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King's Field IV

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King's Field IV
PAL box art
Developer(s)From Software
SeriesKing's Field
Platform(s)PlayStation 2
Genre(s)Console role-playing game
Mode(s)Single-player

King's Field IV (known as King's Field: The Ancient City in North America) is the fourth game in the King's Field RPG series. Like both its successor and predecessors, the game is played through first person view in a dark and mysterious, medieval fantasy setting.

The game was developed by the Japanese game development company From Software, and released October 4, 2001 in Japan, and March 25, 2002 in the U.S. [1][2] On March 28, 2003, almost exactly a year after Agetec's release, the UK based publisher Metro 3D released the PAL version, with some translation changes compared to the NTSC release. The game has only been released for the PlayStation 2 console.

Synopsis

An accursed idol responsible for the destruction of an ancient race has resurfaced to wreak havoc once again among the kingdoms of man. You must return the idol to the Ancient City to break its curse, but monsters of unspeakable horror haunt the ruins. There is a palpable fear in the air of the Ancient City--even the monsters themselves fear the evil that has returned.

Treasures beyond imagination await the warrior bold enough to attempt the journey, strong enough to face the minions of death, and wise enough to follow the path that leads to the essence of light. Use your sword arm well to rid the land of a potent curse. Be aware that should the sword fail, you have the magical arts to serve you in your quest. Learn the proper time and place for each or you too shall be counted amongst those lost forever.

Credits: From Software

  • Planning: Rintaro Yamada, Satoru Yanagi, Kunihiro Sadamoto, Hitoshi Itoh
  • Programming: Takeshi Suzuki, Akitoshi Sasamoto, Tatsuyuki Satoh, Shintaro Misaki, Masashi Sakai, Ryota Igawa, Yusuke Ebata, Akinori Gouya
  • 2D Graphics: Keiichiro Ogawa, Masayuki Utsunomiya, Tomoko Kamiyama, Tomohisa Ohta, Tomoko Yamagami, Osamu Yamazaki
  • 3D Graphics: Syunsuke Katoh, Takahide Hamauchi, Yoshihito Okada, Masato Miyazaki, Futoshi Kajita, Sunao Fushimi
  • Sound: Tsukasa Saitoh, Yuji Kanda, Yuki Ichiki
  • Design: Kazutaka Miura, Takashi Kojyo, Shinsaku Matsuoka, Daisuke Satake, Hiroyuki Kani, Tetsuya Taniyama, Takashi Aoyagi
  • CG Movie: Mitsuo Tosaka, Toshiyuki Suzuki, Shinji Nagano, Takashi Shinozuka, Kazuhito Shimada, Manabu Himukai, Takeshi Katoh, Koji Nagata, Shuzo Tadokoro, Kimihiro Tomino, Takayuki Toda
  • Support: Tatsuya Kawate, Yoshiyuki Ikeda, Kazuhiro Hirotani, Yuri Suzuki, Chieko Tsurunaga, Hiroyuki Gotoh, Yoshinori Komatsu, Suminobu Satoh, Tomohiro Shimokawa
  • CG Movie Director: Shinji Nagano, Kazuhito Shimada
  • Sound Director: Tsukasa Saitoh
  • Background Music Composer: Tsukasa Saitoh
  • Art Director: Kiichiro Ogawa
  • Programming Director: Takeshi Suzuki
  • Director: Rintaro Yamada, Satoru Yanagi
  • Producer: Shinichiro Nishida
  • Supervisor: Naotoshi Zin

Credits: Agetec

  • Executive Producer: Hide Irie
  • Producer: Mark Johnson
  • Assistant Producer: Franz Stoppenbach
  • Product Coordinator: Satoshi Shimojima
  • Production Assistant: Shinji Iwata
  • Sales and Marketing: Kevin Sullivan, Yukiko Someya
  • Narration: Kevin Blackton

References