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[[Anime News Network]] gave the game an A grade, calling it "fun, imaginative, and filled with little surprises and delights." <ref>{{cite web |url=http://www.animenewsnetwork.co.uk/review/game/wii-u/super-mario-3d-world |title=Super Mario 3D World - Game Review |last=Kemps |first=Heidi |publisher=Anime News Network |date=November 19, 2013 |accessdate=November 19, 2013}}</ref> ''[[Edge (magazine)|Edge]]'' rated the game 9/10, calling it "Wii U's best game to date," and "the most next-gen game that 2013 has yet produced," while conceding that Mario is the most fun character to play as ("his cohorts abilities aren't anything special").<ref name="Edge"/> [[Destructoid]]'s Chris Carter awarded the game a 10/10, praising the power-ups (especially the catsuit, which "open[s] up [doors] platforming-wise that weren't there before," and the double cherry, which "Nintendo really outdid themselves in terms of the technical mechanics" to make possible), the "incredibly sharp" graphics, and "one of the best OSTs I've ever heard". Carter wrote that "the only downfall of the design is the selection of boss fights," as Nintendo "had achieved a level of platforming design that's close to perfection".<ref name="Destruct"/> [[Joystiq]]'s Richard Mitchell gave the game 5/5 stars, praising the "astounding" visual craftsmanship, "excellent soundtrack," and "artful, purposeful design" which "communicates goals with complete clarity".<ref name="Joystiq"/>
[[Anime News Network]] gave the game an A grade, calling it "fun, imaginative, and filled with little surprises and delights." <ref>{{cite web |url=http://www.animenewsnetwork.co.uk/review/game/wii-u/super-mario-3d-world |title=Super Mario 3D World - Game Review |last=Kemps |first=Heidi |publisher=Anime News Network |date=November 19, 2013 |accessdate=November 19, 2013}}</ref> ''[[Edge (magazine)|Edge]]'' rated the game 9/10, calling it "Wii U's best game to date," and "the most next-gen game that 2013 has yet produced," while conceding that Mario is the most fun character to play as ("his cohorts abilities aren't anything special").<ref name="Edge"/> [[Destructoid]]'s Chris Carter awarded the game a 10/10, praising the power-ups (especially the catsuit, which "open[s] up [doors] platforming-wise that weren't there before," and the double cherry, which "Nintendo really outdid themselves in terms of the technical mechanics" to make possible), the "incredibly sharp" graphics, and "one of the best OSTs I've ever heard". Carter wrote that "the only downfall of the design is the selection of boss fights," as Nintendo "had achieved a level of platforming design that's close to perfection".<ref name="Destruct"/> [[Joystiq]]'s Richard Mitchell gave the game 5/5 stars, praising the "astounding" visual craftsmanship, "excellent soundtrack," and "artful, purposeful design" which "communicates goals with complete clarity".<ref name="Joystiq"/>


[[Eurogamer]]'s Christian Donlan gave the game a 10/10, describing ''3D World'' as "an endless freewheeling treat of a game" with an "ad-libbed drive to...explore how many different situations [Mario] can be squashed into," and noting that this inventiveness carries over to the "lavish and quick-changing" soundtrack: "This is pastiche at its most skillful, its most panoramic."<ref name="EuroG"/> [[Cheat Code Central]]'s Jenni Lada gave the game a 5/5, calling it "the closest we will ever come to a perfect Mario game, one that is a culmination of every right decision ever made in the series."<ref name="CCC">{{cite web |url=http://www.cheatcc.com/wiiu/rev/supermario3dworldreview.html |title=Super Mario 3D World Review |last=Lada |first=Jenni |publisher=Cheat Code Central |date=November 19, 2013 |accessdate=November 19, 2013}}</ref> Nintendo World Report stated that it's a Mario game that one would want to continue playing once the game is beaten and may be the killer app of the Wii U, saying "Thankfully ''3D World'' isn’t just a refinement of the Mario formula, it’s a powerful re-imagining. It’s an explosive cavalcade of color and excitement as well as a well thought out evolution of Mario."<ref name="NWR"/>
[[Eurogamer]]'s Christian Donlan gave the game a 10/10, describing ''3D World'' as "an endless freewheeling treat of a game" with an "ad-libbed drive to...explore how many different situations [Mario] can be squashed into," and noting that this inventiveness carries over to the "lavish and quick-changing" soundtrack: "This is pastiche at its most skillful, its most panoramic."<ref name="EuroG"/> [[Cheat Code Central]]'s Jenni Lada gave the game a 5/5, calling it "the closest we will ever come to a perfect Mario game, one that is a culmination of every right decision ever made in the series."<ref name="CCC">{{cite web |url=http://www.cheatcc.com/wiiu/rev/supermario3dworldreview.html |title=Super Mario 3D World Review |last=Lada |first=Jenni |publisher=Cheat Code Central |date=November 19, 2013 |accessdate=November 19, 2013}}</ref> Nintendo World Report stated that it's a Mario game that one would want to continue playing once the game is beaten and may be the killer app of the Wii U, saying "Thankfully ''3D World'' isn’t just a refinement of the Mario formula, it’s a powerful re-imagining. It’s an explosive cavalcade of color and excitement as well as a well thought out evolution of Mario."<ref name="NWR"/> [[The Video Game Critic]] gave the game an A+, and said that "Super Mario 3D World was a long time coming, but it's the gift that keeps on giving. Frankly, this is the kind of high-quality, family-friendly title only Nintendo could deliver."<ref>http://videogamecritic.com/wiiuoz.htm#Super_Mario_3D_World</ref>


