Get Medieval

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
GetMedieval.jpg
Developer(s)Monolith Productions
Publisher(s)Monolith Productions
FranceMicroïds, MEDIA Pocket
GermanyCDV Software Entertainment AG
ItalyMicroïds
IsraelGameMania Ltd.
PolandTopWare Interactive
United KingdomMicroïds
Producer(s)Chris Hewett
Designer(s)Chris Hewett
Jace Hall
Programmer(s)Brian L. Goble
John LaCasse
Bryan Bouwman
Artist(s)Garrett Price
Israel Evans
Aaron Carlson
Composer(s)Daniel Bernstein
Guy Whitmore
Platform(s)Windows 95
Release
  • NA: August 28, 1998[1]
  • EU: September 1998
Genre(s)Action
Mode(s)Single-player, multiplayer

Get Medieval is an action game developed and published by Monolith Productions for Windows in 1998. It is an overhead shooter in which the player can control one of four characters in a dungeon. Get Medieval gameplay is similar to that of Atari Games's 1985 arcade game Gauntlet.

Gameplay[edit]

It can be played in three modes (Dragon Quest, Random Dungeon, Custom Dungeon) and on four difficulty levels. The game's four player characters: Archer (Eryc), The Barbarian (Zared), The Sorceress (Levina), and The Avenger (Kellina),[2] differ only in speed and strength. The slowest character (Zared) is the strongest, the fastest (Eryc) the weakest. Players can find Attack and Defense upgrades, losing them once their characters die. In the multiplayer mode, the game can be played via hotseat or network.

This game came with a world editor called "GMedit" (or "WapWorld"), which allows players to make custom levels. Users can do everything that Monolith Games did in their levels, but it does not give a full control on the level. Custom levels can only contain a maximum of five kinds of enemies and their spawners in a specific dungeon.

Plot[edit]

The female warrior Kellina's father was killed by a giant dragon that terrorizes the kingdom and dwells in a dungeon protected by its minions. Kellina and her friends embark on a quest to kill the dragon.

Reception[edit]

The game received average reviews according to the review aggregation website GameRankings.[3] IGN's Trent C. Ward complimented the game's presentation, but felt that the humor in the game was overdone.[11] Jason D'Aprile of GamePro noted the game's similarity to Gauntlet, but praised the game's sound effects and overall look.[8] GameSpot's Tahsin Shamma wrote, "this game may be Gauntlet, but Gauntlet is still a lot of fun."[10] GameRevolution called it "a nice update to a classic game [that] understands its limits and accepts its fate with wry humor."[9] Next Generation wrote, "does the game offer anything new? Not really. But if you want to see how the pre-Pentium crowd lived, Get Medieval offers a pleasurable peek at the arcade arenas of the past, complete with chuckles."[12]

References[edit]

  1. ^ Ocampo, Jason (August 28, 1998). "Gauntlet-inspired arcade game ships". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 23, 2003. Retrieved March 28, 2021.
  2. ^ Gall, William (September 14, 1998). "Get Medieval Review". 3D Gaming World. Retrieved February 6, 2016.
  3. ^ a b "Get Medieval for PC". GameRankings. CBS Interactive. Archived from the original on May 12, 2019. Retrieved March 28, 2021.
  4. ^ Dembo, Arinn (September 22, 1998). "Get Medieval". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved March 28, 2021.
  5. ^ Altman, John (August 10, 1998). "Get Medieval". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 23, 2003. Retrieved March 28, 2021.
  6. ^ Ardai, Charles (November 1998). "(Re-)Running the Gauntlet (Get Medieval Review)" (PDF). Computer Gaming World. No. 172. Ziff Davis. p. 282. Retrieved March 28, 2021.
  7. ^ Miller, Sean (March 10, 1999). "Get Medieval". The Electric Playground. Greedy Productions. Archived from the original on May 20, 2004. Retrieved March 28, 2021.
  8. ^ a b D'Aprile, Jason (1998). "Get Medieval Review for PC on GamePro.com". GamePro. IDG Entertainment. Archived from the original on November 4, 2004. Retrieved March 28, 2021.
  9. ^ a b Dr. Moo (October 1998). "Get Medieval Review". GameRevolution. CraveOnline. Archived from the original on September 19, 2015. Retrieved March 28, 2021.
  10. ^ a b Shamma, Tahsin (August 27, 1998). "Get Medieval Review [date mislabeled as "May 1, 2000"]". GameSpot. CBS Interactive. Retrieved March 28, 2021.
  11. ^ a b Ward, Trent C. (August 31, 1998). "Get Medieval". IGN. Ziff Davis. Retrieved March 28, 2021.
  12. ^ a b "Get Medieval". Next Generation. No. 48. Imagine Media. December 1998. p. 136. Retrieved March 28, 2021.
  13. ^ Lee, Ed (October 1998). "Get Medieval". PC Accelerator. No. 2. Imagine Media. p. 102. Retrieved March 28, 2021.
  14. ^ Poole, Stephen (October 1998). "Get Medieval". PC Gamer. Vol. 5 no. 10. Imagine Media. p. 215. Archived from the original on December 22, 1999. Retrieved March 28, 2021.

External links[edit]