EdgeHTML
Developer(s) | Microsoft |
---|---|
Stable release | 17.17134
|
Preview release | EdgeHTML Version 18.17746
/ August 23, 2018 |
Written in | C++[1] |
Operating system | Windows 10, Android & iOS |
Type | Browser engine |
License | Proprietary |
Website | https://www.microsoft.com/en-us/windows/microsoft-edge |
EdgeHTML is a proprietary browser engine developed by Microsoft for the Microsoft Edge web browser. It is a fork of Trident that has removed all legacy code of older versions of Internet Explorer and rewritten the majority of its source code with web standards and interoperability with other modern browsers in mind.[2] The rendering engine was first released as an experimental option in Internet Explorer 11 as part of the Windows 10 Technical Preview build 9879.
Usage in Windows
EdgeHTML is designed as a software component to allow software developers to easily add web browsing functionality to their own applications. It presents a COM interface for accessing and editing web pages in any COM-supported environment, like C++ and .NET. For instance, a web browser control can be added to a C++ program and EdgeHTML can then be used to access the page currently displayed in the web browser and retrieve element values. Events from the web browser control can also be captured. It is also used to render WinRT-apps that are based on web technologies.
Release history
EdgeHTML | Edge | Release date | Notes |
---|---|---|---|
12.0 | November 12, 2014 | Initial version of EdgeHTML to be included as an experimental feature to Internet Explorer 11 to replace Trident 7.0 in next Project Spartan web browser, later renamed Microsoft Edge. | |
12.10049 | 0.10.10049 | March 31, 2015 | Introduced new features and came with the first version of Microsoft Edge. |
12.10166 | 20.10166 | July 9, 2015 |
|
12.10240 | 20.10240 | July 15, 2015 | Initial public release. Contains improvements to performance, support for HTML5 and CSS3. |
12.10525 | 20.10525 | August 18, 2015 | This release contains initial groundwork for Object RTC in Microsoft Edge. |
12.10532 | 20.10532 | August 27, 2015 | New features such as Pointer Lock (Mouse Lock), Canvas blending modes, and new input types. |
13.10547 | 21.10547 | September 18, 2015 | Edge HTML has been updated to version 13, extended support for HTML5 and CSS3, Extended srcset (sizes), a[download] attribute, Canvas ellipse, SVG external content, WebRTC - Object RTC API (desktop). |
13.10565 | 23.10565 | October 12, 2015 | CSS initial and unset values, initial support for docked F12 Developer Tools. |
13.10586 | 25.10586 | November 5, 2015 | First public platform update, includes further enhancements to HTML5, including Object RTC support.[3] |
13.11099 | 27.11099 | January 13, 2016 | Initial foundational work for EdgeHTML 14. |
14.14267 | 31.14267 | February 18, 2016 | Edge HTML has been updated to version 14, with initial plumbing for Web Notifications support. |
14.14279 | 31.14279 | March 4, 2016 | New experimental JavaScript feature support. |
14.14291 | 34.14291 | March 17, 2016 | Preview support for the VP9 video format on some devices. |
14.14316 | 37.14316 | April 6, 2016 | New F12 Developer Tools, New JavaScript features and experimental features and new Web Platform features. |
14.14327 | 37.14327 | April 20, 2016 | Beacon interface and accessibility improvements. |
14.14342 | 38.14342 | May 10, 2016 | Web Notifications, Beacon and Fetch APIs became enabled by default, Performance improvements for several common JavaScript APIs. |
14.14352 | 38.14352 | May 26, 2016 | H.264/AVC decoding became available through the ORTC API. |
14.14356 | 38.14356 | June 1, 2016 | Various performance and reliability improvements and bug fixes. |
14.14361 | 38.14361 | June 8, 2016 | TCP Fast Open is now disabled by default. |
14.14366 | 38.14366 | June 14, 2016 | Fixed an issue that could result in abnormally high CPU usage when open to a page with many animated GIFs, as well as an issue resulting in certain captchas not displaying correctly. |
14.14367 | 38.14367 | June 16, 2016 | Improvements to reduce battery usage on Windows 10 Mobile when Microsoft Edge is running in the background. |
14.14376 | 38.14376 | June 28, 2016 | Bug fixes and performance improvements. |
