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* 1995 - The [[Global Positioning System]] (GPS) becomes fully operational.
* 1995 - The [[Global Positioning System]] (GPS) becomes fully operational.
**In April the [[NSFnet]] backbone is shut down, making the [[Internet]] a unified and "centerless" network without any restrictions on traffic types and essentially causing the [[Dot com bubble]] by attracting large-scale corporate investment in the Internet.
**In April the [[NSFnet]] backbone is shut down, making the [[Internet]] a unified and "centerless" network without any restrictions on traffic types and essentially causing the [[Dot com bubble]] by attracting large-scale corporate investment in the Internet.
** On June 5 the first [[Bose–Einstein condensate]]s of Rubidium-87 and Sodium-23 created at [[JILA]] and [[MIT]].
** On June 5 the first [[Bose–Einstein condensate]]s of Rubidium-87 and Sodium-23 are created at [[JILA]] and [[MIT]].
**In December the [[Galileo spacecraft|Galileo]] probe orbits [[Jupiter]], studying the planet and its moons extensively.
**In December the [[Galileo spacecraft|Galileo]] probe orbits [[Jupiter]], studying the planet and its moons extensively.
* 1996 - [[Dolly the sheep]] is [[cloning|cloned]].<ref>{{cite web|title=Dolly the Sheep - A Life of Dolly|url=http://www.roslin.ed.ac.uk/public-interest/dolly-the-sheep/a-life-of-dolly/|work=Dolly The Sheep|publisher=University of Edinburgh|accessdate=14 December 2013}}</ref>
* 1996 - [[Dolly the sheep]] is [[cloning|cloned]].<ref>{{cite web|title=Dolly the Sheep - A Life of Dolly|url=http://www.roslin.ed.ac.uk/public-interest/dolly-the-sheep/a-life-of-dolly/|work=Dolly The Sheep|publisher=University of Edinburgh|accessdate=14 December 2013}}</ref>

Revision as of 08:24, 14 November 2015

This page contains the scientific and technological developments of the 1990s.

Science and technology articles by decades and years
Decades
1970s - 1980s - 1990s - 2000s - 2010s
Years:
1990 - 1991 - 1992 - 1993 - 1994
1995 - 1996 - 1997 - 1998 - 1999

Science timeline

Hubble Space Telescope



Technology

Some technologies invented and improved during the 1990s:

Graphic representation of the WWW.

Software timeline

Video/audio

  • Primitive digital cameras become commercially available by 1989/1990 and slowly become more affordable and appealing; mostly replacing traditional film by 2010.
  • PDAs (Personal Digital Assistants) become popular in the mid-1990s with the release of the touchscreen Apple Newton in 1993, although it has a monochrome screen. Later in the late 1990s, the first full-color PDAs are released, but they consume a lot of battery life. These would gradually merge their features with mobile phones, leading to smartphones such as the iPhone.
  • The compact disc, which debuted in the early 1980s but was not affordable until the early 1990s, makes the audiocassette and vinyl record less popular in most countries for listening to recorded music.
  • DVDs become available in Japan in 1995 and the US in 1997, making video cassettes obsolete by the late 2000s.
  • Plasma flat panel televisions become commercially available later in the decade, competing against CRT televisions.
  • Full color flat panel computer monitors are released commercially to the public in the mid-to-late 1990s
  • 1996 - USB ports are invented, allowing for computing devices to connect more easily. The USB flash drive debuts in December 2000.
  • 1997 - Netflix is launched during the dial-up Internet era, offering DVDs mailed straight to your home, which you could select in an online queue. By 2007 it started to offer streaming directly from the Internet, making it a competitor to conventional network television.
  • 1998 - The first portable MP3 player, the MPMan is released.
  • 1999 - Digital video recorders such as TiVo, abbreviated as DVRs, debut.
  • Active matrix laptop computers become popular and easier to afford.
  • Satellite television becomes commonplace.

Communication

Gaming

  • Home consoles become powerful and affordable enough to begin replacing trips to the arcade.
  • Gaming, along with animation in general becomes more appealing to adults.
  • Online multiplayer environments are popular over the internet during the later half of the 1990s. The first console with built-in Internet connectivity was the Sega Dreamcast in 1999, which failed due to the low download speeds common at the time but eventually led to an online-centric gaming industry by the late 2000s.
  • First-person shooter games become popular with the release of Doom (1993).
  • 3D graphics overtake the traditional 2D graphics in the mid-nineties with the release of Quake and Super Mario 64 in 1996.
  • Some consoles in the 1990s such as the first PlayStation stored games on CD-ROMS digitally rather than cartridges or floppy disks, which required more than one for each individual game.
  • The PlayStation (PS1/PSX) is released in late 1994.
  • Color handheld games become popular.

Other

  • By 1996 64 percent of K-12 schools in the United States had Internet access and 63 percent of American 12th graders reported using a computer for school work. [6]
  • The first hybrid vehicles are produced in 1997.
  • High-end cars of the 1990s were installed with automatic doors, windows controlled with electric levers, GPS navigation, and CD drives.
  • DNA identification of individuals, introduced in the late 1980s, finds wide application in criminal law.
  • Protease inhibitors introduced in 1987 allowing HAART therapy against HIV become an important part of HIV treatment in the 1990s and help extend and save millions of lives.
  • Discovery of dark matter, dark energy, brown dwarfs, and first confirmation of black holes.
  • Proof of Fermat's last theorem is discovered by Andrew Wiles and completed in 1994.
  • The remains of Myrtis and other victims of the Plague of Athens are found.


See also

References

  1. ^ "About the Human Genome Project: What is the Human Genome Project". The Human Genome Management Information System (HGMIS). 2011-07-18. Retrieved 2011-09-02.
  2. ^ Wolszczan, A.; Frail (9 January 1992). "A planetary system around the millisecond pulsar PSR1257 + 12". Nature. 355: 145–147. doi:10.1038/355145a0. Retrieved 14 December 2013.
  3. ^ "Dolly the Sheep - A Life of Dolly". Dolly The Sheep. University of Edinburgh. Retrieved 14 December 2013.
  4. ^ Quittner, Joshua (March 29, 1999). "Tim Berners Lee — Time 100 People of the Century". Time. Retrieved 17 May 2010. He wove the World Wide Web and created a mass medium for the 21st century. The World Wide Web is Berners-Lee's alone. He designed it. He loosed it on the world. And he more than anyone else has fought to keep it open, nonproprietary and free. .
  5. ^ Berners-Lee, Tim. "Pre-W3C Web and Internet Background". World Wide Web Consortium. Retrieved April 21, 2009.
  6. ^ https://www.ets.org/Media/Research/pdf/PICCOMPCLSS.pdf