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{{main|MySims Kingdom|MySims Party}}
{{main|MySims Kingdom|MySims Party}}
Two sequels have been announced for MySims. They are called [[MySims Kingdom]], released October 28, 2008, and [[MySims Party]], set for release in early 2009. [http://www.joystiq.com/2008/02/13/ea-announces-lots-of-sim-branded-casual-titles/] They will be released on Wii and Nintendo DS. There will not be a PC release for these two titles until [[February 25]], [[2009]] (MySims Kingdom) and [[April 17]], [[2009]] (MySims Party).
Two sequels have been announced for MySims. They are called [[MySims Kingdom]], which will be set in medieval times and will have more player interaction. <ref>Nintendo Power issue: 229</ref>, released October 28, 2008, and [[MySims Party]], released in March 2009. [http://www.joystiq.com/2008/02/13/ea-announces-lots-of-sim-branded-casual-titles/] They were released on Wii and Nintendo DS. There will not be a PC release for these two titles until [[February 25]], [[2009]] (MySims Kingdom) and [[April 17]], [[2009]] (MySims Party). [[MySims Racing]] and [[MySims Agents]] are other sequels in the making with Racing set to be released this summer and Agents for fall 2009.
[[MySims Racing]]

MySims Kingdom will be set in medieval times and will have more player interaction. <ref>Nintendo Power issue: 229</ref>


===Film and TV series===
===Film and TV series===

Revision as of 23:31, 31 May 2009

MySims
Developer(s)EA Redwood Shores
EA UK (Microsoft Windows)
EA Mobile (Mobile Phone)
Publisher(s)Electronic Arts
EA Mobile (Mobile Phone)
SeriesThe Sims
EngineHavok (Wii & Microsoft Windows)
Platform(s)Wii, Nintendo DS, Microsoft Windows, Mobile Phones
ReleaseNintendo DS, Wii
Windows
Mobile phones
Genre(s)Life simulation
Mode(s)Single-player
Multiplayer (Microsoft Windows)

MySims (known as: "ぼくとシムのまち", "Boku to Shimu no Machi" in Japan,), formerly The Sims Wii, is a video game developed by EA Redwood Shores and published by Electronic Arts as a spinoff to Maxis' The Sims franchise for the Nintendo DS and Wii in 2007, then it was re-released for Microsoft Windows and Mobile Phones in 2008.

This is the first game in the MySims series and is followed by MySims Kingdom, MySims Party,MySims Racing and MySims Agents.

Gameplay

Wii Version

The Wii version of MySims takes a departure from The Sims franchise and begins with a character moving into a run-down town with a mayor desperate to bring residents back. The player's job is to attract business and townies back into town. Players must collect essences to build houses as well as furniture, and in return are given special decorations, blueprints, and outfits for their Sim. As the town's population increases, new areas of town are unlocked in which even more people can be moved in. To unlock more places, you have to run errands for the new businesses that move in as you continue so your town is a five star city. If you miss a person at the hotel, they will return later in the game. Eventually, the town is bustling with citizens again.

You can also interact with citizens by doing certain things with them and also you can join in their activities somewhere in your town. There are six different types of Sims and those include Fun, Geeky, Cute, Studious, Tasty, and Spooky. You can also customize your character in many different items you can build that has the option to change your character. Some items in the game can be used to watch television and other stuff you can do. Unlike other games in The Sims franchise, your Sim does not have needs or wants, although eating and sleep is optional.

In the Nintendo Wii version of MySims, the Nunchuk is used for direct movement and the Wii Remote used for object moving and building. Also you move the cursor around the screen to collect essences and to make your Sim perform certain options like eating or sleeping. You can also use the Wii Remote to go fishing in certain lakes around town or the Ocean.

Nintendo DS Version

The Nintendo DS version of MySims takes place in a vacation resort with the player tasked with the job of luring in tourists on the Irish Sea. This is accomplished by doing tasks for the locals who lives in your town and after you're done with a certain task you earn stars. Players collect stars to unlock other parts of the city as well as new minigames and new items in stores. As more stars are collected, the town grows and mini games are unlocked.

You can also interact with tourist and these tourist have different moods like Sad, Normal, or Mad. You must cheer the Sim up with many different options that the game gives you. If you succeed on making the Sim happy, you can earn some simoleans or on commercial sims you can progress through the story. You can play certain minigames and depends how you do, you earn more money and more points that you can earn and eventually if you play the game many times you can unlock new difficulties of those minigames. You can also customize T-shirts and furniture from the different locals and you can customize your house or mansion. You can also change your Sim's style in any different way in the wardrobe and you can store items in the drawer. Unlike other games in The Sims franchise, Sims do not have needs or wants but sleeping can be optional.

