AppleScript Editor

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by Guy Harris (talk | contribs) at 19:54, 6 May 2020 (This appears to be the closest thing to a website for Script Editor. Its name has changed, with the "Apple" removed, perhaps because it can also handle Javascript.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Script Editor
Developer(s)Apple Inc.
Stable release
2.11 / August 18, 2018; 5 years ago (2018-08-18)[1]
Operating systemClassic Mac OS, macOS
TypeSource code editor
LicenseProprietary
Websitedeveloper.apple.com/library/archive/documentation/LanguagesUtilities/Conceptual/MacAutomationScriptingGuide/GettoKnowScriptEditor.html

Script Editor (called AppleScript Editor from 2009 to 2014) is a code editor for the AppleScript scripting language, included in classic Mac OS and macOS.

AppleScript Editor provides basic debugging capabilities and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a script bundle (.scptd), or as an application (.app). AppleScript Editor also handles script dictionary files, allowing the user to see what scripting classes and commands are available for each scriptable application installed on the computer.

Prior to Mac OS X 10.3, Script Editor was developed using Carbon. 10.3 introduced a new Script Editor written using Cocoa. From Mac OS X 10.6 to 10.10, it was called AppleScript Editor. It likely regained its original name because of the introduction of JavaScript for Automation.

See also

References

  1. ^ "OS X 10.10 Yosemite release date". Retrieved November 16, 2014.