===Sales===
===Sales===

Revision as of 15:13, 8 December 2013

Super Mario 3D World
North American box art
Developer(s)Nintendo EAD Tokyo[6]
1-UP Studio
Publisher(s)Nintendo
Director(s)Koichi Hayashida[7]
Kenta Motokura[8]
Producer(s)Yoshiaki Koizumi
Composer(s)Mahito Yokota
Toru Minegishi
Yasuaki Iwata[9]
Koji Kondo[10]
SeriesSuper Mario
Platform(s)Wii U
Release
Genre(s)Platform
Mode(s)Single-player, multiplayer

Super Mario 3D World (スーパーマリオ3Dワールド, Sūpā Mario Surī Dī Wārudo) is a platform game in the Super Mario series developed by Nintendo EAD Tokyo and published by Nintendo for the Wii U video game console. Released in November 2013, it is the sequel to the 2011 Nintendo 3DS title, Super Mario 3D Land. The game was acclaimed by critics, who cited level design and multi-player as outstanding aspects of the game.

Plot

Whilst exploring the Mushroom Kingdom, Mario, Luigi, Princess Peach, and Toad come across a strange clear pipe, which a curious green fairy-like creature, called a Sprixie, pops out of. Suddenly, Bowser appears and captures the fairy before escaping through the pipe. Thus, Mario and friends enter the pipe to pursue Bowser, and find themselves in the strange new Sprixie Kingdom as they search for the Sprixie, along with some of her other companions.

After rescuing the final Sprixie, Mario and co. get ambushed by a supposedly defeated Bowser, who re-captures all seven Sprixies again, and retreats to his final castle. After powering up with the game's two new power-ups, Bowser engages the heroes in a final battle, but is defeated. All dressed in their Cat Suits, the four heroes leave the Sprixie Kingdom as the citizens wave goodbye. Bowser meanwhile, is now trapped in a bottle as punishment.

Gameplay

E3 2013 screenshot of Super Mario 3D World depicting Mario, Luigi, Princess Peach, and Toad, who are controlled by players, running through one of the game's levels.

The game follows a similar play style to Super Mario 3D Land, which combines the free-roaming gameplay of 3D Mario titles with the mechanics of 2D side-scrolling platforming games in the series, going so far as to include a flagpole and timer on every level.[11] Four different playable characters are initially available in Super Mario 3D World: Mario, Luigi, Princess Peach, and Toad. Additionally, Rosalina is an unlockable fifth playable character. Similar to their appearances in Super Mario Bros. 2,[12] each of the characters possesses unique abilities and controls differently: Mario has average running speed and jump height; Luigi jumps higher and falls slower but has lower traction; Peach can jump and float through the air for a short period of time but does not run as fast; Toad runs the fastest but cannot jump as high and falls faster; and Rosalina can use the spin attack move as seen in the Super Mario Galaxy titles but has the slowest running speed. The player can select any of the five characters to use before beginning a level, and up to four players may explore the same level simultaneously with each character, sharing from a pool of extra lives. Like New Super Mario Bros. Wii and New Super Mario Bros. U, players are able to pick up and carry each other to help them across certain areas.[13] Levels are accessed via a map overworld, which players can freely explore to find hidden secrets or access bonus areas to earn more items or coins. Each level contains hidden Green Stars, which are required to access certain levels, and each main level also contains a hidden Stamp, which can be used in handwritten posts to Miiverse within the game's community. Players can also view messages left by other players, both on the map overworld and after clearing a level, and can download Mii Ghosts to appear in levels.[14] Additional Green Stars can be earned in Captain Toad levels, where players control the slow Captain Toad as he navigates puzzle-like stages using the GamePad's functionality, and Mystery Houses, where players must clear a series of challenges with short time limits.[15][16]