The Nintendo DS version of MySims supports touch screen and microphone functionality. The touch screen is used for talking and movement as well as placing and moving furniture. Other buttons may control specific tasks such as taking photos or initiating conversation. This version also features a number of mini games.

Windows Version

As in the original MySims for the Wii console, the game allows players to develop a small town and build buildings and furniture for the growing population. The game also has the ability to host a limit of 7 other players via an Internet connection. The online feature allows players to chat, interact and play games like Tag and Hide-and-Seek with online "buddies". Furthermore, it allows players to construct buildings and create objects to use cooperatively, and to share creations in-game as well as outside the game via email or instant message, allowing other players to use the creations in their towns. Like the Wii version, Sims do not have needs or want, but eating and sleep are optional.

The controls are identical to the Wii version, but now you use the Keyboard and the mouse to play the game. You use the keyboard to move your Sim around while the mouse clicks and collects essences. Also building can be used both the keyboard and the mouse. You can also use the keyboard to type messages during online mode.

Mobile Phone Version

The Mobile Phone version has identical gameplay as the Nintendo DS version. Unlike the Nintendo DS version you must help the people of your town to rebuild their town after a devastating storm. Play the hero as you explore mysterious lands and face puzzling challenges on your quest for powerful gems. Dare to skydive for valuable rewards, paraglide across a gaping canyon, even fish for bloodthirsty piranha. Customize the appearance of your Sim from head to toe. Choose between Story Mode or hone your skills in Activities. Like in the Nintendo DS version, Sims don't have needs or wants, but sleeping is optional.

In the Mobile Phone version you use only the buttons around your cellphone to move around and to play mini games. Also the cellphone uses certain numbers trying to interact with a sim.

Features

Apart from creating a custom Mii-like character, players may also modify their houses and build furniture and appliances using a selection of building blocks.[1] This gives the player more building options, allowing them to create objects by using blueprints, a change from the usual virtual catalog found in The Sims. There are 80 characters with whom the player may interact in the Wii version (30 characters in the Nintendo DS version), such as a mad scientist, a magician, a librarian, a pizza chef, and a martial arts teacher. Some of these characters may ask the player to build things for them. As with previous Sims games, meeting people and forming relationships is a major gameplay focus. Becoming a Sim's best friend will earn the player either a special blueprint not available anywhere else in the game, or a style of clothing for their wardrobe. Players can also earn blueprints by performing tasks for Commercial Sims (Sims who have their own businesses). Typically this involves building around 5-10 items for Sims, depending on the Star Level (the 1-5 level) of the player's town and the essences they have access to.

A feature new to MySims is "Essences". They can be found in various locations in town or by interacting with Sims or objects. Essences are used for a number of things including paint for the walls of houses, construction of items, as well as decoration. The mini-games in the DS Version include racquetball, water-skiing, baking and more.

Character design

Compared to previous Sims titles, MySims has a more anime-inspired look, with super deformed character designs. This was Emmy Toyonaga's idea; in Official Nintendo Magazine she remarked: "Well, Mario and other Nintendo characters are pretty short and stubby. Also, being Japanese, I'm used to the mindset that fun games should have shorter, stubbier characters. So these characters kind of came naturally".[2] In Nintendo Power, designer Robin Hunicke said that the character designs also imply youthfulness, and that the aesthetic was chosen for worldwide appeal, while referring to the lesser sales of previous Sims games in Japan compared to other territories.[3]

According to Official Nintendo Magazine one of the characters in MySims, Chaz McFreely, is based on their then editor, Chandra Nair.[4]

The Sims

Fun Sims

DJ Candy Supergroove, Rhonda, Roger, Travis, Master Aran, Sandra, Cap'n Ginny, Annie Radd, Odin Revolution, Amazing Daryl, Chaz McFreely, Pablo, Summer, Flipper*

Geeky Sims

Buddy the Bellhop, Vic Vector, Jenny, Stephen, Professor Nova, Dr.F, Gertrude Spackles, Ian Arneson, Liberty, Star, Brendan, Clayton Dander, Rob Jarrett, Spencer, Alexa*

Cute Sims

Poppy, Ms. Nicole Vogue, Clara, Shirley, Dolly Dearheart, Bean Bradley, Jeremy Snoars, Pinky, Hopper, BeeBee, Billy, Penelope, Renee, Taylor, Terry*

Studious Sims

Mayor Rosalyn P. Marshall, Elmira Clamp, Gordon, Matt, Trevor Verily, Amelia, Linda, Makoto, Samurai Bob, Abigail, Eliza, Louis, Yvette, Natalia*

Tasty Sims

Patrick Rhino, Chef Gino Delicioso, Roxie Road, Maria, Chef Watanabe, Grandma Ruthie, Edwin, Sasha, Chancellor Ikara, Iggy, Jimmy Watanabe, Karine, Noelle, Cedella*

Spooky Sims

Violet, Sir Vincent Skullfinder, Cassandra, Ray, Goth Boy, Raven, Madame Zoe, Crystal, Yuki, Mel, Blaine, Brandi, Esma, Morcubus, Wendalyn*

NOTES: Cassandra can't be moved in (appears randomly because she is the ghost). Violet used to be known as "Violet Nightshade".

