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Miarmy

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Miarmy
Developer(s)Basefount
Initial releaseJune 22, 2011; 13 years ago (2011-06-22)
Stable release
2.7 / December 11, 2013; 10 years ago (2013-12-11)
Written inPython, C++, Maya API, PhysX Engine SDK
Operating systemWindows, Linux, Mac OS X
Platformx64
Available inEnglish
Chinese
Type3D Computer Graphics
LicenseProprietary
Websitewww.basefount.com/miarmy

Miarmy is a crowd simulation plugin for Autodesk Maya to render scenes consisting of multiple moving software agents, or entities. The plugin is developed by the Hong Kong-based Basefount Software.

Miarmy is used by a number of major studios, including Dexter Digital, Disney Television Animation, Square Enix, Prasad EFX, CGCG Inc., Digital Frontiers, and Iloura.[1][2] [3]

Miarmy Express and Miarmy Professional

Miarmy is available in two versions: Express (free) and Professional (paid). Sets of preset agents including models, textures, actions, and PhysX dynamic simulation are available for both versions for the following scenes:[4]

  • Stadium
  • Ambient locomotion
  • Ancient battle

Miarmy Express has the same feature set as the Professional version; however, its license is limited to non-commercial use and it only allows 100 agents to be rendered.[5]

Release History

  • Miarmy was first announced in a post on the AutoDesk forums on June 23, 2011.[6]
  • Miarmy 1.0 (June 22, 2011)[7]
  • Miarmy 1.1 (October 25, 2011)
  • Miarmy 1.2 (February 14, 2012)
  • Miarmy 1.5 (July 28, 2012)
  • Miarmy 1.7 (November 8, 2012)
  • Miarmy 2.0 (February 18, 2013)
  • Miarmy 2.2 (May 4, 2013)
  • Miarmy 2.5 (August 5, 2013)
  • Miarmy 2.7 (December 11, 2013)

See also

References

  1. ^ "Basefount releases Miarmy 2.7". Retrieved 2014-02-26.
  2. ^ "Miarmy 2.7 released". Retrieved 2014-02-26.
  3. ^ "I, FRANKENSTEIN: Avi Goodman – VFX Supervisor – Iloura". Retrieved 2014-03-11.
  4. ^ "Agents". Archived from the original on 2014-03-01. Retrieved 2014-02-26.
  5. ^ "What is Miarmy Express?". Retrieved 2014-02-26.
  6. ^ "Basefount announcing Miarmy Maya Plugin AI, crowd, physX, Render". Retrieved 2014-02-26.
  7. ^ "Miarmy Release Notes". Archived from the original on 2014-03-01. Retrieved 2014-02-26.