New World Interactive

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New World Interactive
Private
Industry Video game industry
Founded 2010
Headquarters Denver, Colorado
Key people
Products Insurgency, Day of Infamy
Website www.newworldinteractive.com

New World Interactive (also known as New World or NWI) is an independent video game development company founded in 2010. New World Interactive is primarily known for the development of Insurgency and Day of Infamy.

History[edit]

Jeremy Blum and Andrew Spearin began development on a total conversion mod for the Source engine called Insurgency: Modern Infantry Combat. Development started in 2002 by Andrew Spearin after real-life experiences in the Canadian Army.[1] Jeremy Blum, Red Orchestra Mod founder, joined the team along with other developers from the Red Orchestra development team to work on the full Insurgency Mod.[2] The company was founded in 2010, and the Insurgency mod was published under the new company.

Games[edit]

Insurgency[edit]

Insurgency screenshot.

Production on the first-person shooter video game Insurgency began in September, 2011 using the Source engine. A year later, Insurgency was on display at PAX Prime where hundreds of people got to try the game for the first time. On the 1st of March 2013, the game launched into early access.[3] The game was officially released on Steam on the 22nd of January 2014.[4] Insurgency went on to win second place in both IndieDB's Indie of the Year 2014 Editor's Choice[5] and Indie of the Year 2014 Player's Choice.[6]

Day of Infamy[edit]

Day of Infamy is a multiplayer tactical World War 2 first-person shooter made in the Source engine. It was scheduled for early access release on Steam on the 28th of July, 2016.[7] Closed alpha keys were available for numerous days before hand. Day of Infamy released out of Early Access on the 23rd of March, 2017.[8] Day of Infamy draws a lot of gameplay elements from the studio's previous title (and the mod before it). The game has a minimalist HUD, and lacks a crosshair when not aiming down a weapon's iron sight or using a supplied scope. The game also carries over the same supply system from Insurgency, used for new weapons, extra ammo or other equipment.

References[edit]

  1. ^ Gillen, Kieron (June 8, 2008). "Rise Up: Andrew Spearin on Insurgency’s victory". Rock, Paper, Shotgun. 
  2. ^ "Insurgency Interview with Project Lead Jeremy Blum". ValveTime.net. May 23, 2007. 
  3. ^ "NEW WORLD INTERACTIVE PROVIDES “EARLY ACCESS” TO INSURGENCY TODAY AT 6 PM PACIFIC". 
  4. ^ "Insurgency Review". AusGamers.com. 2014-01-23. Retrieved 2014-02-09. 
  5. ^ "Indie of the Year 2014 - Editor's Choice". IndieDB.com. 2014-12-24. Retrieved 2017-03-20. 
  6. ^ "Indie of the Year 2014 - Player's Choice". IndieDB.com. 2014-12-24. Retrieved 2017-03-20. 
  7. ^ "Steam Community :: Group Announcements ::Day of Infamy". steamcommunity.com. Retrieved 2017-03-15. 
  8. ^ "Steam Community :: Group Announcements ::Day of Infamy". steamcommunity.com. Retrieved 2017-03-15. 

External links[edit]