Jump to content

Metroid: Other M: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
m Reverted edits by 199.126.181.117 (talk) to last revision by Geoff B (HG)
No edit summary
Line 79: Line 79:
''Metroid: Other M'' has received mostly positive reviews. [[Metacritic]] reports that {{as of|2010|09|03|lc=on|df=US}}, the game has an average review score of 79% based on 30 reviews.<ref name="metacritic"/> IGN awarded the game a score of 8.5 of 10 and gave it an 'Editor's Choice' award.<ref name="IGNReview"/> Similarly, [[GameSpot]] awarded the game a score of 8.5 of 10 as well, praising its combat system, especially against bosses, while also noting that searching for secrets is very rewarding.<ref name="GSreview" /> EuroGamer awarded the game a score of 8 out of 10, exclaiming that "The unlikeliest of developers has created a game that manages to encapsulate huge chunks of the series' traditions, even as it pushes it onwards in a slick new direction."<ref name="eurogamer"/> [[GameTrailers]] gave the game a score of 8.6 of 10, praising its gameplay though criticizing its script.<ref name="GTReview"/> [[Twin Galaxies]] gave the game a score of 9, praising the focus on story, while criticizing the game's upgrade and powerup system.<ref name="TGreview" /> Joystiq awarded the title a score of 4.5 out of 5, stating that despite the new direction, ''Other M'' is a traditional ''Metroid'' title.<ref name="JSreview" /> ''[[Famitsu]]'' gave the game a score of 35 out of 40.<ref name="FamReview" /> ''[[Game Informer]]'' was less impressed, and gave the game a 6.25 of 10, criticizing the long [[cut scene]]s and switching to first-person mode.<ref name="GIreviewUS" /> However, ''Game Informer'' of Australia offered the game an 8 of 10.<ref name="GIreviewAUS" /> ''[[Official Nintendo Magazine]]'' gave the game 91%, praising its gripping storyline and fun combat, but criticizing it's "terrible scanning sections", and ultimately saying that it was inferior to the ''Metroid Prime'' games.<ref name="ONMreview" />
''Metroid: Other M'' has received mostly positive reviews. [[Metacritic]] reports that {{as of|2010|09|03|lc=on|df=US}}, the game has an average review score of 79% based on 30 reviews.<ref name="metacritic"/> IGN awarded the game a score of 8.5 of 10 and gave it an 'Editor's Choice' award.<ref name="IGNReview"/> Similarly, [[GameSpot]] awarded the game a score of 8.5 of 10 as well, praising its combat system, especially against bosses, while also noting that searching for secrets is very rewarding.<ref name="GSreview" /> EuroGamer awarded the game a score of 8 out of 10, exclaiming that "The unlikeliest of developers has created a game that manages to encapsulate huge chunks of the series' traditions, even as it pushes it onwards in a slick new direction."<ref name="eurogamer"/> [[GameTrailers]] gave the game a score of 8.6 of 10, praising its gameplay though criticizing its script.<ref name="GTReview"/> [[Twin Galaxies]] gave the game a score of 9, praising the focus on story, while criticizing the game's upgrade and powerup system.<ref name="TGreview" /> Joystiq awarded the title a score of 4.5 out of 5, stating that despite the new direction, ''Other M'' is a traditional ''Metroid'' title.<ref name="JSreview" /> ''[[Famitsu]]'' gave the game a score of 35 out of 40.<ref name="FamReview" /> ''[[Game Informer]]'' was less impressed, and gave the game a 6.25 of 10, criticizing the long [[cut scene]]s and switching to first-person mode.<ref name="GIreviewUS" /> However, ''Game Informer'' of Australia offered the game an 8 of 10.<ref name="GIreviewAUS" /> ''[[Official Nintendo Magazine]]'' gave the game 91%, praising its gripping storyline and fun combat, but criticizing it's "terrible scanning sections", and ultimately saying that it was inferior to the ''Metroid Prime'' games.<ref name="ONMreview" />


