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Clash Royale

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Clash Royale
Developer(s)Supercell
Publisher(s)Supercell
Platform(s)iOS, Android
Release
  • WW: March 2, 2016
Genre(s)Strategy

Clash Royale is a freemium mobile strategy video game developed and published by Supercell.[1] The game combines elements from collectible card games, tower defense, and multiplayer online battle arena.[2][3][4] The game was released globally on March 2, 2016.[5][6]

Gameplay

File:Tower Destroyed.PNG
Gameplay in Clash Royale. A player has just destroyed another player's tower.

In Clash Royale, players are ranked by their level and trophy count. The highest level is thirteen, with players levelling up by gaining more experience points through donating or upgrading cards. Trophies are won and lost through multiplayer battles: a player wins a battle by destroying more towers than the opponent (each destroyed tower being represented as 'crowns'), or by destroying the opponent's King's Tower, granting an automatic three-crown victory.

There are 11 playing arenas in total (excluding the tutorial Training Camp), with each arena corresponding to a certain trophy count range. The 11 Arenas are Goblin Stadium, Bone Pit, Barbarian Bowl, P.E.K.K.A's Playhouse, Spell Valley, Builder's Workshop, Royal Arena, Frozen Peak, Jungle Arena, Hog Mountain and Legendary Arena.

Cards

Playable units and spells are represented as cards. Prior to each game, players construct a deck of eight cards used to attack and defend from their opponent's units, spells and towers. At the start of each game, both players begin with four randomly chosen cards from their deck of eight.

Each card costs a certain amount of elixir to play: one elixir point is replenished every 2.8 seconds (or 1.4 seconds in the final 60 seconds of the game), with a maximum of 10 elixir points at any one moment. Once a card is played, a new card is automatically drawn from the player's eight card deck.

There are currently 75 cards in the game, coming in four rarities: Common, Rare, Epic and Legendary.

Currency

As a free-to-play game, Clash Royale offers players the ability to purchase gems in the card shop using currency. Gems can be used to start tournaments, enter challenges, and purchase chests, cards, and gold from the shop.

Chests

When a player wins a multiplayer battle, they will obtain a 'chest', which takes a certain amount of time to open depending on the rarity of the chest. Chests take a certain amount of time to unlock: Silver Chests take three hours to unlock, Golden Chests take eight hours, Giant, Magical and Epic Chests take 12 hours, while Super Magical and Legendary Chests take 24 hours. Gems may be used to speed up unlocking or can be used to purchase a chest. Chests contain cards and gold, and free chests and crown chests will also contain gems. Different levels of chests contain different numbers or types of cards. When the player has a certain number of a troop's cards, they can upgrade it, using gold, to increase its statistics. A player can hold a maximum of four chests at one time; to open up chest slots, a chest will need to be opened.[7] Free chests are also given to the player once every four hours, and only two of these can be stored. Every 24 hours, the player also has the chance to win a Crown Chest by claiming ten 'crowns' from battle victories. A Clan Chest appears from Friday midnight to Monday midnight (time varies for different countries). There are ten stages to it, with each stage increasing the reward. Crown chests are only allowed to be stacked twice. Both the Free Chests and Crown Chests can be unlocked instantly.

Clans

File:ClashRoyale ClanBattleScreenshot.png
Gameplay of the Clan Battles Gamemode; a 4 person clan vs. clan gamemode.

From level one, players can form and join clans. Clan members may engage in 1vs1 or 2vs2 friendly battles with one another, the outcome of which does not affect trophies or chests. The friendly battle feature allows for live spectating from other clanmates. Clan members may also donate or request cards from one another starting from level three. Joining a clan allows you to take part in the weekly Clan Chest (where you earn crowns with your clan) and Clan Battles (where you battle against another clan with your clanmate) These two clan-bonding activities alternate each week .

Tournaments

In July 2016, Supercell introduced a new Tournament feature. This feature is unlocked at Level 8. Tournaments can only be created by using gems, and the creator can choose to make it password protected or open. Based on tournament performance, players are rewarded with tournament chests. As well as tournaments, there are two types of Victory Challenges in which the goal is to win 12 times while losing no more than two times. A Grand Challenge costs 100 gems to enter, and a Classic Challenge costs 10. Completing (or getting 12 wins) a Classic Challenge gives you 2000 gold and 100 cards, and a Grand Challenge will reward you 22,000 gold and 1,100 cards.[8] Supercell has also added various event challenges, for limited periods of time, that add special features to the battles, or allow players to receive special cards. These event challenges can also be played in Friendly Battles.[9]

Leagues

In March 2017, "Leagues" were added to the game. Once above 4000 trophies, players are placed in one of nine different leagues ranging from Challenger I to Ultimate Champion.[10] At the end of each season, players receive rewards based on the highest league achieved during that season. Another feature that was introduced is Clan Battles. Two players get to battle side by side with another member of their clan facing off against two other opponents from another clan. This is the first update to include a new game mode.

