Talk:Civilization V
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This is the talk page for discussing improvements to the Civilization V article. This is not a forum for general discussion of the article's subject. |
Article policies
|
Find video game sources: "Civilization V" – news · newspapers · books · scholar · JSTOR · free images · free news sources · TWL · NYT · WP reference · VG/RS · VG/RL · WPVG/Talk |
Archives: 1Auto-archiving period: 31 days |
A discussion regarding the inclusion of civilization tables in articles relating to the Civilization series has been added to the talk page of the Wikiproject: Video Games. As a contributor to the project, please add your opinions to it here. Thank you. |
Procedurally generated map?
"In Civilization V, the player leads a civilization from prehistoric times into the future on a procedurally-generated map"
Civ maps are generated in full at the beginning of a game before Turn 1. These maps are not made "on the fly". Is procedural generation the correct term here? — Preceding unsigned comment added by 24.214.196.126 (talk) 05:53, 11 August 2012 (UTC)
- Procedural generation doesn't mean they're made up as the game plays; it means there's a random-but-logical based process that creates the map prior to the game (eg, if you want an island-based map, it will use random results to gear the map towards islands). --MASEM (t) 06:02, 11 August 2012 (UTC)
Mods and Mac
The Mac version of Civilization V *does* support mods, but you cannot install the SDK on it, nor can you get mods through the Steam Workshop. It requires a manual installation process, but to say that mods are not supported is misleading and whatever source is linked is outdated. Wer900 • talk • coordinationconsensus defined 21:14, 15 September 2012 (UTC)
- Its possibly worth commenting also that the OnLive version also has no mods and is SP only Adycarter (talk) 21:22, 15 September 2012 (UTC)
Free copy of Civilization V for an FA
This contest is now over. The free copy of Civilization V was won by Futuretrillionaire for bringing The Elder Scrolls IV: Oblivion to Featured Article status.
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First Things First
One of the main reasons for investigating computer games is to find out whether they are FREE.
After wasting 15 minutes reading about Civ V, I have concluded this software must be purchased. Why do we not have a "Cost" section as a standard part of the commentary/definition/explanation for any software-related articles? It would have saved me 14 minutes of skimming.