Certain Internet publications have been less positive. GoNintendo awarded ''Other M'' a 7.2 of 10, describing the response to the game as mixed, stating, "Nintendo gambled once with the ''Metroid'' series, and that gave us the fantastic Prime series... Nintendo once again gambled with ''Metroid'', and Team Ninja was their choice. I like that Nintendo takes risks, but this time they've run out on their luck."<ref name="GNreview" /> [[GamesRadar]] gave it a 7 of 10, noting that while it has its moments, it fails in comparison to earlier games in the franchise, and has some glaring flaws.<ref name="GRreview" /> [[G4 (TV channel)|G4 TV]]'s Abbie Heppe was very critical of the game, rating it a 2 out of 5 on the grounds that the gameplay was "mediocre", and stating that the portrayal of Samus is "sexist," insulting to female gamers and inconsistent with the rest of the series. In addition, she criticized the plot and dialogue and described some lines of speech as "sounding like they came from a tween drama" and "unforgivable". Summing it up, she defined ''Metroid: Other M'' as "a giant, pulsing morass of bad decisions."<ref name="G4review" />
Certain Internet publications have been less positive. GoNintendo awarded ''Other M'' a 7.2 of 10, describing the response to the game as mixed, stating, "Nintendo gambled once with the ''Metroid'' series, and that gave us the fantastic Prime series... Nintendo once again gambled with ''Metroid'', and Team Ninja was their choice. I like that Nintendo takes risks, but this time they've run out on their luck."<ref name="GNreview" /> [[GamesRadar]] gave it a 7 of 10, noting that while it has its moments, it fails in comparison to earlier games in the franchise, and has some glaring flaws.<ref name="GRreview" /> [[G4 (TV channel)|G4 TV]]'s Abbie Heppe was especially critical of the game, rating it a 2 out of 5 on the grounds that the gameplay was "mediocre", and stating that the portrayal of Samus is "sexist," insulting to female gamers and inconsistent with the rest of the series. In addition, she criticized the plot and described the dialogue as "sounding like they came from a tween drama" and "unforgivable", before concluding that ''Metroid: Other M'' is "a giant, pulsing morass of bad decisions."<ref name="G4review" />


==References==
==References==

Revision as of 01:34, 5 September 2010

Metroid: Other M
Developer(s)Project M
Publisher(s)Nintendo
Designer(s)Yoshio Sakamoto
Yosuke Hayashi
Writer(s)Yoshio Sakamoto[5]
Composer(s)Kuniaki Haishima[6]
SeriesMetroid
Platform(s)Wii
Genre(s)Action-adventure
Mode(s)Single-player

Template:Nihongo title is a video game for the Wii developed by "Project M", a team consisting of staff members from Nintendo, Team Ninja, and D-Rockets.[7] It was announced by Nintendo of America president and CEO Reggie Fils-Aime and a trailer was briefly shown during the Electronic Entertainment Expo 2009. The game features gameplay in both first- and third-person perspectives.[8] Fils-Aime stated that Metroid: Other M would "take you deeper into Samus' story",[9] and also noted that the game would be a return to the style of the traditional series as opposed to the Prime series, though the game would have a "harder edge."[10] The game was released in North America on August 31, 2010[11] (originally to be released on June 27, 2010[12]), Japan and Australia on September 2, 2010,[2][13] and in Europe on September 3, 2010. A demo was playable at the Nintendo Media Summit in San Francisco in February 2010. The game was also at E3 2010 and San Diego Comic-Con International 2010 as a playable demo.

Gameplay

File:Metroid Other M Screenshot 2.jpg
Samus facing a large lava creature, Vorash, in first-person prespective. The head-up display shows her health status and missile ammunition (top left).