Anyone with a * is an exclusive to PC version of the game.

Reception

MySims has received fairly mixed, but generally decent reviews. It is known for having colorful graphics, and cheery and fun gameplay, but criticized for having too much focus on construction and collecting essences. IGN said that "The problem is that nearly all of the objectives revolve around the same two tasks: the collection of essences and the construction of houses, buildings and items. All of the Sim management and social interaction elements of the previous games – well, you're not going to find much of that in the streamlined Wii affair". Gamespot praised the Wii game for the construction being intuitive and flexible and for the presentation being cheery and clean. It was also criticized for having longer than usual load times. Its Nintendo DS counterpart is regarded as virtually an all new game in design; However, reception of its control scheme varied greatly. Resolution Magazine said the game would be enjoyed by "those whose age is a single digit," but that the game would grow quickly tiresome for anybody else.[18]

Sequels

Two sequels have been announced for MySims. They are called MySims Kingdom, which will be set in medieval times and will have more player interaction. [19], released October 28, 2008, and MySims Party, released in March 2009. [1] They were released on Wii and Nintendo DS. There will not be a PC release for these two titles until February 25, 2009 (MySims Kingdom) and April 17, 2009 (MySims Party). MySims Racing and MySims Agents are other sequels in the making with Racing set to be released this summer and Agents for fall 2009.

Film and TV series

EA has officially announced[20] "The Sims" the movie and a MySims animated television series in development at Film Roman.

References

  1. ^ "EA officially announces MySims for DS and Wii". Aussie-Nintendo.com. 2007-02-26. Retrieved 2007-02-27. {{cite news}}: Check date values in: |date= (help)
  2. ^ Official Nintendo Magazine, March 2007
  3. ^ "Nintendo Power April 2007 Get!". Buttonbasher. 2007-02-26. Retrieved 2007-02-26. {{cite news}}: Check date values in: |date= (help)
  4. ^ Official Nintendo Magazine, Issue 21, Page 9
  5. ^ Parish, Jeremy (2008-05-11). "Mysims (Wii) Review". 1UP.com. Retrieved 2008-05-11.
  6. ^ MacDonald, Keza (2008-05-11). "Mysims (Wii) Review". Eurogamer. Retrieved 2008-05-11.
  7. ^ Reiner, Andrew. "Mysims - Wii". Game Informer. Retrieved 2008-05-11.
  8. ^ a b Ryan Davis (2008-05-11). "Mysims - Wii - Review". GameSpot. Retrieved 2008-05-11. {{cite web}}: Check date values in: |date= (help) Cite error: The named reference "GS-Review" was defined multiple times with different content (see the help page).
  9. ^ Elisa Di Fiore (2007-09-18). "Mysims Review". GameSpy. Retrieved 2008-05-11.
  10. ^ Elisa Di Fiore (2007-09-18). "Mysims Review". GameSpy. Retrieved 2008-05-11.
  11. ^ Casamassina, Matt (2008-11-05). "A fun, but surprisingly shallow take on The Sims franchise". IGN. Retrieved 2008-05-11. {{cite web}}: Check date values in: |date= (help)
  12. ^ "It's Animal Crossing EA-style". IGN. 2008-11-05. Retrieved 2008-05-11. {{cite web}}: |first= missing |last= (help); Check date values in: |date= (help)
  13. ^ East, Tom (2008-04-01). "EA attempts to beat Nintendo at its own game". Official Nintendo Magazine. Retrieved 2009-03-15. {{cite web}}: Check date values in: |date= (help)
  14. ^ "Mysims (Wii: 2007): Reviews". Metacritic. Retrieved 2008-05-11.
  15. ^ "Mysims (DS: 2007): Reviews". Metacritic. Retrieved 2008-05-11.
  16. ^ "Mysims - Wii". Game Rankings. Retrieved 2008-05-11.
  17. ^ "Mysims - DS". Game Rankings. Retrieved 2008-05-11.
  18. ^ "Mysims - PC". Resolution Magazine. Retrieved 2009-02-03.
  19. ^ Nintendo Power issue: 229
  20. ^ ""The Sims" the movie / "MySims" TV series announecment".

External links