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This is an old revision of this page, as edited by NostalgicColorBird (talk | contribs) at 21:46, 23 August 2017 (→‎Leak: new section). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Former featured articleHalf-Life 2 is a former featured article. Please see the links under Article milestones below for its original nomination page (for older articles, check the nomination archive) and why it was removed.
Main Page trophyThis article appeared on Wikipedia's Main Page as Today's featured article on January 11, 2007.
Article milestones
DateProcessResult
June 5, 2005Peer reviewReviewed
June 15, 2005Featured article candidateNot promoted
October 16, 2005Featured article candidateNot promoted
March 24, 2006Good article nomineeListed
May 24, 2006Featured article candidatePromoted
May 30, 2008Featured topic candidatePromoted
October 9, 2008Featured article reviewKept
October 15, 2008Good topic candidateNot promoted
October 18, 2008Good topic candidateNot promoted
December 2, 2008Featured topic candidatePromoted
June 30, 2010Featured article reviewDemoted
October 27, 2010Featured topic removal candidateDemoted
May 11, 2011Good article nomineeNot listed
Current status: Former featured article


"Gameplay Nausea"

A trait that is unique due to the realness of the HL2 engine is that many people have reported nausea/vertigo when initially playing this game. The movements, screen resolution and physics all have been incited as a cause to many people getting 'sea sick' while playing this game.

http://www.rage3d.com/Board/archive/index.php?t-33805738.html

`` — Preceding unsigned comment added by 70.75.5.161 (talk) 05:11, 22 December 2008‎ (UTC)[reply]

Article quality concerns, Why even bother with putting images in this article at all? "Wikipedia, the free Encyclopedia only the In-crowd can edit" (tired of the bullying)

This article has really gone downhill: https://en.wikipedia.org/w/index.php?title=Half-Life_2&oldid=180731814

Notice this article has been seriously stumped in length, and is no longer a featured article. It has been edited to death. The two measly images on this page are so small - I'm sitting in front of a 40in LCD TV at a computer desk and struggling to see how they help illustrate any detail of the video game's world at all. Are they just meant to be in-line thumbnails? I have serious concerns with the readability of any of the images on current modern day 1080p displays, and many people aren't sitting ridiculously close to a large display. I do not believe, especially the first image, is large enough to convey the game world and thus it kind of defeats its own purpose to illustrate. Many articles have gone this way. There are obsessive users that constantly watch articles, undoing rightful edits and resizing images, and using Wiki's hardline suggestion of 320x240 meeting "most common pictorial needs":

"There is no firm guideline on allowable resolutions for non-free content; images should be rescaled as small as possible to still be useful as identified by their rationale, and no larger. This metric is very qualitative, and thus difficult to enforce. Some legal proceedings have discussed the issue, but are inconclusive here.

At the low pixel count end of the range, most common pictorial needs can be met with an image containing no more than about 100,000 pixels (0.1 megapixels), obtained by multiplying the horizontal and vertical pixel dimensions of an image. This allows, for example, images with a 4:3 aspect ratio to be shown at 320 × 240 pixels (common for screenshots from TV, films, and videogames), while allowing common cover art to be shown at 250 × 400 pixels. To scale an image down to a specific number of pixels, use this formula: [...]"

Some things I want to clarify:

1) In the cases of cover art or film stills / screenshots, it seems certainly understandable that they would simply be thumbnail size, and not really meant to be opened outside of the text margin when reading. This makes sense to protect copyright holders because they may use those things for artwork, products, posters, other promotional things. However, 320x240 is NOT meeting most common pictorial for screenshots of computer programs or video games. Why? Because modern display resolutions, this is an outdated view to apply 320x240 for anything outside cover artwork.