Along with several returning items from previous games, such as the Super Leaf, Mega Mushroom, Propeller Block and Boomerang Flower, several new items are introduced. The Super Bell gives players a Cat Suit, allowing them to run faster, perform unique attacks and climb up walls to reach new areas. Double Cherries make a duplicate of the player, allowing for more effective attacks, with more duplicates produced with each cherry collected. Players can also wear Cannon Boxes, which fire shots at enemies, Light Blocks, which can defeat ghosts, and Goomba masks, which let them blend in with enemy Goombas. Players are also able to pick up various objects, such as bombs, baseballs and Piranha Plants, which can be used to defeat enemies or solve puzzles, and ride around in a Skating Shoe or on an aquatic dinosaur named Plessie.[17]

The game features functionality with the Wii U GamePad, allowing players to rub the touchscreen or blow into the microphone to reveal hidden blocks or items, hinder enemies, and activate mechanisms, and also supports Off-TV Play.[18][19][20][21] The game is also compatible with the Wii Remote, Nunchuck, Classic Controller, and Wii U Pro Controller.[22] An unlockable Luigi-themed version of Mario Bros., titled Luigi Bros., can be accessed either by clearing the game, or by having save data from New Super Luigi U.[23]

Development

In a January 2013 Nintendo Direct, Nintendo announced that a new 3D Mario game was being produced by the development team behind Super Mario Galaxy.[24][25] The game's official title was announced during the E3 2013 Nintendo Direct on June 11, 2013, along with its tentative release date of December 2013,[20] before being changed to November 22, 2013.[1]

According to Koichi Hayashida, Peach was originally not going to be a playable character. Yoshiaki Koizumi suggested for Peach to be playable, which would then be agreed upon. Koizumi reasoned, "I think she adds a lot to the sense of competition when you get in multiplayer ... You can have different people choosing different characters based on their personality or whoever they like."[26]

Similarly, Rosalina was later added as a playable character. Kenta Motokura said, "I was thinking about what would be pleasing after the ending and wanted to bring in another female character in addition to Princess Peach. Rosalina has a following among the Super Mario Galaxy fanbase, and she's appeared in Mario Kart recently, so I think she's well known."[27]

Reception

Super Mario 3D World has received critical acclaim, gaining scores of 94.21% and 93/100 on aggregate review websites GameRankings and Metacritic, respectively.[28][29]

Famitsu gave the game a score of 38/40.[33] IGN's Jose Otero gave 3D World a 9.6/10, praising the visual design's "youthful energy," the "interesting risks" taken with the level designs, the "maddening challenge" offered by later worlds, and the "genuinely funny and memorable co-op": "I reveled in the sheer brilliance of how much energy and gameplay mileage Nintendo has packed into every world." Otero's only complaint was that "the camera becomes a slight obstacle in four-player multiplayer".[37] GameTrailers gave the game a score of 9.5, praising its gameplay and presentation, whilst criticising camera issues and some odd control choices.[41] GamesRadar gave the game a score of 4.5/5, praising improved multiplayer and some brilliant moments, whilst lamenting that the latter can make some other levels seem dull by comparison.[35] Luke Plunkett of Kotaku called the game "a terrific Mario game... just not a very good Wii U game", praising the game itself, but lamenting that it doesn't do much to show off the Wii U's capabilities.[42]

Anime News Network gave the game an A grade, calling it "fun, imaginative, and filled with little surprises and delights." [43] Edge rated the game 9/10, calling it "Wii U's best game to date," and "the most next-gen game that 2013 has yet produced," while conceding that Mario is the most fun character to play as ("his cohorts abilities aren't anything special").[31] Destructoid's Chris Carter awarded the game a 10/10, praising the power-ups (especially the catsuit, which "open[s] up [doors] platforming-wise that weren't there before," and the double cherry, which "Nintendo really outdid themselves in terms of the technical mechanics" to make possible), the "incredibly sharp" graphics, and "one of the best OSTs I've ever heard". Carter wrote that "the only downfall of the design is the selection of boss fights," as Nintendo "had achieved a level of platforming design that's close to perfection".[30] Joystiq's Richard Mitchell gave the game 5/5 stars, praising the "astounding" visual craftsmanship, "excellent soundtrack," and "artful, purposeful design" which "communicates goals with complete clarity".[38]