Metroid: Other M is played holding the Wii Remote horizontally. Normally, the game is played in a third person perspective, where Samus can jump, shoot her arm cannon and turn into a morph ball, similar to the classic Metroid titles (however, the environments are 3D and movement is not limited to a 2D plane). By pointing the Wii Remote towards the screen, the game changes to a first person view, where Samus can lock onto targets and fire missiles; however, Samus cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, playing in third person to fight off a horde of flying enemies, whilst switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, as when locating hidden items such as missile expansions and energy tanks.[14][15] Other M is the first in the series to feature a melee combat system.[16] Using well-timed button presses, players can use the Sense Move, which allows them to dodge enemy attacks, or perform a Counter Attack. They can also use the Lethal Strike and the Overblast,[17] which are both for finishing off downed enemies, as well as the Concentration technique, which gradually regenerates their health.

The game takes place in several locales centered around the Galactic Federation Battle Ship. The main environment is the vessel interior, where Samus meets up with Galactic Federation troopers at numerous points in the adventure, while the other environments are contained in gigantic spheres within the ship. These include the Biosphere, a tropical rainforest; the Cryosphere, a sub-zero biome; and the Pyrosphere, a volcanic area with temperatures that require the Varia Suit to survive in.[18]

As a special feature, players can unlock a two-hour film presentation upon completion of the game. Divided into chapters, this film contains every cut-scene shown during the game, plus several clips of gameplay footage recorded by the developers.[19]

Plot

The game takes place between Super Metroid and Metroid Fusion. Other M opens with a cinematic showing the final battle with Mother Brain at the conclusion of Super Metroid. After escaping the exploding Planet Zebes, Samus Aran awakens on a Galactic Federation ship. After leaving, she receives a distress signal, commonly coded as "Baby's Cry", from a dormant "Bottle Ship", which is floating a short distance away from a Federation vessel. Upon stepping into the ship, Samus encounters a group of GF soldiers, known as the Galactic Federation 07th Platoon, led by Anthony Higgs, who fought alongside her before she left the GF military. She also meets Adam Malkovich, who used to be her commanding officer when she was in the Federation Army. Something happened that caused Samus to leave the army, causing Adam to be standoffish and guarded, calling Samus an "outsider" and ordering his team not to reveal any details of their mission to her.

However, after defeating Brug Mass, a large, purple tentacle-monster, Samus is welcomed onto the team and briefed on the details of their mission. Adam explains that the soldiers' comm systems are useless, so the Navigation Booths in the facility will be their only means of communication when not together. Adam also orders them to search for any survivors and bring them to safety. They all split up to explore different parts of the space ship, in hopes of discovering the threat that they are up against.[22]

Samus is first ordered to reactivate the Bottle Ship's electrical system, then is ordered to find a facility of interest in Sector 1, the Biosphere. She runs through the tropical territory, encountering a small creature that stares at her. She finds the facility of interest and meets up with the platoon, being attacked by a large, purple lizard-like creature. The group discovers the body of Lyle Smithsonian, one of their members, and the husk of the white creature Samus found earlier. She is ordered to follow the lizard creature.

Descending down a shaft into Sector 3, the Pyrosphere, she tracks the creature, being attacked by Vorash, a large lava monster. Soon, Adam orders her to go to Sector 2, the Cryosphere, where she discovers the body of Maurice Favreau, and sees a woman staring at her. The woman flees, but Samus pursues, and tries to convince her that she means no harm. The two of them are attacked by a soldier wearing a Galactic Federation Power Suit driving a sort of mechanism, and the woman is separated from Samus. Adam notices that the wavelength frequencies of the lizard-like creature battled earlier is growing more aggressive, and is stationed at the Pryosphere. Along the way, Samus believes there is a "traitor" within the 07th Platoon, and nicknames him "the Deleter".

Samus returns to Pyrosphere to investigate the Geothermal Power Plant, and encounters the husk of the lizard creature, which was shed from Samus' arch-nemesis Ridley, who is present for unknown reasons onboard the Bottle Ship. Ridley assaults Samus, with Anthony Higgs saving her and Ridley seemingly kills Anthony by knocking him off the ledge. After a battle, Ridley flees. Leaving Pyrosphere, Samus spots one of her comrades walking away, and pursues him to Biosphere. She finds the woman again, who identifies herself as "Madeline Bergman". She tells Samus about the secret operations there: the scientists were propogating Metroids in Sector Zero.