14.14393 | 38.14393 | August 2, 2016 | This is the stable channel release of EdgeHTML 14 with the Windows 10 Anniversary Update. |
14.14901 | 39.14901 | August 11, 2016 | This release adds about:flags settings for several features in development, including support for WebRTC 1.0 and Service Worker features. |
14.14915 | 39.14915 | 39.14915 | Partial implementation of Webkit-Text-Stroke and CSS outline-offset, partial support for WebRTC 1.0. |
14.14926 | 39.14926 | September 14, 2016 |
|
15.14942 | 39.14942 | October 7, 2016 |
EdgeHTML has been updated to version 15 with the following features :
|
15.14959 | 39.14959 | November 3, 2016 | Bug fixes and reliability improvements. |
15.14986 | 39.14986 | December 7, 2016 | Multiple new platform features and developer tools. |
15.15063 | 40.15063 | April 11, 2017 | This is the stable channel release of EdgeHTML 15 with the Windows 10 Creators Update. |
16 | 41 | This is the stable channel release of EdgeHTML 16 part of the 2017 Fall Creators Update, having WebAssembly enabled by default. |
EdgeHTML 12
Microsoft first introduced the EdgeHTML rendering engine as part of Internet Explorer 11 in the Windows Technical Preview build 9879 on November 12, 2014.[4] Microsoft planned to use EdgeHTML both in Internet Explorer and Project Spartan; in Internet Explorer it would exist alongside the Trident 7 engine from Internet Explorer 11, the latter being used for compatibility purposes. However, Microsoft decided to ship Internet Explorer 11 in Windows 10 as it was in Windows 8.1,[5] leaving EdgeHTML only for the new Edge browser. EdgeHTML was also added to Windows 10 Mobile and the second Windows Server 2016 Technical Preview. It was officially released on July 29, 2015 as part of Windows 10.[6]
Unlike Trident, EdgeHTML does not support ActiveX. It also drops support for the X-UA-Compatible header, used by Trident to determine in which version it had to render a certain page. Microsoft also dropped the usage of Compatibility View-lists.[7] Edge will recognize if a page requires any of the removed technologies to run properly and suggest to the user to open the page in Internet Explorer instead. Another change was spoofing the user agent string, which claims to be Chrome and Safari, while also mentioning KHTML and Gecko, so that web servers that use user agent sniffing send Edge users the full versions of web pages instead of reduced-functionality pages.
EdgeHTML also made significant performance improvements over Trident, resulting in better JavaScript benchmark scores.[8]
Microsoft EdgeHTML 12 | Mozilla/5.0 (Windows NT 10.0;) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/42.0.2311.135 Safari/537.36 Edge/12.10240 |
---|---|
Internet Explorer 11 | Mozilla/5.0 (Windows NT 10.0; Trident/7.0; rv:11.0) like Gecko |
Breaking from Trident, the new EdgeHTML engine will be focused on modern web standards and interoperability, rather than compatibility. The initial release of Edge HTML on Windows 10 included more than 4000 interoperability fixes.[9]
EdgeHTML 13
On August 18, 2015, Microsoft released the first preview to EdgeHTML platform version 13 as part of Windows 10.0.10525, though it was still labeled as version 12. In subsequent updates, the support for HTML5 and CSS3 was extended to include new elements. Microsoft also included support for Object RTC and enabled ASM.js by default after it was added in version 12. The update's main focus was on improving the support for ECMAScript 6 and also including some features from ECMAScript 7. With that update to Chakra Edge provided to most extensive support for ECMAScript 6 according to the Kangax benchmark with 84% (and 90% with all flags enabled), 13% ahead of Mozilla Firefox 42, the then-current version of Firefox and runner-up.[3]
EdgeHTML 13.10586 was released in multiple versions of Windows. On November 12, 2015, the New Xbox One Experience-update for the Xbox One included EdgeHTML 13.10586, replacing Internet Explorer 10 in the process. It was released to Windows 10 as part of the November Update on the same day. On November 18, 2015, the updated got rolled out to Windows 10 Mobile users in the Insider Preview. Finally, Microsoft rolled out the same update to Windows Server 2016 as part of Technical Preview 4.
