Dance Dance Revolution: Mario Mix
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Dance Dance Revolution: Mario Mix | |
---|---|
Developer(s) | |
Publisher(s) | Nintendo |
Director(s) | Yukihiro Yamazaki |
Producer(s) | Hitoshi Yamagami Hirotaka Ishikawa |
Composer(s) | U1-Asami |
Series | Mario Dance Dance Revolution |
Platform(s) | GameCube |
Release | |
Genre(s) | Music, exergaming |
Mode(s) | Single-player |
Dance Dance Revolution: Mario Mix, known in Europe as Dancing Stage Mario Mix,[a] is a 2005 music video game developed by Konami and Hudson Soft and published by Nintendo for the GameCube. It is the first Dance Dance Revolution game to be released on a Nintendo video game console outside Japan.
Dance Dance Revolution: Mario Mix predominantly features characters, music, and locations from the Mario franchise. The game was bundled with the dance pad controller.
Gameplay
This section needs expansion. You can help by adding to it. (October 2012) |
Dance Dance Revolution: Mario Mix runs on a modified version of the Mario Party 6 engine, and follows the gameplay formula established in all prior Dance Dance Revolution games.
Plot
The game opens with Waluigi stealing the four Music Keys, which can grant wishes, from Truffle Towers. However, when he tries to open the door to the room containing the Music Keys, three of them scatter across the Mushroom Kingdom, leaving him with only one key. From a distance, Toad watches these events unfold and rushes to tell Mario or Luigi, depending on which character the player chose, who then rushes off to retrieve the missing Music Keys.
The keys are recovered by completing tasks for other characters who have found the scattered keys and then defeating them in a dance challenge. These characters are, in order, Waluigi, Pirate Lakitu, Blooper, Hammer Bros., Wario and Freezie.
Toad and the player's character then return the Music Keys to Truffle Towers. Soon after, Bowser steals the keys, but is followed by Toad and the player's chosen character. They enter Bowser's Castle to recapture the Music Keys, and are promptly challenged by Bowser. After defeating him in a dance-off, Bowser tells Toad and the player's character that he planned to use the Music Keys to fix his tone deafness. This prompts the player's character to use the Music Keys to turn the area around Bowser's Castle into a green field and induces a feeling to dance in everyone, with Toad realizing that this was how the Music Keys were supposed to be used as the game's ending sequence plays.
Music
The music featured in the game was featured with the level number, song name and origin, so players new to this game, or those unfamiliar with the songs, can refer to the music that the song came from. Available tracks include remixes of both tracks from previous Mario titles and public domain classical music.
This following table is in the order by which the song is placed in Free Play.
Title (English) | Stage | Game | Original Song | Original Composer | Japanese Name |
---|---|---|---|---|---|
Here We Go! | 1-1 | Super Mario Bros. | Ground Theme | Koji Kondo | ヒア・ウィ・ゴー (Hia Wi Gō) |
Underground Mozart* | 1-2 | Mario Bros. | Eine Kleine Nachtmusik | Wolfgang Amadeus Mozart | 土管の中のモーツァルト (Dokan no Naka no Mōtsaruto) |
Pipe Pop | 1-2EX | Turkish March | Wolfgang Amadeus Mozart | パペットダンス (Papetto Dansu) | |
Garden Boogie | 1-3 | Carmen | Georges Bizet | パラパラカルメン (Parapara Karumen) | |
Destruction Dance | 1-4 | Wrecking Crew | Bonus Stage | Hirokazu Tanaka | 月夜にぶちこわせ (Tsukiyo ni Buchikowase) |
Jump! Jump! Jump! | 2-1 | Super Mario Bros. 3 | Athletic Theme | Koji Kondo | ジャンプ!ジャンプ!ジャンプ! (Janpu! Janpu! Janpu!) |
Fishing Frenzy* | 2-2 | Yoshi's Cookie | Csikos Post | Hermann Necke | みんなでパーティタイム (Minna de Pāti Taimu) |
Pirate Dance | 2-2EX | Super Mario World | Athletic Theme | Koji Kondo | 転がるコインのように (Korogaru Koin no Yō ni) |
In the Whirlpool* | 2-3 | Pomp and Circumstance | Edward Elgar | 風のかなたに (Kaze no Kanata ni) | |