Samus journeys to Sector Zero, and encounters a small Metroid that reminds her of the Metroid hatchling. She also spots Adam, who has decided to detach and destroy the sector along with him. Samus pleads with him not to, but he locks the doors and leaves her behind. Samus returns to the facility where she again encountered Madeline Bergman, and finds that a Queen Metroid had survived the detachment of Sector Zero. She spots another red-haired woman that runs away from her similar to Madeline. Samus introduces herself and states why she is here. She identifies herself as Madeline Bergman as well. Samus is confused, but Madeline explains that the woman she met was MB, an android that was reincarnated from Mother Brain, used to control special forces modeled after the Space Pirates. MB soon began to develop emotions, and turned against the scientists, controlling the forces to destroy the station.

MB, whose nickname from Madeline is "Melissa", steps in aiming a pistol at the two of them. Despite Samus' protests, Madeline attempts to talk to MB. However, she blasts Madeline back, and is subsequently frozen by a group of Federation Marines that invaded the Bottle Ship. They shoot MB to death, and restrain Madeline. The colonel of the Federation talks to Samus and states that since the rest of the platoon members are dead, she is an "outsider" and is not allowed contact with Madeline. He orders one of the soldiers to escort her back to her Gunship, but the soldier turns out to be Anthony Higgs, who states that his orders are to ensure the safety of any survivors. Madeline, Samus and Anthony leave the Bottle Ship in Samus' gunship, for Galactic Federation Headquarters.

After the closing credits, before the Galactic Federation decides to destroy the Bottle Ship, Samus flies back to recover an important treasure. She re-explores the Bottle Ship and defeats Phantoon, until she discovers the location where Adam sat and left his helmet. Samus clutches the helmet as she escapes from the Bottle Ship in her Zero Suit, before it is utterly destroyed.

Development

Nintendo producer and chief Metroid designer Yoshio Sakamoto described Project M, the developer of Metroid: Other M, as a team of over one hundred people, including staff from Nintendo, Team Ninja, and D-Rockets.[23]

Sakamoto confirmed that the game's planning and early development began in 2006, when he decided to approach Yosuke Hayashi of Team Ninja for discussions on incorporating the flashy Ninja Gaiden engine into a new engine to encompass his new vision of a 3D Metroid. While Yoshio Sakamoto served as producer and scenario designer, he confirmed there were three designers from the GBA Metroid games that were handling main design. Team Ninja took charge of the programming and 3D modeling, and D-Rockets handled the CG films.[24][25]

In the aforementioned interview, 1UP.com editor Jeremy Parish wondered if Other M would be too similar to Ninja Gaiden, given Team Ninja's involvement and the "anime-style cut-scenes, large 3D arenas for boss battles, and surprisingly brutal deathblows." Yosuke Hayashi responded that while the new game will feature heavy action-based sequences, there will still be the exploration-based sequences characteristic of other Metroid games. Yoshio Sakamoto confirmed that Other M will feature story progression in the same manner as Metroid Fusion. Sakamoto states at the end that the collaboration between Nintendo and Team Ninja is "unlike anything that's ever been done at Nintendo; it's more than just a collaborative effort — it's one group working toward a common goal."[25]

