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GeForce 10 series

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GeForce GTX 10 series

GTX 10 Series Logo.png

The GTX 1070 Founders Edition reference card
Release date May 2016
Codename Pascal
Architecture Nvidia Pascal Architecture
Models GeForce GTX Series
Fabrication process and transistors
  • 4.4B 16nm (GP106)
  • 7.2B 16nm (GP104)
  • 12B 16nm (GP102)
Mid-range GeForce GTX 1060
High-end GeForce GTX 1070
GeForce GTX 1080
Rendering support
Direct3D Direct3D 12.0 feature level 12_1
OpenCL OpenCL 1.2
OpenGL OpenGL 4.5
Vulkan Vulkan 1.0
Predecessor GeForce 900 series
Successor Volta

The GeForce GTX 10 Series is the name[1] of a family of Graphics processing units developed by Nvidia as a successor to the GeForce 900 Series. The Pascal microarchitecture is the successor to the Maxwell microarchitecture and incorporates TSMC's 16 nm FinFET technology.[2]


The microarchitecture of the GeForce 10 series is named Pascal, after the 17th century French mathematician Blaise Pascal, and was presented on May 6, 2016.[3]

Nvidia has announced that the Pascal GP100 GPU will feature four High Bandwidth Memory stacks, allowing a total of 16GB HBM2 on the highest-end models,[4] 16 nm technology,[2] Unified Memory and NVLink.[5]

New Features in GP10x:

  • CUDA Compute Capability 6.0(GP100 only), 6.1(GP102, GP104, GP106)
  • DisplayPort 1.4
  • HDMI 2.0b
  • Fourth generation Delta Color Compression
  • PureVideo Feature Set H hardware video decoding HEVC Main10(10bit), Main12(12bit) & VP9 hardware decoding(GM200 & GM204 did not support HEVC Main10/Main12 & VP9 hardware decoding)[6]
  • HDCP 2.2 support for 4K DRM protected content playback & streaming(Maxwell GM200 & GM204 lack HDCP 2.2 support, GM206 supports HDCP 2.2)[7]
  • NVENC HEVC Main10 10bit hardware encoding
  • GPU Boost 3.0
  • Simultaneous Multi-Projection
  • HB SLI Bridge Technology
  • New memory controller with GDDR5X & GDDR5 support (GP102, GP104)
  • Asynchronous compute[8]
  • Dynamic scheduling.[9] This allows the scheduler to dynamically adjust the amount of the GPU assigned to multiple tasks, ensuring that the GPU remains saturated with work except when there is no more work that can safely be distributed.[9] Nvidia therefore has safely enabled asynchronous compute in Pascal's driver.[9]
  • Instruction-level preemption.[10] In graphics tasks, the driver restricts this to pixel-level preemption because pixel tasks typically finish quickly and the overhead costs of doing pixel-level preemption are much lower than performing instruction-level preemption.[10] Compute tasks get instruction-level preemption because they can take long times to finish and there are no guarantees on when a compute task finishes, so the driver enables the very expensive instruction-level preemption for these tasks.[10]
  • Triple buffering implemented in the driver level.[11] Nvidia calls this "fast sync".[11] This has the GPU maintain three frame buffers per monitor.[11] This results in the GPU continuously rendering frames, and the most recently completely rendered frame is sent to a monitor each time it needs one.[11] This removes the initial delay that double buffering with vsync causes and disallows tearing.[11] The costs are that more memory is consumed for the buffers and that the GPU will consume power drawing frames that might be wasted because two or more frames could possibly be drawn between the time a monitor is sent a frame and the time the same monitor needs to be sent another frame.[11] In this case, the latest frame is picked, causing frames drawn after the previously displayed frame but before the frame that is picked to be completely wasted.[11]

Successor architecture


After Pascal, the next architecture will be codenamed Volta, after the 18th century Italian physicist Alessandro Volta.[12]


Founders Edition

Announcing the GeForce 10-series products, Nvidia has introduced Founders Edition graphics cards versions both of GTX 1070 and 1080. These are what was previously known as reference cards, that is which were designed and built by Nvidia and not by its authorized board partners. The Founders Edition cards have a die cast machine-finished aluminum body with a single radial fan and a vapor chamber cooling (GTX 1080 only[13]), an upgraded power supply and a new low profile backplate.[14] Founders Edition cards prices are greater than MSRP of partners cards, however some partners' cards, incorporating a complex design, with a liquid or hybrid cooling may cost even more than Founders Edition.