Step by Step | 2-3EX | Super Mario World | Bonus/Switch Palace Level Theme | Koji Kondo | ステップ・バイ・ステップ (Suteppu Bai Suteppu) |
Blooper Bop | 2-4 | Super Mario Bros. | Underwater | Koji Kondo | 泳げ四分音符 (Oyoge Shibun Onpu) |
Hammer Dance | 3-1 | Super Mario Bros. 3 | Overworld Theme | Koji Kondo | クエ・テ・バヤ・マリオ (Kue Te Baya Mario) |
Rollercoasting | 3-2 | Mario Kart: Double Dash!! | Mario/Luigi/Yoshi Circuit Theme | Shinobu Tanaka | スーパーマシーン (Sūpā Mashīn) |
Boo Boogie* | 3-3 | Super Mario Bros. 2 | Main Theme | Koji Kondo | ほっぴンちょっぴン (Hoppin Choppin) |
Moustache, Barrel, and Gorilla | 3-3EX | Donkey Kong | Various | Yukio Kaneoka | ヒゲとタルとゴリラ (Hige to Taru to Gorira) |
Starring Wario! | 3-4 | Wario World | Greenhorn Forest | Minako Hamano | オレ様がスターだ! (Ore-sama ga Sutā da!) |
Frozen Pipes | 4-1 | Old Folks at Home | Stephen Collins Foster | 気分はハイ・ホー (Kibun wa Hai Hō) | |
Cabin Fever* | 4-2 | Mario Party 5 | Toy Dream Theme | Aya Tanaka | マリオのカーニバル (Mario no Kānibaru) |
Ms. Mowz's Song | 4-2EX | Paper Mario: The Thousand-Year Door | Theme of Ms. Mowz; X-Naut Fortress | Yuka Tsujiyoko | チューチューテクノ (Chū Chū Tekuno) |
Deep Freeze | 4-3 | Dr. Mario | Fever | Hirokazu "Hip" Tanaka | ハッピーハッピーダンス (Happī Happī Dansu) |
Rendezvous on Ice* | 4-4 | Antarctic Adventure | Les Pâtineurs | Emile Waldteufel | 氷の上でランデブー (Kōri no Ue de Randebū) |
Midnight Drive | 4-4EX | Mario Kart 64 | Mario Kart 64 Theme | Kenta Nagata | 真夜中のドライブ (Mayonaka no Doraibu) |
Always Smiling | 5-1 | Tritsch-Tratsch-Polka | Johann Strauss II | きっと笑顔がイチバンさ (Kitto Egao ga Ichiban sa) | |
Bowser's Castle | 5-2 | Mario Kart: Double Dash!! | Bowser's Castle | Shinobu Tanaka/Kenta Nagata | ワガハイはボスである! (Wagahai wa Bosu de Aru!) |
Up, Down, Left, Right | Mario Paint | Twinkle Twinkle Little Star | ゼン・ゴ・サ・ユウ (Zen Go Sa Yū) | ||
Choir on the Green | Ah, Lovely Meadow | Anonymous | 緑の上の大合唱 (Midori no Ue no Daigasshō) | ||
Hop, Mario! | Super Mario World | Opening | Koji Kondo | ホップステップマリオ (Hoppu Suteppu Mario) | |
Where's the Exit? | Super Mario Bros. | Underground | Koji Kondo | 出口はどこだ!? (Deguchi wa Doko da!?) | |
Piroli | Famicom Disk System | Bios | ピ・ロ・リ (Pi Ro Ri) |
*This song is exclusive to the regular Story Mode. In Story Mode EX, it is replaced by the song immediately below.
Reception
This section needs expansion. You can help by adding to it. (April 2011) |
Aggregator | Score |
---|---|
GameRankings | 71.70% (31 reviews)[1] |
Metacritic | 69% (28 reviews)[2] |
Publication | Score |
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GameSpot | 7/10[3] |
GameSpy | [4] |
IGN | 8/10[5] |
Nintendo World Report | 8/10[6] |
Dance Dance Revolution: Mario Mix received mixed reviews, gaining aggregate critical scores of 71.70% and 69% on GameRankings and Metacritic.
Notes
References
- ^ "Dance Dance Revolution: Mario Mix Reviews". GameRankings. Retrieved November 29, 2012.
- ^ "Dance Dance Revolution: Mario Mix Reviews". Metacritic. Retrieved November 29, 2012.
- ^ Score, Avery (October 26, 2005). "Dance Dance Revolution: Mario Mix Review". GameSpot. Archived from the original on 2009-02-04.
- ^ Theobald, Phil (October 31, 2005). "GameSpy: Dance Dance Revolution: Mario Mix". GameSpy.
- ^ Casamassina, Matt (October 26, 2005). "Dance Dance Revolution: Mario Mix Review". IGN.
- ^ Bloodworth, Daniel (November 7, 2005). "Dance Dance Revolution: Mario Mix Review". Nintendo World Report.
- "KONAMI and Nintendo Co. jointly develop Dance Dance Revolution with MARIO" (in Japanese). Konami. January 7, 2005. Archived from the original on 2005-03-07.
- Freund, Josh (January 18, 2005). "DDR with Mario - more screens & first song details". Games Are Fun. Archived from the original on 2009-02-11.
- Niizumi, Hirohiko (January 7, 2005). "Mario shimmies onto Dance Dance Revolution". GameSpot.
External links
- Dance Dance Revolution: Mario Mix at Nintendo.com (archives of the original at the Internet Archive). Accessed on 2005-05-20.