Eurogamer's Christian Donlan gave the game a 10/10, describing 3D World as "an endless freewheeling treat of a game" with an "ad-libbed drive to...explore how many different situations [Mario] can be squashed into," and noting that this inventiveness carries over to the "lavish and quick-changing" soundtrack: "This is pastiche at its most skillful, its most panoramic."[32] Cheat Code Central's Jenni Lada gave the game a 5/5, calling it "the closest we will ever come to a perfect Mario game, one that is a culmination of every right decision ever made in the series."[44] Nintendo World Report stated that it's a Mario game that one would want to continue playing once the game is beaten and may be the killer app of the Wii U, saying "Thankfully 3D World isn’t just a refinement of the Mario formula, it’s a powerful re-imagining. It’s an explosive cavalcade of color and excitement as well as a well thought out evolution of Mario."[39] The Video Game Critic gave the game an A+, and said that "Super Mario 3D World was a long time coming, but it's the gift that keeps on giving. Frankly, this is the kind of high-quality, family-friendly title only Nintendo could deliver."[45]

Sales

In Japan, the game's first week sales in three days at retail, totaled to 99,588 copies sold, less than any prior 3D Super Mario game in its first week in the region,[46] and 57% of its initial shipment.[47]

References

  1. ^ a b Goldfarb, Andrew (August 28, 2013). "Super Mario 3D World, Donkey Kong Wii U Release Dates". IGN.
  2. ^ "Nintendo Direct 2013.10.1 | Nintendo" (in Japanese). Nintendo Co., Ltd. Retrieved 2 October 2013.
  3. ^ "Redator do New York Times afirma que Super Mario 3D World é o game de nova geração mais divertido do ano". November 25, 2013. Retrieved 2013-11-29.
  4. ^ "NINTENDO ANNOUNCES LAUNCH DATES FOR ANTICIPATED Wii U & NINTENDO 3DS TITLES FOR 2013". Nintendo Australia. 2 October 2013. Retrieved 2 October 2013.
  5. ^ http://cdn02.nintendo-europe.com/media/downloads/news_7/2013_3/august_6/Wii_U_3DS_Q4_2013_UK.pdf
  6. ^ Bell, Kyle (12 June 2013). "Nintendo Unveils Super Mario 3D World". Retrieved 12 June 2013.
  7. ^ "E3 2013: Why Nintendo Didn't Make Mario Galaxy 3". IGN. Retrieved 2013-06-13.
  8. ^ "Iwata Asks: Super Mario 3D World". Nintendo. Retrieved 2013-11-15.
  9. ^ "Super Mario 3D World composers talk cats, dogs, and more". Destructoid. Retrieved 2013-11-15.
  10. ^ Napolitano, Jayson. "Super Mario 3D World reunites Mario Galaxy composers". Destructoid. Retrieved August 2013. {{cite web}}: Check date values in: |accessdate= (help)
  11. ^ "Super Mario 3D World review". The Telegraph. 2013-11-21. Retrieved 2013-11-22.
  12. ^ "Super Mario 3D World, Mario Kart 8, new Donkey Kong Country coming to Wii U". CNET. 2013-06-07. Retrieved 2013-06-13.
  13. ^ "Super Mario 3D World's multiplayer mayhem is delightful, long overdue". Polygon. 2013-06-07. Retrieved 2013-06-13.
  14. ^ "Super Mario 3D World Continues To Look Amazing". Kotaku.com. Retrieved 2013-10-24.
  15. ^ "Two Ideas You May Not Have Seen in Super Mario 3D World". IGN. Retrieved 2013-11-15.
  16. ^ "Wii U News: Super Mario 3D World features a mode in which you can't jump!". Official Nintendo Magazine. Retrieved 2013-11-15.
  17. ^ "Super Mario 3D World is a Smorgasboard of Fun New Power-Ups". Kotaku.com. Retrieved 2013-10-01.
  18. ^ "E3 2013: Super Mario 3D World Revealed for Wii U". IGN. Retrieved 2013-06-13.
