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This is an old revision of this page, as edited by 24.241.67.34 (talk) at 21:47, 29 December 2022 (→‎Gacha prior to video games: Reply). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Wiki Education Foundation-supported course assignment

This article was the subject of a Wiki Education Foundation-supported course assignment, between 6 September 2020 and 6 December 2020. Further details are available on the course page. Student editor(s): Bbbzhu.

Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT (talk) 21:33, 17 January 2022 (UTC)[reply]

Loot boxes and gatcha games

Please see a discussion I started at Talk:Loot_box#Loot_boxes_and_gacha_games on whether those concepts and related categories may benefit from merging. --Piotr Konieczny aka Prokonsul Piotrus| reply here 06:26, 26 February 2018 (UTC)[reply]

Gacha prior to video games

This whole gacha concept must precede video games, when small Japanese contests have these balls in a rotating box. Participants who get the golden ball win a free trip to somewhere or some other glamorous prize. KyuuA4 (Talk:キュウ) 23:42, 11 April 2018 (UTC)[reply]

It does. You've seen those supermarket capsule vending machines where you put in your quarter, and turned the handle and out popped a capsule? With some of the items actually worth the quarter, and many not? That's gacha. The ones with an assortment of collectible mini helmets randomly dispensed? That's gacha too. You've seen gumball machines with special winner gumballs you can redeem for a prize? That's also gacha. It was in more places than japan. It's named after capsule vending machines, which are known as "gashapon" in japan, after the sounds they make, and massively predates use in video games. 24.241.67.34 (talk) 21:47, 29 December 2022 (UTC)[reply]

ĐĐđđđŜòòÒśřŖ Ñ∨⊻⊻∋ — Preceding unsigned comment added by 75.144.37.229 (talk) 21:13, 19 December 2019 (UTC)[reply]

Vending machines > Toy story (1995) > Pokemon (1996) > Lineage II (2003) > Phones.

We had it in fairs and resaurants and high-way shops in Swiss and Italy in the 80's already some used mecanical arms, others used classic chewing gum glass machine concept and the ball you recived was random. ( I'm not old enough to remember before, and bet they were in other country as well.) You can see the concept of these stufed animal or ball caged kids toy grabing machine in Toy Story who was in teaters in 1995. It was used to make the first Pokemon on Game Boy, that is the obviose first ancestor of all fighting gacha game. Slightly diferent pokeballs are often used as a tribute by game makers. The other one is the first succesfull free to play game in South Korea Lineage II in 2003 where items where delivered on random with the buisness model used by most gacha game today. From someone who started on Pong. — Preceding unsigned comment added by Androolid (talkcontribs) 03:22, 6 February 2020 (UTC)[reply]

Title: gacha or gacha game?

Right now this article is under 'gacha game', but isn't the topic here the concept of gacha and not its application as a gacha game? --Piotr Konieczny aka Prokonsul Piotrus| reply here 09:53, 4 December 2020 (UTC)[reply]

Jkz

amor a

Gacha 67.187.251.1 (talk) 02:44, 25 February 2022 (UTC)[reply]

Gacha life

Gacha life is also a gacha 24.31.186.228 (talk) 01:35, 3 March 2022 (UTC)[reply]

Gacha Life

People: Naruto Sonic Gorefield and Mario — Preceding unsigned comment added by 73.82.37.183 (talk) 23:23, 14 April 2022 (UTC)[reply]

The current rarity of "closed" gachas

Current mobile gacha games are almost invariably "open gachas", i.e. with public display of odds. This stems from self-policy to avoid state intervention from Japan in the aftermath of a major controversy involving the game Granblue Fantasy, an event typically referred to as "Monkeygate" (long story short; they had a special temporary event where a time-limited character was featured with extra odds, but -- while technically true -- the rate increase was far lower than other time-limited events hosted prior in the same game, and was thus rather misleading).

Is this bit of history something that would be relevant for this article, or possibly the GBF article? --FIQ (talk) 22:40, 27 July 2022 (UTC)[reply]

Open gacha is now used for pulls that require premium currency pretty much throughout the world now. Pulls for ingame currency that can't be gotten with money typically remain closed, to encourage paying for the open gacha. Both Google Play and the App Store require open gacha for capsules bought with premium currency or cash. China also requires open gacha, open hard pity timers, and daily pull limits. This is why it's so widespread now. 24.241.67.34 (talk) 21:35, 29 December 2022 (UTC)[reply]