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AppleScript Editor

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Script Editor
Developer(s)Apple Inc.
Stable release
2.11 / August 18, 2018; 6 years ago (2018-08-18)[citation needed]
Operating systemClassic Mac OS, macOS
TypeSource code editor
LicenseProprietary
Websitedeveloper.apple.com/library/archive/documentation/LanguagesUtilities/Conceptual/MacAutomationScriptingGuide/GettoKnowScriptEditor.html

Script Editor (called AppleScript Editor from 2009 to 2014) is a code editor for the AppleScript and Javascript for Automation scripting languages, included in classic Mac OS and macOS.[1]

AppleScript Editor provides basic debugging capabilities[2] and can save AppleScripts as plain text (.applescript), as a compiled script (.scpt), as a script bundle (.scptd), or as an application (.app).[3][4] AppleScript Editor also handles script dictionary files, allowing the user to see what scripting classes and commands are available for each scriptable application installed on the computer.[5]

Prior to Mac OS X 10.3, Script Editor was developed using Carbon. 10.3 introduced a new Script Editor written using Cocoa. It was called AppleScript Editor from Mac OS X 10.6 to 10.10, when the application added support for JavaScript for Automation.[6]

See also

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References

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  1. ^ "About Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  2. ^ "Edit scripts with Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  3. ^ "Save a script as an app in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  4. ^ "Save a compiled script in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  5. ^ "View an app's scripting dictionary in Script Editor on Mac". Apple Support. Retrieved October 4, 2020.
  6. ^ Guyot, Alex (October 17, 2014). "Extensibility and Automation Changes in OS X Yosemite". MacStories. Retrieved March 3, 2023.