  19. ^ "Super Mario 3D World coming to Wii U, includes multiplayer". Polygon. 2013-06-07. Retrieved 2013-06-13.
  20. ^ a b June 11, 2013 7:12 AM. "Nintendo reveals Super Mario 3D World | GamesBeat". Venturebeat.com. Retrieved 2013-06-13.{{cite web}}: CS1 maint: numeric names: authors list (link)
  21. ^ "Hands-on with 'Super Mario 3D World'". Usatoday.com. Retrieved 2013-06-13.
  22. ^ "SUPER MARIO 3D WORLD". 2013-10-20. Retrieved 2013-10-24.
  23. ^ "Watch All Of Today's Nintendo Direct Right Here". Kotaku. Retrieved 2013-11-15.
  24. ^ Purchese, Robert. "New 3D Mario and Mario Kart Wii U games at E3". Eurogamer. Retrieved January 2013. {{cite web}}: Check date values in: |accessdate= (help)
  25. ^ Tito, Greg. "New Mario Kart Wii U Playable at E3". The Escapist. Retrieved January 2013. {{cite web}}: Check date values in: |accessdate= (help)
  26. ^ Danielle Riendeau (2013-06-12). "Nintendo thinking on a different frequency with playable Princess Peach". Polygon. Retrieved 2013-11-27.
  27. ^ Christopher Costabile. "Latest Iwata Asks Reveals More on Camera Angles, Rosalina and the Amount of Content in Super Mario 3D World - Wii U News @ Nintendo Life". Nintendolife.com. Retrieved 2013-11-27.
  28. ^ a b "Super Mario 3D World for Wii U". GameRankings. CBS Interactive. Retrieved 2013-11-21.
  29. ^ a b "Super Mario 3D World for Wii U Reviews". Metacritic. Retrieved 2013-11-14.
  30. ^ a b Carter, Chris (November 19, 2013). "Review: Super Mario 3D World". Destructoid. Retrieved November 19, 2013.
  31. ^ a b Edge Staff (November 19, 2013). "Super Mario 3D World review". Edge. Retrieved November 19, 2013.
  32. ^ a b Donlan, Christian (2013-11-14). "Super Mario 3D World review". Eurogamer.net. Retrieved 2013-11-14.
  33. ^ a b Romano, Sal (November 12, 2013). "Famitsu Review Scores: Issue 1302". Gematsu. Retrieved November 19, 2013.
  34. ^ Vore, Brian (November 19, 2013). "Multiplayer Mania Enters The Third Dimension". Game Informer. Retrieved November 19, 2013.
  35. ^ a b Gilbert, Herbert (November 19, 2013). "Super Mario 3D World Review". GamesRadar. Retrieved November 19, 2013.
  36. ^ Walton, Mark (November 19, 2013). "Super Mario 3D World Review". GameSpot. Retrieved November 19, 2013.
  37. ^ a b Otero, Jose (November 19, 2013). "Super Mario 3D World Review". IGN. Retrieved November 19, 2013.
  38. ^ a b Mitchell, Richard (2013-11-14). "Super Mario 3D World review: Just Peachy". Joystiq. Retrieved 2013-11-14.
  39. ^ a b Baker, Justin (2013-11-14). "Super Mario 3D World Review". Nintendo World Report. Retrieved 2013-11-14.
  40. ^ Cloutier, Erik (2013-11-19). "Review: Super Mario 3D World". GamingSoul. Retrieved 2013-11-19.
  41. ^ "Super Mario 3D World Review". GameTrailers. November 19, 2013. Retrieved November 19, 2013.
  42. ^ Plunkett, Luke (November 19, 2013). "Super Mario 3D World: The Kotaku Review". Kotaku. Retrieved November 19, 2013.
  43. ^ Kemps, Heidi (November 19, 2013). "Super Mario 3D World - Game Review". Anime News Network. Retrieved November 19, 2013.
  44. ^ Lada, Jenni (November 19, 2013). "Super Mario 3D World Review". Cheat Code Central. Retrieved November 19, 2013.
  45. ^ http://videogamecritic.com/wiiuoz.htm#Super_Mario_3D_World
  46. ^ Kaplan, Zack (2013-11-27). "Super Mario 3D World Suffers Low Sales in Japan". Nintendo World Report. Retrieved 2013-11-30.
  47. ^ http://www.siliconera.com/2013/11/30/super-mario-3d-world-fairly-low-launch-shipment-japan/