Reception

Metroid: Other M has received mostly positive reviews. Metacritic reports that as of September 3, 2010, the game has an average review score of 79% based on 30 reviews.[26] IGN awarded the game a score of 8.5 of 10 and gave it an 'Editor's Choice' award.[30] Similarly, GameSpot awarded the game a score of 8.5 of 10 as well, praising its combat system, especially against bosses, while also noting that searching for secrets is very rewarding.[36] EuroGamer awarded the game a score of 8 out of 10, exclaiming that "The unlikeliest of developers has created a game that manages to encapsulate huge chunks of the series' traditions, even as it pushes it onwards in a slick new direction."[28] GameTrailers gave the game a score of 8.6 of 10, praising its gameplay though criticizing its script.[34] Twin Galaxies gave the game a score of 9, praising the focus on story, while criticizing the game's upgrade and powerup system.[40] Joystiq awarded the title a score of 4.5 out of 5, stating that despite the new direction, Other M is a traditional Metroid title.[39] Famitsu gave the game a score of 35 out of 40.[29] Game Informer was less impressed, and gave the game a 6.25 of 10, criticizing the long cut scenes and switching to first-person mode.[32] However, Game Informer of Australia offered the game an 8 of 10.[33] Official Nintendo Magazine gave the game 91%, praising its gripping storyline and fun combat, but criticizing it's "terrible scanning sections", and ultimately saying that it was inferior to the Metroid Prime games.[37]

Certain Internet publications have been less positive. GoNintendo awarded Other M a 7.2 of 10, describing the response to the game as mixed, stating, "Nintendo gambled once with the Metroid series, and that gave us the fantastic Prime series... Nintendo once again gambled with Metroid, and Team Ninja was their choice. I like that Nintendo takes risks, but this time they've run out on their luck."[38] GamesRadar gave it a 7 of 10, noting that while it has its moments, it fails in comparison to earlier games in the franchise, and has some glaring flaws.[35] G4 TV's Abbie Heppe was especially critical of the game, rating it a 2 out of 5 on the grounds that the gameplay was "mediocre", and stating that the portrayal of Samus is "sexist," insulting to female gamers and inconsistent with the rest of the series. In addition, she criticized the plot and described the dialogue as "sounding like they came from a tween drama" and "unforgivable", before concluding that Metroid: Other M is "a giant, pulsing morass of bad decisions."[31]

