Silo (software)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Developer(s) Nevercenter
Stable release 2.3.1 / 2014; 1 year ago (2014)
Operating system Mac OS X, Microsoft Windows, Linux
Type 3D computer graphics
License Proprietary

Silo is a polygon/subdivision surfaces 3D modeling application created by Nevercenter. It has a focus on quick editing, a customizable interface (all mouse buttons and keyboard shortcuts can be assigned to any function), and a flexible workflow.[1] [2]

Silo 2, released in August 2007, added a high-polygon sculpting mode for creating normal maps and displacement maps, as well as improved texture mapping tools and scene management tools. Version 2.1 was released on August 13, 2008.[3]


Silo 2 is a software that is devoted to modeling. It is normally used as part of a workflow along with a number of other software packages because Silo alone cannot perform tasks like texturing and animation.[4] It can be used for anything from creating 3D characters for video games and movies to exploring 3D architectural ideas. Silo also features an uncluttered design with a minimalistic user interface. It supports import and export of .sia, .sib, .obj, .3ds, .dxf, and .fac, as well as the export only of .stl, .pov, and .rib.[5]


  1. ^ "Silo 2 Review". 3D World 96: 86–87. October 2007. 
  2. ^ Zukerman, Erez. "Silo Is A No-Nonsense 3D Modeler". PCWorld. Retrieved 18 January 2013. 
  3. ^ "Nevercenter Releases Silo 2.1 in new Core and Professional Versions, Announces 3D Modeling Wiki". Nevercenter. 2008-08-13. Retrieved 2008-08-13. 
  4. ^ "Silo". 
  5. ^ "Explore". 

External links[edit]