EdgeHTML 14
On December 16, 2015, Microsoft released the first build of Redstone. In January and February 2016, 4 other builds followed, all laying the foundational work for EdgeHTML 14. On February 18, 2016, Microsoft released the first version of EdgeHTML 14 as version 14.14267. This version of the engine contained almost no changes in standards support yet, but contained fundamental work for Web Notifications, WebRTC 1.0, improved ECMAScript and CSS support and also contained a number of new flags. Further, Microsoft announced that it is working on VP9, WOFF 2.0, Web Speech API, WebM, FIDO 2.0, Beacon and many other technologies.
On August 2, 2016, EdgeHTML 14 was released to Windows 10 as part of the 2016 Anniversary Update.
EdgeHTML 15
On April 11, 2017, EdgeHTML 15 was released to Windows 10 as part of the 2017 Creators Update.
EdgeHTML 16
On October 8, 2017, EdgeHTML 16 was released to Windows 10 as part of the 2017 Fall Creators Update, having WebAssembly enabled by default.
EdgeHTML 17
On April 30, 2018, EdgeHTML 17 was released to Windows 10 as part of the 2018 April Update (see version history), with features such as Muting tabs with a click, Automatic filling of forms and credit card details, better reading with annotations, grammar tools, and more.
Performance
A review in 2015 of the engine in the latest Windows 10 build by AnandTech found substantial benchmark improvements over Trident, particularly JavaScript engine performance, which is now up to par with that of Google Chrome.[10] Other benchmarks focusing on the performance of the WebGL API found EdgeHTML to perform much better than Google Chrome and Mozilla Firefox.[11]
Compatibility
EdgeHTML is meant to be fully compatible with the Blink and WebKit layout engines, used by Google Chrome and Safari, respectively. Microsoft has stated that "any Edge-WebKit differences are bugs that we’re interested in fixing."[12]
See also
References
- ^ Hachamovitch, Dean (2007-12-14), Internet Explorer 8 and Acid2: A Milestone, Microsoft
- ^ "What's powering Spartan? Internet Explorer, of course". Neowin.
- ^ a b "Introducing EdgeHTML 13, our first platform update for Microsoft Edge". Windows Blog. Retrieved 19 November 2015.
- ^ "Living on the edge – our next step in helping the web just work". IE Blog. Retrieved 19 November 2015.
- ^ "Updates from the "Project Spartan" Developer Workshop". IE Blog. Retrieved 6 December 2015.
- ^ "Windows 10 Free Upgrade Available in 190 Countries Today". Windows Blog. Retrieved 19 November 2015.
- ^ "A break from the past: the birth of Microsoft's new web rendering engine". IE Blog. Retrieved 19 November 2015.
- ^ "Edge is blazing fast". Windows Blog. Retrieved April 20, 2016.
- ^ Microsoft Edge Team (17 June 2015). "Building a more interoperable Web with Microsoft Edge". Microsoft Edge Dev Blog. Retrieved 8 May 2016.
- ^ Brett Howse. "AnandTech - Internet Explorer Project Spartan Shows Large Performance Gains". anandtech.com.
- ^ "Benchmark Deep-Dive: Microsoft Windows 10 Spartan Browser vs. IE11 vs. Google Chrome 41 vs. Mozilla Firefox". WinBuzzer. Retrieved 9 February 2015.
- ^ "Building a more interoperable Web with Microsoft Edge".
Further reading
- Weber, Jason (22 January 2015). "Project Spartan and the Windows 10 January Preview Build". IEBlog. Microsoft.