2) But even if 320x240 pictures are deemed to small to be readable on modern displays, It still has to be that way right? Because of fair use laws? NO! The "In-crowd" would like us all to think that! The more pictures you delete, the more BARNSTARS YOU GET!! Even one 1920x1080p screenshot of a video game being played would be completely covered under fair-use because it is such a limited portion of the product. The video game product, is an interactive audio visual product that has multiple settings, characters, narratives, etc. And you can interact with these settings and characters. Taking one screenshot of one moment of gameplay, that you cannot interact with? That isn't infringing upon anyone. Wikipedia is scared to be sued for copyright infringement of an experience? You're not going to bully me into that anymore! None of you should be bullied into thinking that either.

3) I can even extend the previous logic to a movie screenshot, to illustrate my point (as an example in this case). How many frames are there in the average film? 90 minutes x 60 seconds = 5400 seconds x 23.33 frames per second = 125,982 frames. One full screenshot would be equal to 1/125,982nd of the product. Even less because we're not counting half of the product - the sound! Imagine what fraction of a product you infringe upon by using a "full resolution" still of a video game? Furthermore I doubt Gabe Newell gives a rat's behind about the image resolution on this article.

The first images to the Half-Life article is 640x480. Is that breaking copyright? Why is the HL1 article not breaking copyright for having an image over the limit but this article would be? https://en.wikipedia.org/wiki/File:Halflife_ingame.jpg

4) I, and many others are unable to edit Wikipedia or give back to the community. Although many science related articles and images are in much better quality, because of the free domain, but the copyrighted fair use side of wikipedia is lacking in quality. I believe it is because of the bullying, obsessive behavior like "THIS ARTICLE IS MINE, NO ONE ELSE CAN EDIT IT HAHAHA!", outdated fair use policies, and paranoia driven by said "In Crowd". And yes, that implies Wikipedia is corrupted (The community gives each other awards based more on deleting, trimming, articles above anything else even if it hurts Wikipedia).

This is my last plea to those who will listen, to stop harassing users and keeping things in the past. We suggest raising the pixel limit on video game screenshots, or doing away with size limits all together when even a full size screenshot is 1/125,982 of the product. Furthermore, my will to come back and reconcile my problems with Wikipedia - So I can GIVE BACK since it has given so much to me - has been dampened the degrading quality and ownership disputes over articles that everyone should edit, makes this website borderline fraud. People who should be editing, with reliable information, are kept from editing. Once I found out this year that Wikipedia made millions in donations yet begs every user with a banner to give them (him) money, with some written plea message that makes it sound like it is struggling with little staff and underpowered servers - I've had the last straw. I honestly thought for years Wikipedia was barely making enough to keep the servers on. It made me feel taken advantage of. I'm tired of people being taken advantage of on this website and I can't even give back in the one way I can. Since I don't have money, I can't even give back with edits or visual understanding. Wikipedia doesn't seem to care about visual learners, either. I actually posted this without being logged in beforehand because believe you / me - user pages create a lot of judgment. Can't judge me by my IP can you! 162.219.204.36 (talk) 02:12, 11 July 2016 (UTC)[reply]

If the video game image size problem really means this much to you, I suggest you voice it at Wikipedia talk:WikiProject Video gamesHarryhenry1 (talk) 03:36, 26 February 2017 (UTC)[reply]

Merge discussion

Suggest merging Half-Life 2: Survivor into Half-Life 2. Survivor is lacking significant coverage from reliable secondary sources. It's an arcade game with content recycled from Half-Life 2. The article only contains 5 sources, one of which is listed as unreliable. Some information in the article, such as the release date, is not even sourced. Can be summarised in a paragraph within this article. -- The1337gamer (talk) 21:42, 20 January 2017 (UTC)[reply]

Yep, good idea. Popcornduff (talk) 04:09, 21 January 2017 (UTC)[reply]
From a quick glance, I would say merge as well. Gamingforfun365 04:26, 23 January 2017 (UTC)[reply]
@The1337gamer: Discussion a bit old now, I think you got the support. -- ferret (talk) 13:00, 16 March 2017 (UTC)[reply]

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External links modified

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Leak

I think there should be more information about the 2003 leak. A huge amount of things were leaked and not much is on here about it.--NostalgicColorBird (talk) 21:46, 23 August 2017 (UTC)[reply]