GeForce 10 (10xx) series

Model Launch Code name Fab (nm) Transistors (billion) Die size (mm2) Bus interface Core config[a] Clock speeds Fillrate Memory API support (version) Processing Power (GFLOPS)[b] TDP (watts) SLI support[c] Release price (USD)
Base core clock (MHz) Boost core clock (MHz) Memory (MT/s) Pixel (GP/s)[d] Texture (GT/s)[e] Size (GiB) Bandwidth (GB/s) Bus type Bus width (bit) Direct3D OpenGL OpenCL Vulkan Single Precision (Boost) Double Precision (Boost) Half Precision (Boost)[16] MSRP Founders Edition
GeForce GTX 1060[17] July 19, 2016 GP106-400 16 4.4 200 PCIe 3.0 x16 1280:80:48 1506 1708 8000 72.3 120.5 6 192 GDDR5 192 12.0 (12_1) 4.5 1.2 1.0 3855 (4372) 120 (137) 60 (68) 120 No $249 $299
GeForce GTX 1070[18] June 10, 2016 GP104-200 7.2 314 1920:120:64 1683 96.4 180.7 8 256 256 5783 (6463) 181 (202) 90 (101) 150 2-way SLI HB[19] or traditional 4-way SLI $379 $449
GeForce GTX 1080[15] May 27, 2016 GP104-400 2560:160:64 1607 1733 10000 102.8 257.1 320 GDDR5X 8228 (8873) 257 (277) 128 (139) 180 $599 $699
NVIDIA TITAN X[20] August 2, 2016 GP102-400(?) 12 471[21] 3584:224:96 1417 1531 136 317.4 12 480 384 10157 (10974) 317 (343) 159 (171) 250 N/A $1199
  1. ^ Shader Processors : Texture mapping units : Render output units
  2. ^ For calculating the processing power see Pascal (microarchitecture)#Performance.
  3. ^ A maximum of 2 dual-GPU cards can be connected in tandem for a 4-way SLI configuration as dual-GPU cards feature on-board 2-way SLI.
  4. ^ Pixel fillrate is calculated as the lowest of three numbers: number of ROPs multiplied by the base core clock speed, number of rasterizers multiplied by the number of fragments they can generate per rasterizer multiplied by the base core clock speed, and the number of streaming multiprocessors multiplied by the number of fragments per clock that they can output multiplied by the base clock rate.
  5. ^ Texture fillrate is calculated as the number of TMUs multiplied by the base core clock speed.

Chipset table

See also


  1. ^ "GTX 1080 Graphics Card". Retrieved May 6, 2016. 
  2. ^ a b "Talks of foundry partnership between NVIDIA and Samsung (14nm) didn't succeed, and the GPU maker decided to revert to TSMC's 16nm process.". Retrieved August 25, 2015. 
  3. ^ "NVIDIA Updates GPU Roadmap; Announces Pascal". The Official NVIDIA Blog. 
  4. ^ Harris, Mark (April 5, 2016). "Inside Pascal: NVIDIA’s Newest Computing Platform". Parallel Forall. Nvidia. Retrieved June 3, 2016. 
  5. ^ "NVIDIA Pascal GPU Architecture to Provide 10X Speedup for Deep Learning Apps - NVIDIA Blog". The Official NVIDIA Blog. 
  6. ^ "How The New Pascal Architecture Supports Next-Generation Video Playback". May 17, 2016. Retrieved June 11, 2016. 
  7. ^ "Nvidia Pascal HDCP 2.2". Nvidia Hardware Page. Retrieved May 8, 2016. 
  8. ^ Shrout, Ryan (July 14, 2016). "3DMark Time Spy: Looking at DX12 Asynchronous Compute Performance". PC Perspective. Retrieved July 14, 2016. 
  9. ^ a b c Smith, Ryan (July 20, 2016). "The NVIDIA GeForce GTX 1080 & GTX 1070 Founders Editions Review: Kicking Off the FinFET Generation". AnandTech. p. 9. Retrieved July 21, 2016. 
  10. ^ a b c Smith, Ryan (July 20, 2016). "The NVIDIA GeForce GTX 1080 & GTX 1070 Founders Editions Review: Kicking Off the FinFET Generation". AnandTech. p. 10. Retrieved July 21, 2016. 
  11. ^ a b c d e f g Smith, Ryan; Wilson, Derek (July 20, 2016). "The NVIDIA GeForce GTX 1080 & GTX 1070 Founders Editions Review: Kicking Off the FinFET Generation". AnandTech. p. 13. Retrieved July 22, 2016. 
  12. ^ "Nvidia's Pascal to use stacked memory, proprietary NVLink interconnect". The Tech Report. Retrieved March 26, 2014. 
  13. ^ Hruska, Joel (May 31, 2016). "Nvidia’s new GTX 1070 freezes out Fury, trashes Titan X". ExtremeTech. Retrieved June 5, 2016. 
  14. ^ Burnes, Andrew (May 18, 2016). "GeForce GTX 1080 Founders Edition: Premium Construction & Advanced Features". Retrieved May 19, 2016. 
  15. ^ a b Nvidia. "GTX 1080 Graphics Card". Retrieved May 7, 2016. 
  16. ^ Smith, Ryan (July 20, 2016). "FP16 Throughput on GP104: Good for Compatibility (and Not Much Else) - The NVIDIA GeForce GTX 1080 & GTX 1070 Founders Editions Review: Kicking Off the FinFET Generation". AnandTech. Retrieved July 22, 2016. 
  17. ^ Nvidia. "GTX 1060 Graphics Card". Retrieved July 7, 2016. 
  18. ^ Nvidia. "GTX 1070 Graphics Card". Retrieved May 18, 2016. 
  19. ^ W1zzard (May 17, 2016). "Nvidia GeForce GTX 1080 8 GB". TechPowerUp. Retrieved May 17, 2016. 
  20. ^ Nvidia. "NVIDIA TITAN X Graphics Card with Pascal". Retrieved July 21, 2016. 
  21. ^ Smith, Ryan. "Updated: NVIDIA Announces “NVIDIA Titan X” Video Card: $1200, Available August 2nd". AnandTech. Retrieved 25 July 2016. 

External links