References

  1. ^ "Metroid: Other M Official Website". Nintendo.
  2. ^ a b Gantayat, Anoop (2010-06-02). "Major Wii Releases Dated in Japan". IGN.
  3. ^ Nintendo Australia - Australian release date
  4. ^ Yin-Poole, Wesley (2010-07-08). "Metroid: Other M dated". Eurogamer.
  5. ^ "Samus's Thoughts and Feelings". Iwata Asks: Metroid: Other M. Nintendo of America, Inc. 12 August 2010. Retrieved 4 August 2010.
  6. ^ Ishaan (2010-03-12). "Who's Composing For Metroid: Other M?". Siliconera.
  7. ^ Deam, Jordan (2009-06-02). "Nintendo, Team Ninja Collaborate on Metroid: Other M". The Escapist. Retrieved 2009-06-02.
  8. ^ Breckon, Nick (2009-06-02). "Team Ninja's 'Metroid: Other M' Announced". Shacknews. Retrieved 2009-06-03.
  9. ^ Buchanan, Levi (2009-06-02). "E3 2009: Metroid: Other M Unveiled". IGN. Retrieved 2009-06-02.
  10. ^ Fletcher, JC (2009-06-12). "Reggie: Metroid Other M is a 'more traditional' Metroid game". Joystiq. Retrieved 2009-06-12.
  11. ^ Fahey, Mike (2010-04-23). "Metroid: Other M Moves To August, Sin & Punishment Slides As Well". Kotaku. Retrieved 2010-05-27.
  12. ^ Daan. "Round-up NA Summit dates". Wordpress.
  13. ^ Nintendo Australia - Australian release date
  14. ^ Cabral, Matt (2010-02-24). "Metroid: Other M: A Change of Perspective". Kotaku. Retrieved 2010-02-24.
  15. ^ "Nintendo Reveals Hardware and Software Lineup for the First Half of 2010". IGN. 2010-02-24. Retrieved 2010-02-24.
  16. ^ Calvert, Darren. "Metroid: Other M Launches Across Europe on 3rd September 2010". Nintendo Life.
  17. ^ "Metroid: Other M - mega hands-on". GamesRadar.
  18. ^ "Preview: Metroid: Other M Gameplay Preview". CVG.
  19. ^ Ronaghan, Neal. "Metroid: Other M to Feature 'Theatre Mode'". Nintendo World Report.
  20. ^ Quick, William Antonio (2021-06-23). "Every Metroid Game In Chronological Order". TheGamer. Retrieved 2023-02-13.
  21. ^ Parish, Jeremy (2015-08-05). "Page 2 | "I was quite surprised by the backlash": Kensuke Tanabe on Metroid Prime Federation Force". VG247. Retrieved 2023-02-15. First off, [Yoshio] Sakamoto is behind the main series, taking care of all of that, the timeline. I'm in charge of the Prime series. I had the conversation with him to decide where exactly would be a good spot for me to stick the Prime universe into that whole timeline and the best place would be between Metroid II and Super Metroid. As you know, there are multiple titles in the Metroid Prime series, but everything takes place in that very specific point. Metroid Series go down the line, but with the Prime Universe, we have to stretch sideways to expand it as much as we can in that specific spot.
  22. ^ Casamassina, Matt; Harris, Craig (2010-02-24). "Metroid: Other M Hands-on Impressions". IGN. Retrieved 2010-02-24.
  23. ^ Casamassina, Matt (2009-06-04). "E3 2009: Metroid: Other M Heavy on Action and Story". IGN. Retrieved 2009-06-06.
  24. ^ Kohler, Chris (2009-06-03). "Sakamoto Metroid Other M Interview". Retrieved 2009-06-03.
  25. ^ a b Parish, Jeremy (2009-06-03). "Metroid Other M Preview for the Wii". Retrieved 2009-06-03.
  26. ^ a b "Metroid Other M for Wii Reviews". Metacritic. Retrieved 2010-08-28.
  27. ^ "Metroid: Other M for Wii". GameRankings. Retrieved 2010-09-01.
  28. ^ a b Donlan, Christian. "Metroid Other M Review". EuroGamer. Retrieved 2010-08-28.
  29. ^ a b Gifford, Kevin (2010-08-25). "Famitsu Rates Metroid: Other M". UGO Entertainmnet. Retrieved 2010-09-01.
  30. ^ a b http://uk.wii.ign.com/articles/111/1111849p1.html
  31. ^ a b Heppe, Abbie (2010-08-27). "Metroid: Other M Review". G4 Media, Inc. Retrieved 2010-09-02.
  32. ^ a b Kollar, Phil (2010-08-27). "Nintendo's Team Ninja Team-Up Robs Metroid Of Its Character". Game Informer Magazine. Retrieved 2010-09-02.
  33. ^ a b Vore, Bryan (2010-08-24). "Game Informer Australia's Metroid: Other M Review Different Than U.S. Version". Game Informer Magazine. Retrieved 2010-09-02.
  34. ^ a b http://www.gametrailers.com/video/review-metroid-other/703717
  35. ^ a b "Metroid: Other M super review". Future US, Inc. 2010-08-27. Retrieved 2010-09-01.
  36. ^ a b Tom Mc Shea. "[[GameSpot]] Metroid: Other M review". GameSpot. Retrieved 2010-08-27. {{cite web}}: URL–wikilink conflict (help)
  37. ^ a b Scullion, Chris (2010-09-01). "Metroid: Other M review". Future Publishing, LTD. Retrieved 2010-09-01.
  38. ^ a b "GoNintendo Review - Metroid: Other M". GoNintendo. 2010-08-27. Retrieved 2010-09-01.
  39. ^ a b Fletcher, J.C. "Metroid Other M Review". Joystiq. Retrieved 2010-08-28.
  40. ^ a b Meador, Weslee (2010-08-27). "Review- Metroid: Other M". Twin Galaxies. Retrieved 2010-09-01.
  41. ^ "Metroid Other M Review". Wired. Retrieved 2010-08-28.
  42. ^ "Metroid Other M Review". Worth Playing. Retrieved 2010-08-28.