Release

The game was soft-launched in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland and New Zealand for iOS platforms on January 4, 2016.[11] The game was soft-launched on Android for those same countries on February 16, 2016 in the form of an Android application package.[12] Both platforms received a global release on March 2, 2016.[5]

Upon its release, Clash Royale became the most downloaded and top-grossing app on the U.S. iOS App Store.[13]

Reception

Clash Royale mainly received positive reviews, with TouchArcade's Eli Hodapp calling it "absolutely phenomenal" in his five-star review.[4] Pocket Gamer's Harry Slater gave the game a score of 9/10, summing up "It's an incredible amount of rewarding fun, it's nail-biting at times, and there's content here that will keep you busy for weeks if not months."[14] Writing for Geek.com, James Plafke criticized "Clash Royale for being genuinely fun—more so than Clash of Clans—while the developer chronically interrupts the player from enjoying it."[15] Clash Royale has received a very positive response from its players, with an average score of 4.5 out of 5 on the Google Play Store and an average score of 4 out of 5 on the Apple App Store. The game has been widely criticized for its business model in which it attempts to encourage players to purchase in-game currency out of anger.[16]

Awards and nominations

Date Awards Category Result
May 19, 2016 Google Play Awards Best Game Won[17]
December 1, 2016 The Game Awards Best Mobile/Handheld game Nominated[18]
April 6, 2017 British Academy Games Awards AMD eSports Audience Award Won[19]
March 15, 2016 International Mobile Gaming Awards Best Upcoming Game Won[20]
February 28, 2017 Best Multiplayer Game Won[21]
March 1, 2017 Game Developer Choice Awards Best Mobile/Handheld Game Nominated[22]
March 16-18, 2017 SXSW Gaming Awards Mobile Game of the Year Nominated[23]
April 27, 2017 Finnish Game Awards The Small Screen Game of the Year 2016 Won[24]
The Main Award – The Finnish Game of the Year 2016 Won[24]
May 17-19, 2017 Nordic Game Awards Nordic Game of the Year – Small Screen Nominated[25]
Nordic Game of the Year Nominated[25]

See also

References

  1. ^ Grundberg, Sven; Rossi, Juhana (March 8, 2013). "Finland's Newest Hit Maker: Supercell". The Wall Street Journal. Retrieved January 14, 2016.
  2. ^ Renaudin, Clement (February 8, 2016). "Supercell's mix of TCG and MOBA Clash Royale set for global release in March". Pocket Gamer. Retrieved March 14, 2016.
  3. ^ Squires, Jim (January 4, 2016). "Clash of Clans Goes MOBA in Clash Royale". Gamezebo. Retrieved March 14, 2016.
  4. ^ a b Hodapp, Eli (March 2, 2016) "'Clash Royale' Review - A Hybrid of Card Games, RTS, MOBA, and Awesome". Touch ArcadeRetrieved March 14, 2016.
  5. ^ a b (March 2, 2016). Clash Royale: Now available EVERYWHERE!. Supercell. Retrieved March 14, 2016.
  6. ^ Saxena, Himalaya (January 4, 2016). "Released* Release Date of Clash Royale in US,UK and other countries -Gammerson". Gammerson. Retrieved March 5, 2017.
  7. ^ Harbison, Cammy (May 10, 2016). "Clash Royale Chest Guide: How To Get Super Magical, Gold And Crown Chests For More Gems, Gold And Cards". iDigitalTimes. IBT Media. Retrieved May 11, 2016.
  8. ^ Hack, 07/07/2016 Clash Royale; Reply, Cheats (July 7, 2016). "Clash Royale Tournament Updates: What to Know". Retrieved July 20, 2016.{{cite web}}: CS1 maint: numeric names: authors list (link)
  9. ^ "'Clash Royale' Crown Duel Challenge Rolling Out Now". Carter Dotson. TouchArcade. December 15, 2016. Retrieved March 5, 2017.
  10. ^ "'Clash Royale': Night Witch, Bats and Heal Cards Coming after Bandit on March 24; Special Draft Challenge Live Next Week". Matthew King. Telegiz. March 15, 2017. Retrieved May 10, 2017.
  11. ^ Alwani, Rishi (January 4, 2016). "Clash of Clans Developer Supercell Releases New Game, Clash Royale". Gadgets 360. Retrieved January 14, 2016.
  12. ^ (February 16, 2016). Android Soft Launch Announcement!. Supercell. Retrieved March 14, 2016.
  13. ^ Takahashi, Dean (March 2, 2016)."Clash Royale is already the top-grossing iOS game in the U.S.". Venture Beat. Retrieved March 14, 2016.
  14. ^ Slater, Harry (March 2, 2016)."Clash Royale". Pocket Gamer. Retrieved March 14, 2016.
  15. ^ Plafke, James (March 2, 2016). "Clash Royale is the best game its own developer doesn’t want you to play". Geek.com. Retrieved March 14, 2016.
  16. ^ "Examining the eSports potential of Clash Royale: between profit and competitive fairness - The Esports Observer". March 22, 2016. Retrieved August 29, 2016.
  17. ^ "Clash Royale : Best Game in Google Play Awards 2016". Clash Advisor. June 1, 2016. Retrieved April 29, 2017.
  18. ^ "Nominees - The Game Awards 2016". The Game Awards 2016. Archived from the original on November 14, 2015. Retrieved April 30, 2017. {{cite news}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  19. ^ Wagonut (April 7, 2017). "Clash Royale wins BAFTA eSports award". MoEsport. Retrieved July 1, 2017.
  20. ^ "Clash Royale". International Mobile Gaming Awards. Retrieved July 1, 2017.
  21. ^ "13th IMGA nominated and awarded games". International Mobile Gaming Awards. Retrieved April 29, 2017.
  22. ^ "Inside, Overwatch and Firewatch lead GDC 2017 Choice Awards nominees! - GDC News". GDC News. January 4, 2017. Retrieved May 1, 2017.
  23. ^ https://gaming.sxsw.com/awards/nominees-and-winners/
  24. ^ a b "Clash Royale picks up two Game of the Year accolades at 2017 Finnish Game Awards". pocketgamer.biz. Retrieved April 29, 2017.
  25. ^ a b "2017 NG Awards nominees: GotY x 2 • Nordic Game Community". Nordic Game Community. April 20, 2017. Retrieved May 1, 2017.

External links