab audience, Ynet, June 21, 2007.
  22. ^ Battlefront Twitter, HAVIV RETTIG GUR, The Jerusalem Post, December 30, 2008.
  23. ^ The Toughest Q’s Answered in the Briefest Tweets, Noam Cohen, The New York Times, January 3, 2009; accessed January 5, 2009.
  24. ^ Singer, Jonathan B. (2009). The Role and Regulations for Technology in Social Work Practice and E-Therapy: Social Work 2.0. In A. R. Roberts (Ed). New York, U.S.A.: Oxford University Press. ISBN 978-0195369373.
  25. ^ New Social Worker Online Technology & Social Work Blog
  26. ^ Jedlicka, D., & Jennings, G. (2001). Marital therapy on the internet. Journal of Technology in Counseling, 2, from http://jtc.colstate.edu/vol2_1/Marital.htm
  27. ^ MoodGYM
  28. ^ Christensen, H., Griffiths, K. M., & Jorm, A. F. (2004). Delivering interventions for depression by using the internet: Randomised controlled trial. BMJ, 328(7434), 265
  29. ^ Bell, V. (2007). Online information, extreme communities and internet therapy: Is the internet good for our mental health? . Journal of Mental Health, 16, 445-457.
  30. ^ National Association of Social Workers Official Twitter
  31. ^ McCarty, D., & Clancy, C. (2002). Telehealth: Implications for social work practice. Social Work, 47(2), 153-161.
  32. ^ Kanani, K., & Regehr, C. (2003). Clinical, ethical, and legal issues in e-therapy. Families in Society, 84(2), 155-162
  33. ^ "Google buys Web word-processing technology". www.news.com. Retrieved 2007-12-12. {{cite web}}: Text "CNET News.com" ignored (help)
  34. ^ "Can eyeOS Succeed Where Desktop.com Failed?". www.techcrunch.com. Retrieved 2007-12-12.
  35. ^ "Tech Beat Hey YouOS! - BusinessWeek". www.businessweek.com. Retrieved 2007-12-12.
  36. ^ "PC World - WebEx Snaps Up Intranets.com". www.pcworld.com. Retrieved 2007-12-12.
  37. ^ Tapscott, Don and Anthony D. Williams. 2007. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin. pp. 289sq.
  38. ^ Tapscott, Don and Anthony D. Williams. 2007. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin. p. 14.
  39. ^ Tapscott, Don and Anthony D. Williams. 2007. Wikinomics: How Mass Collaboration Changes Everything. New York: Penguin. p. 55.
  40. ^ Terranova, Tiziana. 2000. "Free Labor: Producing Culture for the Digital Economy". Social Text 18(2): 33-57.
  41. ^ "Deriving Value from Social Commerce Networks." Stephen, A.T. and Toubia, O. Columbia University.
  42. ^ Tim O'Reilly (2002-06-18). "Amazon Web Services API". O'Reilly Network. Retrieved 2006-05-27.
  43. ^ "Bubble 2.0". The Economist. 2005-12-22. Retrieved 2006-12-20.
  44. ^ Josh Kopelman (2006-05-11). "53,651". Redeye VC. Retrieved 2006-12-21.
  45. ^ ""Bruce Sterling presenta il web 2.0"". "LASTAMPA.it".
  46. ^ ""Gartner 2006 Emerging Technologies Hype Cycle".
  47. ^ ""Critical Perspectives on Web 2.0," Special issue of [[First Monday (journal)|First Monday]], 13(3), 2008". {{cite web}}: URL–wikilink conflict (help)
  48. ^ a b USPTO serial number 78322306
  49. ^ "O'Reilly and CMP Exercise Trademark on 'Web 2.0'". Slashdot. 2006-05-26. Retrieved 2006-05-27.
  50. ^ Nathan Torkington (2006-05-26). "O'Reilly's coverage of Web 2.0 as a service mark". O'Reilly Radar. Retrieved 2006-06-01.

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